0.001 2024-12-11 15:03:43; Factorio 2.0.23 (build 80769, win64, steam, space-age) 0.001 Operating system: Windows 10 (version 1909) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Alex/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Alex/AppData/Roaming/Factorio [82946/237828MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.012 System info: [CPU: AMD Ryzen 7 1700X Eight-Core Processor, 16 cores, RAM: 7070/16332 MB, page: 13729/26572 MB, virtual: 4345/134217727 MB, extended virtual: 0 MB] 0.033 Memory info: 0.033 [0]: Unknown CMK16GX4M2A2666C16 8192 MB 2666 MHz 1.2 v 0.033 [1]: Unknown CMK16GX4M2A2666C16 8192 MB 2666 MHz 1.2 v 0.036 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.207 Video driver: windows 0.207 Available displays: 3 0.207 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3090 {0x05, [0,0], 5120x1440, 32bit, 120Hz} 0.208 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3090 {0x01, [-1920,350], 1920x1080, 32bit, 60Hz} 0.208 [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 3090 {0x01, [5120,0], 3440x1440, 32bit, 120Hz} 0.258 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.477 Initialised Direct3D[0]: NVIDIA GeForce RTX 3090; id: 10de-2204; driver: nvldumdx.dll 32.0.15.6590 0.477 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.477 [Local Video Memory] Budget: 20676MB, CurrentUsage: 8MB, Reservation: 0/10946MB 0.477 [Non-Local Vid.Mem.] Budget: 7349MB, CurrentUsage: 0MB, Reservation: 0/3878MB 0.477 Tiled resources: Tier 2 0.477 Unified Memory Architecture: No 0.477 BGR 565 Supported: Yes 0.477 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.478 Graphics settings preset: very-high 0.478 Dedicated video memory size 24325 MB 0.530 Desktop composition is active. 0.530 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.530 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.602 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.772 Logitech LED Controller initialized. 0.818 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.819 Info ModManager.cpp:434: FeatureFlag freezing = true 0.819 Info ModManager.cpp:434: FeatureFlag quality = true 0.819 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.819 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.819 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.819 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.824 Loading mod core 0.0.0 (data.lua) 0.857 Loading mod base 2.0.23 (data.lua) 1.160 Loading mod elevated-rails 2.0.23 (data.lua) 1.209 Loading mod quality 2.0.23 (data.lua) 1.234 Loading mod space-age 2.0.23 (data.lua) 1.845 Loading mod base 2.0.23 (data-updates.lua) 1.861 Loading mod quality 2.0.23 (data-updates.lua) 1.889 Loading mod space-age 2.0.23 (data-updates.lua) 2.030 Checksum for core: 2271797277 2.030 Checksum of base: 2653859856 2.030 Checksum of elevated-rails: 2929976872 2.030 Checksum of quality: 1943953612 2.030 Checksum of space-age: 3216146193 2.582 Prototype list checksum: 1564524375 2.683 Loading sounds... 3.288 Info PlayerData.cpp:68: Local player-data.json unavailable 3.288 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1733925704 3.292 Post-data load graphics options: [Light occlusion: YES] 3.723 Initial atlas bitmap size is 16384 3.746 Created an atlas bitmap (size 16384x16380) [none] 3.773 Created an atlas bitmap (size 16384x16384) [none] 3.811 Created an atlas bitmap (size 16384x16384) [none] 3.813 Created an atlas bitmap (size 16384x15420) [none] 3.814 Created an atlas bitmap (size 16384x8392) [decal] 3.824 Created an atlas bitmap (size 16384x16384) [low-object] 3.824 Created an atlas bitmap (size 4096x1088) [low-object] 3.825 Created an atlas bitmap (size 16384x13440) [corpse-decay] 3.826 Created an atlas bitmap (size 16384x5596) [none] 3.826 Created an atlas bitmap (size 1676x79) [not-compressed] 3.827 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.837 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 3.838 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 3.839 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.839 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 3.840 Created an atlas bitmap (size 8192x2576) [mipmap] 3.840 Created an atlas bitmap (size 2048x1520) [mipmap] 3.841 Created an atlas bitmap (size 4096x3152) [mipmap] 3.841 Created an atlas bitmap (size 4096x3152) [mipmap] 3.841 Created an atlas bitmap (size 4096x3152) [mipmap] 3.842 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.844 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.881 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.890 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 3.891 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 3.892 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 3.892 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.977 Loading 3D bitmaps. 3.998 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.027 Parallel sprite loader initialized (threads: 13, bitmaps: 8229) 29.801 Sprites loaded 29.835 Generated mipmaps (4) for atlas [5] of size 16384x16384 29.846 Generated mipmaps (4) for atlas [6] of size 4096x1088 29.857 Generated mipmaps (3) for atlas [10] of size 8192x6112 29.878 Generated mipmaps (3) for atlas [11] of size 16384x16320 29.889 Generated mipmaps (3) for atlas [12] of size 16384x4832 29.900 Generated mipmaps (3) for atlas [13] of size 8192x3872 29.911 Generated mipmaps (3) for atlas [14] of size 4096x3104 29.962 Generated mipmaps (3) for atlas [15] of size 8192x2576 29.974 Generated mipmaps (3) for atlas [16] of size 2048x1520 29.985 Generated mipmaps (3) for atlas [17] of size 4096x3152 30.017 Generated mipmaps (3) for atlas [18] of size 4096x3152 30.028 Generated mipmaps (3) for atlas [19] of size 4096x3152 30.039 Generated mipmaps (5) for atlas [20] of size 8192x3808 30.050 Generated mipmaps (3) for atlas [25] of size 8192x2352 30.101 Custom mipmaps uploaded (3203) 30.134 Video memory usage: 3557.14 MB (Atlases: 3426.84 MB, Textures: 130.30 MB) 30.278 Factorio initialised 30.278 Discord overlay detected (DiscordHook64.dll) 30.309 Game is running on selected version branch on Steam. 30.309 Steam Storage Quota: 23694/23841 32.774 Joining game IP ADDR:({78.46.43.205:34198}) 32.774 Info UDPSocket.cpp:38: Opening socket 32.781 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 32.869 Connection refused 32.869 Info ClientMultiplayerManager.cpp:198: Quitting multiplayer connection. 32.869 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 32.871 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 33.339 Info AuthServerConnector.cpp:146: Received key from auth server. 33.340 Info UDPSocket.cpp:233: Closing socket 33.340 Info UDPSocket.cpp:263: Socket closed 33.340 Joining game IP ADDR:({78.46.43.205:34198}) 33.340 Info UDPSocket.cpp:38: Opening socket 33.341 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 36.236 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit. 36.236 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 36.237 Info UDPSocket.cpp:233: Closing socket 36.237 Info UDPSocket.cpp:263: Socket closed 38.360 Joining game IP ADDR:({78.46.43.205:34198}) 38.361 Info UDPSocket.cpp:38: Opening socket 38.361 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 38.468 Connection refused 38.468 Info ClientMultiplayerManager.cpp:198: Quitting multiplayer connection. 38.468 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 38.470 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 38.620 Info AuthServerConnector.cpp:146: Received key from auth server. 38.621 Info UDPSocket.cpp:233: Closing socket 38.621 Info UDPSocket.cpp:263: Socket closed 38.621 Joining game IP ADDR:({78.46.43.205:34198}) 38.621 Info UDPSocket.cpp:38: Opening socket 38.622 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 38.718 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 38.722 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 38.722 Info ClientRouter.cpp:228: ConnectionAccepted 39.618 Info ClientMultiplayerManager.cpp:746: Received mapReadyForDownload 39.618 Downloading file C:\Users\Alex\AppData\Roaming\Factorio\temp\mp-download.zip (34216391 B, auxiliary 205 B, 68026 blocks) 39.636 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 51.849 Finished download (12 s, 34.2 MB, 2.8 MB/s) 51.952 Info ClientMultiplayerManager.cpp:726: updateTick(18446744073709551615) map download finished creating scenario 51.961 Loading map C:\Users\Alex\AppData\Roaming\Factorio\temp\mp-download.zip: 34216391 bytes. 51.961 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 52.030 Loading level.dat: 101439838 bytes. 52.038 Info Scenario.cpp:178: Map version 2.0.23-0 53.751 Loading blueprint storage: Local timestamp 1733250661, Cloud timestamp 1733250660 53.752 Loading script.dat: 1222 bytes. 53.758 Checksum for script __level__/control.lua: 1487321736 53.806 Info ClientMultiplayerManager.cpp:607: UpdateTick(38805730) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 53.849 Info ClientMultiplayerManager.cpp:607: UpdateTick(38805730) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 53.934 Info ClientMultiplayerManager.cpp:607: UpdateTick(38805730) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 54.182 Info GameActionHandler.cpp:4322: UpdateTick (38805730) processed PlayerJoinGame peerID(16) playerIndex(0) mode(connect) 61.801 Info ClientSynchronizer.cpp:319: Latency changed to (21) 66.801 Info ClientSynchronizer.cpp:319: Latency changed to (15) 71.801 Info ClientSynchronizer.cpp:319: Latency changed to (12) 76.801 Info ClientSynchronizer.cpp:319: Latency changed to (9) 81.802 Info ClientSynchronizer.cpp:319: Latency changed to (6) 86.802 Info ClientSynchronizer.cpp:319: Latency changed to (11) 91.784 Info ClientSynchronizer.cpp:319: Latency changed to (13) 137.569 Info ClientSynchronizer.cpp:319: Latency changed to (12) 177.553 Info ClientSynchronizer.cpp:319: Latency changed to (10) 182.553 Info ClientSynchronizer.cpp:319: Latency changed to (16) 202.551 Info ClientSynchronizer.cpp:319: Latency changed to (14) 207.569 Info ClientSynchronizer.cpp:319: Latency changed to (8) 212.552 Info ClientSynchronizer.cpp:319: Latency changed to (6) 217.553 Info ClientSynchronizer.cpp:319: Latency changed to (11) 237.552 Info ClientSynchronizer.cpp:319: Latency changed to (15) 257.551 Info ClientSynchronizer.cpp:319: Latency changed to (13) 262.552 Info ClientSynchronizer.cpp:319: Latency changed to (11) 267.551 Info ClientSynchronizer.cpp:319: Latency changed to (13) 287.552 Info ClientSynchronizer.cpp:319: Latency changed to (18) 357.552 Info ClientSynchronizer.cpp:319: Latency changed to (16) 362.551 Info ClientSynchronizer.cpp:319: Latency changed to (14) 367.552 Info ClientSynchronizer.cpp:319: Latency changed to (12) 377.552 Info ClientSynchronizer.cpp:319: Latency changed to (18) 402.551 Info ClientSynchronizer.cpp:319: Latency changed to (12) 407.552 Info ClientSynchronizer.cpp:319: Latency changed to (8) 412.552 Info ClientSynchronizer.cpp:319: Latency changed to (12) 432.551 Info ClientSynchronizer.cpp:319: Latency changed to (13) 457.552 Info ClientSynchronizer.cpp:319: Latency changed to (12) 462.552 Info ClientSynchronizer.cpp:319: Latency changed to (11) 467.552 Info ClientSynchronizer.cpp:319: Latency changed to (10) 472.552 Info ClientSynchronizer.cpp:319: Latency changed to (7) 482.551 Info ClientSynchronizer.cpp:319: Latency changed to (12) 492.551 Info ClientSynchronizer.cpp:319: Latency changed to (13) 497.552 Info ClientSynchronizer.cpp:319: Latency changed to (15) 512.553 Info ClientSynchronizer.cpp:319: Latency changed to (12) 527.552 Info ClientSynchronizer.cpp:319: Latency changed to (13) 547.551 Info ClientSynchronizer.cpp:319: Latency changed to (12) 552.551 Info ClientSynchronizer.cpp:319: Latency changed to (10) 557.552 Info ClientSynchronizer.cpp:319: Latency changed to (8) 562.551 Info ClientSynchronizer.cpp:319: Latency changed to (14) 582.552 Info ClientSynchronizer.cpp:319: Latency changed to (13) 587.722 Info ClientSynchronizer.cpp:319: Latency changed to (20) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\LatencyState.cpp(1250): LatencyState::getUpgradeTarget C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\UpgradeData.cpp(533): UpgradeData::applyInArea C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\CommonInputHandler.cpp(277): CommonInputHandler::upgrade C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\LatencyInputHandler.cpp(63): LatencyInputHandler::update C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\MainLoop.cpp(1416): MainLoop::gameUpdateStep C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\MainLoop.cpp(1209): MainLoop::gameUpdateLoop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::,void>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\WorkerThread.cpp(71): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF17827C24) 00007FFF17827C24 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF197CD721) 00007FFF197CD721 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 594.862 Error LatencyState.cpp:1250: Entity marked for upgrade in latency state doesn't have its data in the latency state 594.862 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 594.862 Error CrashHandler.cpp:190: Map tick at moment of crash: 38838000 594.937 Info CrashHandler.cpp:318: Executable CRC: 1465241209 594.937 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 597.758 Uploading log file 597.776 Error CrashHandler.cpp:270: Heap validation: success. 597.778 Creating crash dump. 598.064 CrashDump success