0.000 2024-11-09 00:17:53; Factorio 2.0.15 (build 80108, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 22621) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Llewellyn/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Llewellyn/AppData/Roaming/Factorio [26504/1906345MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.024 System info: [CPU: AMD Ryzen 9 5900X 12-Core Processor, 24 cores, RAM: 12621/32690 MB, page: 16981/37554 MB, virtual: 4369/134217727 MB, extended virtual: 0 MB] 0.040 Memory info: 0.040 [0]: Unknown F4-3600C16-16GTZN 16384 MB 3600 MHz 1.2 v 0.040 [1]: Unknown F4-3600C16-16GTZN 16384 MB 3600 MHz 1.2 v 0.159 Display options: [FullScreen: true] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 10.285 Video driver: windows 10.285 Available displays: 1 10.285 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4090 {0x05, [0,0], 2560x1440, 32bit, 60Hz} 10.311 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 10.447 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090; id: 10de-2684; driver: nvldumdx.dll 32.0.15.5599 10.447 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 10.447 [Local Video Memory] Budget: 23374MB, CurrentUsage: 9MB, Reservation: 0/11815MB 10.447 [Non-Local Vid.Mem.] Budget: 15577MB, CurrentUsage: 0MB, Reservation: 0/7916MB 10.447 Tiled resources: Tier 2 10.447 Unified Memory Architecture: No 10.447 BGR 565 Supported: Yes 10.447 MaximumFrameLatency: 3, GPUThreadPriority: 0 10.447 Graphics settings preset: very-high 10.447 Dedicated video memory size 24142 MB 10.470 Desktop composition is active. 10.470 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 10.470 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 10.499 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 10.584 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 10.584 Info ModManager.cpp:434: FeatureFlag freezing = true 10.584 Info ModManager.cpp:434: FeatureFlag quality = true 10.584 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 10.584 Info ModManager.cpp:434: FeatureFlag segmented-units = true 10.584 Info ModManager.cpp:434: FeatureFlag space-travel = true 10.584 Info ModManager.cpp:434: FeatureFlag spoiling = true 10.587 Loading mod core 0.0.0 (data.lua) 10.602 Loading mod base 2.0.15 (data.lua) 10.773 Loading mod elevated-rails 2.0.15 (data.lua) 10.803 Loading mod quality 2.0.15 (data.lua) 10.817 Loading mod space-age 2.0.15 (data.lua) 11.206 Loading mod base 2.0.15 (data-updates.lua) 11.215 Loading mod quality 2.0.15 (data-updates.lua) 11.229 Loading mod space-age 2.0.15 (data-updates.lua) 11.328 Checksum for core: 3833371075 11.328 Checksum of base: 1259916430 11.328 Checksum of elevated-rails: 971617432 11.328 Checksum of quality: 2471328700 11.328 Checksum of space-age: 2088115374 11.610 Prototype list checksum: 3872509593 11.667 Loading sounds... 12.225 Info PlayerData.cpp:68: Local player-data.json unavailable 12.225 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1731064227 12.488 Initial atlas bitmap size is 16384 12.502 Created an atlas bitmap (size 16384x16380) [none] 12.516 Created an atlas bitmap (size 16384x16384) [none] 12.535 Created an atlas bitmap (size 16384x16384) [none] 12.536 Created an atlas bitmap (size 16384x15420) [none] 12.536 Created an atlas bitmap (size 16384x8392) [decal] 12.541 Created an atlas bitmap (size 16384x16384) [low-object] 12.541 Created an atlas bitmap (size 4096x960) [low-object] 12.542 Created an atlas bitmap (size 16384x13440) [corpse-decay] 12.542 Created an atlas bitmap (size 16384x5596) [none] 12.542 Created an atlas bitmap (size 1676x79) [not-compressed] 12.542 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 12.548 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 12.548 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 12.549 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 12.549 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 12.549 Created an atlas bitmap (size 8192x2576) [mipmap] 12.549 Created an atlas bitmap (size 2048x1520) [mipmap] 12.549 Created an atlas bitmap (size 4096x3152) [mipmap] 12.550 Created an atlas bitmap (size 4096x3152) [mipmap] 12.550 Created an atlas bitmap (size 4096x3152) [mipmap] 12.550 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 12.551 Created an atlas bitmap (size 16384x6120) [alpha-mask] 12.569 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 12.574 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 12.574 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 12.574 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 12.574 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 12.574 Loading 3D bitmaps. 12.586 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 12.600 Parallel sprite loader initialized (threads: 23, bitmaps: 8228) 25.016 Sprites loaded 25.049 Generated mipmaps (4) for atlas [5] of size 16384x16384 25.060 Generated mipmaps (4) for atlas [6] of size 4096x960 25.071 Generated mipmaps (3) for atlas [10] of size 8192x6096 25.082 Generated mipmaps (3) for atlas [11] of size 16384x16320 25.093 Generated mipmaps (3) for atlas [12] of size 16384x4832 25.103 Generated mipmaps (3) for atlas [13] of size 8192x3872 25.114 Generated mipmaps (3) for atlas [14] of size 4096x3104 25.157 Generated mipmaps (3) for atlas [15] of size 8192x2576 25.168 Generated mipmaps (3) for atlas [16] of size 2048x1520 25.179 Generated mipmaps (3) for atlas [17] of size 4096x3152 25.209 Generated mipmaps (3) for atlas [18] of size 4096x3152 25.220 Generated mipmaps (3) for atlas [19] of size 4096x3152 25.231 Generated mipmaps (5) for atlas [20] of size 8192x3792 25.242 Generated mipmaps (3) for atlas [25] of size 8192x2352 25.267 Custom mipmaps uploaded (3203) 25.272 Video memory usage: 3555.24 MB (Atlases: 3424.93 MB, Textures: 130.30 MB) 25.329 Factorio initialised 25.329 Discord overlay detected (DiscordHook64.dll) 25.348 Steam Storage Quota: 23283/23841 35.473 Joining game IP ADDR:({161.29.201.83:34197}) 35.473 Info UDPSocket.cpp:38: Opening socket 35.478 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 35.518 Connection refused 35.518 Info ClientMultiplayerManager.cpp:198: Quitting multiplayer connection. 35.519 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 35.520 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 36.255 Info AuthServerConnector.cpp:146: Received key from auth server. 36.257 Info UDPSocket.cpp:233: Closing socket 36.257 Info UDPSocket.cpp:263: Socket closed 36.257 Joining game IP ADDR:({161.29.201.83:34197}) 36.257 Info UDPSocket.cpp:38: Opening socket 36.257 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 36.302 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 36.304 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 36.304 Info ClientRouter.cpp:228: ConnectionAccepted 36.669 Info ClientMultiplayerManager.cpp:746: Received mapReadyForDownload 36.669 Downloading file C:\Users\Llewellyn\AppData\Roaming\Factorio\temp\mp-download.zip (21553027 B, auxiliary 208 B, 42850 blocks) 36.676 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 37.537 Finished download (0 s, 21.5 MB, 24.9 MB/s) 37.581 Info ClientMultiplayerManager.cpp:726: updateTick(18446744073709551615) map download finished creating scenario 37.586 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 37.586 Loading map C:\Users\Llewellyn\AppData\Roaming\Factorio\temp\mp-download.zip: 21553027 bytes. 37.625 Loading level.dat: 56593427 bytes. 37.628 Info Scenario.cpp:178: Map version 2.0.15-4 38.241 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 38.241 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 38.241 Loading blueprint storage: Local timestamp 1650693189, Cloud timestamp 1651976095 38.243 Loading script.dat: 1222 bytes. 38.248 Checksum for script __level__/control.lua: 2463946943 38.271 Info ClientMultiplayerManager.cpp:607: UpdateTick(16366920) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 38.485 Info ClientMultiplayerManager.cpp:607: UpdateTick(16367030) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 38.552 Info ClientMultiplayerManager.cpp:607: UpdateTick(16367030) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 38.585 Info GameActionHandler.cpp:4309: UpdateTick (16367032) processed PlayerJoinGame peerID(5) playerIndex(0) mode(connect) 44.670 Info ClientSynchronizer.cpp:319: Latency changed to (5) 49.668 Info ClientSynchronizer.cpp:319: Latency changed to (4) 54.668 Info ClientSynchronizer.cpp:319: Latency changed to (3) 79.669 Info ClientSynchronizer.cpp:319: Latency changed to (2) 99.669 Info ClientSynchronizer.cpp:319: Latency changed to (5) 124.669 Info ClientSynchronizer.cpp:319: Latency changed to (2) 134.669 Info ClientSynchronizer.cpp:319: Latency changed to (3) 144.057 Time travel logging: 37.581 Scenario is being deleted Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\LatencyState.cpp(1250): LatencyState::getUpgradeTarget C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\UpgradeData.cpp(531): UpgradeData::applyInArea C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\CommonInputHandler.cpp(277): CommonInputHandler::upgrade C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\LatencyInputHandler.cpp(63): LatencyInputHandler::update C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(1413): MainLoop::gameUpdateStep C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\MainLoop.cpp(1206): MainLoop::gameUpdateLoop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::,void>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Util\WorkerThread.cpp(71): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE655257D) 00007FFCE655257D (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE6E6AF08) 00007FFCE6E6AF08 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 145.186 Error LatencyState.cpp:1250: Entity marked for upgrade in latency state doesn't have its data in the latency state 145.186 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 145.186 Error CrashHandler.cpp:190: Map tick at moment of crash: 16373364 145.235 Info CrashHandler.cpp:318: Executable CRC: 1545322776 145.235 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 174.137 Uploading log file 174.152 Error CrashHandler.cpp:270: Heap validation: success. 174.153 Creating crash dump. 174.330 CrashDump success