Search found 14 matches

by KaleR
Wed Sep 14, 2016 10:40 am
Forum: Mods
Topic: [MOD 0.14.xx] Statistic
Replies: 1
Views: 1797

[MOD 0.14.xx] Statistic

Infos - Type: Mod - Name: Statistic - Description: Create statistic files which can be analysed from a web interface (see README.md) - License: MIT - Version: 1.0.1 - Release: 2016-07-20 - Tested-With-Factorio-Version: 0.14.1 - Category: Helper, General, Info - Tags: statistic, web - Portal Downloa...
by KaleR
Mon Sep 12, 2016 9:45 am
Forum: Mods
Topic: [MOD 0.14.xx] Teams
Replies: 9
Views: 9274

Re: [MOD 0.14.xx] Teams

Hello Guys, I have rewritten this mod for factorio version 0.14 complete. There are no Desync warnings anymore. The mod places the teams in a given radius from a random starting point (at the moment a random point from (between x (220,1060) y (220,1060) ) Additionaly, the mod controls that every tea...
by KaleR
Wed Jul 20, 2016 2:59 pm
Forum: Mods
Topic: [MOD 0.14.xx] Teams
Replies: 9
Views: 9274

Re: [MOD 0.13.xx] Teams

when a team places a gate, this gate opens only for this team (even if you start an alliance)

A turret attack every other building which will cause damage to you (a turret only attacks other turrets or player). When you start an alliance, the turrents won't shot at anything.
by KaleR
Wed Jul 20, 2016 7:19 am
Forum: Mods
Topic: [MOD 0.14.xx] Teams
Replies: 9
Views: 9274

[MOD 0.14.xx] Teams

Infos - Type: Mod - Name: Teams - Description: Create easily Teams on the fly and challenge each other. You could configure every thing on startup - License: MIT - Version: 2.1.0 - Release: 2016-09-14 - Tested-With-Factorio-Version: 0.14.1 - Category: Helper, General - Tags: map generation, PVP, fo...
by KaleR
Tue Jul 19, 2016 3:31 pm
Forum: Maps and Scenarios
Topic: [0.12.x] PvP Scenarios
Replies: 35
Views: 59773

Re: [0.12.x] PvP Scenarios

Hello there, I know this thread is very old, but I want to mention my new mod based on the pvp scenario made by Klonan. https://mods.factorio.com/mods/KaleR/Teams It is possible to create teams on startup, enemy bases will be cleared in every team. Some other features are alliances, team messages, a...
by KaleR
Thu Jul 14, 2016 6:34 pm
Forum: Ideas and Requests For Mods
Topic: [modding] Statistic for electricity
Replies: 1
Views: 853

[modding] Statistic for electricity

Hello fellows, is it possible to add some infos about electrical networks like the statistic tools located in the forces object. Thereby it would be possible to add mods which will make kind of warnings zo the player when the powerproduction is to low. Or a mod could make (simplier) a modded story l...
by KaleR
Wed Jul 13, 2016 3:58 pm
Forum: Pending
Topic: [0.13.6] [Pending] Large Maps and desync
Replies: 1
Views: 1048

[0.13.6] [Pending] Large Maps and desync

Hello guys, my map is at the moment 57mb big. When me and an other player faces 20 laser turrets at each other, every client has a desync warning. Even if I put the latency high, the desync warnings are still the same. The desync will go away when I set cease fire for each force to true. Hope I coul...
by KaleR
Wed Jul 13, 2016 3:54 pm
Forum: Duplicates
Topic: [0.13.6] Train overview
Replies: 1
Views: 833

[0.13.6] Train overview

Hey guys,

when having multiple forces and call command

Code: Select all

/c for k,f in pairs(game.forces) do f.chart_all();end
every train of every force is listed in the train overview.

Hope I could help.

Regards,
KaleR
by KaleR
Tue Jun 28, 2016 3:03 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.13.0] try to get flow statistic of force
Replies: 9
Views: 4522

Re: [Rseding91] [0.13.0] try to get flow statistic of force

aaaaah xD

now I get it :)

game.player will be the player who is playing in the save game, not the other players joined the server :)

You never stop learning xD

Thanks :)
by KaleR
Tue Jun 28, 2016 2:56 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.13.0] try to get flow statistic of force
Replies: 9
Views: 4522

Re: [Rseding91] [0.13.0] try to get flow statistic of force

thank you :) I will look at it when 0.13.1 is released :) game.player xD I know, but as mentioned in my earlier post, I run a small server with several friends ;) so game.player is not an option :) Will there be a possibility to add code only to the server and not to the clients? like a statistic mo...
by KaleR
Tue Jun 28, 2016 2:41 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.13.0] try to get flow statistic of force
Replies: 9
Views: 4522

Re: [Rseding91] [0.13.0] try to get flow statistic of force

Perhaps I should mentioned that that the game crashes as well if I try to access read only parameter in LuaFlowStatistic (input_count and output_count).

My intension was to write all flow stats to an file and output these in a website so every one could check how far the other teams are.
by KaleR
Tue Jun 28, 2016 2:36 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.13.0] try to get flow statistic of force
Replies: 9
Views: 4522

Re: [Rseding91] [0.13.0] try to get flow statistic of force

Hello, i've written a private mod for my self containing serveral forces for me and my friends. There are at the moment three players; each in an own force. One force is called 'Mega Force'. The command and log file attatched was simplified for better reading. the actual command was /c game.players[...
by KaleR
Tue Jun 28, 2016 2:15 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.13.0] try to get flow statistic of force
Replies: 9
Views: 4522

[Rseding91] [0.13.0] try to get flow statistic of force

Hello guys,

want to try the new feature to get flow statistic of forces.

used command:

Code: Select all

/c game.players[1].print(game.forces['MyForce'].entity_build_count_statistics.get_input_count('transport-belt'));
factorio.log
(8.63 KiB) Downloaded 188 times
by KaleR
Mon Jun 27, 2016 7:41 pm
Forum: Duplicates
Topic: [0.13.0] Shift Click break the game
Replies: 1
Views: 707

[0.13.0] Shift Click break the game

Hello Guys, got a problem while loading an furnance with shift click (while opened) Hope it would help :) 0.002 2016-06-27 21:34:37; Factorio 0.13.0 (Build 22782, win64, steam) 0.002 Operating system: Windows 7 Service Pack 1 0.002 Program arguments: "D:\Spiele\Steam\steamapps\common\Factorio\b...

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