0.001 2024-11-21 16:01:57; Factorio 2.0.20 (build 80511, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/tinyt/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/tinyt/AppData/Roaming/Factorio [7389336/7790471MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.014 System info: [CPU: 13th Gen Intel(R) Core(TM) i9-13980HX, 32 cores, RAM: 12545/65224 MB, page: 11757/69320 MB, virtual: 4376/134217727 MB, extended virtual: 0 MB] 0.032 Memory info: 0.033 [0]: 80AD000080AD HMCG88AEBSA095N 32768 MB 4800 MHz 1.1 v 0.033 [1]: 80AD000080AD HMCG88AEBSA095N 32768 MB 4800 MHz 1.1 v 0.043 Info ModManager.cpp:255: Found duplicate mod Automatic_Train_Painter, using higher version (2.0.0 > 1.2.0). 0.045 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (1.17.0 > 1.16.8). 0.046 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (1.17.1 > 1.17.0). 0.047 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (1.19.0 > 1.17.1). 0.049 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (1.19.1 > 1.19.0). 0.050 Info ModManager.cpp:255: Found duplicate mod blueprint-sandboxes, using higher version (2.1.3 > 1.19.1). 0.057 Info ModManager.cpp:255: Found duplicate mod show-max-underground-distance, using higher version (0.1.0 > 0.0.9). 0.060 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.288 Video driver: windows 0.288 Available displays: 1 0.288 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics {0x05, [0,0], 2560x1600, 32bit, 165Hz} 0.331 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 3.007 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090 Laptop GPU; id: 10de-2757; driver: nvldumdx.dll 32.0.15.5612 3.007 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 3.007 [Local Video Memory] Budget: 15282MB, CurrentUsage: 16MB, Reservation: 0/7769MB 3.007 [Non-Local Vid.Mem.] Budget: 31844MB, CurrentUsage: 1MB, Reservation: 0/16050MB 3.007 Tiled resources: Tier 2 3.007 Unified Memory Architecture: No 3.007 BGR 565 Supported: Yes 3.007 MaximumFrameLatency: 3, GPUThreadPriority: 0 3.008 Graphics settings preset: very-high 3.008 Dedicated video memory size 16050 MB 3.044 Desktop composition is active. 3.044 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 3.044 [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 3.098 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 3.294 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 3.294 Info ModManager.cpp:434: FeatureFlag freezing = true 3.294 Info ModManager.cpp:434: FeatureFlag quality = true 3.294 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 3.294 Info ModManager.cpp:434: FeatureFlag segmented-units = true 3.294 Info ModManager.cpp:434: FeatureFlag space-travel = true 3.294 Info ModManager.cpp:434: FeatureFlag spoiling = true 3.315 Loading mod core 0.0.0 (data.lua) 3.351 Loading mod base 2.0.20 (data.lua) 3.697 Loading mod elevated-rails 2.0.20 (data.lua) 3.758 Loading mod quality 2.0.20 (data.lua) 3.784 Loading mod space-age 2.0.20 (data.lua) 4.585 Loading mod base 2.0.20 (data-updates.lua) 4.596 Loading mod quality 2.0.20 (data-updates.lua) 4.620 Loading mod space-age 2.0.20 (data-updates.lua) 4.691 Checksum for core: 2863993211 4.691 Checksum of base: 3548713318 4.691 Checksum of elevated-rails: 2929976872 4.691 Checksum of quality: 3484764141 4.691 Checksum of space-age: 1973748825 5.174 Prototype list checksum: 3872509593 5.208 Loading sounds... 6.520 Info PlayerData.cpp:68: Local player-data.json unavailable 6.520 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732229846 6.818 Initial atlas bitmap size is 16384 6.833 Created an atlas bitmap (size 16384x16380) [none] 6.863 Created an atlas bitmap (size 16384x16384) [none] 6.887 Created an atlas bitmap (size 16384x16384) [none] 6.888 Created an atlas bitmap (size 16384x15420) [none] 6.889 Created an atlas bitmap (size 16384x8392) [decal] 6.894 Created an atlas bitmap (size 16384x16384) [low-object] 6.894 Created an atlas bitmap (size 4096x960) [low-object] 6.895 Created an atlas bitmap (size 16384x13440) [corpse-decay] 6.895 Created an atlas bitmap (size 16384x5596) [none] 6.895 Created an atlas bitmap (size 1676x79) [not-compressed] 6.896 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 6.903 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 6.903 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 6.903 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 6.904 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 6.904 Created an atlas bitmap (size 8192x2576) [mipmap] 6.904 Created an atlas bitmap (size 2048x1520) [mipmap] 6.904 Created an atlas bitmap (size 4096x3152) [mipmap] 6.904 Created an atlas bitmap (size 4096x3152) [mipmap] 6.904 Created an atlas bitmap (size 4096x3152) [mipmap] 6.905 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 6.906 Created an atlas bitmap (size 16384x6120) [alpha-mask] 6.932 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 6.938 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 6.939 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 6.939 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 6.939 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 6.939 Loading 3D bitmaps. 7.063 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 7.076 Parallel sprite loader initialized (threads: 31, bitmaps: 8228) 18.949 Sprites loaded 18.993 Generated mipmaps (4) for atlas [5] of size 16384x16384 19.005 Generated mipmaps (4) for atlas [6] of size 4096x960 19.016 Generated mipmaps (3) for atlas [10] of size 8192x6112 19.028 Generated mipmaps (3) for atlas [11] of size 16384x16320 19.039 Generated mipmaps (3) for atlas [12] of size 16384x4832 19.051 Generated mipmaps (3) for atlas [13] of size 8192x3872 19.062 Generated mipmaps (3) for atlas [14] of size 4096x3104 19.109 Generated mipmaps (3) for atlas [15] of size 8192x2576 19.120 Generated mipmaps (3) for atlas [16] of size 2048x1520 19.131 Generated mipmaps (3) for atlas [17] of size 4096x3152 19.162 Generated mipmaps (3) for atlas [18] of size 4096x3152 19.176 Generated mipmaps (3) for atlas [19] of size 4096x3152 19.187 Generated mipmaps (5) for atlas [20] of size 8192x3808 19.200 Generated mipmaps (3) for atlas [25] of size 8192x2352 19.227 Custom mipmaps uploaded (3203) 19.235 Video memory usage: 3556.15 MB (Atlases: 3425.84 MB, Textures: 130.30 MB) 19.384 Factorio initialised 19.384 Discord overlay detected (DiscordHook64.dll) 19.420 Steam Storage Quota: 20239/23841 83.268 Loading map C:\Users\tinyt\AppData\Roaming\Factorio\saves\ToonTown.zip: 114254844 bytes. 83.311 Loading level.dat: 334855103 bytes. 83.314 Info Scenario.cpp:178: Map version 2.0.20-3 87.952 Loading blueprint storage: Local timestamp 1732229341, Cloud timestamp 1732229341 89.842 Loading script.dat: 1255 bytes. 89.844 Checksum for script __level__/control.lua: 1487321736 197.931 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 199.115 Info AppManagerStates.cpp:2095: Saving finished 499.211 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 500.424 Info AppManagerStates.cpp:2095: Saving finished 800.429 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 801.643 Info AppManagerStates.cpp:2095: Saving finished 1101.645 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 1102.795 Info BlueprintShelf.cpp:713: Saving blueprint storage. 1103.107 Saved blueprint storage to cloud 1103.161 Info AppManagerStates.cpp:2095: Saving finished 1403.162 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 1404.284 Info BlueprintShelf.cpp:713: Saving blueprint storage. 1404.596 Saved blueprint storage to cloud 1404.644 Info AppManagerStates.cpp:2095: Saving finished 1748.778 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 1750.014 Info AppManagerStates.cpp:2095: Saving finished 2050.030 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 2051.218 Info AppManagerStates.cpp:2095: Saving finished 2351.312 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 2352.459 Info BlueprintShelf.cpp:713: Saving blueprint storage. 2352.761 Saved blueprint storage to cloud 2352.834 Info AppManagerStates.cpp:2095: Saving finished 2652.828 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 2654.040 Info AppManagerStates.cpp:2095: Saving finished 2954.146 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 2955.380 Info AppManagerStates.cpp:2095: Saving finished 3255.378 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 3256.631 Info AppManagerStates.cpp:2095: Saving finished 3556.694 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 3557.900 Info AppManagerStates.cpp:2095: Saving finished 3857.897 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 3859.075 Info BlueprintShelf.cpp:713: Saving blueprint storage. 3859.372 Saved blueprint storage to cloud 3859.431 Info AppManagerStates.cpp:2095: Saving finished 4159.428 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 4160.678 Info AppManagerStates.cpp:2095: Saving finished 4320.747 Time travel logging: 3764.405 Popped blueprint record (player-index: 0, ID: 9508) from book (player-index: 0, ID: 9507) 4320.747 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1BF03E5F) 00007FFE1BF03E5F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1BDBF358) 00007FFE1BDBF358 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1BF0379E) 00007FFE1BF0379E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\GraphicsInterface.cpp(140): GraphicsInterface::bindBindings C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2615): GraphicsInterfaceDX11::drawIndexed C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DrawCommandBatch.cpp(393): DrawCommandBatch::flushSpritesBatch C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\SetClippingDrawOrder.cpp(18): SetClippingDrawOrder::render C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\MainLoop.cpp(718): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1A64E8D7) 00007FFE1A64E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1BE7FBCC) 00007FFE1BE7FBCC (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 4322.062 Error CrashHandler.cpp:190: Map tick at moment of crash: 59859605 4322.103 Info CrashHandler.cpp:318: Executable CRC: 1438233420 4322.104 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 4327.714 Uploading log file 4327.785 Error CrashHandler.cpp:270: Heap validation: success. 4327.786 Creating crash dump. 4328.009 CrashDump success