Re: [MOD 0.17] VehicleSnap

The point is not wether i want to use arctan or not, i already calculated that with it even using AI and Wolfram Alpha on the math. The problem is that Factorio is a tile based game and everything is not practically moving exactly as math would make you expect to, based on rounding and whatnot. Using those results on it did not result in going along straight lines along the rails over longer periods of time, that is why i had to adjust it manually so that it was as close to straight as possible.
Statistics: Posted by Zaflis — Fri Apr 10, 2026 1:55 am