0.000 2024-11-20 19:31:44; Factorio 2.0.20 (build 80511, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/R/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/R/AppData/Roaming/Factorio [741396/953033MB] 0.001 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin 0.013 System info: [CPU: Intel(R) Core(TM) Ultra 9 285K, 24 cores, RAM: 10341/65184 MB, page: 11591/74400 MB, virtual: 4367/134217727 MB, extended virtual: 0 MB] 0.083 Memory info: 0.083 [0]: Kingston KF564C32-32 32768 MB 6400 MHz 1.1 v 0.083 [1]: Kingston KF564C32-32 32768 MB 6400 MHz 1.1 v 0.084 Display options: [FullScreen: false] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: zh-CN] 0.156 Video driver: windows 0.156 Available displays: 1 0.156 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3090 {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.313 Initialised OpenGL:[0] NVIDIA GeForce RTX 3090/PCIe/SSE2; driver: 3.3.0 NVIDIA 566.14 0.313 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.313 [Version] 3.3 0.313 Graphics settings preset: very-high 0.313 Dedicated video memory size 24576 MB 0.322 Desktop composition is active. 0.322 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.322 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.335 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.488 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.488 Info ModManager.cpp:434: FeatureFlag freezing = true 0.488 Info ModManager.cpp:434: FeatureFlag quality = true 0.488 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.488 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.488 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.488 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.508 Loading mod core 0.0.0 (data.lua) 0.518 Loading mod base 2.0.20 (data.lua) 0.650 Loading mod elevated-rails 2.0.20 (data.lua) 0.665 Loading mod quality 2.0.20 (data.lua) 0.672 Loading mod space-age 2.0.20 (data.lua) 0.810 Loading mod base 2.0.20 (data-updates.lua) 0.818 Loading mod quality 2.0.20 (data-updates.lua) 0.829 Loading mod space-age 2.0.20 (data-updates.lua) 0.881 Checksum for core: 2863993211 0.881 Checksum of base: 3548713318 0.881 Checksum of elevated-rails: 2929976872 0.881 Checksum of quality: 3484764141 0.881 Checksum of space-age: 1973748825 1.092 Prototype list checksum: 3872509593 1.127 Loading sounds... 1.325 Info PlayerData.cpp:68: Local player-data.json unavailable 1.325 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732101212 1.549 Initial atlas bitmap size is 16384 1.561 Created an atlas bitmap (size 16384x16380) [none] 1.574 Created an atlas bitmap (size 16384x16384) [none] 1.593 Created an atlas bitmap (size 16384x16384) [none] 1.593 Created an atlas bitmap (size 16384x15420) [none] 1.593 Created an atlas bitmap (size 16384x8392) [decal] 1.596 Created an atlas bitmap (size 16384x16384) [low-object] 1.596 Created an atlas bitmap (size 4096x960) [low-object] 1.597 Created an atlas bitmap (size 16384x13440) [corpse-decay] 1.597 Created an atlas bitmap (size 16384x5596) [none] 1.597 Created an atlas bitmap (size 1676x79) [not-compressed] 1.597 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.602 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 1.602 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 1.602 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.602 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 1.602 Created an atlas bitmap (size 8192x2576) [mipmap] 1.602 Created an atlas bitmap (size 2048x1520) [mipmap] 1.602 Created an atlas bitmap (size 4096x3152) [mipmap] 1.602 Created an atlas bitmap (size 4096x3152) [mipmap] 1.602 Created an atlas bitmap (size 4096x3152) [mipmap] 1.602 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.603 Created an atlas bitmap (size 16384x6120) [alpha-mask] 1.621 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 1.625 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 1.625 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 1.625 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 1.625 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.625 Loading 3D bitmaps. 1.634 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 1.664 Parallel sprite loader initialized (threads: 23, bitmaps: 8228) 9.166 Sprites loaded 9.177 Generated mipmaps (4) for atlas [5] of size 16384x16384 9.178 Generated mipmaps (4) for atlas [6] of size 4096x960 9.180 Generated mipmaps (3) for atlas [10] of size 8192x6112 9.217 Generated mipmaps (3) for atlas [11] of size 16384x16320 9.228 Generated mipmaps (3) for atlas [12] of size 16384x4832 9.233 Generated mipmaps (3) for atlas [13] of size 8192x3872 9.236 Generated mipmaps (3) for atlas [14] of size 4096x3104 9.260 Generated mipmaps (3) for atlas [15] of size 8192x2576 9.261 Generated mipmaps (3) for atlas [16] of size 2048x1520 9.264 Generated mipmaps (3) for atlas [17] of size 4096x3152 9.276 Generated mipmaps (3) for atlas [18] of size 4096x3152 9.279 Generated mipmaps (3) for atlas [19] of size 4096x3152 9.294 Generated mipmaps (5) for atlas [20] of size 8192x3808 9.296 Generated mipmaps (3) for atlas [25] of size 8192x2352 9.298 Custom mipmaps uploaded (3203) 9.301 Video memory usage: 3556.15 MB (Atlases: 3425.84 MB, Textures: 130.30 MB) 9.354 Factorio initialised 9.365 Steam Storage Quota: 19168/23841 14.506 Loading map C:\Users\R\AppData\Roaming\Factorio\saves\_autosave3.zip: 21622117 bytes. 14.527 Loading level.dat: 217393056 bytes. 14.528 Info Scenario.cpp:178: Map version 2.0.20-3 16.369 Loading blueprint storage: Local timestamp 1732101222, Cloud timestamp 1732101214 17.957 Loading script.dat: 1231 bytes. 17.960 Checksum for script __level__/control.lua: 1487321736 318.473 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 318.855 Info AppManagerStates.cpp:2095: Saving finished 504.292 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD17D43D9F) 00007FFD17D43D9F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD17BFF358) 00007FFD17BFF358 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD17D436DE) 00007FFD17D436DE (ntdll): (filename not available): KiUserExceptionDispatcher ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCA5BCD000) 00007FFCA5BCD000 (nvoglv64): (filename not available): DrvPresentBuffers ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCA5C48D18) 00007FFCA5C48D18 (nvoglv64): (filename not available): DrvPresentBuffers ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFCA5829609) ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCA5829609) 00007FFCA5829609 (nvoglv64): (filename not available): (function-name not available) C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\OpenGL\GraphicsInterfaceOpenGL.cpp(825): GraphicsInterfaceOpenGL::draw C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DrawCommandBatch.cpp(572): DrawCommandBatch::flushTextBatch C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DrawCommandBatch.cpp(1274): DrawCommandBatch::drawSprite C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\ImageDrawOrder.cpp(151): ImageDrawOrder::render C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\MainLoop.cpp(718): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD15CCDBE7) 00007FFD15CCDBE7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD17CBFBEC) 00007FFD17CBFBEC (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 505.284 Error CrashHandler.cpp:190: Map tick at moment of crash: 30431029 505.319 Info CrashHandler.cpp:318: Executable CRC: 1438233420 505.319 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 509.754 Uploading log file 509.806 Error CrashHandler.cpp:270: Heap validation: success. 509.807 Creating crash dump. 509.911 CrashDump success