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Batteries

Posted: Wed Feb 05, 2020 4:29 am
by Nakinto
I have played through to batteries twice now, thinking it might have been a bug. I can't research the first battery research. I have a large number of mods, many of both Bob's and Angel's and I have been trying to track down where the recipe is for the battery so I can just unlock it. I am including screenshots of the research tree hoping that will help.

Thanks guys!

Re: Batteries

Posted: Wed Feb 05, 2020 4:13 pm
by bobingabout
That's a lot of science packs required to research it there...

All I can really say is... it isn't Bobs, my mods should only be changing the recipe, and in my mods it only takes science packs 1 and 2.
Probably a combination of the other mods.

Re: Batteries

Posted: Wed Feb 05, 2020 4:39 pm
by fishycat
You can hover with the cursor over the research-icon and see, if it gets changed by a mod.

See in example.
Screenshot.jpg
Screenshot.jpg (62.74 KiB) Viewed 2834 times

Re: Batteries

Posted: Wed Feb 05, 2020 8:04 pm
by Nakinto
I found that out, Thank you Fishy. The mod list is quite long, it says "bob's metals, Chemicals and Intermediaries > Angels Refining > Angels petrochemical refining" but I can't find those folders anywhere. I did find Angels refining

Now while looking through the mods directory it looks like I have 2 of several mods?

I have a large list, I have attached everything installed
Robotminingsite is NOT on (it sucks as a mod), Teleportation, Fluid void extra port are all disabled

I also attached 2 screens of the hover over, FishyCat, One popup only includes the item and the other includes the research I am assuming. One popup over the research icon and one over the "effects" it says it is being modified twice in the research? I can't find anything for Bob's Metals, Chemicals and Intermediaries, and my mod list says it is installed.

Re: Batteries

Posted: Wed Feb 05, 2020 8:41 pm
by Nakinto
And now, I did a little moving around and I get an error, I uninstalled and re-installed all mods... error persists and this looks like a problem with Angels side... Where can I move this?

Re: Batteries

Posted: Wed Feb 05, 2020 8:41 pm
by fishycat
Looks like it could be MoreScience-mod.

Re: Batteries

Posted: Wed Feb 05, 2020 10:19 pm
by Nakinto
It was in the more science mod. Specifically the Angel's Petrochem. I just deleted all the "oil processing" from the pre req for battery and it works now. So I am happy! Thank you guys for the help with this, I would like to learn how to use LUA anyone have a good resource? lolol I just got lucky here and this attempt DIDN'T break anything :)-