0.000 2024-12-07 14:49:17; Factorio 2.0.23 (build 80769, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 22631) 0.000 Initializing Steam API. 0.000 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/arsal/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/arsal/AppData/Roaming/Factorio [354207/476078MB] 0.000 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.006 System info: [CPU: 12th Gen Intel(R) Core(TM) i7-12700K, 20 cores, RAM: 13651/65277 MB, page: 26595/69373 MB, virtual: 4355/134217727 MB, extended virtual: 0 MB] 0.017 Memory info: 0.017 [0]: Kingston KF552C40-16 16384 MB 5200 MHz 1.1 v 0.017 [1]: Kingston KF552C40-16 16384 MB 5200 MHz 1.1 v 0.017 [2]: Kingston KF552C40-16 16384 MB 5200 MHz 1.1 v 0.017 [3]: Kingston KF552C40-16 16384 MB 5200 MHz 1.1 v 0.018 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.090 Video driver: windows 0.090 Available displays: 3 0.090 [2]: \\.\DISPLAY3 - AMD Radeon RX 7900 XTX {0x80005, [0,0], 3440x1440, 32bit, 100Hz} 0.090 [0]: \\.\DISPLAY1 - AMD Radeon RX 7900 XTX {0x80001, [3440,0], 3840x2160, 32bit, 59Hz} 0.090 [1]: \\.\DISPLAY2 - AMD Radeon RX 7900 XTX {0x80001, [-3840,0], 3840x2160, 32bit, 60Hz} 0.122 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.198 Initialised Direct3D[0]: AMD Radeon RX 7900 XTX; id: 1002-744c; driver: atidx9loader64.dll 32.0.12033.1030 0.198 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.198 [Local Video Memory] Budget: 23724MB, CurrentUsage: 10MB, Reservation: 0/11990MB 0.198 [Non-Local Vid.Mem.] Budget: 31870MB, CurrentUsage: 1MB, Reservation: 0/16063MB 0.198 Tiled resources: Tier 2 0.198 Unified Memory Architecture: No 0.198 BGR 565 Supported: Yes 0.198 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.199 Graphics settings preset: very-high 0.199 Dedicated video memory size 24492 MB 0.258 Desktop composition is active. 0.258 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.258 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.276 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.361 Logitech LED Controller initialized. 0.385 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.385 Info ModManager.cpp:434: FeatureFlag freezing = true 0.385 Info ModManager.cpp:434: FeatureFlag quality = true 0.385 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.385 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.385 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.385 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.387 Loading mod core 0.0.0 (data.lua) 0.399 Loading mod base 2.0.23 (data.lua) 0.504 Loading mod elevated-rails 2.0.23 (data.lua) 0.521 Loading mod quality 2.0.23 (data.lua) 0.529 Loading mod space-age 2.0.23 (data.lua) 0.698 Loading mod base 2.0.23 (data-updates.lua) 0.706 Loading mod quality 2.0.23 (data-updates.lua) 0.717 Loading mod space-age 2.0.23 (data-updates.lua) 0.775 Checksum for core: 2271797277 0.775 Checksum of base: 2653859856 0.775 Checksum of elevated-rails: 2929976872 0.775 Checksum of quality: 1943953612 0.775 Checksum of space-age: 3216146193 1.025 Prototype list checksum: 1564524375 1.059 Loading sounds... 1.243 Info PlayerData.cpp:68: Local player-data.json unavailable 1.243 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1733603945 1.244 Post-data load graphics options: [Light occlusion: YES] 1.499 Initial atlas bitmap size is 16384 1.509 Created an atlas bitmap (size 16384x16380) [none] 1.521 Created an atlas bitmap (size 16384x16384) [none] 1.538 Created an atlas bitmap (size 16384x16384) [none] 1.539 Created an atlas bitmap (size 16384x15420) [none] 1.539 Created an atlas bitmap (size 16384x8392) [decal] 1.543 Created an atlas bitmap (size 16384x16384) [low-object] 1.543 Created an atlas bitmap (size 4096x1088) [low-object] 1.543 Created an atlas bitmap (size 16384x13440) [corpse-decay] 1.543 Created an atlas bitmap (size 16384x5596) [none] 1.543 Created an atlas bitmap (size 1676x79) [not-compressed] 1.544 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.548 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 1.548 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 1.548 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.548 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 1.548 Created an atlas bitmap (size 8192x2576) [mipmap] 1.549 Created an atlas bitmap (size 2048x1520) [mipmap] 1.549 Created an atlas bitmap (size 4096x3152) [mipmap] 1.549 Created an atlas bitmap (size 4096x3152) [mipmap] 1.549 Created an atlas bitmap (size 4096x3152) [mipmap] 1.549 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.550 Created an atlas bitmap (size 16384x6120) [alpha-mask] 1.566 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 1.570 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 1.570 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 1.570 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 1.571 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.864 Loading 3D bitmaps. 1.874 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 1.883 Parallel sprite loader initialized (threads: 19, bitmaps: 8229) 11.670 Sprites loaded 11.684 Generated mipmaps (4) for atlas [5] of size 16384x16384 11.694 Generated mipmaps (4) for atlas [6] of size 4096x1088 11.705 Generated mipmaps (3) for atlas [10] of size 8192x6112 11.716 Generated mipmaps (3) for atlas [11] of size 16384x16320 11.727 Generated mipmaps (3) for atlas [12] of size 16384x4832 11.737 Generated mipmaps (3) for atlas [13] of size 8192x3872 11.748 Generated mipmaps (3) for atlas [14] of size 4096x3104 11.779 Generated mipmaps (3) for atlas [15] of size 8192x2576 11.790 Generated mipmaps (3) for atlas [16] of size 2048x1520 11.801 Generated mipmaps (3) for atlas [17] of size 4096x3152 11.823 Generated mipmaps (3) for atlas [18] of size 4096x3152 11.834 Generated mipmaps (3) for atlas [19] of size 4096x3152 11.844 Generated mipmaps (5) for atlas [20] of size 8192x3808 11.856 Generated mipmaps (3) for atlas [25] of size 8192x2352 11.859 Custom mipmaps uploaded (3203) 11.873 Video memory usage: 3557.14 MB (Atlases: 3426.84 MB, Textures: 130.30 MB) 11.913 Factorio initialised 11.923 Steam Storage Quota: 23463/23841 43.109 Joining game STEAM ID:({76561198072082019}) 43.109 Info UDPSocket.cpp:38: Opening socket 43.112 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 46.810 Connection refused 46.810 Info ClientMultiplayerManager.cpp:198: Quitting multiplayer connection. 46.810 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 46.812 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 47.006 Info AuthServerConnector.cpp:146: Received key from auth server. 47.007 Info UDPSocket.cpp:233: Closing socket 47.007 Info UDPSocket.cpp:263: Socket closed 47.007 Joining game STEAM ID:({76561198072082019}) 47.007 Info UDPSocket.cpp:38: Opening socket 47.007 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 47.043 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 47.043 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 47.043 Info ClientRouter.cpp:228: ConnectionAccepted 47.778 Info ClientMultiplayerManager.cpp:746: Received mapReadyForDownload 47.778 Downloading file C:\Users\arsal\AppData\Roaming\Factorio\temp\mp-download.zip (55705722 B, auxiliary 114 B, 110748 blocks) 47.790 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 56.985 Finished download (9 s, 55.7 MB, 6.0 MB/s) 57.055 Info ClientMultiplayerManager.cpp:726: updateTick(18446744073709551615) map download finished creating scenario 57.059 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 57.059 Loading map C:\Users\arsal\AppData\Roaming\Factorio\temp\mp-download.zip: 55705722 bytes. 57.080 Loading level.dat: 175619410 bytes. 57.083 Info Scenario.cpp:178: Map version 2.0.23-0 59.588 Loading blueprint storage: Local timestamp 1731095984, Cloud timestamp 1731095946 59.588 Loading script.dat: 1222 bytes. 59.591 Checksum for script __level__/control.lua: 1487321736 59.630 Info ClientMultiplayerManager.cpp:607: UpdateTick(35927611) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 63.972 Info ClientMultiplayerManager.cpp:607: UpdateTick(35928544) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 64.027 Info ClientMultiplayerManager.cpp:607: UpdateTick(35928544) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 64.061 Info GameActionHandler.cpp:4322: UpdateTick (35928546) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect) 69.927 Info ClientSynchronizer.cpp:319: Latency changed to (4) 74.926 Info ClientSynchronizer.cpp:319: Latency changed to (3) 625.265 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff6e3c334bd ModuleBase: 0x00007ff6e3960000, ImageSize: 02851000, RelativeAddress: 002d34bd 625.265 Error CrashHandler.cpp:509: Access Violation: Read at address FFFFFFFFFFFFFFFF 625.265 Error CrashHandler.cpp:523: Exception Context: rax=65646e49656d6172, rbx=000002605cf228c0, rcx=000002606bea6580, rdx=0000000000000000, rsi=0000026005d47fd0, rdi=0000026007d194e0, rip=00007ff6e3c334bd, rsp=00000075cd9ff340, rbp=0000026007d194e0, r8=65646e49656d6172, r9=00000075cd9ff3b0, r10=0000000000000004, r11=00000075cd9ff2b0, r12=00000261a934f700, r13=0000026005d47fd0, r14=0000026166ddee60, r15=0000000000000000 625.265 Crashed in D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6e3960000 - 0x00007ff6e61b1000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE54A8BFEC) 00007FFE54A8BFEC (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE576F98FD) 00007FFE576F98FD (ntdll): (filename not available): RtlCopyMemory ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE576DF6B7) 00007FFE576DF6B7 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE576F527F) 00007FFE576F527F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5766E886) 00007FFE5766E886 (ntdll): (filename not available): RtlFindCharInUnicodeString ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE576F426E) 00007FFE576F426E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Energy\ElectricEnergySource.cpp(325): ElectricEnergySource::drawIconsIfUnplugged C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Energy\ElectricEnergySource.cpp(315): ElectricEnergySource::drawIconsIfEmpty C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Entity\Roboport.cpp(193): Roboport::draw C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Graphics\EntityRenderer.cpp(416): EntityRenderer::prepareRow C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Graphics\EntityRenderer.cpp(299): EntityRenderer::threadJob C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\WorkerThread.cpp(71): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5744259D) 00007FFE5744259D (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE576AAF38) 00007FFE576AAF38 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 626.233 Error CrashHandler.cpp:190: Map tick at moment of crash: 35962128 626.268 Info CrashHandler.cpp:318: Executable CRC: 1465241209 626.268 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 629.017 Uploading log file 629.067 Error CrashHandler.cpp:270: Heap validation: success. 629.068 Creating crash dump. 629.174 CrashDump success