0.003 2024-11-26 10:08:08; Factorio 2.0.22 (build 80683, win64, steam, space-age) 0.003 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Config path: C:/Users/jaski/AppData/Roaming/Factorio/config/config.ini 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/jaski/AppData/Roaming/Factorio [19933/953252MB] 0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.040 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 10911/16322 MB, page: 21589/37826 MB, virtual: 4350/134217727 MB, extended virtual: 0 MB] 0.068 Memory info: 0.068 [0]: 04CD F4-3000C16-8GTZR 8192 MB 3000 MHz 1.25 v 0.068 [1]: 04CD F4-3000C16-8GTZR 8192 MB 3000 MHz 1.25 v 0.423 Info ModManager.cpp:255: Found duplicate mod Rampant, using higher version (2.1.2 > 1.1.1). 0.436 Info ModManager.cpp:255: Found duplicate mod Rampant, using higher version (3.3.2 > 2.1.2). 0.441 Info ModManager.cpp:255: Found duplicate mod Rampant, using higher version (3.3.4 > 3.3.2). 0.691 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-display-points (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.926 Video driver: windows 0.926 Available displays: 2 0.926 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2080 {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.927 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2080 {0x01, [2560,-201], 1080x1920, 32bit, 75Hz} 1.038 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.750 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080; id: 10de-1e87; driver: nvldumdx.dll 32.0.15.6094 1.750 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.750 [Local Video Memory] Budget: 7219MB, CurrentUsage: 22MB, Reservation: 0/3737MB 1.750 [Non-Local Vid.Mem.] Budget: 7497MB, CurrentUsage: 6MB, Reservation: 0/3876MB 1.750 Tiled resources: Tier 2 1.750 Unified Memory Architecture: No 1.750 BGR 565 Supported: Yes 1.750 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.750 Graphics settings preset: very-high 1.750 Dedicated video memory size 7987 MB 1.876 Desktop composition is active. 1.876 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.876 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 1.950 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.748 Logitech LED Controller initialized. 2.793 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 2.793 Info ModManager.cpp:434: FeatureFlag freezing = true 2.793 Info ModManager.cpp:434: FeatureFlag quality = true 2.793 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 2.793 Info ModManager.cpp:434: FeatureFlag segmented-units = true 2.793 Info ModManager.cpp:434: FeatureFlag space-travel = true 2.793 Info ModManager.cpp:434: FeatureFlag spoiling = true 2.844 Loading mod core 0.0.0 (data.lua) 3.009 Loading mod base 2.0.22 (data.lua) 5.242 Loading mod elevated-rails 2.0.22 (data.lua) 5.685 Loading mod quality 2.0.22 (data.lua) 5.943 Loading mod space-age 2.0.22 (data.lua) 11.923 Loading mod base 2.0.22 (data-updates.lua) 11.949 Loading mod quality 2.0.22 (data-updates.lua) 11.984 Loading mod space-age 2.0.22 (data-updates.lua) 12.121 Checksum for core: 23221371 12.121 Checksum of base: 2311606524 12.121 Checksum of elevated-rails: 2929976872 12.121 Checksum of quality: 1943953612 12.121 Checksum of space-age: 3731135622 12.618 Prototype list checksum: 1564524375 12.666 Loading sounds... 26.690 Info PlayerData.cpp:68: Local player-data.json unavailable 26.690 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732635659 26.728 Post-data load graphics options: [Light occlusion: YES] 27.085 Crop bitmaps. 27.087 Parallel sprite loader initialized (threads: 12, bitmaps: 8229) 43.077 Initial atlas bitmap size is 16384 43.091 Created an atlas bitmap (size 16384x16380) [none] 43.107 Created an atlas bitmap (size 16384x16384) [none] 43.129 Created an atlas bitmap (size 16384x16384) [none] 43.130 Created an atlas bitmap (size 16384x15420) [none] 43.130 Created an atlas bitmap (size 16384x8392) [decal] 43.135 Created an atlas bitmap (size 16384x16384) [low-object] 43.136 Created an atlas bitmap (size 4096x1088) [low-object] 43.136 Created an atlas bitmap (size 16384x13440) [corpse-decay] 43.137 Created an atlas bitmap (size 16384x5596) [none] 43.137 Created an atlas bitmap (size 1676x79) [not-compressed] 43.137 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 43.143 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 43.143 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 43.143 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 43.144 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 43.144 Created an atlas bitmap (size 8192x2576) [mipmap] 43.144 Created an atlas bitmap (size 2048x1520) [mipmap] 43.144 Created an atlas bitmap (size 4096x3152) [mipmap] 43.144 Created an atlas bitmap (size 4096x3152) [mipmap] 43.145 Created an atlas bitmap (size 4096x3152) [mipmap] 43.145 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 43.146 Created an atlas bitmap (size 16384x6120) [alpha-mask] 43.167 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 43.172 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 43.173 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 43.173 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 43.173 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 43.173 Loading 3D bitmaps. 43.203 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 43.219 Parallel sprite loader initialized (threads: 11, bitmaps: 8229) 65.252 Sprites loaded 65.306 Generated mipmaps (4) for atlas [5] of size 16384x16384 65.317 Generated mipmaps (4) for atlas [6] of size 4096x1088 65.328 Generated mipmaps (3) for atlas [10] of size 8192x6112 65.350 Generated mipmaps (3) for atlas [11] of size 16384x16320 65.361 Generated mipmaps (3) for atlas [12] of size 16384x4832 65.372 Generated mipmaps (3) for atlas [13] of size 8192x3872 65.383 Generated mipmaps (3) for atlas [14] of size 4096x3104 65.427 Generated mipmaps (3) for atlas [15] of size 8192x2576 65.438 Generated mipmaps (3) for atlas [16] of size 2048x1520 65.449 Generated mipmaps (3) for atlas [17] of size 4096x3152 65.476 Generated mipmaps (3) for atlas [18] of size 4096x3152 65.487 Generated mipmaps (3) for atlas [19] of size 4096x3152 65.498 Generated mipmaps (5) for atlas [20] of size 8192x3808 65.509 Generated mipmaps (3) for atlas [25] of size 8192x2352 65.540 Custom mipmaps uploaded (3203) 65.565 Video memory usage: 3557.14 MB (Atlases: 3426.84 MB, Textures: 130.30 MB) 65.865 Factorio initialised 65.927 Steam Storage Quota: 22889/23841 175.082 Loading map C:\Users\jaski\AppData\Roaming\Factorio\saves\progress_post_arcane.zip: 33814815 bytes. 175.161 Loading level.dat: 93133773 bytes. 175.165 Info Scenario.cpp:178: Map version 2.0.21-5 176.978 Loading blueprint storage: Local timestamp 1732629096, Cloud timestamp 1732629045 177.372 Loading script.dat: 1222 bytes. 177.376 Checksum for script __level__/control.lua: 1487321736 801.293 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 801.801 Info AppManagerStates.cpp:2095: Saving finished 2603.610 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 2604.141 Info AppManagerStates.cpp:2095: Saving finished 3396.387 Info AppManagerStates.cpp:2095: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Gui\Schedule\ScheduleConditionGui.cpp(153): ScheduleConditionGui::TimeConditionEdit::refreshValues C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Gui\ScheduleGui.cpp(229): ScheduleGui::updateScheduleBox C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Gui\ScheduleGui.cpp(140): ScheduleGui::update C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`ScheduleGui::ScheduleGui'::`2'::,void,GameNotification const &>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Gui\GameNotifications.cpp(34): GameNotifications::process C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\GameView.cpp(843): GameView::update C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Game.cpp(348): Game::processGameViewFlags C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\MainLoop.cpp(598): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\MainLoop.cpp(683): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-A82LYu\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCD617374) 00007FFDCD617374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCDFDCC91) 00007FFDCDFDCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 5042.566 Error WaitCondition.cpp:434: Unknown enum value: 14 5042.566 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 5042.566 Error CrashHandler.cpp:190: Map tick at moment of crash: 27738105 5042.634 Info CrashHandler.cpp:318: Executable CRC: 1255114729 5042.634 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 5048.956 Uploading log file 5048.974 Error CrashHandler.cpp:270: Heap validation: success. 5048.976 Creating crash dump. 5049.678 CrashDump success