Search found 14 matches

by flapje
Fri Mar 22, 2024 2:40 pm
Forum: News
Topic: Friday Facts #403 - Train stops 2.0
Replies: 113
Views: 12898

Re: Friday Facts #403 - Train stops 2.0

Copying the colour of existing stops is nice, but it would have been great if it set the train limit to 0 instead. Another option is to have a menu setting that changes the default train limit. Since it uses the train limit of the train stop where its set the lowest. It should be possible to create...
by flapje
Fri Sep 29, 2023 1:58 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 74513

Re: Friday Facts #378 - Trains on another level

Sopenas wrote: ↑
Fri Sep 29, 2023 12:47 pm
Thank you. Now just tell how much expansion will cost
They said it would be the same as the base game in a earlier fff.
by flapje
Fri Oct 19, 2018 3:15 pm
Forum: News
Topic: Friday Facts #265 - Nomenclature & Steam networking
Replies: 121
Views: 53167

Re: Friday Facts #265 - Nomenclature & Steam networking

Screenshot from 2018-10-19 17-12-33.png
Screenshot from 2018-10-19 17-12-33.png (7.17 KiB) Viewed 16117 times
Loader confirmed??
by flapje
Fri Jun 22, 2018 10:17 pm
Forum: News
Topic: Friday Facts #248 - Not Saturday Facts
Replies: 71
Views: 32199

Re: Friday Facts #248 - Not Saturday Facts

are things like FFF-228 and FFF-191 still going to be implemented or are they in the same place as spidertron? :)
by flapje
Tue Jun 12, 2018 7:21 pm
Forum: News
Topic: Friday Facts #246 - The GUI update (Part 3)
Replies: 161
Views: 59928

Re: Friday Facts #246 - The GUI update (Part 3)

I have a request -- currently the Map Exchange string is copy-able to the clipboard. Could you make it so that we can save it to a preset of our own? (So that it appears in the drop down menu). With very few exceptions, I always generate maps with the exact same settings, and it would be soooooo ha...
by flapje
Fri Apr 13, 2018 4:34 pm
Forum: Ideas and Suggestions
Topic: Add parentheses in wait condition
Replies: 11
Views: 3331

Re: Add parentheses in wait condition

+1

hopefully with the new ui update :|
by flapje
Sun Apr 08, 2018 8:19 pm
Forum: Ideas and Suggestions
Topic: ingame calculator
Replies: 12
Views: 5914

ingame calculator

TL;DR An ingame calculator to stop the alt-tabing. What ? An ingame calculator for simple calculations (+, -, *, /). It can be a simple GUI but i would be happy with a chat based thing. And with the upcoming "Rich & interactive text" ( fff-237 ): calculator.jpg it could magicly change...
by flapje
Sat Apr 07, 2018 10:07 am
Forum: News
Topic: Friday Facts #237 - Rich & interactive text
Replies: 72
Views: 37341

Re: Friday Facts #237 - Rich & interactive text

bNarFProfCrazy wrote:Also please add an option to trigger an control/mod command.

Something like:

Code: Select all

Choose your proffession. [command=mymod-profession("miner")]Miner[/command], [command=mymod-profession("smith")]Smith[/command]...
+1
by flapje
Mon Jan 22, 2018 8:47 pm
Forum: Ideas and Suggestions
Topic: Programming Bots
Replies: 3
Views: 1380

Re: Programming Bots

+1

I think it wold also be cool if you cold use some sort of "real" programming langues. I mean keep your system so everyone can use it. but also give the tools for more advanced users. This ,I think, will lead to some very cool creations.
by flapje
Sat May 20, 2017 12:45 pm
Forum: Ideas and Suggestions
Topic: make achievements world connected.
Replies: 1
Views: 994

make achievements world connected.

TL;DR When you get an achievement on one world it will not show up on a other world. What ? You wolould have 2 difrent achievment taps. One universel and One only for a specific world. In the universe achievement tap you would see all your achievements you ever got on any world. This tap will be li...
by flapje
Fri May 12, 2017 7:20 pm
Forum: News
Topic: Friday Facts #190 - The quiet days
Replies: 68
Views: 36376

Re: Friday Facts #190 - The quiet days

could it be possible to make achievements world connected. So when you get an achievement on one world it will not show up on a other world. Steam achievements will stay the same.

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