Re: Dirty mining features ideas

The more I think about dirty mining, the more I think it might be a mod feature. There is obviously a tight "entity budget" in the vanilla game so as to not make the game needlessly complicated. Dirty mining with drill shafts, washers, dirty ores (in several varieties) and so on would really blow the entity budget. But it can still be done really nicely in a mod, kind of like the mining version of Angel's mods.
Statistics: Posted by BlakeMW — Sun Jun 04, 2017 7:15 pm