0.000 2024-11-15 16:25:50; Factorio 2.0.15 (build 80108, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 22631) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/fabia/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/fabia/AppData/Roaming/Factorio [35349/952990MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.070 System info: [CPU: AMD Ryzen 9 5900X 12-Core Processor, 24 cores, RAM: 8716/32692 MB, page: 10443/34740 MB, virtual: 4369/134217727 MB, extended virtual: 0 MB] 0.085 Memory info: 0.085 [0]: Kingston KHX3200C16D4/16GX 16384 MB 2400 MHz 1.2 v 0.085 [1]: Kingston KHX3200C16D4/16GX 16384 MB 2400 MHz 1.2 v 1.154 Display options: [FullScreen: true] [VSync: false] [UIScale: manual-pixels (175.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de] 1.638 Video driver: windows 1.638 Available displays: 2 1.639 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x05, [0,0], 3840x2160, 32bit, 144Hz} 1.640 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3080 {0x01, [-3840,0], 3840x2160, 32bit, 144Hz} 1.746 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 2.296 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-2216; driver: nvldumdx.dll 32.0.15.6094 2.296 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 2.296 [Local Video Memory] Budget: 9285MB, CurrentUsage: 26MB, Reservation: 0/4770MB 2.296 [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 10MB, Reservation: 0/7917MB 2.296 Tiled resources: Tier 2 2.296 Unified Memory Architecture: No 2.296 BGR 565 Supported: Yes 2.296 MaximumFrameLatency: 3, GPUThreadPriority: 0 2.298 Graphics settings preset: very-high 2.298 Dedicated video memory size 10053 MB 2.395 Desktop composition is active. 2.395 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 2.395 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 2.426 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.902 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 2.902 Info ModManager.cpp:434: FeatureFlag freezing = true 2.902 Info ModManager.cpp:434: FeatureFlag quality = true 2.902 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 2.902 Info ModManager.cpp:434: FeatureFlag segmented-units = true 2.902 Info ModManager.cpp:434: FeatureFlag space-travel = true 2.902 Info ModManager.cpp:434: FeatureFlag spoiling = true 2.943 Loading mod settings belt-visualizer 2.0.2 (settings.lua) 2.946 Loading mod settings AutoDeconstruct 1.0.2 (settings.lua) 2.946 Loading mod settings DiscoScience 2.0.1 (settings.lua) 2.946 Loading mod settings even-distribution 2.0.2 (settings.lua) 2.947 Loading mod settings far-reach 2.0.0 (settings.lua) 2.947 Loading mod settings BottleneckLite 1.3.2 (settings.lua) 2.947 Loading mod settings FactorySearch 1.12.3 (settings.lua) 2.948 Loading mod settings AutoDeconstruct 1.0.2 (settings-final-fixes.lua) 2.961 Loading mod core 0.0.0 (data.lua) 3.096 Loading mod base 2.0.15 (data.lua) 4.817 Loading mod belt-visualizer 2.0.2 (data.lua) 4.826 Loading mod DiscoScience 2.0.1 (data.lua) 4.834 Loading mod elevated-rails 2.0.15 (data.lua) 5.118 Loading mod even-distribution 2.0.2 (data.lua) 5.125 Loading mod flib 0.15.0 (data.lua) 5.133 Loading mod ModuleInserterSimplified 2.1.1 (data.lua) 5.141 Loading mod quality 2.0.15 (data.lua) 5.318 Loading mod space-age 2.0.15 (data.lua) 9.817 Loading mod FactorySearch 1.12.3 (data.lua) 9.832 Loading mod base 2.0.15 (data-updates.lua) 9.854 Loading mod quality 2.0.15 (data-updates.lua) 9.888 Loading mod space-age 2.0.15 (data-updates.lua) 9.907 Loading mod FactorySearch 1.12.3 (data-updates.lua) 9.919 Loading mod ModuleInserterSimplified 2.1.1 (data-final-fixes.lua) 9.930 Loading mod BottleneckLite 1.3.2 (data-final-fixes.lua) 10.148 Checksum for core: 3833371075 10.148 Checksum of base: 1259916430 10.148 Checksum of belt-visualizer: 1844300500 10.148 Checksum of AutoDeconstruct: 3603960023 10.148 Checksum of DiscoScience: 2800209080 10.148 Checksum of elevated-rails: 971617432 10.148 Checksum of even-distribution: 281457414 10.148 Checksum of far-reach: 2454916370 10.148 Checksum of flib: 2235140407 10.148 Checksum of ModuleInserterSimplified: 2708727588 10.148 Checksum of quality: 2471328700 10.148 Checksum of Sort-All-Inventories: 0 10.148 Checksum of BottleneckLite: 310795685 10.148 Checksum of space-age: 2088115374 10.148 Checksum of FactorySearch: 4045460007 10.689 Prototype list checksum: 3837466445 10.748 Loading sounds... 22.516 Info PlayerData.cpp:68: Local player-data.json unavailable 22.516 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1731623730 22.881 Initial atlas bitmap size is 16384 22.897 Created an atlas bitmap (size 16384x16380) [none] 22.916 Created an atlas bitmap (size 16384x16384) [none] 22.945 Created an atlas bitmap (size 16384x16384) [none] 22.946 Created an atlas bitmap (size 16384x15276) [none] 22.947 Created an atlas bitmap (size 16384x8392) [decal] 22.952 Created an atlas bitmap (size 16384x16384) [low-object] 22.952 Created an atlas bitmap (size 4096x960) [low-object] 22.953 Created an atlas bitmap (size 16384x13440) [corpse-decay] 22.953 Created an atlas bitmap (size 16384x5596) [none] 22.953 Created an atlas bitmap (size 1676x79) [not-compressed] 22.954 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 22.962 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 22.963 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 22.963 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 22.964 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 22.964 Created an atlas bitmap (size 8192x2576) [mipmap] 22.964 Created an atlas bitmap (size 2048x1520) [mipmap] 22.964 Created an atlas bitmap (size 4096x3152) [mipmap] 22.965 Created an atlas bitmap (size 4096x3152) [mipmap] 22.965 Created an atlas bitmap (size 4096x3152) [mipmap] 22.966 Created an atlas bitmap (size 8192x4064) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 22.967 Created an atlas bitmap (size 16384x6120) [alpha-mask] 22.989 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 22.994 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 22.995 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 22.995 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 22.995 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 22.996 Loading 3D bitmaps. 23.026 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 23.050 Parallel sprite loader initialized (threads: 23, bitmaps: 8254) 43.140 Sprites loaded 43.153 Generated mipmaps (4) for atlas [5] of size 16384x16384 43.164 Generated mipmaps (4) for atlas [6] of size 4096x960 43.181 Generated mipmaps (3) for atlas [10] of size 8192x6096 43.208 Generated mipmaps (3) for atlas [11] of size 16384x16320 43.223 Generated mipmaps (3) for atlas [12] of size 16384x4832 43.235 Generated mipmaps (3) for atlas [13] of size 8192x3872 43.246 Generated mipmaps (3) for atlas [14] of size 4096x3104 43.287 Generated mipmaps (3) for atlas [15] of size 8192x2576 43.298 Generated mipmaps (3) for atlas [16] of size 2048x1520 43.309 Generated mipmaps (3) for atlas [17] of size 4096x3152 43.338 Generated mipmaps (3) for atlas [18] of size 4096x3152 43.350 Generated mipmaps (3) for atlas [19] of size 4096x3152 43.361 Generated mipmaps (5) for atlas [20] of size 8192x4064 43.374 Generated mipmaps (3) for atlas [25] of size 8192x2352 43.407 Custom mipmaps uploaded (3205) 43.414 Video memory usage: 3563.23 MB (Atlases: 3432.93 MB, Textures: 130.30 MB) 43.421 Custom inputs active: 13 43.801 Factorio initialised 43.806 Steam Storage Quota: 22866/23841 84.270 Warning SoundInterfaceSDL.cpp:347: Switching to "Lautsprecher (JBL Charge Essential)" audio device failed 84.270 Warning SoundInterfaceSDL.cpp:348: No such device. 84.270 Retrying ... 84.270 Warning SoundInterfaceSDL.cpp:347: Switching to "Lautsprecher (JBL Charge Essential)" audio device failed 84.270 Warning SoundInterfaceSDL.cpp:348: No such device. 84.270 Retrying ... 84.270 Warning SoundInterfaceSDL.cpp:347: Switching to "Lautsprecher (JBL Charge Essential)" audio device failed 84.270 Warning SoundInterfaceSDL.cpp:348: No such device. 84.270 Retrying ... 84.270 Warning SoundInterfaceSDL.cpp:347: Switching to "Lautsprecher (JBL Charge Essential)" audio device failed 84.270 Warning SoundInterfaceSDL.cpp:348: No such device. 84.270 Retrying ... 84.270 Warning SoundInterfaceSDL.cpp:347: Switching to "Lautsprecher (JBL Charge Essential)" audio device failed 84.270 Warning SoundInterfaceSDL.cpp:348: No such device. 107.524 Time travel logging: 55.945 Scenario is being deleted 61.029 Scenario is being deleted 68.095 Scenario is being deleted 88.479 Scenario is being deleted 100.529 Scenario is being deleted Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Sound\SDL\SoundInterfaceSDL.cpp(317): SoundInterfaceSDL::switchAudioDevice C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Gui\SoundSettingsGui.cpp(166): SoundSettingsGui::switchAudioDevice C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`agui::ListBox::onItemSelect'::`2'::,void,int,bool>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Widget\Widget.cpp(1526): agui::Widget::dispatchItemSelect C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`agui::DropDown::setupListBox'::`2'::,void,int>::_Do_call C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`agui::ListBox::onItemSelect'::`2'::,void,int,bool>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Widget\Widget.cpp(1526): agui::Widget::dispatchItemSelect C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Widget\Widget.cpp(1676): agui::Widget::dispatchToggle C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Widget\Button.cpp(107): agui::Button::mouseClick C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Widget\Widget.cpp(1669): agui::Widget::dispatchClick C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Gui.cpp(314): agui::Gui::handleMouseUp C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Gui.cpp(973): agui::Gui::dispatchMouseEvents C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\libraries\Agui\Gui.cpp(815): agui::Gui::logic C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\GlobalContext.cpp(1379): GlobalContext::updateGui C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(1088): MainLoop::processEvent C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(761): MainLoop::processEvents C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(604): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(682): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Main.cpp(1348): fmain C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Main.cpp(1370): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB59AA257D) 00007FFB59AA257D (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB5A54AF08) 00007FFB5A54AF08 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 109.606 Error SoundInterfaceSDL.cpp:271: Unsupported format 0 109.606 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 109.685 Info CrashHandler.cpp:318: Executable CRC: 1545322776 109.685 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.