Re: [0.11.1] Desync loop on taking damage

I can confirm this. It desyncs when we get hit and often when the walls are being attacked. We also play 32bit and 64bit version in a 2 player game. Both OS are Win7

Edit: I switched to 32bit so that both players had the 32bit version. This fixed the issue.
Statistics: Posted by knub23 — Tue Nov 04, 2014 9:38 pm