Search found 54 matches

by AnonymoScoot
Tue Apr 30, 2019 8:09 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.17.x] AnonyMods - Overhaul mod

Something you might want to look into is why this mod doesn't show up on the mod portal. Searching for it doesn't work either. I can only get to it by using the link on the first page. Is it the same for other people? If it's not showing up, you'll get a lot less people trying it. Is it set private...
by AnonymoScoot
Sun Apr 28, 2019 3:07 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.17.x] AnonyMods - Overhaul mod

The new version of the mod has been updated on ModPortal.
by AnonymoScoot
Thu Feb 28, 2019 5:08 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.17.x] Player character getting stuck
Replies: 4
Views: 2849

[wheybags] [0.17.x] Player character getting stuck

Managed to get my player character stuck when compilatron places structures while inside the bounding box of the placed entity.
by AnonymoScoot
Sat Jul 07, 2018 11:02 am
Forum: Maps and Scenarios
Topic: [0.16]Survivalist
Replies: 1
Views: 6865

[0.16]Survivalist

In this scenario you have to face hordes of enemies and survive for 20 minutes while waiting for extraction.

Put the file inside your C:\Users\_%User%_\AppData\Roaming\Factorio\mods
Map
by AnonymoScoot
Thu Jul 05, 2018 12:04 pm
Forum: Maps and Scenarios
Topic: [0.16]AfterCrash
Replies: 0
Views: 4292

[0.16]AfterCrash

You crash land your ship on a series of islands and find yourself surrounded by aliens. You need to send a signal to colonial ships and warn them by sending a rocket to space. Your computer detected that there is a rocket silo in north-east. Put the file inside C:\Users\_%User%_\AppData\Roaming\Fact...
by AnonymoScoot
Sat Dec 16, 2017 8:20 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.15.x] AnonyMods - Overhaul mod

chrisdec wrote:hi anonymoscoot,
any plans for converting to 0.16?
When it will be officially released as stable then I may make it compatible
by AnonymoScoot
Tue Aug 08, 2017 1:03 pm
Forum: Mods
Topic: [0.15.x]Man versus Machine
Replies: 0
Views: 1137

[0.15.x]Man versus Machine

Man versus Machine Name: Man Versus Machine Version: 1.0.0 Factorio-Version: 0.15.0 Description: You're not the only one coming to this planet. Robots have already occupied Nauvis. Will you be able to defend yourself against robots? Configurable inside Config.lua License: The Unlicense (Public Doma...
by AnonymoScoot
Wed Jun 28, 2017 3:49 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

aklesey1 wrote:Error when launch, factorio 0.15.23 https://yadi.sk/i/YDbTDXQl3KZteK
Should be fixed in next update, forgot about updating low-res textures since I have high-res always on. This should be the last update for these 2 weeks.
by AnonymoScoot
Wed Jun 28, 2017 10:46 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

New update for 0.15 has been released, note that I will be away from 29th of June to 14th of July so I won't be able to fix bugs immediately
by AnonymoScoot
Sun May 07, 2017 7:55 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

15 version and bob angels so long time wait? I'm quite busy at the moment, it might take a while until I migrate all the content over to 0.15. :D progress?? and locale ru my translate add? It is not looking like it will be anytime soon, too busy, probably should be mid-late june or maybe even mid j...
by AnonymoScoot
Tue Apr 25, 2017 3:03 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

Airat9000 wrote:15 version and bob angels so long time wait?
I'm quite busy at the moment, it might take a while until I migrate all the content over to 0.15.
by AnonymoScoot
Sat Apr 22, 2017 8:23 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

It would be a big help if there was a list of known incompatibilities. The thing is, my mod allows you to disable prototypes and features, so finding incompatible mods would imply you have everything set to true. It would be more confusing for new users. Generally you shoudn't mix two big mods that...
by AnonymoScoot
Sat Mar 25, 2017 5:43 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

Raynehard wrote:Will Bob's Inserters work with this mod?
They should work, but you should disable mine inserter configuration if you gonna use his.
by AnonymoScoot
Sat Mar 18, 2017 9:22 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

EDIT: Nevermind. I found out I needed to break down water to get some of the components. I have Mercury now. ------------------------------------------------------------------------------------------------ I'm currently testing it out slowly, and I'm stuck on something and need advice. I'm looking ...
by AnonymoScoot
Sat Mar 11, 2017 3:39 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: Ores

hello The mode is very nice, but the 22 ores are taking up too much space on the map Instead of making 6 grubs instead of 3 each out of the 18 ore makes 1 coal Make 19 ore --- 6*3 = 18 + 1 coal 19 A system like angels would be nice It becomes a simpler and cleaner ore interface Please take a look a...
by AnonymoScoot
Sun Mar 05, 2017 12:03 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

Airat9000 wrote:work in 1!
bob and you mod

;) images not add
who in normal name??

i am add

Code: Select all

-- mod bobores + 5dim
so, where would your resources have been and Bob in 1 mods if they are installed?? all once
file
I made all of the ores to have undefined icon since there were no graphics included for my mods.
by AnonymoScoot
Sat Mar 04, 2017 1:56 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

1 variant - not work -- mod anonymods add_dynamite( "cobaltite", false ) add_dynamite( "cinnabar", false ) add_dynamite( "gold-oxide", false ) add_dynamite( "bauxite", false ) add_dynamite( "galena", false ) add_dynamite( "pentlandite", fa...
by AnonymoScoot
Fri Mar 03, 2017 6:54 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

find 2 bug! not work! fupower more more bugs (124 mod work) you mod 50% mods delete ;( please help in fix update in fupower - you mods add images copy fupower - to anonyMods work And replicators_1.1.8 - work (cashe in trable) Not work update in 2 Mining Tools (link in mod you fixed (more resources)...
by AnonymoScoot
Thu Mar 02, 2017 8:04 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

find 2 bug! not work! fupower more more bugs (124 mod work) you mod 50% mods delete ;( please help in fix update in fupower - you mods add images copy fupower - to anonyMods work And replicators_1.1.8 - work (cashe in trable) Not work update in 2 Mining Tools (link in mod you fixed (more resources)...
by AnonymoScoot
Mon Feb 27, 2017 3:19 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 66299

Re: [0.14.x] AnonyMods - Overhaul mod

find 2 bug! not work! fupower more more bugs (124 mod work) you mod 50% mods delete ;( please help in fix update in fupower - you mods add images copy fupower - to anonyMods work And replicators_1.1.8 - work (cashe in trable) Not work update in 2 Mining Tools (link in mod you fixed (more resources)...

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