0.001 2024-12-26 13:49:37; Factorio 2.0.28 (build 81088, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Ruben/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/Ruben/AppData/Roaming/Factorio [626313/898472MB] 0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin 0.012 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 12195/65451 MB, page: 17335/69547 MB, virtual: 4355/134217727 MB, extended virtual: 0 MB] 0.438 Memory info: 0.438 [0]: G-Skill F4-3600C19-16GTRS 16384 MB 2133 MHz 1.2 v 0.438 [1]: G-Skill F4-3600C19-16GTRS 16384 MB 2133 MHz 1.2 v 0.438 [2]: G-Skill F4-3600C19-16GTRS 16384 MB 2133 MHz 1.2 v 0.438 [3]: G-Skill F4-3600C19-16GTRS 16384 MB 2133 MHz 1.2 v 0.441 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 1.135 Video driver: windows 1.135 Available displays: 2 1.136 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz} 1.136 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [-1920,2], 1920x1080, 32bit, 60Hz} 1.299 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 2.171 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 32.0.15.6614 2.171 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 2.171 [Local Video Memory] Budget: 10339MB, CurrentUsage: 20MB, Reservation: 0/5297MB 2.171 [Non-Local Vid.Mem.] Budget: 31957MB, CurrentUsage: 1MB, Reservation: 0/16106MB 2.171 Tiled resources: Tier 2 2.171 Unified Memory Architecture: No 2.171 BGR 565 Supported: Yes 2.171 MaximumFrameLatency: 3, GPUThreadPriority: 0 2.172 Graphics settings preset: very-high 2.172 Dedicated video memory size 11107 MB 2.221 Desktop composition is active. 2.221 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 2.221 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 2.267 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.514 Joystick device connected: instance: 0, Xbox One Elite 2 Controller 2.515 Game controller connected: instance: 0, Xbox One Elite 2 Controller, Xbox One Elite 2 Controller 2.609 Info ModManager.cpp:438: FeatureFlag expansion-shaders = true 2.609 Info ModManager.cpp:438: FeatureFlag freezing = true 2.609 Info ModManager.cpp:438: FeatureFlag quality = true 2.609 Info ModManager.cpp:438: FeatureFlag rail-bridges = true 2.609 Info ModManager.cpp:438: FeatureFlag segmented-units = true 2.609 Info ModManager.cpp:438: FeatureFlag space-travel = true 2.609 Info ModManager.cpp:438: FeatureFlag spoiling = true 2.615 Loading mod core 0.0.0 (data.lua) 2.647 Loading mod base 2.0.28 (data.lua) 2.924 Loading mod elevated-rails 2.0.28 (data.lua) 2.974 Loading mod quality 2.0.28 (data.lua) 2.999 Loading mod space-age 2.0.28 (data.lua) 3.668 Loading mod base 2.0.28 (data-updates.lua) 3.690 Loading mod quality 2.0.28 (data-updates.lua) 3.715 Loading mod space-age 2.0.28 (data-updates.lua) 3.849 Checksum for core: 283742623 3.849 Checksum of base: 1505520187 3.849 Checksum of elevated-rails: 3624276517 3.849 Checksum of quality: 1945933776 3.849 Checksum of space-age: 507955763 4.285 Prototype list checksum: 3777526167 4.342 Loading sounds... 5.782 Info PlayerData.cpp:68: Local player-data.json unavailable 5.782 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1735113161 5.785 Post-data load graphics options: [Light occlusion: YES] 6.149 Initial atlas bitmap size is 16384 6.165 Created an atlas bitmap (size 16384x16380) [none] 6.188 Created an atlas bitmap (size 16384x16384) [none] 6.216 Created an atlas bitmap (size 16384x16380) [none] 6.217 Created an atlas bitmap (size 16384x14456) [none] 6.218 Created an atlas bitmap (size 16384x8392) [decal] 6.225 Created an atlas bitmap (size 16384x16384) [low-object] 6.225 Created an atlas bitmap (size 4096x1088) [low-object] 6.226 Created an atlas bitmap (size 16384x13440) [corpse-decay] 6.227 Created an atlas bitmap (size 16384x5596) [none] 6.227 Created an atlas bitmap (size 1676x79) [not-compressed] 6.228 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 6.235 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 6.235 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 6.236 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 6.236 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 6.236 Created an atlas bitmap (size 8192x2576) [mipmap] 6.237 Created an atlas bitmap (size 2048x1520) [mipmap] 6.237 Created an atlas bitmap (size 4096x3152) [mipmap] 6.237 Created an atlas bitmap (size 4096x3152) [mipmap] 6.238 Created an atlas bitmap (size 4096x3152) [mipmap] 6.238 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 6.240 Created an atlas bitmap (size 16384x6120) [alpha-mask] 6.265 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 6.270 Created an atlas bitmap (size 16384x16364) [shadow, linear-magnification, alpha-mask] 6.271 Created an atlas bitmap (size 16384x7648) [shadow, linear-magnification, alpha-mask] 6.271 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 6.271 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 6.271 Loading 3D bitmaps. 6.292 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 6.319 Parallel sprite loader initialized (threads: 11, bitmaps: 8226) 28.005 Sprites loaded 28.018 Generated mipmaps (4) for atlas [5] of size 16384x16384 28.029 Generated mipmaps (4) for atlas [6] of size 4096x1088 28.041 Generated mipmaps (3) for atlas [10] of size 16384x4208 28.052 Generated mipmaps (3) for atlas [11] of size 16384x16352 28.063 Generated mipmaps (3) for atlas [12] of size 16384x4944 28.074 Generated mipmaps (3) for atlas [13] of size 8192x3872 28.085 Generated mipmaps (3) for atlas [14] of size 4096x3104 28.130 Generated mipmaps (3) for atlas [15] of size 8192x2576 28.142 Generated mipmaps (3) for atlas [16] of size 2048x1520 28.153 Generated mipmaps (3) for atlas [17] of size 4096x3152 28.180 Generated mipmaps (3) for atlas [18] of size 4096x3152 28.191 Generated mipmaps (3) for atlas [19] of size 4096x3152 28.202 Generated mipmaps (5) for atlas [20] of size 8192x3808 28.214 Generated mipmaps (3) for atlas [25] of size 8192x3952 28.230 Custom mipmaps uploaded (3189) 28.257 Video memory usage: 3573.98 MB (Atlases: 3443.68 MB, Textures: 130.30 MB) 28.372 Factorio initialised 28.372 Discord overlay detected (DiscordHook64.dll) 28.378 Steam Storage Quota: 23150/23841 54.392 Joining game STEAM ID:({76561197983858425}) 54.392 Info UDPSocket.cpp:38: Opening socket 54.395 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 58.572 Connection refused 58.572 Info ClientMultiplayerManager.cpp:198: Quitting multiplayer connection. 58.573 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 58.574 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 58.925 Info AuthServerConnector.cpp:146: Received key from auth server. 58.926 Info UDPSocket.cpp:233: Closing socket 58.926 Info UDPSocket.cpp:263: Socket closed 58.926 Joining game STEAM ID:({76561197983858425}) 58.926 Info UDPSocket.cpp:38: Opening socket 58.926 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 59.023 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 59.025 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 59.025 Info ClientRouter.cpp:228: ConnectionAccepted 60.006 Info ClientMultiplayerManager.cpp:746: Received mapReadyForDownload 60.006 Downloading file C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip (57063282 B, auxiliary 144 B, 113447 blocks) 60.019 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 82.781 Finished download (22 s, 57.0 MB, 2.5 MB/s) 82.885 Info ClientMultiplayerManager.cpp:726: updateTick(18446744073709551615) map download finished creating scenario 82.897 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 82.897 Loading map C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip: 57063282 bytes. 83.014 Loading level.dat: 175648905 bytes. 83.018 Info Scenario.cpp:178: Map version 2.0.28-1 85.363 Loading blueprint storage: Local timestamp 1735067145, Cloud timestamp 1735067144 85.414 Loading script.dat: 1231 bytes. 85.420 Checksum for script __level__/control.lua: 2824674896 85.463 Info ClientMultiplayerManager.cpp:607: UpdateTick(24185487) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 101.627 Info ClientMultiplayerManager.cpp:607: UpdateTick(24187970) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 101.706 Info ClientMultiplayerManager.cpp:607: UpdateTick(24187970) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 101.758 Info GameActionHandler.cpp:4322: UpdateTick (24187973) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect) 108.807 Info ClientSynchronizer.cpp:319: Latency changed to (12) 113.825 Info ClientSynchronizer.cpp:319: Latency changed to (9) 143.806 Info ClientSynchronizer.cpp:319: Latency changed to (8) 148.873 Info ClientSynchronizer.cpp:319: Latency changed to (7) 153.931 Info ClientSynchronizer.cpp:319: Latency changed to (11) 179.257 Info ClientSynchronizer.cpp:319: Latency changed to (8) 184.256 Info ClientSynchronizer.cpp:319: Latency changed to (5) 269.458 Info ClientSynchronizer.cpp:319: Latency changed to (7) 304.607 Info ClientSynchronizer.cpp:319: Latency changed to (6) 309.589 Info ClientSynchronizer.cpp:319: Latency changed to (5) 369.606 Info ClientSynchronizer.cpp:319: Latency changed to (4) 636.057 Info ClientSynchronizer.cpp:319: Latency changed to (5) 671.189 Info ClientSynchronizer.cpp:319: Latency changed to (4) 736.189 Info ClientSynchronizer.cpp:319: Latency changed to (11) 741.190 Info ClientSynchronizer.cpp:319: Latency changed to (13) 761.189 Info ClientSynchronizer.cpp:319: Latency changed to (8) 766.190 Info ClientSynchronizer.cpp:319: Latency changed to (5) 796.490 Info ClientSynchronizer.cpp:319: Latency changed to (4) 846.606 Info ClientSynchronizer.cpp:319: Latency changed to (5) 889.827 Game controller disconnected: instance: 0, Xbox One Elite 2 Controller, Xbox One Elite 2 Controller 889.827 Joystick device disconnected: instance: 0, (nil) 890.576 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD59A83E5F) 00007FFD59A83E5F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD5993F358) 00007FFD5993F358 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD59A8379E) 00007FFD59A8379E (ntdll): (filename not available): KiUserExceptionDispatcher ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE56CF5C0) 00007FFCE56CF5C0 (gameoverlayrenderer64): (filename not available): VulkanSteamOverlayProcessCapturedFrame ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE56CFE86) 00007FFCE56CFE86 (gameoverlayrenderer64): (filename not available): VulkanSteamOverlayProcessCapturedFrame ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE56D1FA5) 00007FFCE56D1FA5 (gameoverlayrenderer64): (filename not available): VulkanSteamOverlayProcessCapturedFrame C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\SDL2\src\joystick\windows\SDL_rawinputjoystick.c(592): RAWINPUT_UpdateWindowsGamingInput C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\SDL2\src\joystick\windows\SDL_rawinputjoystick.c(1780): RAWINPUT_UpdateOtherAPIs C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\SDL2\src\joystick\SDL_joystick.c(899): SDL_JoystickOpen C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\SDL2\src\joystick\SDL_gamecontroller.c(2191): SDL_GameControllerOpen C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\SDLWindow.cpp(1143): WindowHandler::handleEvent C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\SDLWindow.cpp(57): SDLWindow::pollEvent C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\GlobalContext.cpp(238): GlobalContext::nextEvent C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(751): MainLoop::processEvents C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(604): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(683): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD5798E8D7) 00007FFD5798E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD599FFBCC) 00007FFD599FFBCC (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 893.869 Error CrashHandler.cpp:190: Map tick at moment of crash: 24235117 893.944 Info CrashHandler.cpp:318: Executable CRC: 2137041080 893.944 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 1004.430 Uploading log file 1004.511 Error CrashHandler.cpp:270: Heap validation: success. 1004.517 Creating crash dump. 1005.729 CrashDump success