0.000 2025-01-26 15:46:17; Factorio 2.0.32 (build 81349, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/BaNo/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/BaNo/AppData/Roaming/Factorio [168776/428530MB] 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.016 System info: [CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, 16 cores, RAM: 10726/65470 MB, page: 12751/69566 MB, virtual: 4359/134217727 MB, extended virtual: 0 MB] 0.036 Memory info: 0.036 [0]: 04CD F4-3000C16-16GISB 16384 MB 3000 MHz 1.25 v 0.036 [1]: 04CD F4-3000C16-16GISB 16384 MB 3000 MHz 1.25 v 0.036 [2]: 04CD F4-3000C16-16GISB 16384 MB 3000 MHz 1.25 v 0.036 [3]: 04CD F4-3000C16-16GISB 16384 MB 3000 MHz 1.25 v 0.043 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: ru] 0.153 Video driver: windows 0.153 Available displays: 2 0.154 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3080 {0x05, [0,0], 2560x1440, 32bit, 165Hz} 0.154 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x01, [-2560,0], 2560x1440, 32bit, 165Hz} 0.206 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.391 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-220a; driver: nvldumdx.dll 32.0.15.6636 0.391 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.391 [Local Video Memory] Budget: 11325MB, CurrentUsage: 8MB, Reservation: 0/5790MB 0.391 [Non-Local Vid.Mem.] Budget: 31967MB, CurrentUsage: 0MB, Reservation: 0/16111MB 0.391 Tiled resources: Tier 2 0.391 Unified Memory Architecture: No 0.391 BGR 565 Supported: Yes 0.391 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.391 Graphics settings preset: very-high 0.391 Dedicated video memory size 12093 MB 0.422 Desktop composition is active. 0.422 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.422 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.446 [Audio] Driver:directsound, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.863 SteelSeries GameSense Controller initialized. 0.894 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.894 Info ModManager.cpp:444: FeatureFlag freezing = true 0.894 Info ModManager.cpp:444: FeatureFlag quality = true 0.894 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.894 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.894 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.894 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.896 Loading mod settings AutoDeconstruct 1.0.3 (settings.lua) 0.896 Loading mod settings Fill4Me 0.12.1 (settings.lua) 0.896 Loading mod settings helmod 2.0.16 (settings.lua) 0.898 Loading mod settings mining-patch-planner 1.6.30 (settings.lua) 0.899 Loading mod settings BottleneckLite 1.3.2 (settings.lua) 0.899 Loading mod settings Milestones 1.4.3 (settings.lua) 0.899 Loading mod settings RateCalculator 3.3.6 (settings.lua) 0.900 Loading mod settings AutoDeconstruct 1.0.3 (settings-final-fixes.lua) 0.901 Loading mod core 0.0.0 (data.lua) 0.918 Loading mod base 2.0.32 (data.lua) 1.063 Loading mod elevated-rails 2.0.32 (data.lua) 1.086 Loading mod Fill4Me 0.12.1 (data.lua) 1.092 Loading mod flib 0.16.2 (data.lua) 1.099 Loading mod helmod 2.0.16 (data.lua) 1.178 Loading mod mining-patch-planner 1.6.30 (data.lua) 1.201 Loading mod quality 2.0.32 (data.lua) 1.232 Loading mod Milestones 1.4.3 (data.lua) 1.256 Loading mod RateCalculator 3.3.6 (data.lua) 1.279 Loading mod space-age 2.0.32 (data.lua) 1.527 Loading mod base 2.0.32 (data-updates.lua) 1.552 Loading mod quality 2.0.32 (data-updates.lua) 1.581 Loading mod space-age 2.0.32 (data-updates.lua) 1.603 Loading mod BottleneckLite 1.3.2 (data-final-fixes.lua) 1.719 Checksum for core: 544741660 1.719 Checksum of base: 183736295 1.719 Checksum of AutoDeconstruct: 3603960023 1.719 Checksum of elevated-rails: 2106445898 1.719 Checksum of Fill4Me: 3833351903 1.719 Checksum of flib: 728527376 1.719 Checksum of helmod: 3734735793 1.719 Checksum of mining-patch-planner: 4059229973 1.719 Checksum of quality: 3925140030 1.719 Checksum of BottleneckLite: 1050584995 1.719 Checksum of Milestones: 3589694464 1.719 Checksum of RateCalculator: 1295360039 1.719 Checksum of space-age: 3216343430 2.111 Prototype list checksum: 1364592865 2.163 Loading sounds... 2.381 Info PlayerData.cpp:68: Local player-data.json unavailable 2.381 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1737869840 2.384 Post-data load graphics options: [Light occlusion: YES] 2.904 Initial atlas bitmap size is 16384 2.917 Created an atlas bitmap (size 16384x16368) [none] 2.933 Created an atlas bitmap (size 16384x16368) [none] 2.954 Created an atlas bitmap (size 16384x16364) [none] 2.955 Created an atlas bitmap (size 16384x15508) [none] 2.959 Created an atlas bitmap (size 16384x16384) [low-object] 2.959 Created an atlas bitmap (size 4096x1312) [low-object] 2.960 Created an atlas bitmap (size 16384x13440) [corpse-decay] 2.960 Created an atlas bitmap (size 16384x8392) [decal] 2.961 Created an atlas bitmap (size 16384x5596) [none] 2.961 Created an atlas bitmap (size 1676x79) [not-compressed] 2.961 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 2.961 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 2.967 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 2.967 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 2.967 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 2.967 Created an atlas bitmap (size 8192x2576) [mipmap] 2.967 Created an atlas bitmap (size 2048x1520) [mipmap] 2.967 Created an atlas bitmap (size 4096x3152) [mipmap] 2.968 Created an atlas bitmap (size 4096x3152) [mipmap] 2.968 Created an atlas bitmap (size 4096x3152) [mipmap] 2.969 Created an atlas bitmap (size 8192x5200) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 2.970 Created an atlas bitmap (size 16384x6120) [alpha-mask] 2.989 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 2.993 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 2.994 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask] 2.994 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 2.994 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.030 Loading 3D bitmaps. 3.039 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.052 Parallel sprite loader initialized (threads: 15, bitmaps: 8523) 5.159 Warning! Sprite at {0,0; 64x64} from __mining-patch-planner__/graphics/no-entity-zero.png is defined with 3 mipmap levels, but level 2 is expected to be at {96,0; 16x16} which is out of bounds of the source image. 19.560 Sprites loaded 19.571 Generated mipmaps (4) for atlas [4] of size 16384x16384 19.583 Generated mipmaps (4) for atlas [5] of size 4096x1312 19.593 Generated mipmaps (3) for atlas [10] of size 16384x4208 19.605 Generated mipmaps (3) for atlas [11] of size 4096x3104 19.616 Generated mipmaps (3) for atlas [12] of size 16384x16352 19.627 Generated mipmaps (3) for atlas [13] of size 16384x4944 19.638 Generated mipmaps (3) for atlas [14] of size 8192x4144 19.676 Generated mipmaps (3) for atlas [15] of size 8192x2576 19.687 Generated mipmaps (3) for atlas [16] of size 2048x1520 19.698 Generated mipmaps (3) for atlas [17] of size 4096x3152 19.724 Generated mipmaps (3) for atlas [18] of size 4096x3152 19.735 Generated mipmaps (3) for atlas [19] of size 4096x3152 19.747 Generated mipmaps (5) for atlas [20] of size 8192x5200 19.758 Generated mipmaps (3) for atlas [25] of size 8192x3952 19.784 Custom mipmaps uploaded (3773) 19.812 Video memory usage: 3657.33 MB (Atlases: 3527.02 MB, Textures: 130.30 MB) 19.835 Custom inputs active: 14 19.919 Factorio initialised 19.919 Discord overlay detected (DiscordHook64.dll) 19.924 Steam Storage Quota: 23605/23841 863.667 Loading map C:\Users\BaNo\AppData\Roaming\Factorio\saves\1.zip: 61660114 bytes. 863.695 Loading level.dat: 222698995 bytes. 863.698 Info Scenario.cpp:153: Map version 2.0.28-1 868.493 Loading blueprint storage: Local timestamp 1737465640, Cloud timestamp 1737465639 868.979 Info MapSetupHelper.cpp:673: Deleting 1 leaked electric networks Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Fluid\FluidBuffer.cpp(136): FluidBuffer::setVolume C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Map\MapSetupHelper.cpp(414): MapSetupHelper::migrateFluidBoxes C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Map\MapSetupHelper.cpp(184): MapSetupHelper::MapSetupHelper C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Map\Map.cpp(831): Map::setupEntities C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Scenario\Scenario.cpp(293): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Scenario\ParallelScenarioLoader.cpp(191): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF94FBDBE7) 00007FFF94FBDBE7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF95FBFBEC) 00007FFF95FBFBEC (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 870.762 Error FluidBuffer.cpp:136: volume >= ZERO_FLUID was not true 870.762 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 870.808 Info CrashHandler.cpp:318: Executable CRC: 3191260255 870.808 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 872.723 Uploading log file 872.745 Error CrashHandler.cpp:270: Heap validation: success. 872.746 Creating crash dump. 872.927 CrashDump success