Search found 14 matches
- Fri Mar 22, 2024 2:40 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 113
- Views: 12898
Re: Friday Facts #403 - Train stops 2.0
Copying the colour of existing stops is nice, but it would have been great if it set the train limit to 0 instead. Another option is to have a menu setting that changes the default train limit. Since it uses the train limit of the train stop where its set the lowest. It should be possible to create...
- Fri Sep 29, 2023 1:58 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 74513
- Fri Oct 19, 2018 3:15 pm
- Forum: News
- Topic: Friday Facts #265 - Nomenclature & Steam networking
- Replies: 121
- Views: 53167
Re: Friday Facts #265 - Nomenclature & Steam networking
Loader confirmed??
- Sat Oct 06, 2018 8:09 pm
- Forum: Ideas and Suggestions
- Topic: Difference (or net production) graph in production graph / Combined view production minus consumption
- Replies: 21
- Views: 7900
- Fri Jun 22, 2018 10:17 pm
- Forum: News
- Topic: Friday Facts #248 - Not Saturday Facts
- Replies: 71
- Views: 32199
Re: Friday Facts #248 - Not Saturday Facts
are things like FFF-228 and FFF-191 still going to be implemented or are they in the same place as spidertron?
- Tue Jun 12, 2018 7:21 pm
- Forum: News
- Topic: Friday Facts #246 - The GUI update (Part 3)
- Replies: 161
- Views: 59928
Re: Friday Facts #246 - The GUI update (Part 3)
I have a request -- currently the Map Exchange string is copy-able to the clipboard. Could you make it so that we can save it to a preset of our own? (So that it appears in the drop down menu). With very few exceptions, I always generate maps with the exact same settings, and it would be soooooo ha...
- Fri Apr 13, 2018 4:34 pm
- Forum: Ideas and Suggestions
- Topic: Add parentheses in wait condition
- Replies: 11
- Views: 3331
Re: Add parentheses in wait condition
+1
hopefully with the new ui update
hopefully with the new ui update
- Sun Apr 08, 2018 8:19 pm
- Forum: Ideas and Suggestions
- Topic: ingame calculator
- Replies: 12
- Views: 5914
ingame calculator
TL;DR An ingame calculator to stop the alt-tabing. What ? An ingame calculator for simple calculations (+, -, *, /). It can be a simple GUI but i would be happy with a chat based thing. And with the upcoming "Rich & interactive text" ( fff-237 ): calculator.jpg it could magicly change...
- Sat Apr 07, 2018 5:35 pm
- Forum: Ideas and Suggestions
- Topic: Show requested items available amount from logistics menu
- Replies: 2
- Views: 1089
- Sat Apr 07, 2018 10:07 am
- Forum: News
- Topic: Friday Facts #237 - Rich & interactive text
- Replies: 72
- Views: 37341
Re: Friday Facts #237 - Rich & interactive text
+1bNarFProfCrazy wrote:Also please add an option to trigger an control/mod command.
Something like:
Code: Select all
Choose your proffession. [command=mymod-profession("miner")]Miner[/command], [command=mymod-profession("smith")]Smith[/command]...
- Fri Apr 06, 2018 5:03 pm
- Forum: Ideas and Suggestions
- Topic: Difference (or net production) graph in production graph / Combined view production minus consumption
- Replies: 21
- Views: 7900
- Mon Jan 22, 2018 8:47 pm
- Forum: Ideas and Suggestions
- Topic: Programming Bots
- Replies: 3
- Views: 1380
Re: Programming Bots
+1
I think it wold also be cool if you cold use some sort of "real" programming langues. I mean keep your system so everyone can use it. but also give the tools for more advanced users. This ,I think, will lead to some very cool creations.
I think it wold also be cool if you cold use some sort of "real" programming langues. I mean keep your system so everyone can use it. but also give the tools for more advanced users. This ,I think, will lead to some very cool creations.
- Sat May 20, 2017 12:45 pm
- Forum: Ideas and Suggestions
- Topic: make achievements world connected.
- Replies: 1
- Views: 994
make achievements world connected.
TL;DR When you get an achievement on one world it will not show up on a other world. What ? You wolould have 2 difrent achievment taps. One universel and One only for a specific world. In the universe achievement tap you would see all your achievements you ever got on any world. This tap will be li...
- Fri May 12, 2017 7:20 pm
- Forum: News
- Topic: Friday Facts #190 - The quiet days
- Replies: 68
- Views: 36376
Re: Friday Facts #190 - The quiet days
could it be possible to make achievements world connected. So when you get an achievement on one world it will not show up on a other world. Steam achievements will stay the same.