Search found 841 matches
- Mon Jan 15, 2018 11:38 pm
- Forum: Not a bug
- Topic: [Rseding91] Mod Portal Download use %20, Game Requires Spaces
- Replies: 12
- Views: 4689
Re: [Rseding91] Mod Portal Download use %20, Game Requires Spaces
Oh, so this is a browser error, I see. Worth noting is that for quite a long while, this error did not exist, and the mod portal happily provided the proper filenames when downloading in Firefox. However, now Firefox is having issues with naming... so perhaps something in the new Firefox 57 has chan...
- Mon Jan 15, 2018 7:02 am
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 339828
Re: [MOD 0.16] Orbital Ion Cannon 1.6.0
Updated for Factorio 0.16! A couple new features, too... crosshairsEntityanim2.gif - Updated for Factorio 0.16. - New icon for the Ion Cannon Targeting Device. - New (minor) animation for the ion cannon target location (see above). - It is no longer possible to designate a target for an ion cannon i...
- Wed Jan 03, 2018 7:53 am
- Forum: Mods
- Topic: [MOD 0.16] Swarm 1.2.0
- Replies: 30
- Views: 54788
Re: [MOD 0.16] Swarm 1.2.0
Version 1.2.0 released!
Just a simple compatibility bump this time, although this did include re-doing the changelog to support in-game viewing.
Just a simple compatibility bump this time, although this did include re-doing the changelog to support in-game viewing.
- Mon Dec 25, 2017 10:11 pm
- Forum: Mods
- Topic: [MOD 0.16] Vehicle Wagon 1.2.5
- Replies: 100
- Views: 54095
Re: [MOD 0.16] Vehicle Wagon 1.2.0
Perfect! Merged the fix in and released 1.2.0 official. Many thanks to legendblade for the updates. Merry Christmas!
Also, sexy new in-game changelog:
Also, sexy new in-game changelog:
- Mon Dec 25, 2017 9:22 pm
- Forum: Mods
- Topic: [MOD 0.16] Swarm 1.2.0
- Replies: 30
- Views: 54788
Re: [MOD 0.15] Swarm 1.1.0
Yes, I'm working on updates for my mods over the Christmas holiday.SunTroll wrote:Do you plan to update this mod (and EMP Biters) to 0.16?
- Sun Dec 17, 2017 8:16 pm
- Forum: Mods
- Topic: [MOD 1.1] Squeak Through 1.8.2
- Replies: 115
- Views: 125663
Re: [MOD 0.15] Squeak Through 1.1.8
0.16 update's up; only change needed was just to bump the compatible version, it seems!
- Tue Nov 28, 2017 6:44 am
- Forum: Modding help
- Topic: Editing an existing mod
- Replies: 14
- Views: 9181
Re: Editing an existing mod
Might need to clear the graphics cache, if you made graphical edits. It's under:
IIRC.
Code: Select all
..\AppData\Roaming\Factorio\crop-cache.dat
- Tue Nov 28, 2017 2:47 am
- Forum: News
- Topic: Friday Facts #218 - Import bpy, Export player
- Replies: 67
- Views: 35580
Re: Friday Facts #218 - Import bpy, Export player
there's a saying in German, I'm pretty sure it exists in other languages, too. It goes like "give someone the small finger and they'll want the whole hand". Indeed. In English, a common variant is, "Give an inch, and they'll take a mile." Allegedly, an Arabic saying involves a C...
- Mon Nov 27, 2017 7:03 pm
- Forum: Releases
- Topic: Version 0.15.38
- Replies: 32
- Views: 23345
Re: Version 0.15.38
It was based on a direct request from a Razer representative. See: https://www.factorio.com/blog/post/fff-218Xenomorph wrote:Wow, what a useless upgrade...
...the keyboard change the colour? Really ?! But why?
- Mon Nov 27, 2017 12:57 am
- Forum: Releases
- Topic: Version 0.15.38
- Replies: 32
- Views: 23345
Re: Version 0.15.38
Guys, it was clearly marked as experimental and not stable...
- Fri Nov 24, 2017 9:36 pm
- Forum: News
- Topic: Friday Facts #218 - Import bpy, Export player
- Replies: 67
- Views: 35580
Re: Friday Facts #218 - Import bpy, Export player
MATERIAL_BLACK ?ske wrote:You know what else is confirmed?FasterJump wrote: Artifacts confirmed!
- Tue Nov 21, 2017 11:55 pm
- Forum: General discussion
- Topic: Pipes are underused because they block movement
- Replies: 15
- Views: 6121
Re: Pipes are underused because they block movement
They don't block your movement if you can Squeak Through!
Squeak Through was my first mod for Factorio, and was created for precisely this reason: I was annoyed as heck with pipe setups blocking my movement!
Squeak Through was my first mod for Factorio, and was created for precisely this reason: I was annoyed as heck with pipe setups blocking my movement!
- Sat Nov 18, 2017 8:06 am
- Forum: Ideas and Suggestions
- Topic: Killing Biters with Rockets
- Replies: 5
- Views: 2456
Re: Killing Biters with Rockets
Might I interest you in some Orbital Ion Cannons? Available now!
(Note: Supercheese Industries cannot be held responsible for any accidental deaths due to "danger-close" activations of Orbital Ion Cannons.)
(Note: Supercheese Industries cannot be held responsible for any accidental deaths due to "danger-close" activations of Orbital Ion Cannons.)
- Sat Nov 18, 2017 7:34 am
- Forum: Modding discussion
- Topic: 0.16 mod related change log
- Replies: 11
- Views: 5062
Re: 0.16 mod related change log
Huzzah! No more spawning explosion-entities as a hack to play sounds!- Added LuaPlayer::play_sound().
- Fri Nov 10, 2017 3:32 am
- Forum: General discussion
- Topic: Games Like Factorio?
- Replies: 2
- Views: 1794
Re: Games Like Factorio?
Kerbal Space Program tickles many of the same fancies as Factorio, for me.
- Tue Nov 07, 2017 9:27 am
- Forum: Mods
- Topic: [MOD 1.1] Squeak Through 1.8.2
- Replies: 115
- Views: 125663
Re: [MOD 0.15] Squeak Through 1.1.7
how to make it work for the pipes only? Open config.lua in the mod folder, and comment out lines 8-10 & 12-32, like so: ... { -- ["solar-panel"] = 0.25, -- ["accumulator"] = 0.25, -- ["generator"] = 0.25, ["pipe"] = 0.42, -- ["pipe-to-ground"] =...
- Thu Oct 19, 2017 4:21 am
- Forum: Modding discussion
- Topic: 0.16 mod related change log
- Replies: 11
- Views: 5062
Re: 0.16 mod related change log
Delicious!Fixed belt-immunity equipment so it now works on cars.
Added support for mods to show changelogs (following the same format as the core game changelog).
- Wed Oct 11, 2017 9:32 pm
- Forum: Wiki Talk
- Topic: Wiki for modded content
- Replies: 14
- Views: 8654
Re: Wiki for modded content
I prefer creating nice Readme files than wiki content.
Of course, then you have the issue of users not reading (or perhaps not even being aware of) the Readme...!
Of course, then you have the issue of users not reading (or perhaps not even being aware of) the Readme...!
- Sun Sep 24, 2017 5:18 am
- Forum: Mods
- Topic: [MOD 0.16] Vehicle Wagon 1.2.5
- Replies: 100
- Views: 54095
Re: [MOD 0.15] Vehicle Wagon 1.1.2
not been playing for a while now because i was a bit burned out and there were a few mods that just didn't quite mesh properly. and i was wondering if one i didn't think of like this one could help me out with my problem. and that is power; vehicle grid power / charging. i have a couple different m...
- Fri Sep 22, 2017 9:46 pm
- Forum: News
- Topic: Friday Facts #209 - Optimisation is a way of life
- Replies: 95
- Views: 59503