Search found 10 matches

by Cyborg3201
Wed May 30, 2018 6:32 pm
Forum: Off topic
Topic: poor cgp grey
Replies: 1
Views: 2328

poor cgp grey

by Cyborg3201
Sat Mar 24, 2018 6:17 pm
Forum: Duplicates
Topic: [0.16.35]item stacked extra on belt
Replies: 4
Views: 1275

Re: [0.16.35]item stacked extra on belt

went trough some old backups saves

was also there

so its not 16.35 bug

looks same as reportered
58207
by Cyborg3201
Sat Mar 24, 2018 6:07 pm
Forum: Duplicates
Topic: [0.16.35]item stacked extra on belt
Replies: 4
Views: 1275

Re: [0.16.35]item stacked extra on belt

dont know how it happend or when
and cant replicated it again on same belt

but there is about 200 items stacked on those 2 belts there


maby idea for tech , extra compressie belts :)
by Cyborg3201
Sat Mar 24, 2018 5:54 pm
Forum: Duplicates
Topic: [0.16.35]item stacked extra on belt
Replies: 4
Views: 1275

[0.16.35]item stacked extra on belt

found this in
[0.16.35]
items extra compressed on a belt without a end

could also be created on a different patch, dont walk by the smelters that often

Image

added save game
by Cyborg3201
Tue Jan 16, 2018 6:09 pm
Forum: Gameplay Help
Topic: [0.16.16] How to specify a specific instance of a train stop
Replies: 5
Views: 1738

Re: [0.16.16] How to specify a specific instance of a train stop

disable all other train stations by setting logistic value to something that is not true (or set a signal wire when train is stopped there)
so the only "White" allowed station is where you go to
by Cyborg3201
Sat Dec 30, 2017 4:32 pm
Forum: Resolved Problems and Bugs
Topic: [16.10] Crash on: "removeLogisticMemberWithoutCancellingRobotOrders"
Replies: 11
Views: 2659

Re: [16.10] Crash on: "removeLogisticMemberWithoutCancellingRobotOrders"

after more testing and crashing it only happens with 1 person on the server when he does a request it triggers the crash he got multiple request for same item in his bot window set. we will remove the player data from our server save file and check again. edit , removing player data fixed isseu so far
by Cyborg3201
Sat Dec 30, 2017 2:44 pm
Forum: Resolved Problems and Bugs
Topic: [16.10] Crash on: "removeLogisticMemberWithoutCancellingRobotOrders"
Replies: 11
Views: 2659

[16.10] Crash on: "removeLogisticMemberWithoutCancellingRobotOrders"

When leaving Logistic network when bots are coming to you , game crash

When canceling the request when a bot is coming it crashes



log of server added

and save also

could only replicated it in mutiplayer

and a screenshot of when a crash happend
https://imgur.com/OpHl4mu
by Cyborg3201
Sat Dec 16, 2017 5:02 pm
Forum: Resolved Problems and Bugs
Topic: [016.4] Desync when doing /color 0 NaN 0 0
Replies: 1
Views: 2111

[016.4] Desync when doing /color 0 NaN 0 0

We are playing on mp server , no mods


when doing "/color 0 NaN 0 0" as a player it will cause a dysnc

if server logts are needed contact primedead
by Cyborg3201
Mon May 22, 2017 6:59 am
Forum: Gameplay Help
Topic: Send train straight back to the unloading station?
Replies: 13
Views: 4910

Re: Send train straight back to the unloading station?

you can wire a signal in front of the train stop , so pathing won't go to that one , if there is a one available make it so , to set to allow , if "item needed" is less then X so it wont even go from its unloading / wait station if the resource is not needed setup needs lots of red/green w...
by Cyborg3201
Tue Dec 27, 2016 3:55 pm
Forum: Gameplay Help
Topic: What exactly needed for 1RPM, no mods or modules
Replies: 14
Views: 7015

Re: What exactly needed for 1RPM, no mods or modules

you can do the inputs with this software

https://bitbucket.org/Nicksaurus/foreman

dont know how you can set it up , i use it as a guide to whats needed.

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