Page 1 of 1

[0.11.12] Inserters and boilers

Posted: Sat Jan 17, 2015 9:58 am
by KexĂ­k
Hi, I dont know when this started i jumped from 0.11.8 to 0.11.12 but now when i use boiler to boiler inserter and first boiler is out of fuel, then inserter to another boiler will stuck and dont insert anything to next one. Event when first boiler have fuel, only help is rotate stuck inserter.

I not sure if it happen all the time but i would say about 50% reproduction rate. Happend to me last night in new multiplayer game without any mods. (4 players, 4x win 7 x64)
Unfortunatly i wasnt MC and have turned off autosave + we got wiped at the end so i dont have save.

Example of setup

T - transport bell, I - inserter. B - boiler

Code: Select all

T - I - B -I - B - I  - B -  I- B
T - I - B -I - B - I  - B - I - B
T - I - B -I - B - I  - B - I - B
T - I - B -I - B - I  - B - I - B
T - I - B -I - B - I  - B - I - B

Re: [0.11.12] Inserters and boilers

Posted: Sat Jan 17, 2015 10:24 am
by logris
This is probably because of the optimizations to inserters made a couple of updates ago.
They go to sleep when there's nothing for them to do, and wait to be told to wake up by things around them.
It seems the boilers aren't waking up the inserters.

Re: [0.11.12] Inserters and boilers

Posted: Sun Jan 18, 2015 6:04 pm
by kovarex
Thanks for the report.

It is fixed for the 0.11.13 release now.