Search found 211 matches

by _aD
Sun Jul 09, 2023 12:58 pm
Forum: Duplicates
Topic: [1.1.87] Right-clicking Map Generator Seed field deletes data
Replies: 1
Views: 438

[1.1.87] Right-clicking Map Generator Seed field deletes data

I went to right-click and copy the Seed field in the Map Generator screen and right-clicking the field causes the existing text to be deleted. RIP nice seed. I now see that the fields in Factorio don't have context menus but right-clicking one shouldn't cause the existing data to be lost.
by _aD
Fri Jun 21, 2019 6:27 pm
Forum: News
Topic: Friday Facts #300 - Special edition
Replies: 49
Views: 24006

Re: Friday Facts #300 - Special edition

Congratulations on this milestone, one that marks not just the fruitful development of the game, but also your dedication to engagement with your fans. I'm sure I speak for many of us when I thank you all for making us feel part of Factorio, not just mere consumers of the game but each as a belt tha...
by _aD
Thu Jul 27, 2017 11:40 am
Forum: Releases
Topic: Version 0.15.31
Replies: 35
Views: 30641

Re: Version 0.15.31

It's a shame that the security vulnerability fixed in this version wasn't mentioned in the list of fixes, so that players were aware how important this update is. Couple this RCE with the still-unfixed case of a Factorio update in Windows running the game as administrator, and a rather nasty situati...
by _aD
Fri May 12, 2017 8:13 pm
Forum: Duplicates
Topic: [0.15.10] Train refuses to leave station
Replies: 2
Views: 2387

Re: [0.15.10] Train refuses to leave station

fregate84 wrote:I try your savegame. I think it's a duplicate of :
viewtopic.php?f=7&t=47222#p272043
Thanks!
by _aD
Fri May 12, 2017 8:03 pm
Forum: Duplicates
Topic: [0.15.10] Train refuses to leave station
Replies: 2
Views: 2387

[0.15.10] Train refuses to leave station

I have a train which refuses to leave a station once it arrives, automatically or when given a command to move to another station. It does not give a "No path found" error. The train can be manually driven out of the station. If the train is in the block which contains the station, it cann...
by _aD
Sun Apr 16, 2017 12:47 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 154251

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

TopPredator just joined one of the "Official" servers and started griefing "until we provide a PvP server", all the while whining on chat about lack of PvP server.
by _aD
Fri Nov 25, 2016 6:49 pm
Forum: News
Topic: Friday Facts #166 - Combat Revisit
Replies: 158
Views: 63450

Re: Friday Facts #166 - Combat Revisit

No mention of offensive or defensive capsules at all? :-\ They really need to be considered, as they're a crucial element of real combat. Biters can't do much when they're so slow you can walk away slowly, all while they're being poisoned and lasered to death.
by _aD
Sun Aug 28, 2016 7:25 pm
Forum: Mods
Topic: [MOD 0.13.x] Cursed RC - v0.1.1
Replies: 12
Views: 23429

Re: [MOD 0.13.x] Cursed RC - v0.1.1

0.14 crashed my Kindle when I plugged it into my web cam, and it doesn't let me Powers Hell any more. Would not recommend. F-.
by _aD
Sun Aug 28, 2016 5:44 pm
Forum: Releases
Topic: Version 0.14.1
Replies: 21
Views: 23767

Re: Version 0.14.1

Debump to keep TrangarBot quiet.
by _aD
Wed Jun 29, 2016 8:35 am
Forum: Mods
Topic: [MOD 0.13.x] Cursed RC - v0.1.1
Replies: 12
Views: 23429

Re: [MOD 0.13.x] Cursed RC - v0.1.1

Tested for six days on 0.13, works fine no problem purrs like a kitten stings like a bee quick postage would mod again A++***
by _aD
Wed Jun 22, 2016 10:18 am
Forum: Implemented Suggestions
Topic: Stop Rock Abuse
Replies: 20
Views: 6709

Re: Stop Rock Abuse

So many thumbs, such little time.
by _aD
Tue Jun 21, 2016 4:36 pm
Forum: Implemented Suggestions
Topic: Stop Rock Abuse
Replies: 20
Views: 6709

Re: Stop Rock Abuse

See, even The Rock gives a massive, granite thumbs-up to R4R!
by _aD
Tue Jun 21, 2016 12:53 pm
Forum: Implemented Suggestions
Topic: Stop Rock Abuse
Replies: 20
Views: 6709

Re: Stop Rock Abuse

They're not in the way, they're just resting! Rights for Rocks!
by _aD
Mon Jun 20, 2016 9:52 am
Forum: General discussion
Topic: Smegheads
Replies: 6
Views: 3481

Re: Smegheads

Smeeeeeeeeheeeeeeeeee *pulls face*
by _aD
Sat Apr 09, 2016 7:18 pm
Forum: Off topic
Topic: Your Logistic Robots Are Broken! [Forum Game]
Replies: 344
Views: 112176

Re: Your Logistic Robots Are Broken! [Forum Game]

You requested things, your logistibots brought you cows. You have two cows.
by _aD
Fri Apr 08, 2016 10:07 pm
Forum: News
Topic: Friday Facts #133 - The train struggle
Replies: 175
Views: 73382

Re: Friday Facts #133 - The train struggle

Great FFF, excited to try out the new toys when they appear. It's always interesting to read about problems which are part technical and part visual, as it were. Wube has done a great job overcoming such obstacles in the past and it's no surprise your skills continue to solve new challenges as they ...
by _aD
Sun Apr 03, 2016 12:30 am
Forum: Gameplay Help
Topic: Today I just discovered...
Replies: 11
Views: 4702

Re: Today I just discovered...

You can copy from an assembler and paste into a requester chest and boom, instant request-o-fill!
by _aD
Sat Apr 02, 2016 5:16 pm
Forum: Implemented Suggestions
Topic: Storage chest fix
Replies: 8
Views: 4346

Re: Storage chest fix

Active provider chests do what it says on the tin - they actively provide to the logistics network. This means logibots must remove their contents to logistics if possible. They don't need fixing as they work as designed :-)
by _aD
Wed Mar 30, 2016 9:18 pm
Forum: Mods
Topic: [0.12] JESUS CHRIST IT'S A TRAIN GET OFF THE TRACKS [1.0.1]
Replies: 26
Views: 17427

Re: [0.12] JESUS CHRIST IT'S A TRAIN GET OFF THE TRACKS [1.0.1]

Alternatively, to make it MP-happy, have a player constantly follow you around. When they see there's a train on the tracks, they shove you off!

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