Search found 1253 matches: gold
Searched query: gold
- Wed Mar 20, 2024 10:22 am
- Forum: Modding help
- Topic: Has anyone got a clever way to alter recipe output using technology?
- Replies: 3
- Views: 112
Has anyone got a clever way to alter recipe output using technology?
... can't be dependant on any other technology. For example, the default recipe is: 1 mixed-ore -> 1 bronze-ore. Then, if the player unlocks gold-processing, the recipe becomes: 1 mixed-ore -> 1 bronze-ore + 1 gold-ore. Or they can do the same for silver-processing: 1 mixed-ore -> 1 bronze-ore ...
- Sun Feb 25, 2024 4:05 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 31442
Re: Friday Facts #399 - Trash to Treasure
not like you are throwing real life gold bars into the trash. But it feels like it! :o You're right of course. I am also one of the guys who try to painstakingly use up all given resources, even useless junk, and not to throw anything away. ...
- Sun Feb 25, 2024 2:30 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 31442
Re: Friday Facts #399 - Trash to Treasure
... mega base to build 100 speed-beacon-buffed Recyclers to deal with it, then so be it. It is only a game and not like you are throwing real life gold bars into the trash. I won't go to lengths to repeat myself about that. And if you eventually can come to the conclusion that there might be an ...
- Sun Feb 25, 2024 1:59 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 31442
Re: Friday Facts #399 - Trash to Treasure
... mega base to build 100 speed-beacon-buffed Recyclers to deal with it, then so be it. It is only a game and not like you are throwing real life gold bars into the trash. I won't go to lengths to repeat myself about that. And if you eventually can come to the conclusion that there might be an ...
- Fri Feb 23, 2024 9:31 pm
- Forum: General discussion
- Topic: Quality level names poll
- Replies: 70
- Views: 6406
Re: Quality level names poll
... unique and on another tier. Yeah, I've never seen an "S" rating, ever. Never played those game types, either. I've seen Bronze/Silver/Gold/Platinum/Titanium, though. ;) I propose, however, to consider that maybe instead of looking for a familiarity that was taken from another game, ...
- Fri Feb 23, 2024 5:00 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 31442
Re: Friday Facts #399 - Trash to Treasure
... somewhere, and now, somehow, these resources are nowhere to be found? That occured to human settlements accross history, depleting tin copper iron gold coal or oil, and then their civilization vanish, migrate, evolve, and the region is no longer considered a source of "tin gold copper or iron" ...
- Sat Feb 17, 2024 4:18 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 22808
Re: Friday Facts #398 - Fulgora
The icon from fff-372 also seems to be processing some sort of gold wire. Maybe gold is one if the things we get fom recycling scrap, just like with real electronic waste?
- Fri Dec 22, 2023 6:00 pm
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 164
- Views: 37172
Re: Friday Facts #387 - Swimming in lava
... because at a certain point it ends up being complexity for complexity sake, and may alienate more casual players. That is why things like Tin and Gold are not in the Base Game. Also if you add a new Resource you also need to add things that use said Resource, which would result in completely overhauling ...
- Tue Nov 21, 2023 7:03 pm
- Forum: Show your Creations
- Topic: Head-scratchers and weird setups
- Replies: 2
- Views: 607
Re: Head-scratchers and weird setups
... to do the task of providing area to unload and craft some decoratives trees and rocks or concrete and others things from the mod Dectorio. The gold plate on the floor is another mod whose yellow associated with the shape of the train made me think of bananas all the time so i called it the ...
- Sun Nov 19, 2023 9:45 pm
- Forum: Resource Spawner Overhaul
- Topic: Configs for my mods
- Replies: 0
- Views: 394
Configs for my mods
Hello! Attached are resource configurations for my mods Brass Tacks (zinc ore), If I Had A Nickel (nickel ore), Them Thar Hills (gold ore), and Brimstuff (sulfur). The first two are long overdue, but better late than never.
Thank you!
Thank you!
- Mon Nov 06, 2023 3:43 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 1
- Views: 411
Re: Raid Planet
... my idea would bring to late game Factorio. If you really committed to this idea, maybe there could be a new "score" ore (think silver, gold, diamonds, etc.) found with increasing rarity the further the player pushed from the landing site, and it would bring a player "bragging rights" ...
- Wed Oct 25, 2023 3:52 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3863
- Views: 1188580
Re: Bugs & FAQ
... Then Bob's Library is my second favourite of his. First is Inserters. My problem is that I rather won't like the new ores, like tin, lead, silver, gold and such. I'm not a fan of Gregtech either. ;) Now without those buildings I don't see much use for clay, limestone, and especially that washed ...
- Wed Oct 18, 2023 7:34 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3863
- Views: 1188580
Re: Bugs & FAQ
... = angelsmods.trigger.smelting_products["glass"] or {} angelsmods.trigger.smelting_products["gold"] = angelsmods.trigger.smelting_products["gold"] or {} angelsmods.trigger.smelting_products["iron"] = angelsmods.trigger.smelting_products["iron"] ...
- Fri Sep 29, 2023 8:06 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 74520
Re: Friday Facts #378 - Trains on another level
I thought these are golden ones. Expected for gold orefishforfuture wrote: ↑Fri Sep 29, 2023 8:01 pmYeah, and not having wood as an ingredient for the rail recipe?!?
- Sat Sep 23, 2023 9:44 am
- Forum: Ideas and Suggestions
- Topic: Limit the new quality mechanic to modules
- Replies: 6
- Views: 644
Re: Limit the new quality mechanic to modules
It's gold commenting on something with "you don't understand" without understanding, what has been said. There's nothing to misunderstand, read his "Why" section. If i clarify, i haven't read any "rational" ...
- Sat Sep 23, 2023 8:41 am
- Forum: Ideas and Suggestions
- Topic: Limit the new quality mechanic to modules
- Replies: 6
- Views: 644
Re: Limit the new quality mechanic to modules
It's gold commenting on something with "you don't understand" without understanding, what has been said. There's nothing to misunderstand, read his "Why" section. If i clarify, i haven't read any "rational" ...
- Sat Sep 23, 2023 8:32 am
- Forum: Ideas and Suggestions
- Topic: Limit the new quality mechanic to modules
- Replies: 6
- Views: 644
Re: Limit the new quality mechanic to modules
... in your inventory and there is no issue in them clogging the machines when you do proper sorting, in the few places where they are used. It's gold commenting on something with "you don't understand" without understanding, what has been said.
- Fri Sep 22, 2023 12:49 pm
- Forum: Bob's mods
- Topic: [1.1] Research
- Replies: 1
- Views: 385
[1.1] Research
Hello,
I have the following issue: all research with gold packs does not work.
Both Lab 1 and 2 do not allow gold packs to be inserted and the alien lab says that it is missing research packs.
How to fix it.
I am running Schmitt mod pack.
I have the following issue: all research with gold packs does not work.
Both Lab 1 and 2 do not allow gold packs to be inserted and the alien lab says that it is missing research packs.
How to fix it.
I am running Schmitt mod pack.
- Tue Sep 19, 2023 6:19 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 53153
Re: Friday Facts #376 - Research and Technology
... sure. But mostly not. I would need something to indicate that, we don't follow fools in the off chance they stumble and fall into a hole finding gold. And kovarex was ready and did defend his decisions and his reasons. And they won't die on the quality hill, because they won't die. The vocal ...
- Tue Sep 19, 2023 9:15 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 53153
Re: Friday Facts #376 - Research and Technology
... is in factorio has a way to be recycled EXACTLY like in real life do you ? I personnaly like playing with mods that adds bakelite or epoxy or gold nickel tin manganese neodymium lead silicon hydroclhoric acid and others, that made me wanting to learn about those, it's more "realistic", ...