Search found 25 matches

by pro5
Thu Nov 10, 2022 12:05 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

cmnielsen wrote: ↑
Sun Nov 06, 2022 8:04 am
pro5 wrote: ↑
Mon Sep 26, 2022 2:47 am
I updated my LTN stations book: https://factorioprints.com/view/-NCoowNjx1iMexGFLFz1
Can you please link to all mods used? (like you do with LTN Combinator Modernized)?
I do not know exactly links.
I created the blueprints while playing SeaBlock modpack.
by pro5
Mon Sep 26, 2022 2:47 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

I updated my LTN stations book: https://factorioprints.com/view/-NCoowNjx1iMexGFLFz1 Changes: - Wagon size changed from 60 stacks to 80. - Removed anti-bug combinators. To fix this bug uncheck map-setting: "Providers output existing cargo". This option exists in LTN 1.16.8 or newer. - Chan...
by pro5
Fri Aug 12, 2022 6:14 am
Forum: Bob's mods
Topic: Robochest is harmful
Replies: 2
Views: 1642

Robochest is harmful

Robochest can charge only 1 drone. My drones offten form long quee to robochest for recharge. If place chargin station near with robochest - then problem not solved, because drones choose nearest charging point. If robochest closer than charge station - then all drones will come to robochest to char...
by pro5
Wed Dec 30, 2020 2:22 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

I share my 3 stations: Extra fast provider. Extra fast requester. 100% accurate provider. - Extra fast provider - scr-b1.jpg 0eNrFmsuOozgUQH+l5NWMFLfAvKPSLHvX0ixmNyohB5zEKmIjY6orKuUD5i/m2+ZLxjwqDzAQqEBvWm1wru89vr4PUx9gk+QkFZRJsP4ANOIsA+u/P0BGdwwnxTN5TAlYAyrJAawAw4di9BMLsud5RuAGZzQCpxWgLCbvYG2eXlaAME...
by pro5
Mon Jun 10, 2019 11:26 pm
Forum: Mod Packs / Libs / Special Interest
Topic: Masotorio. [0.17.45 (anything higher at your own risk)]
Replies: 42
Views: 35471

Re: Masotorio. [0.17.45+]

Game can't load in 17.47. Errors apeears.
by pro5
Mon Jan 28, 2019 7:37 am
Forum: Logistic Train Network
Topic: Second train ignore request thresold [not a bug]
Replies: 2
Views: 1537

Re: Second train ignore request thresold

Solved. Its not bug. My setup was wrong.
by pro5
Mon Jan 28, 2019 7:36 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Advanced stations. (Separated thresold + Prevent big overflow)

This requester have small problem: https://forums.factorio.com/viewtopic.php?f=214&t=64306 To fix this problem, set default common threshold to max value of listed individual threshold. Example. If wood threshold == -5000, iron == -8000. Then common thresold should be -5000. (-5000 is bigger tha...
by pro5
Thu Jan 10, 2019 12:02 pm
Forum: Angels Mods
Topic: Smelting lead tier 3 worse than tier 2.
Replies: 9
Views: 5511

Re: Smelting lead tier 3 worse than tier 2.

And I found Resin 2 better than resin 3.
resin T2 vs T3
Resin 2 require 400 Methanol + simple fluids (nitrogen + hydrogen)
Resin 3 require 481 Methanol + 142 Methan + 200 Hydrochloric + other fluids. And setup is harder and bigger.
by pro5
Tue Jan 08, 2019 8:14 am
Forum: Logistic Train Network
Topic: Second train ignore request thresold [not a bug]
Replies: 2
Views: 1537

Second train ignore request thresold [not a bug]

(Bad english) LTN sending second train ignoring request thresold. Sample: Requested thresold = 8000. Requested iron = 10000. Current iron is 1000. LTN send first train to delivery 9000 iron. Factory consume some irons. Current iron reduced to 900. LTN send second train to delivery 100 iron. Its very...
by pro5
Sun Jan 06, 2019 4:31 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Advanced stations. (Separated thresold + Prevent big overflow)

(sorry for my bad english) I created universal stations. +you can set separated thresold for each item. +you may load low-stacked items(barels) prevent big-overflow. Regular setup have problem. Example: if load to wagon barels using 6 inserters (20 capacity each), it can overload 6x20=120 barels. 12...
by pro5
Fri Jan 04, 2019 11:16 pm
Forum: Angels Mods
Topic: Smelting lead tier 3 worse than tier 2.
Replies: 9
Views: 5511

Re: Smelting lead tier 3 worse than tier 2.

GrumpyJoe,
probably, ores have different names in different language.
Washed ores is:
w.jpg
w.jpg (37.05 KiB) Viewed 5427 times
by pro5
Fri Jan 04, 2019 5:19 am
Forum: Angels Mods
Topic: Smelting lead tier 3 worse than tier 2.
Replies: 9
Views: 5511

Re: Smelting lead tier 3 worse than tier 2.

And "Cement creation tier 3" is unbalanced too.
cementT2T3.jpg
cementT2T3.jpg (73.32 KiB) Viewed 5477 times
1 Cement T2 requere 1 ore.
1 Cement T3 requere 1.5 ores.
T3 have only better speed. But most players choose best profit.
by pro5
Thu Jan 03, 2019 9:03 am
Forum: Angels Mods
Topic: Smelting lead tier 3 worse than tier 2.
Replies: 9
Views: 5511

Smelting lead tier 3 worse than tier 2.

Sorry for my bad english. t2.jpg t3.jpg Lead tier3 requere 9 lead ores + 2.3 quarz ores + 2.3 fluorit ores. Quarz and fluorit creates from washed ores. Fluorit requere 200% of washed ores. Washed ores creates from crushed ores. So, totals result: 9 + 2.3 + 2.3 x 200% = 15.9 crushed ores! Tier 2 requ...
by pro5
Sun Dec 30, 2018 12:43 am
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 320
Views: 151640

Re: [MOD 0.16.x]Helmod: Assistant to plan its base.

(bad english)
The mod have bug. Unlinked option not working. I can't set output amount.
by pro5
Tue Dec 25, 2018 9:49 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

steinio wrote: ↑
Tue Dec 25, 2018 3:08 pm
Yeah it would only emit forbidden ressources (this which need to stay IN the train) if there are any.
Understand.
But how it possible? LTN can create path from 1 provider to few requesters?
by pro5
Tue Dec 25, 2018 1:02 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

Optera wrote: ↑
Tue Dec 25, 2018 7:01 am
For performance the output is updated once,
i tested. Output signal of "Request station" don't emit requested resources. Emit only encoded wagon.
Porbably you not understand me. And i not understand you. (sorry for my bad englisj)
by pro5
Tue Dec 25, 2018 12:29 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

Like I said, it's to prevent unloading wrong items. But this setup not working. I put trash item to wagon, and filtered inserters unload trash item. Because combinator emit all items contained in wagon. Requester v1 and v2 have wrong design. This setup equals: "unload all resources". Prob...
by pro5
Mon Dec 24, 2018 1:42 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

Thank you for answer. All question clear, except question 1. To get loading signals use output - stop's train content, for unloading stop's train content - output. I not understand. Example. Demo map 1.8.0 Station "Furnaces Unloading" have connect: "output" to "arihpmetic co...
by pro5
Sun Dec 23, 2018 1:01 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262557

Re: Stations & other LTN based designs

more confused... Request thresold must be negative or positive? Demo map used negative and positive. Screenshow show positive. Settings for default request thresold is positive. Blue thresold icon at screenshot show ">=". But ingame show "<=". I found some video. Some players use...
by pro5
Fri Dec 21, 2018 6:28 am
Forum: Resolved Problems and Bugs
Topic: [0.15.1] [Twinsen] Set Stack Size Operation with negative numbers
Replies: 13
Views: 6335

Re: [0.15.1] [Twinsen] Set Stack Size Operation with negative numbers

(bad english)
The problem is still for express inserters, if angle less than 90 graduses. (bob's mod allow change angle for inserters)
Its not big problem, but remember this.

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