Re: Pymods Feedback

yes rocket parts seem easy BUT they are NOT that case is more abut quantity not input difficulty tho if u want to make say x space science /s and use hellmod a bit you will soon realize the amounts needed are HUGE
lets say 5/s or 300spm that means if u use as much productivity as possible 17-18/s super alloys not bad BUT that means 200/s or so nickel plates and like a few hundred/s Mo ore in order to make the make the alloy ALONE
then comes the fuel rods for the rocket fuel....
and i shouldn't mention that control modules need speed module 1 and that is a ton of circ 1 38-39/s circ 2 22-23/s
yes the inputs are not that hard at that time but the amounts are .

besides that i agree with most points
and in the case of the ore chain where high grade is worse then prev recipe please tell me and ill do the math and maybe fix it
and regarding the top recipe yeald increase that would be nice but not sure if py wants that , tho titanium might need a buff , since the less ore needed the easier it would be to acquire with ground borers and py is very against their extensive use

and yes the big 2 leaps in difficulty are science 2 and high 2 being the largest
and yes early games is super slow and u need to handcraft circ 1 like 90% of the time

and i mentioned dead recipes too and i am really glad that someone else noticed them to when one dies some other tends to be come thee better one by comparison
Statistics: Posted by immortal_sniper1 — Sat Sep 14, 2019 1:37 pm