Please add the ability to read missing material for construction from roboports via the circuit networkCan you think of any other improvements we can make to it?
Search found 108 matches
- Fri Apr 05, 2024 5:03 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 136
- Views: 13607
Re: Friday Facts #405 - Whole belt reader, New logistics GUI
- Fri Mar 22, 2024 12:45 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 15987
Re: Friday Facts #403 - Train stops 2.0
Please add "missing material for construction" from roboports to the circuit network. so we can deliver missing materials with trains to unfinished or damaged outposts
- Fri Feb 02, 2024 12:58 pm
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 12933
Re: Friday Facts #396 - Sound improvements in 2.0
[...] By the way, as someone who enjoys trains quite a lot and spends a lot of time around them I suggest adding a faint 'metal screeching' noise as they go around corners. Because the wheels will be grinding up against the rails themselves. Oh and lastly (and certainly most importantly), can we ge...
- Sat Jan 13, 2024 11:57 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 227
- Views: 45177
- Fri Nov 10, 2023 5:46 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 327
- Views: 44248
Re: Friday Facts #384 - Combinators 2.0
Great Changes!
Also please add "missing materials for construction" to roboport circuit network output.
Also please add "missing materials for construction" to roboport circuit network output.
- Thu Oct 12, 2023 9:27 pm
- Forum: Ideas and Requests For Mods
- Topic: [Mod Request] Time limited Worlds
- Replies: 1
- Views: 326
Re: [Mod Request] Time limited Worlds
Time limited surfaces are realized in this mod: Warptorio2
Maybe this is a good starting point to take some inspiration from and to port it to a clusterio server?
Maybe this is a good starting point to take some inspiration from and to port it to a clusterio server?
- Tue Oct 03, 2023 4:18 pm
- Forum: Technical Help
- Topic: Hide the gui?
- Replies: 2
- Views: 328
Re: Hide the gui?
thanks!
- Tue Oct 03, 2023 3:48 pm
- Forum: Technical Help
- Topic: Hide the gui?
- Replies: 2
- Views: 328
Hide the gui?
Hello,
is it possible to hide the gui?
I have some mods that create gui elements that are in front of the debug information:
is there a way to hide/show the gui elements?
is it possible to hide the gui?
I have some mods that create gui elements that are in front of the debug information:
is there a way to hide/show the gui elements?
- Fri Sep 29, 2023 1:09 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 77277
- Fri Sep 22, 2023 11:43 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49328
Re: Friday Facts #377 - New new rails
Great news!
You can always expect the best from the Factorio devs!
Maybe we can get tunnels or rail bridges in the future too?
You can always expect the best from the Factorio devs!
Maybe we can get tunnels or rail bridges in the future too?
- Sun Sep 10, 2023 12:40 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126823
Re: Friday Facts #375 - Quality
Stop posting blatant lies!ilikegoodfood wrote: βSun Sep 10, 2023 11:57 am
On a different note, the all caps yelling by the developer comes across, to me, as extremely unproffesional.
Where did this happen? Provide a link.
- Sun Sep 10, 2023 11:06 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126823
- Fri Sep 08, 2023 3:47 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126823
- Fri Sep 01, 2023 2:09 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 206
- Views: 41943
Re: Friday Facts #374 - Smarter robots
If you make the robots themselves smarter, can you make roboports smarter too?
Like having a output to report missing construction materials to the circuit network. This would make outpost base construction so much easier.
Like having a output to report missing construction materials to the circuit network. This would make outpost base construction so much easier.
- Sat Aug 26, 2023 1:40 pm
- Forum: General discussion
- Topic: Overfunding
- Replies: 2
- Views: 931
Re: Overfunding
Seems like you have to rethink your setup
- Tue Aug 01, 2023 2:19 am
- Forum: Gameplay Help
- Topic: How to turn off the yellow warning icon?
- Replies: 8
- Views: 1480
Re: How to turn off the yellow warning icon?
thats why i use fireproof bots all the time
- Tue Aug 01, 2023 1:56 am
- Forum: Gameplay Help
- Topic: I need help with this train system.
- Replies: 3
- Views: 722
Re: I need help with this train system.
A good way to find "no path" errors is to open the train gui and then trying to send it to a temporary location. just hold ctrl while in the gui and move the mouse along the track. you will see where your train can go or cant go. 2023-08-01 03_51_10-Factorio 1.1.88.png in case of your uran...
- Thu Jul 13, 2023 6:58 pm
- Forum: Ideas and Suggestions
- Topic: Being able to move map tags once placed
- Replies: 22
- Views: 7197
- Wed May 03, 2023 5:14 am
- Forum: Mods
- Topic: [Mod 1.1] FactorioChem Proof-of-Concept
- Replies: 3
- Views: 1069
Re: [Mod 1.1] FactorioChem Proof-of-Concept
As a former Spacechem player, i am simply amazed that you managed to recreate this concept in factorio. Just wow! Kudos to you! Also i think this might get some attention of other mod makers, as this is the rare occurence of a really new mod concept. i would really like to see how you managed to cre...
- Fri Jan 20, 2023 2:54 pm
- Forum: Questions, reviews and ratings
- Topic: Inventory management - one request for each item
- Replies: 2
- Views: 637
Re: Inventory management - one request for each item
not sure if this is what you are looking for exactly, but try the logistic request manager:
https://mods.factorio.com/mod/LogisticRequestManager
https://mods.factorio.com/mod/LogisticRequestManager