Factorio 0.9.1 Optimization Guide
Posted: Tue Feb 25, 2014 4:58 pm
I'm trying to create some slide to help new player to build the "Perfect Factory"
If any have suggestion to better layouts can post them here.
Hope this help some newby player
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This guide aims to provide some basic indications, and it is not for certain applicable in each condition of the game.
All Layouts in this Guide are not absolutely valid cause all depends of raw material spot size, position , presence of tree, lakes and many more factors.
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Any slide has it's own code XX-YY-K. It is intended in this way :
XX is intended as the argument of the slide
YY is the layout type
K = is the optimization trick/variation
Example1: Slide 01-01 Means , we are speaking of argument 01 , with layout 01 with no optimization tricks or variations
Example2: Slide 01-01 and Slide 01-02 speak about the same argument , but with different layout.
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Argument INDEX :
01- Transport Belts
02- Coming Soon
03- Coming Soon
..
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01- Transport Belts:
The Aim Of this Initial Part is to find the best configuration to CAP the transport Belt Max Flow Output.
Starting from basic pieces and research tecnology and growing up with them as they evolve in the gameplay.
Basic Layout mining rig.
Keeping the same number of mining drills the layout can be optimized to gain some extra production.
With a little trick the Layout 01 can be boosted , giving the possibility to add some more Mining Drills and boost up Production Rate
The trick works also on the Layout 02 , so more drills are needed too. With this set, we are almost at the CAP of the Transport Belt (The Yellow One).
It is time to switch to Fast-Transport-Belt ( The Red One )
completely replacing the yellow transport belt with the red one the production increses a lot.
And again with a piece of Express-Trasport-Belt ( Blue One ) in the output intersection you can gain some more production throughput.
Production Grows but the Energeticy Efficency Lowers. That will be fixed with Modules Later.
Lets See What Happens Moving all the line to Express-Transport-Belt.
As I supposed the Ore spots Are not enough to fill the Blue Belt throughput ( 1775 items/min )
If any have suggestion to better layouts can post them here.
Hope this help some newby player
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This guide aims to provide some basic indications, and it is not for certain applicable in each condition of the game.
All Layouts in this Guide are not absolutely valid cause all depends of raw material spot size, position , presence of tree, lakes and many more factors.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Any slide has it's own code XX-YY-K. It is intended in this way :
XX is intended as the argument of the slide
YY is the layout type
K = is the optimization trick/variation
Example1: Slide 01-01 Means , we are speaking of argument 01 , with layout 01 with no optimization tricks or variations
Example2: Slide 01-01 and Slide 01-02 speak about the same argument , but with different layout.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Argument INDEX :
01- Transport Belts
02- Coming Soon
03- Coming Soon
..
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
01- Transport Belts:
The Aim Of this Initial Part is to find the best configuration to CAP the transport Belt Max Flow Output.
Starting from basic pieces and research tecnology and growing up with them as they evolve in the gameplay.
Basic Layout mining rig.
Keeping the same number of mining drills the layout can be optimized to gain some extra production.
With a little trick the Layout 01 can be boosted , giving the possibility to add some more Mining Drills and boost up Production Rate
The trick works also on the Layout 02 , so more drills are needed too. With this set, we are almost at the CAP of the Transport Belt (The Yellow One).
It is time to switch to Fast-Transport-Belt ( The Red One )
completely replacing the yellow transport belt with the red one the production increses a lot.
And again with a piece of Express-Trasport-Belt ( Blue One ) in the output intersection you can gain some more production throughput.
Production Grows but the Energeticy Efficency Lowers. That will be fixed with Modules Later.
Lets See What Happens Moving all the line to Express-Transport-Belt.
As I supposed the Ore spots Are not enough to fill the Blue Belt throughput ( 1775 items/min )