Re: Factorio <> Industry Giant 2

I agree. Whichever way you spin it, if there's no aliens the game becomes kind of pointless at a certain point. So maybe there needs to be some peaceful goal for those of us not interested in blasting aliens.

That said, the goal of making a profit doesn't seem like it would go well with this game. I would prefer that after reaching certain techs, you can develop colonies, as others have suggested. These would have to be spread over the terrain, so the player needs to explore to find suitable sites, build the transportation to get goods needed there.
Statistics: Posted by Freetambo — Thu Sep 26, 2013 10:40 am