Search found 5 matches

by FacToRizeD
Sun Jun 25, 2017 5:41 pm
Forum: News
Topic: Friday Facts #196 - Back on track
Replies: 42
Views: 22682

Re: Friday Facts #196 - Back on track

Can we expect a full campaign for the 1.0 version? I feel like this is one of the most under-exploited aspects of Factorio.
by FacToRizeD
Tue Sep 06, 2016 11:24 pm
Forum: Implemented Suggestions
Topic: Electric Pole Upgrades.
Replies: 6
Views: 3714

Re: Electric Pole Upgrades.

The coverage is not always as perfect as in the screenshot. Often, there are "holes" in the electric coverage, which means that one needs to build new poles or manually upgrade existing ones to fill these holes in order to build things that require electricity (e.g. inserters). Allowing to...
by FacToRizeD
Sat Apr 30, 2016 9:05 am
Forum: Multiplayer
Topic: [Public/Europe] Dedicated Server [0.12.35/Modded]
Replies: 175
Views: 71132

Re: [Public/Europe] Dedicated Server [0.12.32/Modded]

You should use the Factorio Mod Manager, it's very convenient to have one setting per server.
viewtopic.php?f=69&t=13327
by FacToRizeD
Fri Apr 29, 2016 3:19 pm
Forum: News
Topic: Friday Facts #136 - Map Transfers
Replies: 85
Views: 41997

Re: Friday Facts #136 - Map Transfers

Would it be possible to use a peer-to-peer mechanism for sending the map?
This would allow multiple players to send the map data at once while ensuring the correctness of the data.
by FacToRizeD
Wed Apr 27, 2016 7:30 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 112604

Re: [Public][EU] Dedicated Server with Crash Detection

I think that you should upload the mod pack and put it on the front page. I guess that requiring to download mods one by one acts as a deterrent for new players.
You can add this one, or upload it by yourself: https://mega.nz/#!7cRWkbbQ!tz3rlkupvN80 ... 893HiqYPTo

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