Search found 5 matches

by DrBladeSTEEL
Sat Feb 10, 2018 7:10 pm
Forum: General discussion
Topic: Looking for MG wagon
Replies: 0
Views: 1079

Looking for MG wagon

Does anyone know of a mod that adds a rail car with machine gun turrets? If not, anyone considering doing it?
by DrBladeSTEEL
Fri Feb 03, 2017 5:41 pm
Forum: Energy Production
Topic: 800MW Steam Power Plant - Adjustable Performance
Replies: 9
Views: 8376

Re: 800MW Steam Power Plant - Adjustable Performance

Could you explain what you mean by overburn? I understand you have limited your setup to allow for a kind of emergency overdrive, but I dont think that system is what you meant. You said that you had issues with the last 6 rows overburning, does that mean that they were not being supplied by coal or...
by DrBladeSTEEL
Wed Feb 01, 2017 6:29 pm
Forum: Development Proposals
Topic: Fight
Replies: 96
Views: 98282

Re: Fight

Depleted Uranium Clips

With the introduction of Uranium in .15, U 238 could be used to create a third tier of bullet magazine.
by DrBladeSTEEL
Wed Nov 30, 2016 2:42 pm
Forum: News
Topic: Friday Facts #166 - Combat Revisit
Replies: 158
Views: 63416

Re: Friday Facts #166 - Combat Revisit

After running some numbers, here is what i have come up with:

Gun turret deals 777.6 DPS with piercings ammo against unarmored targets.
Laser deals 344.52 max DPS against all targets
Gun turret deals 517.15 max DPS against behemoth biters.

All calculated with max upgrades.
by DrBladeSTEEL
Tue Nov 29, 2016 7:44 pm
Forum: News
Topic: Friday Facts #166 - Combat Revisit
Replies: 158
Views: 63416

Re: Friday Facts #166 - Combat Revisit

Hello. I agree with the idea many have put forward with some way of automating biter clearance. I do not agree with changes or expansions to enemy type or major renovations to mechechanics, I like the general idea of the meat prison if biters are left unchecked, but I would like to see larger biter ...

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