Search found 105 matches

by ixu
Fri Dec 22, 2023 1:09 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 13873

Re: Friday Facts #390 - Noise expressions 2.0

I'm already sad not to be part of the Factorio team, but the 2.0 FFFs make it worse. This blog post (#390) almost tears my heart out. In particular, I'm very jealous of Earendel and Genhis for getting to develop this parser.
by ixu
Mon Nov 20, 2023 2:53 pm
Forum: Pending
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 10
Views: 1558

Re: [1.1.85] Icon dump truncates names with `:`

Another suggestion would be to simply mention this in the documentation. It's a bit unsatisfactory, but then at least mod authors know about it and can avoid/fix the problem.
by ixu
Mon Nov 20, 2023 3:21 am
Forum: Duplicates
Topic: Using pipe character in names
Replies: 1
Views: 310

Using pipe character in names

Some mods (for instance https://mods.factorio.com/mod/hardCrafting_2 ) uses pipe symbol as name part. This prevents these objects from being properly serialized when called with the command line parameter dump-data or dump-prototype-locale. Perhaps this should simply be forbidden in the documentatio...
by ixu
Mon May 29, 2023 6:19 pm
Forum: Mod Packs / Libs / Special Interest
Topic: [MOD 1.1.0] Project Cybersyn - Smart Train Dispatcher
Replies: 1
Views: 1007

[MOD 1.1.0] Project Cybersyn - Smart Train Dispatcher

I have a strange behavior of a requestor station. A train wants to load 2000 items of a resource. There are several resources contained in the chest of that station. Therefore I used the "Wagon-Control"-feature of CyberSync. The cargo wagon then sets a filter on all slots. But they are not...
by ixu
Mon Jun 20, 2022 7:16 am
Forum: Mod Packs / Libs / Special Interest
Topic: [MOD 1.1.x] ingteb: add new mods crash
Replies: 21
Views: 7145

Re: [MOD 1.1.x] ingteb: add new mods crash

This save-file works for me. You probably should tell me what I have to do to force the crash.
by ixu
Tue May 10, 2022 10:05 pm
Forum: Mod portal Discussion
Topic: [Guide] Modders' guide to using mod portal (Edit, Delete...)
Replies: 11
Views: 10240

Re: [Guide] Modders' guide to using mod portal (Edit, Delete...)

Initially, the field "description" from the info.json was used for the field "Summary" in the Modportal for my mod. Once I had to change the "Summary" in the Modportal directly for reasons. Since then, the "description" field from the info.json has been ignore...
by ixu
Tue May 03, 2022 11:25 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15471

Re: Version 1.1.58

Sorry for complaining so much.
Perhaps the documentation should mention that the force is also provided in event interface.
by ixu
Tue May 03, 2022 10:31 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15471

Re: Version 1.1.58

While I'm on the subject of grumbling: The event interface of on_research_cancelled is also different from the previous research queue events: Unbenannt.PNG This is a bit annoying, as you very often need a common handler for all on_research_xxx events. (However, I would like it better if the "o...
by ixu
Tue May 03, 2022 9:15 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15471

Re: Version 1.1.58

It seems that the on_research_cancelled-event is only raised when the research is cancelled by built-in game gui. No event is raised when canellation is done via research-queue-mod like sonaxaton-research-queue. It's raised when the cancel function is used: either through the GUI or through the can...
by ixu
Mon May 02, 2022 8:33 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15471

Re: Version 1.1.58

It seems that the on_research_cancelled-event is only raised when the research is cancelled by built-in game gui. No event is raised when canellation is done via research-queue-mod like sonaxaton-research-queue.
by ixu
Mon May 02, 2022 4:51 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15471

Re: Version 1.1.58

FactorioBot wrote: ↑
Mon May 02, 2022 1:48 pm
[*]Added on_research_cancelled.
Thank you very much!
by ixu
Wed Apr 13, 2022 2:33 pm
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Re: Mod ingteb 0.4.0. causes desync

Most of the time I get desync logs like this
desync.PNG
desync.PNG (188.69 KiB) Viewed 1496 times
And this is the only difference.
What could be the cause?
by ixu
Wed Apr 13, 2022 1:51 pm
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Re: Mod ingteb 0.4.0. causes desync

Thank you so far.
By use of heavy mode I probably found some cause: I use the old flib.translate and I do not store the resulting translations in global table.
If you can delete on_load from your mod; do it.
When I just set metatables for some global objects that should be ok, shouldn't it.
by ixu
Tue Apr 12, 2022 12:07 am
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Re: Mod ingteb 0.4.0. causes desync

Needless to say: I checked recreating of data several times. Something is done in on-load but most things are done in first tick after restore. As I can see there is no information used except - global table that contains only strings and numbers - information that is taken from game-, script- and d...
by ixu
Mon Apr 11, 2022 11:03 pm
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Re: Mod ingteb 0.4.x. causes desync

Steps the reproduce:
- start a new game and connect
- right-click on the ingteb-button (
thumbnail.png
thumbnail.png (2.61 KiB) Viewed 1610 times
)
- leave the game
- reconnect
-> crash

Restart the sever
- reconnect
-> works
- leave the game
- reconnect
-> crash
by ixu
Mon Apr 11, 2022 5:03 pm
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Re: Mod ingteb 0.4.0. causes desync

New desync-report
download/file.php?id=73665
by ixu
Sun Apr 10, 2022 8:53 pm
Forum: Modding help
Topic: Mod ingteb 0.4.0. causes desync
Replies: 8
Views: 1685

Mod ingteb 0.4.0. causes desync

Users of my mod complain about desync crashes
desync-report-2022-04-10_08-41-28.zip
(47.6 MiB) Downloaded 97 times
. Can you help me find the cause?
by ixu
Sat Apr 09, 2022 9:25 pm
Forum: Mod Packs / Libs / Special Interest
Topic: [MOD 1.1.x] ingteb: add new mods crash
Replies: 21
Views: 7145

Re: [MOD 1.1.x] ingteb: add new mods crash

Danke. Ich forsche dann mal.

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