Search found 50 matches

by Hamster
Fri Oct 13, 2023 7:41 pm
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 181
Views: 28698

Re: Friday Facts #380 - Remote view

The distortion effect is a big NO. Way to annoying. At least add an option to disable it. Otherwise nice feature.
by Hamster
Mon Sep 07, 2020 2:51 pm
Forum: General discussion
Topic: Did anyone else delete your achievements at 1.0 launch?
Replies: 9
Views: 3138

Re: Did anyone else delete your achievements at 1.0 launch?

I have reseted it as well. Back in time, when multiplayer was available, with the first server join, I received about 80% of the achievements.
It's good to have them cleared, now I can really show, what I can achieve.
by Hamster
Sat Aug 03, 2019 6:30 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [demo] Unknown entity "laser-beam"
Replies: 4
Views: 2953

Re: Unknown entity "laser-beam"

Got the same error in the Demo. [17.62.46673]] 1929.917 Info AppManagerStates.cpp:1754: Saving finished 1968.804 Error MainLoop.cpp:1223: Exception at tick 5366334: The scenario level caused a non-recoverable error. Please report this error to the scenario author. Error while running event level::on...
by Hamster
Fri Aug 02, 2019 8:02 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 59697

Re: Friday Facts #306 - Experimental Demo

abregado wrote:
Fri Aug 02, 2019 7:59 pm
I'm just whipping up a fix for this. My bus to Frankfurt (and then on to Australia for holidays) leaves in 40 minutes so I think i can squeeze in a bug fix for you all.
Enjoy your holiday! I hope you can sleep on the bus. Otherwise it will be a loooong night..
by Hamster
Fri Aug 02, 2019 7:36 pm
Forum: Resolved Problems and Bugs
Topic: New demo randomly crashed after evacuating with Compilatron
Replies: 1
Views: 2093

Re: New demo randomly crashed after evacuating with Compilatron

Got the same crash, The bitters have just raided the camp, 6481.594 Info AppManager.cpp:287: Saving to _autosave1 (blocking). 6481.841 Info AppManagerStates.cpp:1754: Saving finished 6539.278 Error MainLoop.cpp:1223: Exception at tick 5259441: The scenario level caused a non-recoverable error. Pleas...
by Hamster
Fri Aug 02, 2019 7:34 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 59697

Re: Friday Facts #306 - Experimental Demo

Demo crashed - Posted as bug as well. 6481.594 Info AppManager.cpp:287: Saving to _autosave1 (blocking). 6481.841 Info AppManagerStates.cpp:1754: Saving finished 6539.278 Error MainLoop.cpp:1223: Exception at tick 5259441: The scenario level caused a non-recoverable error. Please report this error t...
by Hamster
Fri Aug 02, 2019 7:24 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 59697

Re: Friday Facts #306 - Experimental Demo

An issue with the demo:

The Companion is sitting directly on the chest, so I can not click on it, and empty the content..
I have a workaround to move everything to an another chest, but this could be frustrating for a new player.
I think the companion should go some other place.
by Hamster
Tue May 07, 2019 6:57 pm
Forum: News
Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
Replies: 124
Views: 54333

Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan

lizthegrey wrote:
Tue May 07, 2019 3:49 am
https://youtu.be/L3CsxLU0jC0

I've talked about how Factorio and my job as a systems engineer intersect in a conference talk in case that's helpful :)
From Tranquility to Factorio. Just like me. Probably Eve players would be a good candidate for some targeted marketing.
by Hamster
Wed Nov 21, 2018 8:45 pm
Forum: General discussion
Topic: Steam Best Developer nomination
Replies: 11
Views: 5134

Re: Steam Best Developer nomination

I think it would be better to nominate the game to the:
The “Most Fun with a Machine” Award
by Hamster
Thu Dec 21, 2017 9:37 pm
Forum: Releases
Topic: Version 0.16.7
Replies: 153
Views: 66109

Re: Version 0.16.7

How about to have a smaller fluid tank?
by Hamster
Tue Dec 19, 2017 8:30 pm
Forum: General discussion
Topic: Update using too much bandwidth
Replies: 6
Views: 2674

Re: Update using too much bandwidth

ThaPear wrote: The issue with this is that there would have to be an update process for every version to update from that specific version to the latest.
Solution would be:
If version difference is more than 2 --> download the full pack. It would save bandwidth and time.
by Hamster
Tue Dec 19, 2017 1:09 pm
Forum: General discussion
Topic: Update using too much bandwidth
Replies: 6
Views: 2674

Re: Update using too much bandwidth

The problem is that the updater does a sequential update.
Like this:
16.1 -> 16.2 -> 16.3 -> 16.4 -> 16.5 -> 16.6

Better would be if it would do a direct: 16.1 -> 16.6 update.
by Hamster
Thu Nov 23, 2017 9:54 pm
Forum: Spread the Word
Topic: The Steam Awards 2017 [Factorio is Nominated!]
Replies: 33
Views: 13605

Re: The Steam Awards 2017

Voted for it. :)
by Hamster
Tue Aug 29, 2017 8:00 pm
Forum: Not a bug
Topic: [15.x] Cannot get "Tech maniac" achievement.
Replies: 9
Views: 8173

Re: [15.x] Cannot get "Tech maniac" achievement.

Are you sure it's rank 1 of infinite research? That is, you have at least 1 level of every research that requires white science. So, for example, if you had a tech where levels 1-4 is red, green, blue, levels 5-7 is red, green, blue, purple, level 8 is red, green, purple, yellow, and levels 9-infin...
by Hamster
Tue Aug 29, 2017 7:05 pm
Forum: Not a bug
Topic: [15.x] Cannot get "Tech maniac" achievement.
Replies: 9
Views: 8173

Re: [15.x] Cannot get "Tech maniac" achievement.

Sorry to highjack this thread.. Did not wanted to open a new one.
I have a game on 15.34, full vanilla.
I Have all the research done, the infinite research are at least on lvl 4. Some on lvl 9, however the achievement is not kicking in.
Any idea?
by Hamster
Fri Aug 25, 2017 4:23 pm
Forum: News
Topic: Friday Facts #205 - Teaching the things that everybody knows
Replies: 110
Views: 46326

Re: Friday Facts #205 - Teaching the things that everybody knows

The armor explanation looks great. :)
by Hamster
Fri Jun 16, 2017 8:49 pm
Forum: News
Topic: Friday Facts #195 - Poles re-design
Replies: 102
Views: 51877

Re: Friday Facts #195 - Poles re-design

I think medium 2a looks better than 2b.
by Hamster
Thu Jun 15, 2017 9:06 pm
Forum: General discussion
Topic: Achievement with 0.15
Replies: 5
Views: 2496

Re: Achievement with 0.15

Another change between 0.14 and 0.15 is there is no alien artefact anymore so you can play with bitter on low and the biggest starting area possible, you will never see them at all (like peaceful, unless starting in big desert with no tree) and you don't need to find them to get artefact. So bitter...

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