0.000 2025-01-08 15:56:37; Factorio 2.0.29 (build 81171, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Admin/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [112205/450242MB] 0.001 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin 0.018 System info: [CPU: 12th Gen Intel(R) Core(TM) i7-12700KF, 20 cores, RAM: 17589/130931 MB, page: 24197/151123 MB, virtual: 4359/134217727 MB, extended virtual: 0 MB] 0.031 Memory info: 0.032 [0]: Kingston KF3200C16D4/32GX 32768 MB 3200 MHz 1.2 v 0.032 [1]: Kingston KF3200C16D4/32GX 32768 MB 3200 MHz 1.2 v 0.032 [2]: Kingston KF3200C16D4/32GX 32768 MB 3200 MHz 1.2 v 0.032 [3]: Kingston KF3200C16D4/32GX 32768 MB 3200 MHz 1.2 v 0.888 Info ModManager.cpp:279: Found duplicate mod AutoDeconstruct, using highest version (0.4.4). 0.888 Info ModManager.cpp:279: Found duplicate mod GCKI, using highest version (1.1.14). 0.888 Info ModManager.cpp:279: Found duplicate mod PipeVisualizer, using highest version (2.2.1). 0.888 Info ModManager.cpp:279: Found duplicate mod RemoteConfiguration, using highest version (1.2.6). 0.888 Info ModManager.cpp:279: Found duplicate mod StatsGui, using highest version (1.5.0). 0.888 Info ModManager.cpp:279: Found duplicate mod belt-visualizer, using highest version (1.3.7). 0.888 Info ModManager.cpp:279: Found duplicate mod holographic_signs, using highest version (1.2.3). 0.888 Info ModManager.cpp:279: Found duplicate mod nullius, using highest version (1.9.1). 0.888 Info ModManager.cpp:279: Found duplicate mod stack-combinator, using highest version (1.6.1). 0.888 Display options: [FullScreen: false] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 1.041 Video driver: windows 1.041 Available displays: 3 1.041 [0]: \\.\DISPLAY1 - NVIDIA Quadro RTX 4000 {0x05, [0,0], 2560x1440, 32bit, 59Hz} 1.041 [1]: \\.\DISPLAY2 - NVIDIA Quadro RTX 4000 {0x01, [-1440,-783], 1440x2560, 32bit, 59Hz} 1.041 [2]: \\.\DISPLAY3 - NVIDIA Quadro RTX 4000 {0x01, [2560,-615], 1440x2560, 32bit, 59Hz} 1.088 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.268 Initialised Direct3D[0]: NVIDIA Quadro RTX 4000; id: 10de-1eb1; driver: nvldumdx.dll 31.0.15.5186 1.268 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.268 [Local Video Memory] Budget: 7227MB, CurrentUsage: 7MB, Reservation: 0/3741MB 1.268 [Non-Local Vid.Mem.] Budget: 64697MB, CurrentUsage: 0MB, Reservation: 0/32476MB 1.268 Tiled resources: Tier 2 1.268 Unified Memory Architecture: No 1.268 BGR 565 Supported: Yes 1.268 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.268 Graphics settings preset: very-high 1.268 Dedicated video memory size 7995 MB 1.326 Desktop composition is active. 1.326 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.326 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:25,C:0,S:120] 1.347 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.551 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.551 Info ModManager.cpp:444: FeatureFlag freezing = true 1.551 Info ModManager.cpp:444: FeatureFlag quality = true 1.551 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.551 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.551 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.551 Info ModManager.cpp:444: FeatureFlag spoiling = true 6.951 Data stage cache loaded in: 5.400473 seconds. 7.007 Checksum for core: 283742623 7.007 Checksum of base: 1505520187 7.007 Checksum of elevated-rails: 3624276517 7.007 Checksum of quality: 3865379745 7.007 Checksum of space-age: 736540926 7.275 Prototype list checksum: 3046732054 7.300 Loading sounds... 16.007 Info PlayerData.cpp:68: Local player-data.json unavailable 16.007 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1736347112 16.027 Post-data load graphics options: [Light occlusion: YES] 18.913 Initial atlas bitmap size is 16384 18.924 Created an atlas bitmap (size 16384x16356) [none] 18.937 Created an atlas bitmap (size 16384x16384) [none] 18.954 Created an atlas bitmap (size 16384x16384) [none] 18.955 Created an atlas bitmap (size 16384x14912) [none] 18.956 Created an atlas bitmap (size 16384x8392) [decal] 18.960 Created an atlas bitmap (size 16384x16384) [low-object] 18.960 Created an atlas bitmap (size 4096x1312) [low-object] 18.961 Created an atlas bitmap (size 16384x13440) [corpse-decay] 18.961 Created an atlas bitmap (size 16384x5596) [none] 18.961 Created an atlas bitmap (size 1676x79) [not-compressed] 18.962 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 18.967 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 18.967 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 18.967 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 18.967 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 18.968 Created an atlas bitmap (size 8192x2576) [mipmap] 18.968 Created an atlas bitmap (size 2048x1520) [mipmap] 18.968 Created an atlas bitmap (size 4096x3152) [mipmap] 18.968 Created an atlas bitmap (size 4096x3152) [mipmap] 18.969 Created an atlas bitmap (size 4096x3152) [mipmap] 18.969 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 18.970 Created an atlas bitmap (size 16384x6120) [alpha-mask] 18.985 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 18.989 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 18.989 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask] 18.990 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 18.990 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 18.990 Loading 3D bitmaps. 19.073 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 19.086 Parallel sprite loader initialized (threads: 19, bitmaps: 8230) 40.021 Sprites loaded 40.089 Generated mipmaps (4) for atlas [5] of size 16384x16384 40.101 Generated mipmaps (4) for atlas [6] of size 4096x1312 40.123 Generated mipmaps (3) for atlas [10] of size 16384x4208 40.156 Generated mipmaps (3) for atlas [11] of size 16384x16352 40.168 Generated mipmaps (3) for atlas [12] of size 16384x4944 40.179 Generated mipmaps (3) for atlas [13] of size 8192x3872 40.190 Generated mipmaps (3) for atlas [14] of size 4096x3104 40.232 Generated mipmaps (3) for atlas [15] of size 8192x2576 40.243 Generated mipmaps (3) for atlas [16] of size 2048x1520 40.254 Generated mipmaps (3) for atlas [17] of size 4096x3152 40.280 Generated mipmaps (3) for atlas [18] of size 4096x3152 40.291 Generated mipmaps (3) for atlas [19] of size 4096x3152 40.302 Generated mipmaps (5) for atlas [20] of size 8192x3808 40.314 Generated mipmaps (3) for atlas [25] of size 8192x3952 40.373 Custom mipmaps uploaded (3189) 40.408 Video memory usage: 3584.54 MB (Atlases: 3454.23 MB, Textures: 130.30 MB) 40.646 Factorio initialised 40.661 Steam Storage Quota: 22673/23841 55.242 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\_autosave2.zip: 22508379 bytes. 55.292 Loading level.dat: 58220152 bytes. 55.295 Info Scenario.cpp:178: Map version 2.0.29-6 55.826 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1736129535 55.866 Loading script.dat: 1222 bytes. 55.869 Checksum for script __level__/control.lua: 1248072645 68.683 Error CrashHandler.cpp:643: Received 22 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\signal.cpp(547): raise minkernel\crts\ucrt\src\appcrt\startup\abort.cpp(71): abort C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\libraries\Agui\Widget\Table.cpp(402): agui::Table::setColumnCount C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Gui\GuiConstants.cpp(69): GuiConstants::itemTable C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Gui\GunSlotToolTip.cpp(35): GunSlotToolTip::updateContent C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\libraries\Agui\Widget\Widget.cpp(906): agui::Widget::mouseHover C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\libraries\Agui\Gui.cpp(523): agui::Gui::handleHover C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\libraries\Agui\Gui.cpp(837): agui::Gui::logic C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\GlobalContext.cpp(1399): GlobalContext::updateGui C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\MainLoop.cpp(1136): MainLoop::prepare C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\MainLoop.cpp(708): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-n99QQJ\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEF1C17374) 00007FFEF1C17374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEF20DCC91) 00007FFEF20DCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 69.957 Error CrashHandler.cpp:190: Map tick at moment of crash: 18738620 69.996 Info CrashHandler.cpp:318: Executable CRC: 2350764402 69.996 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 96.252 Uploading log file 96.267 Error CrashHandler.cpp:270: Heap validation: success. 96.268 Creating crash dump. 96.380 CrashDump success