0.000 2025-01-04 12:06:50; Factorio 2.0.28 (build 81088, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/gerri/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/gerri/AppData/Roaming/Factorio [1740132/1927799MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.008 System info: [CPU: Intel(R) Core(TM) Ultra 9 185H, 22 cores, RAM: 11631/32276 MB, page: 15421/59924 MB, virtual: 4365/134217727 MB, extended virtual: 0 MB] 0.058 Memory info: 0.058 [0]: 019800000000 KW1KKY-HYA-K 16384 MB 5600 MHz 1.1 v 0.058 [1]: 019800000000 KW1KKY-HYA-K 16384 MB 5600 MHz 1.1 v 0.061 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.628 Video driver: windows 0.628 Available displays: 2 0.628 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4070 Laptop GPU {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.628 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 4070 Laptop GPU {0x01, [-2560,0], 2560x1600, 32bit, 240Hz} 0.694 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.984 Initialised Direct3D[0]: NVIDIA GeForce RTX 4070 Laptop GPU; id: 10de-2860; driver: nvldumdx.dll 32.0.15.6636 0.984 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.984 [Local Video Memory] Budget: 7180MB, CurrentUsage: 14MB, Reservation: 0/3718MB 0.984 [Non-Local Vid.Mem.] Budget: 17629MB, CurrentUsage: 1MB, Reservation: 0/8942MB 0.984 Tiled resources: Tier 2 0.984 Unified Memory Architecture: No 0.984 BGR 565 Supported: Yes 0.984 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.985 Graphics settings preset: very-high 0.985 Dedicated video memory size 7948 MB 1.013 Desktop composition is active. 1.013 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.013 [Max threads (load/render): 32/22] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 2.172 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.340 Info ModManager.cpp:438: FeatureFlag expansion-shaders = true 2.340 Info ModManager.cpp:438: FeatureFlag freezing = true 2.340 Info ModManager.cpp:438: FeatureFlag quality = true 2.340 Info ModManager.cpp:438: FeatureFlag rail-bridges = true 2.340 Info ModManager.cpp:438: FeatureFlag segmented-units = true 2.340 Info ModManager.cpp:438: FeatureFlag space-travel = true 2.340 Info ModManager.cpp:438: FeatureFlag spoiling = true 2.342 Loading mod settings RateCalculator 3.3.5 (settings.lua) 2.343 Loading mod core 0.0.0 (data.lua) 2.361 Loading mod base 2.0.28 (data.lua) 2.577 Loading mod elevated-rails 2.0.28 (data.lua) 2.612 Loading mod flib 0.16.0 (data.lua) 2.620 Loading mod ModuleInserterSimplified 2.1.1 (data.lua) 2.628 Loading mod quality 2.0.28 (data.lua) 2.646 Loading mod RateCalculator 3.3.5 (data.lua) 2.654 Loading mod space-age 2.0.28 (data.lua) 3.072 Loading mod base 2.0.28 (data-updates.lua) 3.083 Loading mod quality 2.0.28 (data-updates.lua) 3.113 Loading mod space-age 2.0.28 (data-updates.lua) 3.123 Loading mod ModuleInserterSimplified 2.1.1 (data-final-fixes.lua) 3.192 Checksum for core: 283742623 3.192 Checksum of base: 1505520187 3.192 Checksum of elevated-rails: 3624276517 3.192 Checksum of flib: 728527376 3.192 Checksum of ModuleInserterSimplified: 2708727588 3.192 Checksum of quality: 1945933776 3.192 Checksum of RateCalculator: 1295360039 3.192 Checksum of space-age: 507955763 3.482 Prototype list checksum: 2491538310 3.524 Loading sounds... 4.706 Info PlayerData.cpp:68: Local player-data.json unavailable 4.706 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1735988734 4.710 Post-data load graphics options: [Light occlusion: YES] 4.968 Initial atlas bitmap size is 16384 4.979 Created an atlas bitmap (size 16384x16380) [none] 4.994 Created an atlas bitmap (size 16384x16384) [none] 5.012 Created an atlas bitmap (size 16384x16380) [none] 5.013 Created an atlas bitmap (size 16384x14456) [none] 5.014 Created an atlas bitmap (size 16384x8392) [decal] 5.018 Created an atlas bitmap (size 16384x16384) [low-object] 5.018 Created an atlas bitmap (size 4096x1088) [low-object] 5.019 Created an atlas bitmap (size 16384x13440) [corpse-decay] 5.019 Created an atlas bitmap (size 16384x5596) [none] 5.019 Created an atlas bitmap (size 1676x79) [not-compressed] 5.019 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.025 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 5.025 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 5.025 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.025 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 5.026 Created an atlas bitmap (size 8192x2576) [mipmap] 5.026 Created an atlas bitmap (size 2048x1520) [mipmap] 5.026 Created an atlas bitmap (size 4096x3152) [mipmap] 5.026 Created an atlas bitmap (size 4096x3152) [mipmap] 5.026 Created an atlas bitmap (size 4096x3152) [mipmap] 5.026 Created an atlas bitmap (size 8192x4064) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.027 Created an atlas bitmap (size 16384x6120) [alpha-mask] 5.045 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 5.049 Created an atlas bitmap (size 16384x16364) [shadow, linear-magnification, alpha-mask] 5.049 Created an atlas bitmap (size 16384x7648) [shadow, linear-magnification, alpha-mask] 5.049 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 5.049 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.049 Loading 3D bitmaps. 5.069 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 5.082 Parallel sprite loader initialized (threads: 21, bitmaps: 8248) 17.671 Sprites loaded 17.695 Generated mipmaps (4) for atlas [5] of size 16384x16384 17.706 Generated mipmaps (4) for atlas [6] of size 4096x1088 17.717 Generated mipmaps (3) for atlas [10] of size 16384x4208 17.729 Generated mipmaps (3) for atlas [11] of size 16384x16352 17.740 Generated mipmaps (3) for atlas [12] of size 16384x4944 17.751 Generated mipmaps (3) for atlas [13] of size 8192x3872 17.763 Generated mipmaps (3) for atlas [14] of size 4096x3104 17.800 Generated mipmaps (3) for atlas [15] of size 8192x2576 17.811 Generated mipmaps (3) for atlas [16] of size 2048x1520 17.822 Generated mipmaps (3) for atlas [17] of size 4096x3152 17.846 Generated mipmaps (3) for atlas [18] of size 4096x3152 17.857 Generated mipmaps (3) for atlas [19] of size 4096x3152 17.869 Generated mipmaps (5) for atlas [20] of size 8192x4064 17.881 Generated mipmaps (3) for atlas [25] of size 8192x3952 17.908 Custom mipmaps uploaded (3196) 17.926 Video memory usage: 3584.68 MB (Atlases: 3454.38 MB, Textures: 130.30 MB) 17.929 Custom inputs active: 7 18.025 Factorio initialised 18.045 Steam Storage Quota: 23368/23841 117.005 Loading map C:\Users\gerri\AppData\Roaming\Factorio\saves\_autosave3.zip: 48504877 bytes. 117.052 Loading level.dat: 126326682 bytes. 117.055 Info Scenario.cpp:178: Map version 2.0.28-1 118.348 Loading blueprint storage: Local timestamp 1735937704, Cloud timestamp 1735937703 118.382 Loading script.dat: 84365 bytes. 118.385 Checksum for script __level__/control.lua: 2824674896 118.390 Checksum for script __ModuleInserterSimplified__/control.lua: 4011634101 118.394 Checksum for script __RateCalculator__/control.lua: 3957518171 176.375 Warning SampleSDL.cpp:28: Loading sample __space-age__/sound/ambient/space/space-9/space-9-ambi-3.ogg failed () 176.375 Error CrashHandler.cpp:643: Received 22 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\signal.cpp(547): raise minkernel\crts\ucrt\src\appcrt\startup\abort.cpp(71): abort minkernel\crts\ucrt\src\appcrt\misc\terminate.cpp(58): terminate D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\frame.cpp(693): FindHandler<__FrameHandler4> D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\frame.cpp(357): __InternalCxxFrameHandler<__FrameHandler4> D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp(306): __CxxFrameHandler4 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94ECA3E5F) 00007FF94ECA3E5F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94EB5F358) 00007FF94EB5F358 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94EB5E366) 00007FF94EB5E366 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94C3F837A) 00007FF94C3F837A (KERNELBASE): (filename not available): RaiseException D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\throw.cpp(75): _CxxThrowException C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\SoundLibrary.cpp(323): SoundLibrary::useSample C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\SoundLibrary.cpp(227): SoundLibrary::loadSoundForDefinition C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\SDL\QueuedSoundInstanceSDL.cpp(191): QueuedSoundInstanceSDL::queueSample C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\VariableTrack.cpp(27): VariableAmbientSound::TrackSubLayer::queueSample C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\VariableTrack.cpp(218): VariableAmbientSound::TrackLayer::update C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\VariableTrack.cpp(830): VariableAmbientSound::Track::generateStep C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Sound\VariableTrack.cpp(746): VariableAmbientSound::Track::generate C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94D18E8D7) 00007FF94D18E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF94EC1FBCC) 00007FF94EC1FBCC (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 177.445 Error CrashHandler.cpp:190: Map tick at moment of crash: 44283539 177.490 Info CrashHandler.cpp:318: Executable CRC: 2137041080 177.490 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 188.339 Uploading log file 188.378 Error CrashHandler.cpp:270: Heap validation: success. 188.380 Creating crash dump. 188.582 CrashDump success