I think it is a good idea as well. In my mind it does not need to be a priority, I would just like to know if it could be added to the development pipeline.
Also I don't think it needs to be exactly as how the circuit network works. Just that it does something similar function wise.
Search found 5 matches
- Thu Mar 01, 2018 6:56 am
- Forum: Ideas and Suggestions
- Topic: Pipe Network Connection Highlighting
- Replies: 5
- Views: 2927
- Tue Jun 27, 2017 1:15 pm
- Forum: Ideas and Suggestions
- Topic: Roboport Improvement: Adjustable coverage area
- Replies: 4
- Views: 2025
Roboport Improvement: Adjustable coverage area
TL;DR Adjust the coverage area of roboports from default down to no additional coverage to improve charging capacity while not mixing logistic networks. What ? The idea is simple. Add an option in the roboport GUI to set the size of the area covered by the individual roboport. Let it scale from the...
- Thu May 19, 2016 3:26 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 149335
Re: RTS direction
I don't know if anyone in here know of or remember the Wintermaul Wars custom map from Warcraft 3. Making a Factorio variation of it might be a cool idea. For those who don't know how it works, you basically are allocated resources and spend them on sending monsters towards your opponent, or on upgr...
- Thu May 19, 2016 1:55 pm
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 10144
Re: Another approach to Cable Resistance (with fluid network)
Thanks for the service.
- Thu May 19, 2016 1:32 pm
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 10144
Idea for adding complexity in power management
I found a post discussing how it would be nice if it was possible to add more complexity to the power distribution of the game. There were a lot of arguments on how it could be done but none of them were plausible because of computational overhead. What I am doing in this post is coming with a new s...