; version=10 ; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored. [path] read-data=__PATH__executable__/../../data write-data=__PATH__executable__/../.. [general] locale=auto [other] ; Options: true, false verbose-logging=false ; Options: true, false ; log-saving-statistics=false ; Options: true, false ; log-stack-trace-on-non-critical-exception=false autosave-interval=0 ; autosave-slots=3 ; In ticks ; minimum-latency-in-multiplayer=0 ; Network tick rate. Maximum rate game updates are sent at before bundling them together. Minimum value is 6, maximum value is 240. ; multiplayer-max-heartbeats-per-second=60 ; In seconds ; multiplayer-initial-connection-timeout=10 ; Maximum connection attempts within a 60 second window from the same IP::PORT before more are ignored. ; multiplayer-max-connection-attempts-per-peer=130 port=34197 ; max-map-preview-chunk-side=64 ; max-map-preview-threads=7 ; max-parallel-mod-downloads=4 ; In bytes ; max-multiplayer-script-reload-size=1048576 ; Options: true, false ; enable-steam-networking=true proxy= ; proxy-username= ; proxy-password= ; Options: true, false ; enable-new-mods=true ; Options: true, false ; use-mod-settings-per-save=true ; Options: true, false ; disable-minimal-mode=false ; Options: true, false ; disable-blueprint-storage=false ; Options: true, false ; disable-threaded-prototype-history=false ; Print a warning for all prototype values that were not accessed. ; ; Options: true, false ; check-unused-prototype-data=false ; Cache data stage prototype data for faster startup. Experimental. ; ; Options: true, false ; cache-prototype-data=false ; Options: true, false ; enable-razer-chroma-support=true ; Options: true, false ; enable-logitech-led-support=true ; Options: true, false ; enable-steelseries-gamesense-support=true ; Options: true, false enable-crash-log-uploading=false ; Options: true, false ; enable-heap-validation=true ; Options: true, false ; enable-threaded-tile-saving=true ; Options: true, false ; enable-taskbar-animation=true ; Does nothing on Windows ; ; Options: true, false non-blocking-saving=true ; Related to MacOS ; ; Options: true, false ; discard-mouse-events-when-accessibility-zoomed=false ; Options: true, false ; disable-mouse-auto-capture=false ; Options: true, false ; enable-blueprint-storage-cloud-sync=false ; Options: true, false ; enable-mod-settings-load-save-confirmation=true ; Options: true, false ; force-enable-factorio-version-check=false ; Options: true, false ; bring-window-to-top-on-click=true ; Options: true, false ; allow-manual-autosaves=false ; Options: true, false ; enable-tile-data-validation-on-saving=true ; Options: true, false ; enable-corrupt-position-recovery=false ; Options: fast, maximum ; multiplayer-compression-level=fast ; Options: none, fast, maximum ; autosave-compression-level=fast ; max-save-compression-threads=7 ; Socket to host RCON on when lauching MP server from the menu. ; local-rcon-socket=0.0.0.0:0 ; Password for RCON when launching MP server from the menu. ; local-rcon-password= ; Options: true, false ; log-process-page-file-usage=false ; Disables shelf synchronization when loading a save file allowing to extract blueprints from the save file ; ; Options: true, false ; bypass-library-sync=false ; Disables creating a desync report when this client desyncs. Desyncs won't be fixed if you don't report them. ; ; Options: true, false ; disable-desync-report-creation=false ; When reading chunked file from a directory package (not zip), makes a consolidated binary file ; ; Options: true, false ; consolidate-chunked-data-in-directory-package=false ; Gives a threshold for show-train-no-path-details debug setting for reporting slow searches ; trains-debug-threshold-for-slow-pathfinder-message=10000 [interface] ; Options: true, false automatic-ui-scale=false custom-ui-scale=1.500000 ; tooltip-delay=0.040000 ; entity-tooltip-delay=0.000000 ; tooltip-offset=20 ; output-console-delay=1200 train-stop-label-angle=0.083333 ; active-quick-bars=2 ; shortcut-bar-rows=2 ; Options: true, false ; autosort-inventory=true ; Options: true, false ; research-finished-stops-game=false ; Options: true, false use-item-groups=false ; Options: true, false ; use-item-subgroups=true ; Options: true, false ; use-version-filter-in-browse-games-gui=true ; Options: true, false ; use-version-filter-in-install-mods-gui=true ; Options: true, false ; check-enable-replay-checkbox=false ; Options: true, false ; play-sound-for-chat-messages=true ; Options: true, false ; fuzzy-search-enabled=false ; Options: true, false pick-ghost-cursor=true ; Options: true, false ; show-all-items-in-selection-lists=false ; Options: true, false ; lock-belt-building-to-straight-line=true ; Options: true, false ; smart-belt-dragging=true ; Options: true, false ; change-quickbar-by-clicking-with-item=false ; Options: true, false ; show-minimap=true ; Options: true, false ; show-hotkey-suggestions=false ; Options: true, false ; show-tips-and-tricks-notifications=true ; Options: true, false show-turret-radius-when-blueprinting=true ; Options: true, false ; show-item-labels-in-cursor=true ; Options: true, false ; show-rail-block-visualization=true ; Options: true, false ; show-missing-logistic-network-icon=true ; Options: true, false ; show-interaction-indications=true ; Options: true, false ; show-grid-when-paused=true ; Options: true, false ; flat-character-gui=true ; Options: true, false ; enable-recipe-notifications=true ; Options: true, false ; tool-window-next-to-quickbar=false ; Options: true, false ; show-inserter-arrows-when-selected=true ; Options: true, false show-inserter-arrows-when-detailed-info-is-on=true ; Options: true, false ; show-pump-arrows-when-detailed-info-is-on=true ; Options: true, false ; show-mining-drill-arrows-when-detailed-info-is-on=true ; Options: true, false show-combinator-settings-when-detailed-info-is-on=true ; Options: true, false ; show-beacon-modules-in-alt-mode=false ; Options: true, false ; entity-tooltip-on-the-side=true ; Options: true, false ; show-mod-owners-in-tooltips=true ; Options: true, false ; show-descriptions-in-tooltips=true ; Options: true, false ; show-total-raw-in-recipe-tooltips=true ; debug-font-size=18 train-visualization-length=8 [input] ; Options: keyboard-and-mouse, game-controller ; input-method=keyboard-and-mouse [controls] ; move= ; move-alternative= ; move-controller=controller-left-stick ; move-controller-alternative= ; look= ; look-alternative= ; look-controller=controller-right-stick ; look-controller-alternative= ; move-up=W ; move-up-alternative= ; move-up-controller= ; move-up-controller-alternative= ; move-down=S ; move-down-alternative= ; move-down-controller= ; move-down-controller-alternative= ; move-left=A ; move-left-alternative= ; move-left-controller= ; move-left-controller-alternative= ; move-right=D ; move-right-alternative= ; move-right-controller= ; move-right-controller-alternative= ; open-character-gui=E ; open-character-gui-alternative=mouse-button-4 ; open-character-gui-controller=controller-y ; open-character-gui-controller-alternative= ; open-gui=mouse-button-1 ; open-gui-alternative= ; open-gui-controller=controller-a ; open-gui-controller-alternative= ; confirm-gui=E ; confirm-gui-alternative=mouse-button-4 ; confirm-gui-controller=controller-y ; confirm-gui-controller-alternative= ; toggle-free-cursor= ; toggle-free-cursor-alternative= ; toggle-free-cursor-controller=controller-rightstick ; toggle-free-cursor-controller-alternative= ; mine=mouse-button-2 ; mine-alternative= ; mine-controller=controller-x ; mine-controller-alternative= ; build=mouse-button-1 ; build-alternative= ; build-controller=controller-a ; build-controller-alternative= ; build-ghost=SHIFT + mouse-button-1 ; build-ghost-alternative= ; build-ghost-controller=controller-righttrigger + controller-a ; build-ghost-controller-alternative= ; clear-cursor=Q ; clear-cursor-alternative=mouse-button-5 ; clear-cursor-controller=controller-b ; clear-cursor-controller-alternative= ; smart-pipette=Q ; smart-pipette-alternative=mouse-button-5 ; smart-pipette-controller=controller-b ; smart-pipette-controller-alternative= rotate=F ; rotate-alternative= ; rotate-controller=controller-dpright ; rotate-controller-alternative= reverse-rotate=R ; reverse-rotate-alternative= ; reverse-rotate-controller=controller-dpleft ; reverse-rotate-controller-alternative= flip-blueprint-horizontal=KP_DIVIDE ; flip-blueprint-horizontal-alternative= ; flip-blueprint-horizontal-controller=controller-lefttrigger + controller-dpright ; flip-blueprint-horizontal-controller-alternative= flip-blueprint-vertical=KP_MULTIPLY ; flip-blueprint-vertical-alternative= ; flip-blueprint-vertical-controller=controller-lefttrigger + controller-dpleft ; flip-blueprint-vertical-controller-alternative= pick-items=mouse-button-3 ; pick-items-alternative= ; pick-items-controller=controller-dpdown ; pick-items-controller-alternative= ; drop-cursor=Z ; drop-cursor-alternative= ; drop-cursor-controller=controller-lefttrigger + controller-dpdown ; drop-cursor-controller-alternative= ; show-info=LALT ; show-info-alternative= ; show-info-controller=controller-dpup ; show-info-controller-alternative= ; shoot-enemy=SPACE ; shoot-enemy-alternative= ; shoot-enemy-controller=controller-rightshoulder ; shoot-enemy-controller-alternative= ; shoot-selected=C ; shoot-selected-alternative= ; shoot-selected-controller=controller-righttrigger + controller-rightshoulder ; shoot-selected-controller-alternative= next-weapon= next-weapon-alternative=BACKSPACE ; next-weapon-controller=controller-lefttrigger + controller-rightshoulder ; next-weapon-controller-alternative= ; toggle-driving=RETURN ; toggle-driving-alternative= ; toggle-driving-controller=controller-righttrigger + controller-y ; toggle-driving-controller-alternative= ; zoom-in=mouse-wheel-up ; zoom-in-alternative=SHIFT + mouse-wheel-up ; zoom-in-controller=controller-righttrigger + controller-dpup ; zoom-in-controller-alternative= ; zoom-out=mouse-wheel-down ; zoom-out-alternative=SHIFT + mouse-wheel-down ; zoom-out-controller=controller-righttrigger + controller-dpdown ; zoom-out-controller-alternative= ; toggle-console=GRAVE ; toggle-console-alternative= ; toggle-console-controller=controller-lefttrigger + controller-righttrigger + controller-back ; toggle-console-controller-alternative= ; copy-entity-settings=SHIFT + mouse-button-2 ; copy-entity-settings-alternative= ; copy-entity-settings-controller=controller-righttrigger + controller-x ; copy-entity-settings-controller-alternative= ; paste-entity-settings=SHIFT + mouse-button-1 ; paste-entity-settings-alternative= ; paste-entity-settings-controller=controller-righttrigger + controller-a ; paste-entity-settings-controller-alternative= ; controller-gui-logistics-tab=F1 ; controller-gui-logistics-tab-alternative= ; controller-gui-logistics-tab-controller= ; controller-gui-logistics-tab-controller-alternative= ; controller-gui-character-tab=F2 ; controller-gui-character-tab-alternative= ; controller-gui-character-tab-controller= ; controller-gui-character-tab-controller-alternative= ; controller-gui-crafting-tab=F3 ; controller-gui-crafting-tab-alternative= ; controller-gui-crafting-tab-controller= ; controller-gui-crafting-tab-controller-alternative= ; select-for-blueprint=mouse-button-1 ; select-for-blueprint-alternative=CONTROL + mouse-button-1 ; select-for-blueprint-controller=controller-a ; select-for-blueprint-controller-alternative= ; select-for-cancel-deconstruct=SHIFT + mouse-button-1 ; select-for-cancel-deconstruct-alternative= ; select-for-cancel-deconstruct-controller=controller-righttrigger + controller-a ; select-for-cancel-deconstruct-controller-alternative= ; reverse-select=mouse-button-2 ; reverse-select-alternative= ; reverse-select-controller=controller-x ; reverse-select-controller-alternative= ; alt-reverse-select=SHIFT + mouse-button-2 ; alt-reverse-select-alternative= ; alt-reverse-select-controller=controller-righttrigger + controller-x ; alt-reverse-select-controller-alternative= ; cycle-blueprint-forwards=SHIFT + mouse-wheel-down ; cycle-blueprint-forwards-alternative= ; cycle-blueprint-forwards-controller=controller-lefttrigger + controller-dpup ; cycle-blueprint-forwards-controller-alternative= ; cycle-blueprint-backwards=SHIFT + mouse-wheel-up ; cycle-blueprint-backwards-alternative= ; cycle-blueprint-backwards-controller=controller-lefttrigger + controller-dpdown ; cycle-blueprint-backwards-controller-alternative= ; focus-search=CONTROL + F ; focus-search-alternative= ; focus-search-controller=controller-paddle2 ; focus-search-controller-alternative= ; larger-terrain-building-area=KP_PLUS ; larger-terrain-building-area-alternative= ; larger-terrain-building-area-controller=controller-dpup ; larger-terrain-building-area-controller-alternative= ; smaller-terrain-building-area=KP_MINUS ; smaller-terrain-building-area-alternative= ; smaller-terrain-building-area-controller=controller-dpdown ; smaller-terrain-building-area-controller-alternative= ; remove-pole-cables=SHIFT + mouse-button-1 ; remove-pole-cables-alternative= ; remove-pole-cables-controller=controller-righttrigger + controller-a ; remove-pole-cables-controller-alternative= ; build-with-obstacle-avoidance=CONTROL + mouse-button-1 ; build-with-obstacle-avoidance-alternative= ; build-with-obstacle-avoidance-controller=controller-lefttrigger + controller-a ; build-with-obstacle-avoidance-controller-alternative= ; add-station=SHIFT + mouse-button-1 ; add-station-alternative= ; add-station-controller=controller-righttrigger + controller-a ; add-station-controller-alternative= ; add-temporary-station=CONTROL + mouse-button-1 ; add-temporary-station-alternative= ; add-temporary-station-controller=controller-lefttrigger + controller-a ; add-temporary-station-controller-alternative= ; drag-map=mouse-button-1 ; drag-map-alternative= ; drag-map-controller= ; drag-map-controller-alternative= ; place-in-chat=SHIFT + mouse-button-1 ; place-in-chat-alternative= ; place-in-chat-controller=controller-righttrigger + controller-a ; place-in-chat-controller-alternative= ; place-ping=CONTROL + ALT + mouse-button-1 ; place-ping-alternative= ; place-ping-controller= ; place-ping-controller-alternative= ; alt-zoom-in=mouse-wheel-up ; alt-zoom-in-alternative= ; alt-zoom-in-controller=controller-righttrigger + controller-dpup ; alt-zoom-in-controller-alternative= ; alt-zoom-out=mouse-wheel-down ; alt-zoom-out-alternative= ; alt-zoom-out-controller=controller-righttrigger + controller-dpdown ; alt-zoom-out-controller-alternative= ; activate-tooltip=LSHIFT ; activate-tooltip-alternative= ; activate-tooltip-controller=controller-righttrigger ; activate-tooltip-controller-alternative= ; craft=mouse-button-1 ; craft-alternative= ; craft-controller=controller-a ; craft-controller-alternative= ; craft-5=mouse-button-2 ; craft-5-alternative= ; craft-5-controller=controller-x ; craft-5-controller-alternative= ; craft-all=SHIFT + mouse-button-1 ; craft-all-alternative= ; craft-all-controller=controller-righttrigger + controller-a ; craft-all-controller-alternative= ; cancel-craft=mouse-button-1 ; cancel-craft-alternative= ; cancel-craft-controller=controller-a ; cancel-craft-controller-alternative= ; cancel-craft-5=mouse-button-2 ; cancel-craft-5-alternative= ; cancel-craft-5-controller=controller-x ; cancel-craft-5-controller-alternative= ; cancel-craft-all=SHIFT + mouse-button-1 ; cancel-craft-all-alternative= ; cancel-craft-all-controller=controller-righttrigger + controller-a ; cancel-craft-all-controller-alternative= ; pick-item=mouse-button-1 ; pick-item-alternative= ; pick-item-controller=controller-a ; pick-item-controller-alternative= ; stack-transfer=SHIFT + mouse-button-1 ; stack-transfer-alternative= ; stack-transfer-controller=controller-righttrigger + controller-a ; stack-transfer-controller-alternative= ; inventory-transfer=CONTROL + mouse-button-1 ; inventory-transfer-alternative= ; inventory-transfer-controller=controller-lefttrigger + controller-a ; inventory-transfer-controller-alternative= ; fast-entity-transfer=CONTROL + mouse-button-1 ; fast-entity-transfer-alternative= ; fast-entity-transfer-controller=controller-lefttrigger + controller-a ; fast-entity-transfer-controller-alternative= ; cursor-split=mouse-button-2 ; cursor-split-alternative= ; cursor-split-controller=controller-x ; cursor-split-controller-alternative= ; stack-split=SHIFT + mouse-button-2 ; stack-split-alternative= ; stack-split-controller=controller-righttrigger + controller-x ; stack-split-controller-alternative= inventory-split=CONTROL + mouse-button-2 ; inventory-split-alternative= ; inventory-split-controller=controller-lefttrigger + controller-x ; inventory-split-controller-alternative= fast-entity-split=CONTROL + mouse-button-2 ; fast-entity-split-alternative= ; fast-entity-split-controller=controller-lefttrigger + controller-x ; fast-entity-split-controller-alternative= ; toggle-filter=mouse-button-3 ; toggle-filter-alternative= ; toggle-filter-controller=controller-lefttrigger + controller-righttrigger + controller-x ; toggle-filter-controller-alternative= ; open-item=mouse-button-2 ; open-item-alternative= ; open-item-controller=controller-x ; open-item-controller-alternative= ; show-quick-panel= ; show-quick-panel-alternative= ; show-quick-panel-controller=controller-leftshoulder ; show-quick-panel-controller-alternative= ; next-quick-panel-page= ; next-quick-panel-page-alternative= ; next-quick-panel-page-controller=controller-dpup ; next-quick-panel-page-controller-alternative= ; previous-quick-panel-page= ; previous-quick-panel-page-alternative= ; previous-quick-panel-page-controller=controller-dpdown ; previous-quick-panel-page-controller-alternative= ; next-quick-panel-tab= ; next-quick-panel-tab-alternative= ; next-quick-panel-tab-controller=controller-dpright ; next-quick-panel-tab-controller-alternative= ; previous-quick-panel-tab= ; previous-quick-panel-tab-alternative= ; previous-quick-panel-tab-controller=controller-dpleft ; previous-quick-panel-tab-controller-alternative= ; rotate-active-quick-bars=X ; rotate-active-quick-bars-alternative= ; rotate-active-quick-bars-controller= ; rotate-active-quick-bars-controller-alternative= ; next-active-quick-bar= ; next-active-quick-bar-alternative= ; next-active-quick-bar-controller= ; next-active-quick-bar-controller-alternative= ; previous-active-quick-bar= ; previous-active-quick-bar-alternative= ; previous-active-quick-bar-controller= ; previous-active-quick-bar-controller-alternative= ; quick-bar-button-1=1 ; quick-bar-button-1-alternative= ; quick-bar-button-1-controller= ; quick-bar-button-1-controller-alternative= ; quick-bar-button-2=2 ; quick-bar-button-2-alternative= ; quick-bar-button-2-controller= ; quick-bar-button-2-controller-alternative= ; quick-bar-button-3=3 ; quick-bar-button-3-alternative= ; quick-bar-button-3-controller= ; quick-bar-button-3-controller-alternative= ; quick-bar-button-4=4 ; quick-bar-button-4-alternative= ; quick-bar-button-4-controller= ; quick-bar-button-4-controller-alternative= ; quick-bar-button-5=5 ; quick-bar-button-5-alternative= ; quick-bar-button-5-controller= ; quick-bar-button-5-controller-alternative= ; quick-bar-button-6=6 ; quick-bar-button-6-alternative= ; quick-bar-button-6-controller= ; quick-bar-button-6-controller-alternative= ; quick-bar-button-7=7 ; quick-bar-button-7-alternative= ; quick-bar-button-7-controller= ; quick-bar-button-7-controller-alternative= ; quick-bar-button-8=8 ; quick-bar-button-8-alternative= ; quick-bar-button-8-controller= ; quick-bar-button-8-controller-alternative= ; quick-bar-button-9=9 ; quick-bar-button-9-alternative= ; quick-bar-button-9-controller= ; quick-bar-button-9-controller-alternative= ; quick-bar-button-10=0 ; quick-bar-button-10-alternative= ; quick-bar-button-10-controller= ; quick-bar-button-10-controller-alternative= ; quick-bar-button-1-secondary= ; quick-bar-button-1-secondary-alternative= ; quick-bar-button-1-secondary-controller= ; quick-bar-button-1-secondary-controller-alternative= ; quick-bar-button-2-secondary= ; quick-bar-button-2-secondary-alternative= ; quick-bar-button-2-secondary-controller= ; quick-bar-button-2-secondary-controller-alternative= ; quick-bar-button-3-secondary= ; quick-bar-button-3-secondary-alternative= ; quick-bar-button-3-secondary-controller= ; quick-bar-button-3-secondary-controller-alternative= ; quick-bar-button-4-secondary= ; quick-bar-button-4-secondary-alternative= ; quick-bar-button-4-secondary-controller= ; quick-bar-button-4-secondary-controller-alternative= ; quick-bar-button-5-secondary= ; quick-bar-button-5-secondary-alternative= ; quick-bar-button-5-secondary-controller= ; quick-bar-button-5-secondary-controller-alternative= ; quick-bar-button-6-secondary= ; quick-bar-button-6-secondary-alternative= ; quick-bar-button-6-secondary-controller= ; quick-bar-button-6-secondary-controller-alternative= ; quick-bar-button-7-secondary= ; quick-bar-button-7-secondary-alternative= ; quick-bar-button-7-secondary-controller= ; quick-bar-button-7-secondary-controller-alternative= ; quick-bar-button-8-secondary= ; quick-bar-button-8-secondary-alternative= ; quick-bar-button-8-secondary-controller= ; quick-bar-button-8-secondary-controller-alternative= ; quick-bar-button-9-secondary= ; quick-bar-button-9-secondary-alternative= ; quick-bar-button-9-secondary-controller= ; quick-bar-button-9-secondary-controller-alternative= ; quick-bar-button-10-secondary= ; quick-bar-button-10-secondary-alternative= ; quick-bar-button-10-secondary-controller= ; quick-bar-button-10-secondary-controller-alternative= ; action-bar-select-page-1=SHIFT + 1 ; action-bar-select-page-1-alternative= ; action-bar-select-page-1-controller= ; action-bar-select-page-1-controller-alternative= ; action-bar-select-page-2=SHIFT + 2 ; action-bar-select-page-2-alternative= ; action-bar-select-page-2-controller= ; action-bar-select-page-2-controller-alternative= ; action-bar-select-page-3=SHIFT + 3 ; action-bar-select-page-3-alternative= ; action-bar-select-page-3-controller= ; action-bar-select-page-3-controller-alternative= ; action-bar-select-page-4=SHIFT + 4 ; action-bar-select-page-4-alternative= ; action-bar-select-page-4-controller= ; action-bar-select-page-4-controller-alternative= ; action-bar-select-page-5=SHIFT + 5 ; action-bar-select-page-5-alternative= ; action-bar-select-page-5-controller= ; action-bar-select-page-5-controller-alternative= ; action-bar-select-page-6=SHIFT + 6 ; action-bar-select-page-6-alternative= ; action-bar-select-page-6-controller= ; action-bar-select-page-6-controller-alternative= ; action-bar-select-page-7=SHIFT + 7 ; action-bar-select-page-7-alternative= ; action-bar-select-page-7-controller= ; action-bar-select-page-7-controller-alternative= ; action-bar-select-page-8=SHIFT + 8 ; action-bar-select-page-8-alternative= ; action-bar-select-page-8-controller= ; action-bar-select-page-8-controller-alternative= ; action-bar-select-page-9=SHIFT + 9 ; action-bar-select-page-9-alternative= ; action-bar-select-page-9-controller= ; action-bar-select-page-9-controller-alternative= ; action-bar-select-page-10=SHIFT + 0 ; action-bar-select-page-10-alternative= ; action-bar-select-page-10-controller= ; action-bar-select-page-10-controller-alternative= copy=CONTROL + mouse-wheel-down ; copy-alternative= ; copy-controller=controller-paddle1 ; copy-controller-alternative= ; cut=CONTROL + B ; cut-alternative= ; cut-controller= ; cut-controller-alternative= paste=CONTROL + mouse-wheel-up ; paste-alternative= ; paste-controller=controller-paddle3 ; paste-controller-alternative= ; cycle-clipboard-forwards=SHIFT + mouse-wheel-up ; cycle-clipboard-forwards-alternative= ; cycle-clipboard-forwards-controller=controller-lefttrigger + controller-dpup ; cycle-clipboard-forwards-controller-alternative= ; cycle-clipboard-backwards=SHIFT + mouse-wheel-down ; cycle-clipboard-backwards-alternative= ; cycle-clipboard-backwards-controller=controller-lefttrigger + controller-dpdown ; cycle-clipboard-backwards-controller-alternative= undo=CONTROL + Z ; undo-alternative= ; undo-controller= ; undo-controller-alternative= ; toggle-menu=ESCAPE ; toggle-menu-alternative= ; toggle-menu-controller=controller-start ; toggle-menu-controller-alternative= toggle-map=TAB ; toggle-map-alternative= ; toggle-map-controller=controller-back ; toggle-map-controller-alternative= ; close-menu= ; close-menu-alternative= ; close-menu-controller=controller-b ; close-menu-controller-alternative= ; open-technology-gui=T ; open-technology-gui-alternative= ; open-technology-gui-controller=controller-lefttrigger + controller-back ; open-technology-gui-controller-alternative= ; production-statistics=P ; production-statistics-alternative= ; production-statistics-controller= ; production-statistics-controller-alternative= ; logistic-networks=L ; logistic-networks-alternative= ; logistic-networks-controller=controller-righttrigger + controller-back ; logistic-networks-controller-alternative= ; toggle-blueprint-library=B ; toggle-blueprint-library-alternative= ; toggle-blueprint-library-controller=controller-paddle4 ; toggle-blueprint-library-controller-alternative= ; open-trains-gui=O ; open-trains-gui-alternative= ; open-trains-gui-controller= ; open-trains-gui-controller-alternative= pause-game= ; pause-game-alternative=PAUSE ; pause-game-controller=controller-righttrigger + controller-start ; pause-game-controller-alternative= ; confirm-message=TAB ; confirm-message-alternative= ; confirm-message-controller=controller-b ; confirm-message-controller-alternative= ; previous-technology=BACKSPACE ; previous-technology-alternative= ; previous-technology-controller=controller-dpleft ; previous-technology-controller-alternative= ; previous-mod=BACKSPACE ; previous-mod-alternative=mouse-button-4 ; previous-mod-controller= ; previous-mod-controller-alternative= ; connect-train=G ; connect-train-alternative= ; connect-train-controller= ; connect-train-controller-alternative= ; disconnect-train=V ; disconnect-train-alternative= ; disconnect-train-controller= ; disconnect-train-controller-alternative= ; editor-next-variation=mouse-button-3 ; editor-next-variation-alternative= ; editor-next-variation-controller= ; editor-next-variation-controller-alternative= ; editor-previous-variation=SHIFT + mouse-button-3 ; editor-previous-variation-alternative= ; editor-previous-variation-controller= ; editor-previous-variation-controller-alternative= ; editor-clone-item=SHIFT + mouse-button-3 ; editor-clone-item-alternative= ; editor-clone-item-controller= ; editor-clone-item-controller-alternative= ; editor-delete-item=CONTROL + mouse-button-3 ; editor-delete-item-alternative= ; editor-delete-item-controller= ; editor-delete-item-controller-alternative= ; editor-toggle-pause=KP_0 ; editor-toggle-pause-alternative= ; editor-toggle-pause-controller= ; editor-toggle-pause-controller-alternative= ; editor-tick-once=KP_PERIOD ; editor-tick-once-alternative= ; editor-tick-once-controller= ; editor-tick-once-controller-alternative= ; editor-speed-up=SHIFT + KP_PLUS ; editor-speed-up-alternative= ; editor-speed-up-controller= ; editor-speed-up-controller-alternative= ; editor-speed-down=SHIFT + KP_MINUS ; editor-speed-down-alternative= ; editor-speed-down-controller= ; editor-speed-down-controller-alternative= ; editor-reset-speed=SHIFT + KP_MULTIPLY ; editor-reset-speed-alternative= ; editor-reset-speed-controller= ; editor-reset-speed-controller-alternative= ; editor-set-clone-brush-source=SHIFT + mouse-button-2 ; editor-set-clone-brush-source-alternative= ; editor-set-clone-brush-source-controller=controller-righttrigger + controller-x ; editor-set-clone-brush-source-controller-alternative= ; editor-set-clone-brush-destination=SHIFT + mouse-button-1 ; editor-set-clone-brush-destination-alternative= ; editor-set-clone-brush-destination-controller=controller-righttrigger + controller-a ; editor-set-clone-brush-destination-controller-alternative= ; editor-switch-to-surface=LCTRL ; editor-switch-to-surface-alternative= ; editor-switch-to-surface-controller= ; editor-switch-to-surface-controller-alternative= ; editor-remove-scripting-object=SHIFT + mouse-button-2 ; editor-remove-scripting-object-alternative= ; editor-remove-scripting-object-controller=controller-righttrigger + controller-x ; editor-remove-scripting-object-controller-alternative= ; debug-toggle-atlas-gui=CONTROL + F3 ; debug-toggle-atlas-gui-alternative= ; debug-toggle-atlas-gui-controller= ; debug-toggle-atlas-gui-controller-alternative= ; debug-toggle-debug-settings=F4 ; debug-toggle-debug-settings-alternative= ; debug-toggle-debug-settings-controller= ; debug-toggle-debug-settings-controller-alternative= ; debug-toggle-basic=F5 ; debug-toggle-basic-alternative= ; debug-toggle-basic-controller= ; debug-toggle-basic-controller-alternative= ; debug-reset-zoom=F9 ; debug-reset-zoom-alternative= ; debug-reset-zoom-controller= ; debug-reset-zoom-controller-alternative= ; debug-reset-zoom-2x=CONTROL + F9 ; debug-reset-zoom-2x-alternative= ; debug-reset-zoom-2x-controller= ; debug-reset-zoom-2x-controller-alternative= ; toggle-gui-debug=CONTROL + F5 ; toggle-gui-debug-alternative= ; toggle-gui-debug-controller= ; toggle-gui-debug-controller-alternative= ; toggle-gui-style-view=CONTROL + F6 ; toggle-gui-style-view-alternative= ; toggle-gui-style-view-controller= ; toggle-gui-style-view-controller-alternative= ; toggle-gui-shadows=CONTROL + F7 ; toggle-gui-shadows-alternative= ; toggle-gui-shadows-controller= ; toggle-gui-shadows-controller-alternative= ; toggle-gui-glows=CONTROL + F8 ; toggle-gui-glows-alternative= ; toggle-gui-glows-controller= ; toggle-gui-glows-controller-alternative= ; open-prototypes-gui=CONTROL + SHIFT + E ; open-prototypes-gui-alternative= ; open-prototypes-gui-controller= ; open-prototypes-gui-controller-alternative= ; open-prototype-explorer-gui=CONTROL + SHIFT + F ; open-prototype-explorer-gui-alternative= ; open-prototype-explorer-gui-controller= ; open-prototype-explorer-gui-controller-alternative= ; increase-ui-scale=CONTROL + KP_PLUS ; increase-ui-scale-alternative= ; increase-ui-scale-controller= ; increase-ui-scale-controller-alternative= ; decrease-ui-scale=CONTROL + KP_MINUS ; decrease-ui-scale-alternative= ; decrease-ui-scale-controller= ; decrease-ui-scale-controller-alternative= ; reset-ui-scale=CONTROL + KP_0 ; reset-ui-scale-alternative= ; reset-ui-scale-controller= ; reset-ui-scale-controller-alternative= ; next-player-in-replay=F10 ; next-player-in-replay-alternative= ; next-player-in-replay-controller= ; next-player-in-replay-controller-alternative= ; order-to-follow=CONTROL + mouse-button-1 ; order-to-follow-alternative= ; order-to-follow-controller=controller-lefttrigger + controller-a ; order-to-follow-controller-alternative= ; give-blueprint=ALT + B ; give-blueprint-alternative= ; give-blueprint-controller= ; give-blueprint-controller-alternative= ; give-blueprint-book= ; give-blueprint-book-alternative= ; give-blueprint-book-controller= ; give-blueprint-book-controller-alternative= ; give-deconstruction-planner=ALT + D ; give-deconstruction-planner-alternative= ; give-deconstruction-planner-controller= ; give-deconstruction-planner-controller-alternative= ; give-upgrade-planner=ALT + U ; give-upgrade-planner-alternative= ; give-upgrade-planner-controller= ; give-upgrade-planner-controller-alternative= ; toggle-equipment-movement-bonus=ALT + E ; toggle-equipment-movement-bonus-alternative= ; toggle-equipment-movement-bonus-controller= ; toggle-equipment-movement-bonus-controller-alternative= ; toggle-personal-logistic-requests=ALT + L ; toggle-personal-logistic-requests-alternative= ; toggle-personal-logistic-requests-controller= ; toggle-personal-logistic-requests-controller-alternative= ; toggle-personal-roboport=ALT + R ; toggle-personal-roboport-alternative= ; toggle-personal-roboport-controller= ; toggle-personal-roboport-controller-alternative= bp100:next-stage= bp100:previous-stage= jetpack=SHIFT + mouse-button-3 jetpack-alternative=SHIFT + SPACE close-gui=F [controller] ; vibration-intensity=0.600000 ; deadzone=0.100000 ; sensitivity=0.200000 ; Options: true, false ; relative-vehicle-driving=true ; Options: auto, xbox, steam-deck, playstation, nintendo-switch ; icons=auto ; Options: western, eastern ; button-layout=western [sound] ; preferred-output-index=255 master-volume=0.380000 music-volume=0.000000 game-effects-volume=0.310000 gui-effects-volume=0.330000 walking-sound-volume=0.180000 environment-sounds-volume=0.470000 alerts-volume=0.430000 wind-volume=0.400000 ; simulation-volume=0.350000 ; audible-distance=40.000000 ; environment-audible-distance=30.000000 ; maximum-environment-sounds=50 ; active-gui-volume-modifier=0.800000 ; active-gui-environment-volume-modifier=0.400000 ; chart-environment-volume-modifier=0.200000 ; The maximum volume allowed for any sound. ; maximum-volume=1.000000 ; ambient-music-pause-mean-seconds=45.000000 ; ambient-music-pause-variance-seconds=30.000000 ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all, main-menu ; ambient-music-mode=interleave-main-tracks-with-interludes ; zoom-audible-distance-coefficient=0.500000 ; zoom-volume-coefficient=0.750000 ; Options: default, allegro, allegro-via-sdl, sdl ; audio-backend=default ; Options: point, linear, cubic ; default-mixer-quality=linear ; primary-voice-frequency=44100 ; primary-voice-depth=16 ; maximum-sounds=192 ; maximum-streams=4 ; Options: true, false ; async-lazy-load=false ; Options: true, false ; stream-from-disk=true ; Options: true, false ; directsound-global-focus=true [map-view] ; Options: true, false ; show-logistic-network=false ; Options: true, false ; show-electric-network=false ; Options: true, false ; show-turret-range=false ; Options: true, false show-pollution=false ; Options: true, false ; show-networkless-logistic-members=false ; Options: true, false show-train-station-names=false ; Options: true, false ; show-player-names=true ; Options: true, false ; show-tags=true ; Options: true, false ; show-worker-robots=false ; Options: true, false ; show-rail-signal-states=false ; Options: true, false ; show-recipe-icons=false ; Options: true, false show-non-standard-map-info=true [debug] ; force=enemy ; Options: true, false ; capture-perf-statistics=false ; Options: always, debug, never show-fps=always ; Options: always, debug, never show-clock=always ; Options: always, debug, never show-detailed-info=debug ; Options: always, debug, never show-time-usage=debug ; Options: always, debug, never show-entity-time-usage=debug ; Options: always, debug, never ; show-gpu-time-usage=never ; Options: always, debug, never ; show-sprite-counts=never ; Options: always, debug, never ; show-lua-object-statistics=never ; Options: always, debug, never ; show-heat-buffer-info=never ; Options: always, debug, never ; show-multiplayer-waiting-icon=never ; Options: always, debug, never show-multiplayer-statistics=always ; Options: always, debug, never ; show-multiplayer-selection-rectangles=never ; Options: always, debug, never show-debug-info-in-tooltips=debug ; Options: always, debug, never ; show-resistances-in-tooltips-always=never ; Options: always, debug, never ; hide-mod-guis=never ; Options: always, debug, never ; show-tile-grid=debug ; Options: always, debug, never ; show-blueprint-grid=never ; Options: always, debug, never show-collision-rectangles=debug ; Options: always, debug, never ; show-selection-rectangles=never ; Options: always, debug, never ; show-render-rectangles=never ; Options: always, debug, never ; show-sticker-boxes=never ; Options: always, debug, never ; show-entity-positions=never ; Options: always, debug, never ; show-entity-velocities=never ; Options: always, debug, never ; show-selected-entity-advanced-tiles=never ; Options: always, debug, never show-selected-input-transport-belts=debug ; Options: always, debug, never show-paths=always ; Options: always, debug, never ; show-path-requests=never ; Options: always, debug, never ; show-next-waypoint-bb=never ; Options: always, debug, never ; show-target=never ; Options: always, debug, never ; show-unit-group-info=never ; Options: always, debug, never ; show-unit-behavior-info=never ; Options: always, debug, never ; show-pathfinder-fringe=never ; Options: always, debug, never show-path-cache=debug ; Options: always, debug, never ; show-path-cache-paths=never ; Options: always, debug, never ; show-rail-paths=never ; Options: always, debug, never ; show-rolling-stock-count=never ; Options: always, debug, never ; show-rail-connections=never ; Options: always, debug, never ; show-rail-joints=never ; Options: always, debug, never ; show-rail-segment-collision-boxes=never ; Options: always, debug, never ; show-train-stop-point=never ; Options: always, debug, never ; show-train-braking-distance=never ; Options: always, debug, never ; show-train-signals=never ; Options: always, debug, never ; show-train-repathing=never ; Options: always, debug, never ; show-network-connected-entities=never ; Options: always, debug, never ; show-circuit-network-numbers=never ; Options: always, debug, never ; show-energy-sources-networks=never ; Options: always, debug, never ; show-active-state=never ; Options: always, debug, never ; show-wakeup-lists=never ; Options: always, debug, never ; show-transport-lines=never ; Options: always, debug, never show-transport-line-gaps=debug ; Options: always, debug, never show-pollution-values=debug ; Options: always, debug, never ; show-active-entities-on-chunk-counts=never ; Options: always, debug, never ; show-active-chunks=never ; Options: always, debug, never ; show-generated-chunks=never ; Options: always, debug, never show-polluted-chunks=debug ; Options: always, debug, never ; hide-chart-tags=never ; Options: always, debug, never show-enemy-expansion-candidate-chunks=debug ; Options: always, debug, never show-enemy-expansion-candidate-chunk-values=debug ; Options: always, debug, never ; show-bad-attack-chunks=never ; Options: always, debug, never ; show-tile-variations=never ; Options: always, debug, never ; show-raw-tile-transitions=never ; Options: always, debug, never ; show-fluid-box-fluid-info=never ; Options: always, debug, never ; show-environment-sound-info=never ; Options: always, debug, never ; show-environment-sound-area=never ; Options: always, debug, never ; show-selected-entity-audible-range=never ; Options: always, debug, never ; show-recently-played-sound-info=never ; Options: always, debug, never ; show-logistic-robot-targets=never ; Options: always, debug, never ; show-spidertron-movement=never ; Options: always, debug, never show-player-robots=always ; Options: always, debug, never ; show-fire-info=never ; Options: always, debug, never ; show-sticker-info=never ; Options: always, debug, never ; show-decorative-names=never ; Options: always, debug, never ; show-decorative-collision-rectangles=never ; Options: always, debug, never ; allow-increased-zoom=never ; Options: always, debug, never ; show-chunk-components=never ; Options: always, debug, never ; show-train-no-path-details=never [multiplayer-lobby] name=Bens Server ; description= ; Options: true, false visibility-public=false ; Options: true, false ; visibility-steam=true ; Options: true, false ; visibility-lan=true ; max-players=0 ; Options: true, false ; ignore-player-limit-when-returning=false ; max-upload-in-kilobytes-per-second=0 ; max-upload-slots=5 ; password= ; tag-list= ; afk-auto-kick=0 ; Options: true, false, admins-only ; allowed-commands=admins-only ; Options: true, false only-admins-can-pause=false ; Options: true, false ; autosave-only-on-server=true ; Options: true, false ; non-blocking-saving=true ; Options: true, false verify-user-identity=false ; Options: true, false ; enable-whitelist=false ; Options: true, false ; enable-authserver-side-bans=true [graphics] ; Default preferred display index should force finding primary monitor ; preferred-display-index=255 ; screenshots-threads-count=8 ; cache-sprite-atlas-count=1 ; Options: true, false cache-sprite-atlas=false ; Options: true, false compress-sprite-atlas-cache=true ; Options: true, false ; texture-streaming=true ; streamed-atlas-physical-vram-size=0 ; sprite-vertex-buffer-size=1048576 max-texture-size=2048 ; max-threads=8 ; 'low' and 'very-low' options are deprecated and will be migrated to 'normal' ; ; Options: high, normal, low, very-low ; graphics-quality=high ; brightness=0 ; contrast=0 ; saturation=100 ; color-filter= ; Options: true, false full-screen=false ; Options: true, false ; minimize-on-focus-loss=false ; Options: true, false ; show-smoke=true ; Options: true, false show-clouds=false ; Options: true, false ; show-decoratives=true ; Options: true, false ; show-particles=true ; Options: true, false ; show-item-shadows=true ; Options: true, false ; show-inserter-shadows=true ; Options: true, false ; show-animated-water=true ; Options: true, false ; show-tree-distortion=true ; Options: true, false ; force-opengl=false ; Options: true, false v-sync=false ; Options: true, false high-quality-animations=true ; Options: true, false ; high-quality-shadows=true ; Options: true, false ; high-quality-terrain=true ; Options: true, false ; show-game-simulations-in-background=true ; Minimum number of turrets required to turn on the turret range overdraw optimization ; turret-overdraw-minimum-count=4 ; Scale at which the turret range overdraw optimization will start being applied ; turret-overdraw-scale-threshold=0.200000 ; Options: true, false skip-vram-detection=false ; Options: true, false ; halt-rendering-when-minimized=true ; Options: true, false ; runtime-sprite-reload=false ; Options: true, false ; full-color-depth=true ; Options: true, false ; render-in-native-resolution=true ; Options: true, false ; use-flip-presentation-model=false ; Options: true, false ; debug-api=false ; Options: true, false ; discard-buffers-on-begin-frame=true ; Options: all, high, medium, low video-memory-usage=medium ; Options: none, high-quality, low-quality ; texture-compression-level=high-quality ; Options: true, false ; compress-virtual-atlas=true ; Options: copy, copy-sequential, flip, flip-discard ; dxgi-presentation-model=copy ; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank ; dxgi-action-before-present=none ; relevant only for flip presentation models ; ; Options: true, false ; dxgi-allow-tearing=false ; Options: false, true, auto ; dxgi-flip-do-not-wait=false ; Options: true, false ; dxgi-present-restart=false ; dxgi-swap-chain-buffer-count=0 ; dxgi-max-frame-latency=0 ; dxgi-adapter-index=-1 ; max-sprite-loading-threads=32 ; Options: true, false ; gpu-accelerated-compression=true ; Options: true, false ; gpu-accelerated-mipmap-compression=true ; Options: true, false ; wait-until-mipmap-generation-finished=true ; Options: true, false ; check-for-unused-pixels=false ; ogl-depth-buffer-bit-depth=0 ; Options: false, true, auto ; ogl-accelerated-renderer=auto ; Options: true, false ; ogl-double-buffered=true ; Set to true if mipmapped sprites render very blurry on your GPU. Limited support. ; ; Options: true, false ; legacy-gpu-no-mipmaps=false ; Options: true, false ; force-linear-magnification=false ; Options: true, false ; custom-mipmap-workaround=false ; Options: true, false ; buffer-rename-workaround=false ; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug) ; disabled-opengl-extensions=