Search found 5 matches
- Fri Mar 01, 2024 5:28 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 11932
Re: Friday Facts #400 - Chart search and Pins
We could consider to add more to the search, like the locations of logistic chests containing some item, but we decided to not go down this rabbit hole for now. Of course, there might be some good ideas of other things we could make searchable, you can let us know! My first instinct was to make ite...
- Fri Jan 10, 2020 7:21 pm
- Forum: News
- Topic: Friday Facts #329 - Campaign reassessment
- Replies: 78
- Views: 33283
Re: Friday Facts #329 - Campaign reassessment
It may be possible to do a hybrid between types 1 and 2. Like, when the first part is done and red science is running have a "cutscene" sort of thing that results in the player being pushed away from their base for whatever story reason, there is now water in the way of their going back, a...
- Fri Sep 28, 2018 6:26 pm
- Forum: News
- Topic: Friday Facts #262 - Hello my name is: Compilatron
- Replies: 126
- Views: 52114
Re: Friday Facts #262 - Hello my name is: Compilatron
I'm really looking forward to launching Compilatron into space as soon as possible.
- Sun Jul 02, 2017 11:11 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Structures
- Replies: 99
- Views: 107901
Re: [MOD 0.14] AAI Programmable Structures
The tile scanner doesn't seem to be working properly with trees; scans of the tiles with trees aren't returning the raw wood resource. All the ores worked fine, but not the trees.
- Tue May 16, 2017 6:37 pm
- Forum: Releases
- Topic: Version 0.15.11
- Replies: 100
- Views: 51199
Re: Version 0.15.11
With the update it seems to be ignoring the port in "--bind" and going to the default 31497, which is problematic on shared servers. Although I'm not entirely certain if this is a problem with the update or with something else in my setup. Has anyone else experienced this problem? EDIT: I ...