Search found 45 matches

by ThorsDragon
Fri Feb 23, 2024 1:55 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 34168

Re: Friday Facts #399 - Trash to Treasure

SO. MUCH. HYPE!!! I am SO excited for this game's 2.0 and DLC!!!!!! And easily, Fulgora will be my first planet- I love lightning!!! :D :D :D
by ThorsDragon
Fri Aug 25, 2023 11:49 am
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 69082

Re: Friday Facts #373 - Factorio: Space Age

YAY! Beta when? lol

Super stoked to have Friday Facts back!

Also, when can we start giving you money?? xD
by ThorsDragon
Fri Feb 05, 2021 2:43 pm
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 164817

Re: Friday Facts #365 - Future plans

Super hyped already for the expansion! xD Really happy that you guys have decided to go this route!! :D
by ThorsDragon
Sun May 24, 2020 4:13 pm
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 53217

Re: Friday Facts #348 - The final GUI update

Woooowwww........... IT'S SO PRETTY. O.O
... wait- that's what the engine looks like now??? WHOA.
Holy GUI changes Batman!
These are so very good looking. NICE JOB GUYS!!!
I'm always impressed with your communication and continued labor of love, and the quality work you develop and deliver!!! :D
by ThorsDragon
Fri Jan 24, 2020 9:16 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 62406

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

Now that 0.18 is out (in beta), I wonder what will happen to Industrial Revolution mod? It's no longer compatible with the latest version of Factorio, and the author apparently doesn't want to support it or release it for other potential maintainers. It's really sad, since IR is the highest-quality...
by ThorsDragon
Fri Jan 24, 2020 9:15 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 62406

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

I am really saddened to hear the campaign is cancelled. In RTS games, I typically play the campaign and mostly ignore skirmish. Well-made campaigns have more gameplay variety and encourage the player to use strategies that they might otherwise ignore. I was waiting until the full campaign was relea...
by ThorsDragon
Fri Jan 24, 2020 9:07 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 62406

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

I'm glad Webe is doing triage on what to officially release for version 1.0. This is a great tool to mitigate scope creep in an application. In a way I am saddened to not have a Campaign game as part of the main release. But given my experience in learning this game, I do not believe this is a majo...
by ThorsDragon
Fri Jan 24, 2020 9:05 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 62406

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

I find it not appropriate to describe Dominik's departure in the way you did it. How else should we handle it? I want to be as transparent and honest with you as I can be. I appreciate the honesty. Dominik had been around around a long time, right? It's sad to see him go. :( I really hope things go...
by ThorsDragon
Sun Jul 28, 2019 7:05 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 278534

Re: Friday Facts #305 - The Oil Changes

I love the new changes, per usual!!
by ThorsDragon
Fri Jul 19, 2019 4:54 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 206167

Re: Friday Facts #304 - Small bugs; Big changes

It's been awhile- I've been distracted with other games. Sad, I know.

Just wanted to pop in and say THANK YOU for keeping the updates coming!!!!! I still very much appreciate them, and am always excited to hear about Factorio updates!! :D
by ThorsDragon
Sun Feb 17, 2019 10:13 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 83890

Re: Friday Facts #282 - 0.17 in sight

AWWEEESSSOOMMMEEEE!!!!!

Now that I got that out of my system XD -

Super excited for the .17 release- almost here!!! Very happy with what you best-devs-ever are doing. Factorio is my favoritest game ever!
Please keep up your amazing work! :D
by ThorsDragon
Fri Jan 25, 2019 5:53 pm
Forum: News
Topic: Friday Facts #279 - Train GUI & Modern Spitter
Replies: 208
Views: 74987

Re: Friday Facts #279 - Train GUI & Modern Spitter

Yay updates!! :D
I wouldn't mind the spitters and worms being more accurate/predicting better. Worms are supposed to be scary. :o :D
Train GUI looks great! :D
by ThorsDragon
Sat Dec 29, 2018 5:44 pm
Forum: News
Topic: Friday Facts #269 - Roadmap update & Transport belt perspective
Replies: 192
Views: 83178

Re: Friday Facts #269 - Roadmap update & Transport belt perspective

I agree that more than a whole year between major releases is a bit much. However, the Factorio team had a very good reason for this: They decided to write their own graphics engine, because the existing one was causing too much trouble (for example this bug ). For this, they had to rewrite major p...
by ThorsDragon
Sat Dec 29, 2018 5:36 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 208255

Re: Friday Facts #266 - Cleanup of mechanics

Weapons and armor behave much the same as pickaxes, you craft them once and keep them equipped forever. Maybe you should get rid of equipment entirely, simply upgrade the base armor and unlock new weapons without the need to equip them (what's the point of limiting it to three anyway?). While you'r...
by ThorsDragon
Sat Dec 29, 2018 5:23 pm
Forum: Balancing
Topic: Shotgun is embarrassingly bad right now
Replies: 77
Views: 31004

Re: Shotgun is embarrassingly bad right now

I like most of these posts. Shotguns are better against bases- they don't use a full piece of ammo per shot, and deal better damage against the bases then smg does. So they're cheaper/better options for taking down bases. Also, I love the feeling of the combat shotgun with speed upgrades- feels good...
by ThorsDragon
Sat Dec 29, 2018 4:50 pm
Forum: News
Topic: Friday Facts #275 - 0.17 Science changes
Replies: 480
Views: 152435

Re: Friday Facts #275 - 0.17 Science changes

https://factorio.com/blog/post/fff-275 Fantastic postcard! I LOVE THE NEW SCIENCE CHANGES!!!!!!!!!!!!!! :D I think that adding pipes to Logistics Science would be great! Good step up from red to green (needs 3 ingredients instead of 2) and I like that I would have pipes in place for oil refining. :...
by ThorsDragon
Sat Dec 29, 2018 4:47 pm
Forum: News
Topic: Friday Facts #258 - New autoplace
Replies: 145
Views: 59766

Re: Friday Facts #258 - New autoplace

Awesome work on the RNG!!!!! :D
by ThorsDragon
Sat Dec 29, 2018 4:39 pm
Forum: Resolved Problems and Bugs
Topic: [TOGos] [For 0.17] [0.16.1] Cliffs not spawning, or only spawning in starting zone
Replies: 20
Views: 48249

Re: [TOGos][For 0.17][16.1] Cliffs not spawning, or only spawning in starting zone

Twinsen wrote: ↑
Thu Dec 14, 2017 11:01 am
It's a known issue.

Unfortunately the fix will be in 0.17 since we can't change map generator without creating glitches in existing saves.
I'm glad that you guys have found it and are working on it!! :D
by ThorsDragon
Sat Nov 17, 2018 2:09 am
Forum: News
Topic: Friday Facts #269 - Roadmap update & Transport belt perspective
Replies: 192
Views: 83178

Re: Friday Facts #269 - Roadmap update & Transport belt perspective

Wow! Those belts look SO GOOD once combined with the other sprites! I was iffy at first. They look great! :D Also, please take your time with the updates! WE LOVE THE WORK YOU DO!!!!!! Also also- thank you for clearing things up! It's good to know that you're wanting to speed things up. I am curious...
by ThorsDragon
Fri Oct 26, 2018 4:03 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 208255

Re: Friday Facts #266 - Cleanup of mechanics

awesome changes!!! :D

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