The motherland must expand!

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If possible, please post also the blueprints/maps of your creations!
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DrGravitas
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Re: The motherland must expand!

Post by DrGravitas »

So beautiful.... *drools*

Do you have any pictures of the various sections of it? It's so big, I want to see what all it has!

Mangledpork
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Re: The motherland must expand!

Post by Mangledpork »

Mother of... :shock:
That is some serious pollution!
You should put effectivity modules in everything, and the biters will never bother you again.

Also I've had games where I've surrounded huge areas with walls and bases have never popped up in them once I've cleared the whole area.

nosfereefer
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Re: The motherland must expand!

Post by nosfereefer »

Here's a closeup of the main assembly

Image
Mangledpork wrote:Mother of... :shock:
That is some serious pollution!
You should put effectivity modules in everything, and the biters will never bother you again.

Also I've had games where I've surrounded huge areas with walls and bases have never popped up in them once I've cleared the whole area.
they never bother me
Image

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Re: The motherland must expand!

Post by nosfereefer »

also, I'm mass producing speed and productivity modules. I'm saving 30% from mining, 20% from smelting, 40% from each component in resources, and it adds up. Signal transmitter's effects can stack, and I'm abusing this to make some oil wells run at >400% speed.

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Re: The motherland must expand!

Post by nosfereefer »

My name is Ozymandias, King of Kings. Look at my works, ye mighty, and despair!
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Re: The motherland must expand!

Post by nosfereefer »

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JoshLittle
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Re: The motherland must expand!

Post by JoshLittle »

I think you can save around 1/3 of your poles
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How does your 1h chart of power looks like?
If your belt feels too long, your wall is just too short :mrgreen:

darkflashz
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Re: The motherland must expand!

Post by darkflashz »

You seem to really like pollution >.>
Seems like you use tons of Steam engines But little to none Solar power, Or is it just tons of hours playing and the Little amount of steam engines/trains and other small stuff making the pollution

Other then that.. cool base. such nice defenses good luck surviving more :D

Blackence
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Re: The motherland must expand!

Post by Blackence »

Little to no solar power? Have you checked this post by nosfereefer? That's a lot of solar power! :mrgreen: However, sometimes "a lot" is not even close to "enough".

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Re: The motherland must expand!

Post by nosfereefer »

Image
I'm running into brownouts atm, so i guess I'll be slapping solar panels + accumulators down en masse

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JoshLittle
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Re: The motherland must expand!

Post by JoshLittle »

Yeah, I thought you would see a top-line for the solarpanels in the day. If it's there, then you could need more.
And your additional steam enginges run also through the day. So you will get better by expanding solar power.
Also for your 352-35 = 317 MW it should be possible to run without steam enginges.

Atm my panels give <10 kW each at daytime after the accumulators are filled up. I think I could use some more consumers :mrgreen:

This picture is a bit older. Currently I have 13k panels and 16k accumulators for 104 MW. But the plots look the same.
Image
If your belt feels too long, your wall is just too short :mrgreen:

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Re: The motherland must expand!

Post by nosfereefer »

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Didact04
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Re: The motherland must expand!

Post by Didact04 »

Holy mother of pollution. No wonder the biters get so mad.

How'd you even get that much buildup anyway? Do you have like 500 boilers?

The Colonist
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Re: The motherland must expand!

Post by The Colonist »

Oh Dear God that pollution is just everywhere :shock:

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Re: The motherland must expand!

Post by nosfereefer »

The secret is loads productivity and speed modules, and their combination. I have miners working at >80 pollution a piece.

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Re: The motherland must expand!

Post by nosfereefer »

I mean, look at this bad boy:
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