Re: [0.11.1] Desync loop on taking damage

Can confirm that this also happens when a friend and I play. The moment we take damage from a biter/spitter/worm we have the same desync.

EDIT: The issue seems to be when once player is using the 32bit version of factorio on windows and another is using 64bit version of factorio on windows. Both OS's are Windows 8.1 64bit.
Statistics: Posted by maysjw — Mon Nov 03, 2014 4:29 am