Search found 54 matches

by MaexxDesign
Fri Sep 08, 2023 12:27 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126775

Re: Friday Facts #375 - Quality

I don't know what to make of this new feature yet.
But:
Can we please have a train that can carry more than a steel chest ?
A train that is 20 times bigger than a steel chest but has the same capacity is strange.
by MaexxDesign
Sat Mar 20, 2021 1:55 pm
Forum: Gameplay Help
Topic: belts, chests or bots for short-mid-long distance ?
Replies: 6
Views: 2286

Re: belts, chests or bots for short-mid-long distance ?

ptx0 wrote: ↑
Thu May 28, 2020 3:27 pm
they are asking specifically about UPS, and not playability.
That's right.

It's all about UPS.

Belts, chests or bots ?

Image
by MaexxDesign
Sat Jan 30, 2021 4:30 pm
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 28539

Re: Version 1.1.19

I figured it out myself.

Thank you anyway ! :)
by MaexxDesign
Sat Jan 30, 2021 4:25 pm
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 28539

Re: Version 1.1.19

How to flip a blue print ?
Which button is it ?

EDIT:
Got it: it's F

Awesome work as always ! :)
by MaexxDesign
Tue May 19, 2020 5:26 pm
Forum: Gameplay Help
Topic: belts, chests or bots for short-mid-long distance ?
Replies: 6
Views: 2286

belts, chests or bots for short-mid-long distance ?

Hello,

what's better for ups ?

short distance: belts, chests or bots ?
mid distance: belts, chests or bots ?
long distance: belts, chests or bots ?

Image
by MaexxDesign
Wed May 06, 2020 5:54 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: chests & performance
Replies: 1
Views: 2261

chests & performance

Hello factory owner, just a simple question: What is better for performance ? - with chests - without chests -respectively- as little as possible The upper production line with just 3 chests (need them as a buffer) produces as many items per minute as the lower one. http://www.maexxdesign.de/factori...
by MaexxDesign
Fri Apr 03, 2020 6:43 pm
Forum: News
Topic: Friday Facts #341 - Audio, Artillery, Attenuation
Replies: 30
Views: 15453

Re: Friday Facts #341 - Audio, Artillery, Attenuation

It's the reload of the bullet.
by MaexxDesign
Sun Jan 19, 2020 10:28 am
Forum: Balancing
Topic: final production/science packs costs ?
Replies: 2
Views: 1970

final production/science packs costs ?

Dear developers,

I want to build my final factory.
Will there be any changes in production/science packs costs until the final release in september ?

Greetings !
by MaexxDesign
Fri Apr 26, 2019 5:47 pm
Forum: Combinator Creations
Topic: Raycasting engine in factorio
Replies: 25
Views: 17563

Re: Raycasting engine in factorio

I N S A N E
by MaexxDesign
Sun Dec 30, 2018 2:01 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My travel to the east
Replies: 12
Views: 22364

Re: My travel to the east

I spent many hours to going south by train and I reached this position:
2.314, 230.096

Image

I tried to find out the maximum:
1.000.000 in each direction

Image
by MaexxDesign
Sat Dec 08, 2018 12:17 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science 16.800 per minute
Replies: 4
Views: 8347

Re: Science 16.800 per minute

You should change your thread-title to "Science 2.400 per minute".
by MaexxDesign
Sat Sep 01, 2018 11:09 am
Forum: Ideas and Suggestions
Topic: mouseover function to see blocked storage in chest
Replies: 0
Views: 916

mouseover function to see blocked storage in chest

TL;DR
I suggest a mouseover function for chests to see how much storage is blocked, because without that you have to:
1. be within reach
2. click on the chest
What ?
chest_mouseover.png
chest_mouseover.png (1.45 MiB) Viewed 916 times
Why ?
It would be very helpfull because it saves a lot of time.
by MaexxDesign
Tue Aug 21, 2018 4:39 pm
Forum: Ideas and Suggestions
Topic: Highlight missing component
Replies: 3
Views: 1606

Re: Highlight missing component

Good idea !
by MaexxDesign
Mon Aug 20, 2018 5:06 pm
Forum: Show your Creations
Topic: cpu-friendly setups (now with working screenshots :) )
Replies: 4
Views: 3642

Re: cpu-friendly setups (now with screenshots)

Oh, thank you ! :)

Should be fine now.
by MaexxDesign
Sun Aug 19, 2018 5:26 pm
Forum: Show your Creations
Topic: cpu-friendly setups (now with working screenshots :) )
Replies: 4
Views: 3642

cpu-friendly setups (now with working screenshots :) )

Hello everyone ! I try to build as cpu-friendly as possible. So, belts are no option. That means as few robots as possible and direct feeding like this setup for red science: red science.png It produces 81 (<-- click) red science packs per minute and is upgradeable: red science upgrade.png Robots ju...
by MaexxDesign
Wed Jun 13, 2018 6:05 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 12860

Re: +100k satellites, +1400 mining productivity, 3k SPM

Update:
255.000 satellites
1758 productivity
4500 SPM

Image
by MaexxDesign
Sun May 06, 2018 12:20 am
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 9909

Re: [Twinsen] [for 0.17] Production statistics label width too small

Hello again,

since version 0.16.41 same problem in german.

Greetings !

EDIT:

Ah ok. Will be fix in 0.17.
Never mind...
by MaexxDesign
Tue Mar 13, 2018 6:33 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 9909

Re: [0.16.29] Top production statistic values covered by bar

Hello Dominik, UI-scale is at 100% (system standard) I never changed it. I disabled all mods and load the savegame again. Still the same problem. Latest mod I installed: 2.266 Loading mod EndlessResourcesWithFullYield 0.16.0 (data.lua) I use folowing mods: 1.608 Loading mod settings Aircraft 1.4.0 (...
by MaexxDesign
Mon Mar 12, 2018 7:01 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 9909

[Twinsen] [for 0.17] Production statistics label width too small

Dear developers, first of all: amazing game, amazing work ! I have a problem with the production stats-window. It does not matter which one (5sec, 1min...). You can`t see the first two numbers at the top (copper cable, iron ore, ...). Doesn`t matter which resolution: first picture = 2560x1440 second...

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