Search found 48 matches

by Nebbeh
Sat Feb 15, 2020 6:25 pm
Forum: Mods
Topic: [MOD 0.16.x] Factorio Extended Plus
Replies: 52
Views: 70300

Re: [MOD 0.16.x] Factorio Extended Plus

BillH wrote: ↑
Fri Feb 14, 2020 6:17 pm
I just installed the latest version of the ExtendedPlus mods and discovered that the range of the Mk3 substations is now the same as the Mk2 substation. I assume this is a bug? If not, what's the point of the Mk3 substation now?
This has been corrected in latest release
by Nebbeh
Sun Mar 11, 2018 2:32 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 324553

Re: [0.16.x] Bob's Mods: General Discussion

So I've tried looking but I cant seem to find any config for it, but is there a config to make modules require vanilla recipes? I find the recipes for modules quite annoying specially for my research setup, and I only play with a few of the bob's mods. Modules? Modules is as it has been, and hasn't...
by Nebbeh
Sun Mar 11, 2018 1:01 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 324553

Re: [0.16.x] Bob's Mods: General Discussion

So I've tried looking but I cant seem to find any config for it, but is there a config to make modules require vanilla recipes? I find the recipes for modules quite annoying specially for my research setup, and I only play with a few of the bob's mods.
by Nebbeh
Thu Jun 01, 2017 12:20 am
Forum: Mods
Topic: [MOD 1.0] Alien walls [0.9.5]
Replies: 103
Views: 64819

Re: [MOD 0.15.x] Alien walls [0.5.0]

First, thanks for the update! Ran into an issue tho, for some reason the walls will not heal, I have researched the needed techs for walls and gates, but if I damage the walls they do not heal. Edit: Never mind, I had cheated in some walls in map editor before I started the game, replaced the walls ...
by Nebbeh
Sat May 06, 2017 10:50 pm
Forum: Mods
Topic: [0.13.X - 0.16.X] Advanced Factorio
Replies: 39
Views: 32098

Re: [0.13.X, 0.14.X] Advanced Factorio

Thanks nagapito for fixing my changes. And thanks for updating the mod completely :)
by Nebbeh
Sun Apr 30, 2017 7:09 am
Forum: Mods
Topic: [0.13.X - 0.16.X] Advanced Factorio
Replies: 39
Views: 32098

Re: [0.13.X, 0.14.X] Advanced Factorio

Hi. So I made an update to Advanced Electric. Did a few changes to technology names to Solar 2, 3 and 4, same for accumulators since I thought that would fix unknown key "entity-name-advanced-solar". Changed science to Production Science for lvl 3 and production and high tech for lvl 4 res...
by Nebbeh
Mon Aug 01, 2016 8:30 pm
Forum: Mods
Topic: [MOD 0.12.x] Burner Leech
Replies: 25
Views: 23319

Re: [MOD 0.12.x] Burner Leech

Any chance for a update? I did the standard dependencies changes, but it wont leech from furnaces. it works on boilers tho so that's something.
by Nebbeh
Wed Jul 27, 2016 2:33 pm
Forum: Pending
Topic: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops
Replies: 32
Views: 10863

Re: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops

Like I said, never gotten this issue until 0.13.10. Rerolled maybe close to couple hundred times in my 1000+ hours of factorio and never had this issue before. And every single map, and I mean every single map rolled in 0.13.10 or 11 gives me this problem. And this starts right away after loading.
by Nebbeh
Wed Jul 27, 2016 1:52 pm
Forum: Pending
Topic: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops
Replies: 32
Views: 10863

Re: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops

So, Apparently loading a 09 map to 11 kinda works, but any new map I create in 10 or 11 has major performace issues. So most be something with 10-11 maps because any new map I create in these 2 versions has massive performane issues...
by Nebbeh
Wed Jul 27, 2016 1:36 pm
Forum: Pending
Topic: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops
Replies: 32
Views: 10863

Re: [0.13.10] [Pending] [Twinsen] New performance issues FPS/UPS drops

Massive perfomrance issue upgrading from 0.13.09 to 0.13.10 and 11. Added 2 screenshots. .09 and .11 brand new game, no mods at all. Using a laptop. Graphics Quality Low Video memory usage Low in both instances. Aspire E17 AMD Quad-Core A8-7410 2.2Ghz AMD Radeon R5 Graphics 8GB Ram HyperX SSD Window...
by Nebbeh
Sat Jul 09, 2016 10:03 am
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 150968

Re: [0.13.x] Bob's Mods: General Discussion

So what steam setups are people using with bobs? I tried setting up with the ratios mentioend, but I only get water halfway down my steam engines...

Never mind, had a massive power drain, and that nerfed the boilers so only half my steam engine line was actually working when that happened...
by Nebbeh
Thu Jul 07, 2016 4:13 pm
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 225838

Re: [MOD 0.12.x] Autofill

Never mind :P Bob's warfare is now working so I am now using that.
by Nebbeh
Thu Jul 07, 2016 10:41 am
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 225838

Re: [MOD 0.12.x] Autofill

Anyone able to add the mk2 turret from Factorio Extended? viewtopic.php?f=93&t=19836 Would be much appreciated.
by Nebbeh
Wed Jul 06, 2016 10:26 pm
Forum: Mods
Topic: [MOD 0.12.12+] PocketRepair 1.0.1
Replies: 13
Views: 22661

Re: [MOD 0.12.12+] PocketRepair 1.0.1

Any chance for a .13 update?
by Nebbeh
Wed Jul 06, 2016 6:03 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 150968

Re: [0.13.x] Bob's Mods: General Discussion

Dont know if you get message when someone writes on mod portal but. WHen I installed warfare I get Error in assignID, item-subgroup with name 'bob-resource' does not exist with .13. No, I don't get a message about it. And I am aware of the error, it is... something that I missed while removing the ...
by Nebbeh
Wed Jul 06, 2016 4:13 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 150968

Re: [0.13.x] Bob's Mods: General Discussion

Dont know if you get message when someone writes on mod portal but. WHen I installed warfare I get Error in assignID, item-subgroup with name 'bob-resource' does not exist with .13.
by Nebbeh
Tue Jul 05, 2016 7:30 pm
Forum: Mods
Topic: [MOD 0.17.x]Factorio Extended 4.0103.17
Replies: 169
Views: 162379

Re: [MOD 0.12.x]Factorio Extended 0.1.5 / [0.13.x] 0.1.7Test

Thanks for the update! Any eta on weaponry? :)
by Nebbeh
Wed Jun 29, 2016 1:35 am
Forum: Mods
Topic: [MOD 0.12.x] Powered Entities (0.3.0)
Replies: 29
Views: 31404

Re: [MOD 0.12.x] Powered Entities (0.3.0)

Awesome, thanks for super quick fix! <3
by Nebbeh
Wed Jun 29, 2016 1:16 am
Forum: Mods
Topic: [MOD 0.12.x] Powered Entities (0.3.0)
Replies: 29
Views: 31404

Re: [MOD 0.12.x] Powered Entities (0.3.0)

I totally love this mod, but in .13 I encountered this error.
by Nebbeh
Tue Jun 28, 2016 12:11 am
Forum: Mod and installation managers
Topic: Mod upgrader 0.12.35-0.13.9
Replies: 10
Views: 11149

Re: Mod upgrader 0.12.35-0.13.0

Just tried this on my entire mod folder but none of the mods that was updated worked ingame.

Go to advanced search