0.000 2024-11-20 19:17:26; Factorio 2.0.20 (build 80511, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\gry\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/babelian/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/gry/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/babelian/AppData/Roaming/Factorio [81140/487770MB] 0.001 Binaries path: C:/gry/steamapps/common/Factorio/bin 0.009 System info: [CPU: AMD Ryzen 5 5600X 6-Core Processor, 12 cores, RAM: 8720/16309 MB, page: 17186/38837 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB] 0.025 Memory info: 0.025 [0]: Unknown BLS8G4D30AESBK.M8FE 8192 MB 2400 MHz 1.2 v 0.025 [1]: Unknown BLS8G4D30AESBK.M8FE 8192 MB 2400 MHz 1.2 v 0.039 Info ModManager.cpp:255: Found duplicate mod even-distribution, using higher version (2.0.2 > 2.0.1). 0.041 Info ModManager.cpp:255: Found duplicate mod factoryplanner, using higher version (2.0.10 > 2.0.1). 0.045 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.12.9 > 0.10.1). 0.046 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.15.0 > 0.12.9). 0.071 Info ModManager.cpp:255: Found duplicate mod loaders-modernized, using higher version (0.6.2 > 0.5.4). 0.072 Info ModManager.cpp:255: Found duplicate mod loaders-modernized, using higher version (0.7.8 > 0.6.2). 0.126 Info ModManager.cpp:255: Found duplicate mod Waterfill_v17, using higher version (2.0.3 > 2.0.0). 0.126 Info ModManager.cpp:255: Found duplicate mod Waterfill_v17, using higher version (2.0.4 > 2.0.3). 0.127 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.234 Video driver: windows 0.234 Available displays: 1 0.234 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1660 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz} 0.268 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.441 Initialised Direct3D[0]: NVIDIA GeForce GTX 1660 Ti; id: 10de-2182; driver: nvldumdx.dll 32.0.15.6094 0.441 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.441 [Local Video Memory] Budget: 5198MB, CurrentUsage: 6MB, Reservation: 0/2727MB 0.441 [Non-Local Vid.Mem.] Budget: 7491MB, CurrentUsage: 0MB, Reservation: 0/3873MB 0.441 Tiled resources: Tier 2 0.441 Unified Memory Architecture: No 0.441 BGR 565 Supported: Yes 0.441 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.441 Graphics settings preset: very-high 0.441 Dedicated video memory size 5966 MB 0.466 Desktop composition is active. 0.466 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.466 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCwtl] [B:0,C:0,S:100] 0.485 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.600 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.600 Info ModManager.cpp:434: FeatureFlag freezing = true 0.600 Info ModManager.cpp:434: FeatureFlag quality = true 0.600 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.600 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.600 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.600 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.602 Loading mod settings AutoDeconstruct 1.0.3 (settings.lua) 0.603 Loading mod settings even-distribution 2.0.2 (settings.lua) 0.603 Loading mod settings Fill4Me 0.12.1 (settings.lua) 0.603 Loading mod settings game-speed-button 0.1.0 (settings.lua) 0.603 Loading mod settings qol_research 3.4.0 (settings.lua) 0.604 Loading mod settings aai-containers 0.3.1 (settings.lua) 0.604 Loading mod settings loaders-modernized 0.7.8 (settings.lua) 0.605 Loading mod settings Waterfill_v17 2.0.4 (settings.lua) 0.605 Loading mod settings loaders-modernized 0.7.8 (settings-updates.lua) 0.605 Loading mod settings AutoDeconstruct 1.0.3 (settings-final-fixes.lua) 0.608 Loading mod core 0.0.0 (data.lua) 0.639 Loading mod base 2.0.20 (data.lua) 0.849 Loading mod elevated-rails 2.0.20 (data.lua) 0.876 Loading mod even-distribution 2.0.2 (data.lua) 0.882 Loading mod Fill4Me 0.12.1 (data.lua) 0.890 Loading mod flib 0.15.0 (data.lua) 0.898 Loading mod qol_research 3.4.0 (data.lua) 0.909 Loading mod quality 2.0.20 (data.lua) 0.926 Loading mod factoryplanner 2.0.10 (data.lua) 0.934 Loading mod space-age 2.0.20 (data.lua) 1.290 Loading mod aai-containers 0.3.1 (data.lua) 1.309 Loading mod loaders-modernized 0.7.8 (data.lua) 1.327 Loading mod Waterfill_v17 2.0.4 (data.lua) 1.340 Loading mod base 2.0.20 (data-updates.lua) 1.354 Loading mod quality 2.0.20 (data-updates.lua) 1.396 Loading mod space-age 2.0.20 (data-updates.lua) 1.409 Loading mod loaders-modernized 0.7.8 (data-updates.lua) 1.422 Loading mod aai-containers 0.3.1 (data-final-fixes.lua) 1.436 Loading mod loaders-modernized 0.7.8 (data-final-fixes.lua) 1.552 Checksum for core: 2863993211 1.552 Checksum of base: 3548713318 1.552 Checksum of AutoDeconstruct: 3603960023 1.552 Checksum of elevated-rails: 2929976872 1.552 Checksum of even-distribution: 281457414 1.552 Checksum of Fill4Me: 3833351903 1.552 Checksum of flib: 2235140407 1.552 Checksum of game-speed-button: 2571699243 1.552 Checksum of qol_research: 3109955847 1.552 Checksum of quality: 3484764141 1.552 Checksum of factoryplanner: 2719536303 1.552 Checksum of space-age: 1973748825 1.552 Checksum of aai-containers: 191454033 1.552 Checksum of loaders-modernized: 752388939 1.552 Checksum of Waterfill_v17: 3989417760 2.029 Prototype list checksum: 829739419 2.109 Loading sounds... 2.614 Info PlayerData.cpp:68: Local player-data.json unavailable 2.614 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732126338 3.016 Initial atlas bitmap size is 16384 3.049 Created an atlas bitmap (size 16384x16372) [none] 3.073 Created an atlas bitmap (size 16384x16368) [none] 3.102 Created an atlas bitmap (size 16384x16372) [none] 3.103 Created an atlas bitmap (size 16384x15448) [none] 3.104 Created an atlas bitmap (size 16384x8392) [decal] 3.110 Created an atlas bitmap (size 16384x16384) [low-object] 3.110 Created an atlas bitmap (size 4096x1248) [low-object] 3.111 Created an atlas bitmap (size 16384x13440) [corpse-decay] 3.111 Created an atlas bitmap (size 16384x5596) [none] 3.112 Created an atlas bitmap (size 1676x79) [not-compressed] 3.112 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.120 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 3.121 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 3.121 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.121 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 3.122 Created an atlas bitmap (size 8192x2576) [mipmap] 3.122 Created an atlas bitmap (size 2048x1520) [mipmap] 3.122 Created an atlas bitmap (size 4096x3152) [mipmap] 3.122 Created an atlas bitmap (size 4096x3152) [mipmap] 3.122 Created an atlas bitmap (size 4096x3152) [mipmap] 3.123 Created an atlas bitmap (size 8192x4128) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.125 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.148 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.155 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 3.155 Created an atlas bitmap (size 16384x8360) [shadow, linear-magnification, alpha-mask] 3.155 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 3.156 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.156 Loading 3D bitmaps. 3.173 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.193 Parallel sprite loader initialized (threads: 11, bitmaps: 8322) 21.658 Sprites loaded 21.680 Generated mipmaps (4) for atlas [5] of size 16384x16384 21.691 Generated mipmaps (4) for atlas [6] of size 4096x1248 21.703 Generated mipmaps (3) for atlas [10] of size 8192x6112 21.714 Generated mipmaps (3) for atlas [11] of size 16384x16320 21.725 Generated mipmaps (3) for atlas [12] of size 16384x4832 21.736 Generated mipmaps (3) for atlas [13] of size 8192x3872 21.747 Generated mipmaps (3) for atlas [14] of size 4096x3104 21.791 Generated mipmaps (3) for atlas [15] of size 8192x2576 21.803 Generated mipmaps (3) for atlas [16] of size 2048x1520 21.814 Generated mipmaps (3) for atlas [17] of size 4096x3152 21.843 Generated mipmaps (3) for atlas [18] of size 4096x3152 21.854 Generated mipmaps (3) for atlas [19] of size 4096x3152 21.865 Generated mipmaps (5) for atlas [20] of size 8192x4128 21.876 Generated mipmaps (3) for atlas [25] of size 8192x2352 21.903 Custom mipmaps uploaded (3206) 21.913 Video memory usage: 3571.60 MB (Atlases: 3441.30 MB, Textures: 130.30 MB) 21.917 Custom inputs active: 17 21.974 Factorio initialised 22.031 Steam Storage Quota: 22383/23841 37.029 Loading map C:\Users\babelian\AppData\Roaming\Factorio\saves\_autosave1.zip: 54196102 bytes. 37.084 Loading level.dat: 159731591 bytes. 37.087 Info Scenario.cpp:178: Map version 2.0.15-4 37.093 Info PrototypeMigrationList.cpp:197: Activating migration loaders-modernized/0.7.8.json 41.394 Loading blueprint storage: Local timestamp 1732047188, Cloud timestamp 1732047188 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\ID\IDWithQuality.cpp(272): IDWithQuality::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\Entity.cpp(1881): Entity::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\EntityWithHealth.cpp(145): EntityWithHealth::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\EntityWithOwner.cpp(348): EntityWithOwner::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Surface\Surface.cpp(136): Surface::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\Map.cpp(1719): Map::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\MapSetupHelper.cpp(189): MapSetupHelper::MapSetupHelper C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\Map.cpp(827): Map::setupEntities C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Scenario\Scenario.cpp(331): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Scenario\ParallelScenarioLoader.cpp(192): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2C807374) 00007FFF2C807374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2CA3CC91) 00007FFF2CA3CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 44.676 Error IDWithQuality.cpp:274: consistency check failed: iron-ore, 44.676 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 44.741 Info CrashHandler.cpp:318: Executable CRC: 1438233420 44.741 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 48.834 Uploading log file 48.853 Error CrashHandler.cpp:270: Heap validation: success. 48.854 Creating crash dump. 49.091 CrashDump success