Search found 108 matches

by tuhe
Thu Mar 03, 2022 6:05 pm
Forum: News
Topic: We support Ukraine
Replies: 3348
Views: 565498

Re: We support Ukraine

Last year, the United States began pushing the Nazi government of Ukraine to create an atomic bomb. ..and they are building the nuke out of the hopes and dreams of every little boy in Russia, and they will ban candy, and there will be early bedtimes, and Putin looks like a grown man behind the gian...
by tuhe
Mon Feb 07, 2022 1:38 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 139350

Re: Friday Facts #367 - Expansion news

I am really happy to see this update!

TBH, I am as excited to see what the expansion will do for the modding scene as what the expansion itself will consist of. I hope Wube will be able to give an indication of new possibilities without giving away too much
by tuhe
Sun Jan 23, 2022 1:21 pm
Forum: General discussion
Topic: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1
Replies: 26
Views: 8870

Re: Peak Factorio 17.79 and the hot mess of .18 and 1.0/1.1

This thread would be much better if the OP explained which specific game-play elements of old-style oil processing are superior to the current way; it would potentially be useful information to the developers and mod-creators, and it would allow for constructive counter-arguments. I have only played...
by tuhe
Thu Jan 20, 2022 2:42 pm
Forum: Off topic
Topic: Games Like Factorio
Replies: 213
Views: 441727

Manufactory.gg

I stumbled on this on reddit and it is both infuriating and hilarious. manufactory.gg Manufactory is a factorio-type game but with build-in crypto-derp. The idea is that as you play, you mine a special and totally not worthless cryptocurrency ($MNFT), and the game will then reward you for holding th...
by tuhe
Tue Jan 11, 2022 11:22 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1645
Views: 565992

Re: Simple Questions and Short Answers

I often see rules of thumb along the lines of "you should do X if the distance is more than e.g. 1000 tiles", but I am not sure how long 1000 tiles are on the minimap. Is there a way to see how long e.g. 1000 tiles are on the minimap? (for instance, a distance indicator like on a regular m...
by tuhe
Tue Dec 14, 2021 11:01 am
Forum: Outdated/Not implemented
Topic: Underground pipes/belts overlay?
Replies: 9
Views: 3333

Re: Underground pipes/belts overlay?

Hi Ssilk! This is a relative newbie perspective: What I would really like to see with pipes is easier visual diagnostics of what goes on. With belts, you can immediately do diagnostics: 1) what is on the belt? 2) Is the factory working? (i.e., is the belt moving with resources or standing still) If ...
by tuhe
Fri Nov 19, 2021 2:03 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 54243

Re: Industrial Revolution 2 discussion

Valves in general were put in in case you want to reduce "slosh" - the fluid system in Factorio is prone to equalising / oscillating back and forth if you can't maintain "pressure". In situations where you have a lot of long pipes - IR2 steam being a potential case - it is somet...
by tuhe
Wed Nov 17, 2021 2:04 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 54243

Re: Industrial Revolution 2 discussion

I am trying IR2 as my first experience with a mod in factorio. So far I only have positive things to say about this mod, and just got done with automating red science! I am wondering what the role of the one-way flow valves for steam/water and the small steam collector tank is. The valves say they p...

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