Re: Pymods Feedback

My feedback is rather simple, because I can't persist long enough to go further than a certain point before I'm bored. This came as a surprise from someone who plays with AAI/Angel/Bob/Space Exploration + other extension and biter mods.

Simply put, the early game is such a slog to get through that it takes forever to get anything done without massive scale production right from the get go. Biters being disabled is a mandatory requirement given the remarkable scale of buildings needed to get any reasonable processing going, otherwise you're building small and wasting hours upon hours waiting for things to get made. That doesn't include the amount of pollution created trying to power all of these things either, as it does add up very rapidly.

Not playing without biters is unappealing for my preferred style of play, where biters present a pressuring element to get things done in a timely fashion.

One remedy to this is already present in Angel's, which is that mined ore provide a reduced efficiency per plate instead of needing large numbers of ores to make a single plate. You use three ore to create two plates at the start until eventually getting 4:3 and 1:1 ratios, with later tech eventually providing 1:1.5 and 1:2 which helps ore patches last a lot longer with considerable infrastructure to achieve it. This way the player can constantly craft what they need early on with limited infrastructure, but know that their ore fields will deplete faster unless they tech up to better options.

Another remedy is to make the starting plates require fewer ores but leave the higher tier plates as is, this way you can continue crafting the basics without standing around and should have enough infrastructure built to tackle the next tier. The other advantage is that you can also defend yourself against the biters before the next tier jump when better weapons will become available. Consistent ammo production will be viable without taking away from other production.

Ultimately if the early game had fewer moments of standing around and presented more of a bump later on, then it would be easier to want to stick with it without making compromises to preferential playstyles just to possibly enjoy using Py.
Statistics: Posted by Light — Sat Sep 14, 2019 10:27 pm