0.001 2024-11-21 18:37:49; Factorio 2.0.21 (build 80595, win64, steam) 0.001 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "3020" 0.001 Config path: C:/Users/timis/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/timis/AppData/Roaming/Factorio [676022/953301MB] 0.001 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin 0.008 System info: [CPU: AMD Ryzen 5 5600X 6-Core Processor, 12 cores, RAM: 8154/16274 MB, page: 12244/28050 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB] 0.020 Memory info: 0.020 [0]: Team Group Inc. TEAMGROUP-UD4-3200 8192 MB 2400 MHz 1.2 v 0.020 [1]: Team Group Inc. TEAMGROUP-UD4-3200 8192 MB 2400 MHz 1.2 v 0.049 Info ModManager.cpp:255: Found duplicate mod ArmouredBiters, using higher version (1.2.0 > 1.1.9). 0.050 Info ModManager.cpp:255: Found duplicate mod ArmouredBiters, using higher version (1.2.1 > 1.2.0). 0.051 Info ModManager.cpp:255: Found duplicate mod assault-rifle, using higher version (1.0.5 > 1.0.4). 0.054 Info ModManager.cpp:255: Found duplicate mod AutoDeconstruct, using higher version (1.0.2 > 0.4.4). 0.055 Info ModManager.cpp:255: Found duplicate mod AutoDeconstruct, using higher version (1.0.3 > 1.0.2). 0.056 Info ModManager.cpp:255: Found duplicate mod Auto_Deploy_Destroyers, using higher version (2.0.0 > 1.1.0). 0.079 Info ModManager.cpp:255: Found duplicate mod bullet-trails, using higher version (0.7.1 > 0.6.2). 0.080 Info ModManager.cpp:255: Found duplicate mod car-finder, using higher version (2.0.0 > 1.5.2). 0.082 Info ModManager.cpp:255: Found duplicate mod cargo-ships, using higher version (1.0.10 > 0.2.7). 0.083 Info ModManager.cpp:255: Found duplicate mod cargo-ships, using higher version (1.0.11 > 1.0.10). 0.084 Info ModManager.cpp:255: Found duplicate mod cargo-ships, using higher version (1.0.12 > 1.0.11). 0.092 Info ModManager.cpp:255: Found duplicate mod cargo-ships-graphics, using higher version (1.0.2 > 0.2.1). 0.095 Info ModManager.cpp:255: Found duplicate mod cargo-ships-graphics, using higher version (1.0.3 > 1.0.2). 0.099 Info ModManager.cpp:255: Found duplicate mod cargo-ships-graphics, using higher version (1.0.4 > 1.0.3). 0.100 Info ModManager.cpp:255: Found duplicate mod CharacterModHelper, using higher version (2.0.0 > 1.1.6). 0.107 Info ModManager.cpp:255: Found duplicate mod Electronic_Locomotives, using higher version (3.1.1 > 2.0.4). 0.108 Info ModManager.cpp:255: Found duplicate mod even-distribution, using higher version (2.0.2 > 1.0.10). 0.112 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.12.1 > 1.11.1). 0.113 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.12.2 > 1.12.1). 0.114 Info ModManager.cpp:255: Found duplicate mod FactorySearch, using higher version (1.12.3 > 1.12.2). 0.116 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.15.0 > 0.14.2). 0.122 Info ModManager.cpp:255: Found duplicate mod HelicopterRevival, using higher version (0.3.0 > 0.2.4). 0.125 Info ModManager.cpp:255: Found duplicate mod jetpack, using higher version (0.4.5 > 0.3.14). 0.126 Info ModManager.cpp:255: Found duplicate mod jetpack, using higher version (0.4.6 > 0.4.5). 0.132 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.11.4 > 2.11.0). 0.132 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.11.5 > 3.11.4). 0.133 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.12.0 > 3.11.5). 0.134 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.13.0 > 3.12.0). 0.134 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.13.1 > 3.13.0). 0.136 Info ModManager.cpp:255: Found duplicate mod Kux-CoreLib, using higher version (3.14.2 > 3.13.1). 0.137 Info ModManager.cpp:255: Found duplicate mod laserfence, using higher version (2.0.0 > 1.1.5). 0.138 Info ModManager.cpp:255: Found duplicate mod laserfence, using higher version (2.0.3 > 2.0.0). 0.138 Info ModManager.cpp:255: Found duplicate mod laserfence, using higher version (2.0.4 > 2.0.3). 0.143 Info ModManager.cpp:255: Found duplicate mod MaxRateCalculator, using higher version (200.0.51 > 200.0.50). 0.143 Info ModManager.cpp:255: Found duplicate mod MaxRateCalculator, using higher version (200.0.53 > 200.0.51). 0.146 Info ModManager.cpp:255: Found duplicate mod More_Ammo, using higher version (1.5.17 > 1.5.16). 0.147 Info ModManager.cpp:255: Found duplicate mod More_Ammo, using higher version (1.5.18 > 1.5.17). 0.147 Info ModManager.cpp:255: Found duplicate mod nicefill-scriptfix, using higher version (1.0.0 > 0.1.21). 0.148 Info ModManager.cpp:255: Found duplicate mod nicefill-scriptfix, using higher version (1.1.1 > 1.0.0). 0.148 Info ModManager.cpp:255: Found duplicate mod nicefill-scriptfix, using higher version (1.1.2 > 1.1.1). 0.160 Info ModManager.cpp:255: Found duplicate mod RealisticReactorGlow, using higher version (1.200.7 > 1.101.7). 0.164 Info ModManager.cpp:255: Found duplicate mod RPGsystem, using higher version (2.0.2 > 1.3.5). 0.165 Info ModManager.cpp:255: Found duplicate mod RPGsystem, using higher version (2.0.3 > 2.0.2). 0.165 Info ModManager.cpp:255: Found duplicate mod RPGsystem, using higher version (2.0.4 > 2.0.3). 0.167 Info ModManager.cpp:255: Found duplicate mod Silicon, using higher version (2.1.0 > 1.1.0). 0.167 Info ModManager.cpp:255: Found duplicate mod Silicon, using higher version (2.2.0 > 2.1.0). 0.170 Info ModManager.cpp:255: Found duplicate mod SolarFarm, using higher version (0.1.1 > 0.0.8). 0.170 Info ModManager.cpp:255: Found duplicate mod SolarFarm, using higher version (0.1.2 > 0.1.1). 0.176 Info ModManager.cpp:255: Found duplicate mod SpidertronEnhancements, using higher version (1.10.2 > 1.10.0). 0.177 Info ModManager.cpp:255: Found duplicate mod SpidertronEnhancements, using higher version (1.10.3 > 1.10.2). 0.178 Info ModManager.cpp:255: Found duplicate mod SpidertronEnhancements, using higher version (1.10.4 > 1.10.3). 0.199 Info ModManager.cpp:255: Found duplicate mod Warehousing, using higher version (0.6.0 > 0.5.7). 0.202 Info ModManager.cpp:255: Found duplicate mod Warehousing, using higher version (1.0.0 > 0.6.0). 0.205 Info ModManager.cpp:255: Found duplicate mod Warehousing, using higher version (1.0.1 > 1.0.0). 0.207 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.316 Video driver: windows 0.316 Available displays: 2 0.316 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3060 {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.317 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3060 {0x01, [1920,0], 1280x1024, 32bit, 60Hz} 0.345 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.493 Initialised Direct3D[0]: NVIDIA GeForce RTX 3060; id: 10de-2504; driver: nvldumdx.dll 32.0.15.6603 0.493 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.493 [Local Video Memory] Budget: 11347MB, CurrentUsage: 6MB, Reservation: 0/5801MB 0.493 [Non-Local Vid.Mem.] Budget: 7474MB, CurrentUsage: 0MB, Reservation: 0/3865MB 0.493 Tiled resources: Tier 2 0.493 Unified Memory Architecture: No 0.493 BGR 565 Supported: Yes 0.493 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.494 Graphics settings preset: very-high 0.494 Dedicated video memory size 12115 MB 0.522 Desktop composition is active. 0.522 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.522 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: low] [Other: STDCWTl] [B:0,C:0,S:100] 0.550 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.638 Logitech LED Controller initialized. 0.662 Info ModManager.cpp:434: FeatureFlag expansion-shaders = false 0.662 Info ModManager.cpp:434: FeatureFlag freezing = false 0.662 Info ModManager.cpp:434: FeatureFlag quality = false 0.662 Info ModManager.cpp:434: FeatureFlag rail-bridges = false 0.662 Info ModManager.cpp:434: FeatureFlag segmented-units = false 0.662 Info ModManager.cpp:434: FeatureFlag space-travel = false 0.662 Info ModManager.cpp:434: FeatureFlag spoiling = false 0.664 Loading mod settings ArmouredBiters 1.2.1 (settings.lua) 0.664 Loading mod settings AutoDeconstruct 1.0.3 (settings.lua) 0.665 Loading mod settings Auto_Deploy_Destroyers 2.0.0 (settings.lua) 0.665 Loading mod settings car-finder 2.0.0 (settings.lua) 0.665 Loading mod settings even-distribution 2.0.2 (settings.lua) 0.665 Loading mod settings FactorySearch 1.12.3 (settings.lua) 0.666 Loading mod settings HelicopterRevival 0.3.0 (settings.lua) 0.666 Loading mod settings jetpack 0.4.6 (settings.lua) 0.666 Loading mod settings Kux-CoreLib 3.14.2 (settings.lua) 0.668 Loading mod settings laserfence 2.0.4 (settings.lua) 0.668 Loading mod settings nicefill-scriptfix 1.1.2 (settings.lua) 0.669 Loading mod settings RealisticReactorGlow 1.200.7 (settings.lua) 0.669 Loading mod settings RPGsystem 2.0.4 (settings.lua) 0.670 Loading mod settings solar-productivity 2.0.3 (settings.lua) 0.670 Loading mod settings SpidertronEnhancements 1.10.4 (settings.lua) 0.670 Loading mod settings toolbars-mod 2.7.1 (settings.lua) 0.670 Loading mod settings Warehousing 1.0.1 (settings.lua) 0.671 Loading mod settings cargo-ships 1.0.12 (settings.lua) 0.671 Loading mod settings More_Ammo 1.5.18 (settings.lua) 0.672 Loading mod settings cargo-ships 1.0.12 (settings-updates.lua) 0.672 Loading mod settings AutoDeconstruct 1.0.3 (settings-final-fixes.lua) 0.673 Loading mod settings Kux-CoreLib 3.14.2 (settings-final-fixes.lua) 0.675 Loading mod core 0.0.0 (data.lua) 0.689 Loading mod base 2.0.21 (data.lua) 0.828 Loading mod aai-vehicles-hauler 0.7.3 (data.lua) 0.835 Loading mod ArmouredBiters 1.2.1 (data.lua) 0.845 Loading mod assault-rifle 1.0.5 (data.lua) 0.854 Loading mod Auto_Deploy_Destroyers 2.0.0 (data.lua) 0.869 Loading mod bullet-trails 0.7.1 (data.lua) 0.877 Loading mod car-finder 2.0.0 (data.lua) 0.883 Loading mod chemical-rocket 0.1.0 (data.lua) 0.889 Loading mod even-distribution 2.0.2 (data.lua) 0.895 Loading mod FactorySearch 1.12.3 (data.lua) 0.901 Loading mod flib 0.15.0 (data.lua) 0.907 Loading mod HelicopterRevival 0.3.0 (data.lua) 0.917 Loading mod jetpack 0.4.6 (data.lua) 0.924 Loading mod Kux-CoreLib 3.14.2 (data.lua) 0.929 Loading mod laserfence 2.0.4 (data.lua) 0.936 Loading mod MaxRateCalculator 200.0.53 (data.lua) 0.943 Loading mod RealisticReactorGlow 1.200.7 (data.lua) 0.951 Loading mod RPGsystem 2.0.4 (data.lua) 0.962 Loading mod solar-productivity 2.0.3 (data.lua) 0.968 Loading mod SolarFarm 0.1.2 (data.lua) 0.997 Loading mod SpidertronEnhancements 1.10.4 (data.lua) 1.007 Loading mod toolbars-mod 2.7.1 (data.lua) 1.015 Loading mod Warehousing 1.0.1 (data.lua) 1.033 Loading mod cargo-ships 1.0.12 (data.lua) 1.050 Loading mod Electronic_Locomotives 3.1.1 (data.lua) 1.060 Loading mod More_Ammo 1.5.18 (data.lua) 1.069 Loading mod base 2.0.21 (data-updates.lua) 1.078 Loading mod aai-vehicles-hauler 0.7.3 (data-updates.lua) 1.085 Loading mod bullet-trails 0.7.1 (data-updates.lua) 1.092 Loading mod chemical-rocket 0.1.0 (data-updates.lua) 1.097 Loading mod FactorySearch 1.12.3 (data-updates.lua) 1.103 Loading mod laserfence 2.0.4 (data-updates.lua) 1.110 Loading mod RPGsystem 2.0.4 (data-updates.lua) 1.115 Loading mod SpidertronEnhancements 1.10.4 (data-updates.lua) 1.129 Loading mod Warehousing 1.0.1 (data-updates.lua) 1.134 Loading mod cargo-ships 1.0.12 (data-updates.lua) 1.143 Loading mod More_Ammo 1.5.18 (data-updates.lua) 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing firearm-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing piercing-rounds-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing uranium-rounds-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing acid-rounds-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing fire-rounds-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing fmj-rounds-magazine to 5 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing sp-rounds-magazine to 30 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing tungsten-rounds-magazine to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing he-rounds-magazine to 5 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing shotgun-shell to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing piercing-shotgun-shell to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:11: Changing uranium-shotgun-shell to 10 bullets per magazine 1.144 Script @__More_Ammo__/data-updates.lua:25: acid-rounds-magazine 1.144 Script @__More_Ammo__/data-updates.lua:26: 6 1.144 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { damage = { amount = 6, type = "acid" }, type = "damage" }, { entity_name = "acid-splash-fire-spitter-medium", show_in_tooltip = true, type = "create-fire" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/acid-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 10, name = "acid-rounds-magazine", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.144 Script @__More_Ammo__/data-updates.lua:25: fire-rounds-magazine 1.144 Script @__More_Ammo__/data-updates.lua:26: 6 1.144 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { entity_name = "fire-flame", type = "create-entity" }, { damage = { amount = 6, type = "fire" }, type = "damage" }, { show_in_tooltip = true, sticker = "fire-ammo-sticker", type = "create-sticker" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/fire-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 10, name = "fire-rounds-magazine", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.144 Script @__More_Ammo__/data-updates.lua:25: fmj-rounds-magazine 1.144 Script @__More_Ammo__/data-updates.lua:26: 15 1.144 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 15, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/fmj-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 5, name = "fmj-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.144 Script @__More_Ammo__/data-updates.lua:25: sp-rounds-magazine 1.144 Script @__More_Ammo__/data-updates.lua:26: 10 1.145 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 10, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/sp-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 30, name = "sp-rounds-magazine", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.145 Script @__More_Ammo__/data-updates.lua:25: tungsten-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 11 1.145 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 11, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/tungsten-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 10, name = "tungsten-rounds-magazine", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.145 Script @__More_Ammo__/data-updates.lua:25: he-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 30 1.145 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { entity_name = "explosion", type = "create-entity" }, { damage = { amount = 10, type = "explosion" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/he-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 5, name = "he-rounds-magazine", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.145 Script @__More_Ammo__/data-updates.lua:25: uranium-shotgun-shell 1.145 Script @__More_Ammo__/data-updates.lua:26: 24 1.145 Script @__More_Ammo__/data-updates.lua:27: { ammo_category = "shotgun-shell", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 24, type = "physical" }, type = "damage" } }, type = "instant" }, type = "direct" }, category = "shotgun-shell" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/uranium-shotgun-shell.png", icon_mipmaps = 4, icon_size = 64, magazine_size = 10, name = "uranium-shotgun-shell", stack_size = 200, subgroup = "ammo", type = "ammo" } 1.145 Script @__More_Ammo__/data-updates.lua:25: beryllium-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 19 1.145 Script @__More_Ammo__/data-updates.lua:27: nil 1.145 Script @__More_Ammo__/data-updates.lua:25: cryonite-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 15 1.145 Script @__More_Ammo__/data-updates.lua:27: nil 1.145 Script @__More_Ammo__/data-updates.lua:25: iridium-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 35 1.145 Script @__More_Ammo__/data-updates.lua:27: nil 1.145 Script @__More_Ammo__/data-updates.lua:25: naquium-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 20 1.145 Script @__More_Ammo__/data-updates.lua:27: nil 1.145 Script @__More_Ammo__/data-updates.lua:25: vulcanite-rounds-magazine 1.145 Script @__More_Ammo__/data-updates.lua:26: 19 1.145 Script @__More_Ammo__/data-updates.lua:27: nil 1.154 Loading mod HelicopterRevival 0.3.0 (data-final-fixes.lua) 1.161 Loading mod jetpack 0.4.6 (data-final-fixes.lua) 1.178 Loading mod Kux-CoreLib 3.14.2 (data-final-fixes.lua) 1.185 Loading mod solar-productivity 2.0.3 (data-final-fixes.lua) 1.230 Loading mod SpidertronEnhancements 1.10.4 (data-final-fixes.lua) 1.244 Loading mod toolbars-mod 2.7.1 (data-final-fixes.lua) 1.255 Loading mod Warehousing 1.0.1 (data-final-fixes.lua) 1.265 Loading mod cargo-ships 1.0.12 (data-final-fixes.lua) 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'out-of-map' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'grass-1' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'grass-2' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'grass-3' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'grass-4' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dry-dirt' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-1' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-2' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-3' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-4' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-5' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-6' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'dirt-7' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'sand-1' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'sand-2' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'sand-3' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'red-desert-0' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'red-desert-1' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'red-desert-2' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'red-desert-3' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'nuclear-ground' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'stone-path' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'lab-dark-1' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'lab-dark-2' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'lab-white' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'tutorial-grid' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'hazard-concrete-left' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'hazard-concrete-right' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'refined-hazard-concrete-left' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'refined-hazard-concrete-right' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'landfill' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'red-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'green-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'blue-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'orange-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'yellow-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'pink-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'purple-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'black-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'brown-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'cyan-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'acid-refined-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:88: Adding collision layer 'water_resource' to tile 'heli-pad-concrete' 1.267 Script @__cargo-ships__/data-final-fixes.lua:98: Adding collision layer 'water_resource' to tile 'water' 1.267 Script @__cargo-ships__/data-final-fixes.lua:98: Adding collision layer 'water_resource' to tile 'water-green' 1.267 Script @__cargo-ships__/data-final-fixes.lua:98: Adding collision layer 'water_resource' to tile 'water-shallow' 1.267 Script @__cargo-ships__/data-final-fixes.lua:98: Adding collision layer 'water_resource' to tile 'water-mud' 1.275 Loading mod Electronic_Locomotives 3.1.1 (data-final-fixes.lua) 1.282 Loading mod More_Ammo 1.5.18 (data-final-fixes.lua) 1.283 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { { action_delivery = { { source_effects = { { entity_name = "explosion-gunshot", type = "create-explosion" } }, target_effects = { { entity_name = "explosion-hit", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, { damage = { amount = 5, type = "physical" }, type = "damage" }, { deliver_category = "bullet", type = "activate-impact" }, { entity_name = "bullet-beam-yellow-faint", type = "create-explosion" } }, type = "instant" } }, type = "direct" } } }, drop_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-move.ogg", volume = 0.8 }, icon = "__base__/graphics/icons/firearm-magazine.png", icons = { { icon = "__base__/graphics/icons/firearm-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, inventory_move_sound = "SERPENT PLACEHOLDER", localised_name = { "item-name.high-capacity-firearm-magazine" }, magazine_size = 40, name = "high-capacity-firearm-magazine", order = "a[basic-clips]-a[firearm-magazine]", pick_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-pickup.ogg", volume = 0.7 }, stack_size = 100, subgroup = "ammo", type = "ammo", weight = 10000 } 1.283 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { entity_name = "explosion-hit", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, { damage = { amount = 8, type = "physical" }, type = "damage" }, { deliver_category = "bullet", type = "activate-impact" }, { entity_name = "bullet-beam-red-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" } }, drop_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-move.ogg", volume = 0.8 }, icon = "__base__/graphics/icons/piercing-rounds-magazine.png", icons = { { icon = "__base__/graphics/icons/piercing-rounds-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, inventory_move_sound = "SERPENT PLACEHOLDER", localised_name = { "item-name.high-capacity-piercing-rounds-magazine" }, magazine_size = 40, name = "high-capacity-piercing-rounds-magazine", order = "a[basic-clips]-b[piercing-rounds-magazine]", pick_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-pickup.ogg", volume = 0.7 }, stack_size = 100, subgroup = "ammo", type = "ammo", weight = 20000 } 1.284 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { entity_name = "explosion-hit", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, { damage = { amount = 24, type = "physical" }, type = "damage" }, { deliver_category = "bullet", type = "activate-impact" }, { entity_name = "bullet-beam-olive", type = "create-explosion" } }, type = "instant" }, type = "direct" } }, drop_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-move.ogg", volume = 0.8 }, icon = "__base__/graphics/icons/uranium-rounds-magazine.png", icons = { { icon = "__base__/graphics/icons/uranium-rounds-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, inventory_move_sound = "SERPENT PLACEHOLDER", localised_name = { "item-name.high-capacity-uranium-rounds-magazine" }, magazine_size = 40, name = "high-capacity-uranium-rounds-magazine", order = "a[basic-clips]-c[uranium-rounds-magazine]", pick_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-pickup.ogg", volume = 0.7 }, pictures = { layers = { { filename = "__base__/graphics/icons/uranium-rounds-magazine.png", mipmap_count = 4, scale = 0.5, size = 64 }, { draw_as_light = true, filename = "__base__/graphics/icons/uranium-rounds-magazine-light.png", scale = 0.5, size = 64 } } }, stack_size = 100, subgroup = "ammo", type = "ammo", weight = 40000 } 1.284 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "shotgun-shell", ammo_type = { action = { { action_delivery = { source_effects = { { entity_name = "explosion-gunshot", type = "create-explosion" } }, type = "instant" }, type = "direct" }, { action_delivery = { direction_deviation = 0.3, max_range = 15, projectile = "shotgun-pellet", range_deviation = 0.3, starting_speed = 1, starting_speed_deviation = 0.1, type = "projectile" }, repeat_count = 12, type = "direct" } }, clamp_position = true, target_type = "direction" }, drop_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-move.ogg", volume = 0.8 }, icon = "__base__/graphics/icons/shotgun-shell.png", icons = { { icon = "__base__/graphics/icons/shotgun-shell.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, inventory_move_sound = "SERPENT PLACEHOLDER", localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.shotgun-shell" } }, magazine_size = 40, name = "high-capacity-shotgun-shell", order = "b[shotgun]-a[basic]", pick_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-pickup.ogg", volume = 0.7 }, stack_size = 100, subgroup = "ammo", type = "ammo", weight = 10000 } 1.284 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "shotgun-shell", ammo_type = { action = { { action_delivery = { source_effects = { { entity_name = "explosion-gunshot", type = "create-explosion" } }, type = "instant" }, type = "direct" }, { action_delivery = { direction_deviation = 0.3, max_range = 15, projectile = "piercing-shotgun-pellet", range_deviation = 0.3, starting_speed = 1, starting_speed_deviation = 0.1, type = "projectile" }, repeat_count = 16, type = "direct" } }, clamp_position = true, target_type = "direction" }, drop_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-move.ogg", volume = 0.8 }, icon = "__base__/graphics/icons/piercing-shotgun-shell.png", icons = { { icon = "__base__/graphics/icons/piercing-shotgun-shell.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, inventory_move_sound = "SERPENT PLACEHOLDER", localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.piercing-shotgun-shell" } }, magazine_size = 40, name = "high-capacity-piercing-shotgun-shell", order = "b[shotgun]-b[piercing]", pick_sound = { aggregation = { max_count = 1, remove = true }, filename = "__base__/sound/item/ammo-small-inventory-pickup.ogg", volume = 0.7 }, stack_size = 100, subgroup = "ammo", type = "ammo", weight = 20000 } 1.285 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { entity_name = "explosion", type = "create-entity" }, { damage = { amount = 30, type = "explosion" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/he-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/he-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.he-rounds-magazine" } }, magazine_size = 20, name = "high-capacity-he-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.285 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { damage = { amount = 6, type = "acid" }, type = "damage" }, { entity_name = "acid-splash-fire-spitter-medium", show_in_tooltip = true, type = "create-fire" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/acid-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/acid-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.acid-rounds-magazine" } }, magazine_size = 20, name = "high-capacity-acid-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.285 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { source_effects = { entity_name = "explosion-gunshot", type = "create-explosion" }, target_effects = { { entity_name = "fire-flame", type = "create-entity" }, { damage = { amount = 6, type = "fire" }, type = "damage" }, { show_in_tooltip = true, sticker = "fire-ammo-sticker", type = "create-sticker" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/fire-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/fire-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.fire-rounds-magazine" } }, magazine_size = 40, name = "high-capacity-fire-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.285 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 15, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/fmj-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/fmj-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.fmj-rounds-magazine" } }, magazine_size = 20, name = "high-capacity-fmj-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.286 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 10, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/sp-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/sp-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.sp-rounds-magazine" } }, magazine_size = 120, name = "high-capacity-sp-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.286 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "bullet", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 11, type = "physical" }, type = "damage" }, { entity_name = "bullet-beam-white-faint", type = "create-explosion" } }, type = "instant" }, type = "direct" }, category = "bullet" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/tungsten-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/tungsten-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.tungsten-rounds-magazine" } }, magazine_size = 40, name = "high-capacity-tungsten-rounds-magazine", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.286 Script @__More_Ammo__/prototypes/items/high-capacity-mags.lua:39: { ammo_category = "shotgun-shell", ammo_type = { action = { action_delivery = { target_effects = { { damage = { amount = 24, type = "physical" }, type = "damage" } }, type = "instant" }, type = "direct" }, category = "shotgun-shell" }, group = "combat", icon = "__More_Ammo__/graphics/icons/items/uranium-shotgun-shell.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/uranium-shotgun-shell.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.uranium-shotgun-shell" } }, magazine_size = 40, name = "high-capacity-uranium-shotgun-shell", stack_size = 100, subgroup = "ammo", type = "ammo" } 1.287 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { enabled = false, energy_required = 3, icons = { { icon = "__base__/graphics/icons/firearm-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 6, name = "iron-plate", type = "item" } }, localised_name = { "item-name.high-capacity-firearm-magazine" }, name = "high-capacity-firearm-magazine", order = "a[basic-clips]a[firearm-magazine]-b", results = { { amount = 1, name = "firearm-magazine", type = "item" } }, type = "recipe" } 1.287 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { enabled = false, energy_required = 3, icons = { { icon = "__base__/graphics/icons/piercing-rounds-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 3, name = "steel-plate", type = "item" }, { amount = 15, name = "copper-plate", type = "item" } }, localised_name = { "item-name.high-capacity-piercing-rounds-magazine" }, name = "high-capacity-piercing-rounds-magazine", order = "a[basic-clips]b[piercing-rounds-magazine]-b", results = { { amount = 1, name = "piercing-rounds-magazine", type = "item" } }, type = "recipe" } 1.287 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { enabled = false, energy_required = 10, icons = { { icon = "__base__/graphics/icons/uranium-rounds-magazine.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 3, name = "piercing-rounds-magazine", type = "item" }, { amount = 3, name = "uranium-238", type = "item" } }, localised_name = { "item-name.high-capacity-uranium-rounds-magazine" }, name = "high-capacity-uranium-rounds-magazine", order = "a[basic-clips]c[uranium-rounds-magazine]-b", results = { { amount = 1, name = "uranium-rounds-magazine", type = "item" } }, type = "recipe" } 1.287 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { enabled = false, energy_required = 3, icons = { { icon = "__base__/graphics/icons/shotgun-shell.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-shotgun-shell", type = "item" }, { amount = 6, name = "iron-plate", type = "item" } }, localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.shotgun-shell" } }, name = "high-capacity-shotgun-shell", order = "b[shotgun]a[basic]-b", results = { { amount = 1, name = "shotgun-shell", type = "item" } }, type = "recipe" } 1.287 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { enabled = false, energy_required = 8, icons = { { icon = "__base__/graphics/icons/piercing-shotgun-shell.png" }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-shotgun-shell", type = "item" }, { amount = 15, name = "copper-plate", type = "item" }, { amount = 6, name = "steel-plate", type = "item" } }, localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.piercing-shotgun-shell" } }, name = "high-capacity-piercing-shotgun-shell", order = "b[shotgun]b[piercing]-b", results = { { amount = 1, name = "piercing-shotgun-shell", type = "item" } }, type = "recipe" } 1.288 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "crafting-with-fluid", enabled = false, energy_required = 4, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/acid-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/acid-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 8, name = "iron-plate", type = "item" }, { amount = 6, name = "steel-plate", type = "item" }, { amount = 15, name = "sulfuric-acid", type = "fluid" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.acid-rounds-magazine" } }, name = "high-capacity-acid-ammo-recipe", order = "ag-b", results = { { amount = 1, name = "acid-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.288 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "advanced-crafting", enabled = false, energy_required = 4, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/fire-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/fire-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 15, name = "iron-plate", type = "item" }, { amount = 12, name = "steel-plate", type = "item" }, { amount = 6, name = "sulfur", type = "item" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.fire-rounds-magazine" } }, name = "high-capacity-fire-ammo-recipe", order = "ah-b", results = { { amount = 1, name = "fire-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.288 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "crafting", enabled = false, energy_required = 8, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/fmj-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/fmj-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 9, name = "iron-plate", type = "item" }, { amount = 9, name = "steel-plate", type = "item" }, { amount = 6, name = "copper-plate", type = "item" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.fmj-rounds-magazine" } }, name = "high-capacity-fmj-ammo-recipe", order = "af-b", results = { { amount = 1, name = "fmj-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "crafting", enabled = false, energy_required = 8, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/sp-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/sp-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 21, name = "iron-plate", type = "item" }, { amount = 15, name = "steel-plate", type = "item" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.sp-rounds-magazine" } }, name = "high-capacity-sp-ammo-recipe", order = "ae-b", results = { { amount = 1, name = "sp-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "crafting", enabled = false, energy_required = 4, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/tungsten-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/tungsten-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 9, name = "iron-plate", type = "item" }, { amount = 21, name = "steel-plate", type = "item" }, { amount = 9, name = "copper-plate", type = "item" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.tungsten-rounds-magazine" } }, name = "high-capacity-tungsten-ammo-recipe", order = "ad-b", results = { { amount = 1, name = "tungsten-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "crafting", enabled = false, energy_required = 10, group = "combat", icon = "__More_Ammo__/graphics/icons/items/uranium-shotgun-shell.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/uranium-shotgun-shell.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 3, name = "piercing-shotgun-shell", type = "item" }, { amount = 3, name = "uranium-238", type = "item" } }, localised_name = { "", { "item-name.extended_shell" }, " ", { "item-name.uranium-shotgun-shell" } }, name = "high-capacity-uranium-shotgun-recipe", order = "c-a-b", results = { { amount = 1, name = "uranium-shotgun-shell", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:60: high-capacity-beryllium-rounds-magazine does not exist 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:60: high-capacity-cryonite-rounds-magazine does not exist 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:60: high-capacity-iridium-rounds-magazine does not exist 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:60: high-capacity-naquium-rounds-magazine does not exist 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:60: high-capacity-vulcanite-rounds-magazine does not exist 1.289 Script @__More_Ammo__/prototypes/recipes/high-capacity-recipe.lua:57: { category = "advanced-crafting", enabled = false, energy_required = 6, group = "combat", hidden = false, icon = "__More_Ammo__/graphics/icons/items/he-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64, icons = { { icon = "__More_Ammo__/graphics/icons/items/he-rounds-magazine.png", icon_mipmaps = 4, icon_size = 64 }, { icon = "__More_Ammo__/graphics/icons/items/high-cap.png", icon_mipmaps = 4, icon_size = 64, shift = { -3, -3 } } }, ingredients = { { amount = 1, name = "empty-high-capacity-magazine", type = "item" }, { amount = 15, name = "iron-plate", type = "item" }, { amount = 12, name = "steel-plate", type = "item" }, { amount = 3, name = "explosives", type = "item" } }, localised_name = { "", { "item-name.extended" }, " ", { "item-name.he-rounds-magazine" } }, name = "high-capacity-he-ammo-recipe", order = "ai-b", results = { { amount = 1, name = "he-rounds-magazine", type = "item" } }, subgroup = "ammo", type = "recipe" } 1.344 Checksum for core: 3166350550 1.345 Checksum of base: 2157547950 1.345 Checksum of aai-vehicles-hauler: 3120059850 1.345 Checksum of ArmouredBiters: 3212078334 1.345 Checksum of assault-rifle: 2271704580 1.345 Checksum of AutoDeconstruct: 3603960023 1.345 Checksum of Auto_Deploy_Destroyers: 1904701127 1.345 Checksum of bullet-trails: 3844283971 1.345 Checksum of car-finder: 1120809659 1.345 Checksum of cargo-ships-graphics: 0 1.345 Checksum of chemical-rocket: 2751290938 1.345 Checksum of even-distribution: 281457414 1.345 Checksum of FactorySearch: 4045460007 1.345 Checksum of flib: 2235140407 1.345 Checksum of HelicopterRevival: 3677517353 1.345 Checksum of jetpack: 271344630 1.345 Checksum of Kux-CoreLib: 1311468305 1.345 Checksum of laserfence: 3366371382 1.345 Checksum of MaxRateCalculator: 2782318027 1.345 Checksum of nicefill-scriptfix: 3393593485 1.345 Checksum of No_Friendly_Fire: 0 1.345 Checksum of playtime: 0 1.345 Checksum of RealisticReactorGlow: 853874796 1.345 Checksum of RPGsystem: 4250181307 1.345 Checksum of solar-productivity: 3144559189 1.345 Checksum of SolarFarm: 2708211548 1.345 Checksum of SpidertronEnhancements: 588518713 1.345 Checksum of toolbars-mod: 482550742 1.345 Checksum of Warehousing: 2259037164 1.345 Checksum of cargo-ships: 985669454 1.345 Checksum of Electronic_Locomotives: 2974468888 1.345 Checksum of More_Ammo: 3806698316 1.476 Prototype list checksum: 3688253779 1.514 Loading sounds... 1.674 Info PlayerData.cpp:68: Local player-data.json unavailable 1.674 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732232266 1.676 Post-data load graphics options: [Light occlusion: no] 1.795 Crop bitmaps. 1.797 Parallel sprite loader initialized (threads: 12, bitmaps: 199) 3.664 Initial atlas bitmap size is 16384 3.671 Created an atlas bitmap (size 16384x16376) [none] 3.680 Created an atlas bitmap (size 16384x16380) [none] 3.681 Created an atlas bitmap (size 16384x13028) [none] 3.681 Created an atlas bitmap (size 8192x4352) [decal] 3.682 Created an atlas bitmap (size 16384x7616) [low-object] 3.683 Created an atlas bitmap (size 16384x11340) [corpse-decay] 3.683 Created an atlas bitmap (size 8192x6016) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.684 Created an atlas bitmap (size 16384x6288) [terrain, mipmap, linear-minification, linear-mip-level] 3.684 Created an atlas bitmap (size 4096x2976) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.684 Created an atlas bitmap (size 4096x1792) [smoke, mipmap, linear-minification, linear-magnification] 3.684 Created an atlas bitmap (size 4096x3088) [mipmap] 3.685 Created an atlas bitmap (size 8192x3056) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.685 Created an atlas bitmap (size 8192x5168) [alpha-mask] 3.691 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask] 3.692 Created an atlas bitmap (size 16384x13616) [shadow, linear-magnification, alpha-mask] 3.692 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 3.692 Created an atlas bitmap (size 2048x304) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.692 Loading 3D bitmaps. 3.699 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.710 Parallel sprite loader initialized (threads: 11, bitmaps: 5207) 14.284 Sprites loaded 14.327 Generated mipmaps (4) for atlas [4] of size 16384x7616 14.337 Generated mipmaps (3) for atlas [6] of size 8192x6016 14.369 Generated mipmaps (3) for atlas [7] of size 16384x6288 14.380 Generated mipmaps (3) for atlas [8] of size 4096x2976 14.391 Generated mipmaps (3) for atlas [9] of size 4096x1792 14.431 Generated mipmaps (3) for atlas [10] of size 4096x3088 14.442 Generated mipmaps (5) for atlas [11] of size 8192x3056 14.452 Generated mipmaps (3) for atlas [15] of size 8192x2352 14.468 Custom mipmaps uploaded (2258) 14.481 Video memory usage: 2116.85 MB (Atlases: 2105.31 MB, Textures: 11.54 MB) 14.485 Custom inputs active: 30 14.602 Factorio initialised 14.604 Steam Storage Quota: 23326/23841 22.334 Loading map C:\Users\timis\AppData\Roaming\Factorio\saves\AFTER MANY ROCKETS AND AIRCRAFT MOD[item=pamk3-inff].zip: 288492380 bytes. 22.389 Loading level.dat: 792705833 bytes. 22.393 Info Scenario.cpp:178: Map version 1.1.110-0 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/1.2.0 stack inserter rename.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-biter-egg.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-internal.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-internal2.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0-internal3.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration base/2.0.0.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration nicefill-scriptfix/1.1.0.json 22.397 Info PrototypeMigrationList.cpp:197: Activating migration cargo-ships/migrations-1-0-0.json 27.498 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 108 to 1 for: pointer: 0x0000022b8b4696b8, item pointer: (nil), ID: 317, count: 108, stack size: 1, prototype stack size: 1, prototype type: item. 27.498 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 101 to 1 for: pointer: 0x0000022b8b4696d0, item pointer: (nil), ID: 316, count: 101, stack size: 1, prototype stack size: 1, prototype type: item. 28.093 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba3440890, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.093 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 2 to 1 for: pointer: 0x0000022ba34408d8, item pointer: (nil), ID: 316, count: 2, stack size: 1, prototype stack size: 1, prototype type: item. 28.093 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba3440908, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.093 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba3440de0, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.093 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba3440df8, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.197 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 9 to 1 for: pointer: 0x0000022b72e958e8, item pointer: (nil), ID: 316, count: 9, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 2 to 1 for: pointer: 0x0000022b72d4f6b0, item pointer: (nil), ID: 316, count: 2, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8c68, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8c80, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8c98, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8cb0, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8cc8, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8ce0, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8cf8, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d10, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d28, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d40, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d58, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d70, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8d88, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8da0, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8db8, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8dd0, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8de8, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8e00, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8e18, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f8e30, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 9 to 1 for: pointer: 0x0000022b72e96848, item pointer: (nil), ID: 317, count: 9, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f9f80, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.198 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba53f9ff8, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.244 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 44 to 1 for: pointer: 0x0000022ba563b238, item pointer: (nil), ID: 317, count: 44, stack size: 1, prototype stack size: 1, prototype type: item. 28.244 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 40 to 1 for: pointer: 0x0000022ba563b250, item pointer: (nil), ID: 316, count: 40, stack size: 1, prototype stack size: 1, prototype type: item. 28.244 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba7f10500, item pointer: (nil), ID: 317, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. 28.244 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 500 to 1 for: pointer: 0x0000022ba7f10518, item pointer: (nil), ID: 316, count: 500, stack size: 1, prototype stack size: 1, prototype type: item. Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Logistics\LogisticNetwork.cpp(1480): LogisticNetwork::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Map\Map.cpp(1728): Map::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Map\MapSetupHelper.cpp(189): MapSetupHelper::MapSetupHelper C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Map\Map.cpp(827): Map::setupEntities C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Scenario\Scenario.cpp(331): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-SluULw\src\Scenario\ParallelScenarioLoader.cpp(192): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0FC17374) 00007FFE0FC17374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE10EFCC91) 00007FFE10EFCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 245.921 Error LogisticCell.cpp:852: Stationing robots count in roboport doesn't equal stationing count in network: 3 != 0. 245.921 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 246.373 Info CrashHandler.cpp:318: Executable CRC: 1688365819 246.373 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 254.005 Uploading log file 254.025 Error CrashHandler.cpp:270: Heap validation: success. 254.026 Creating crash dump. 254.296 CrashDump success