0.000 2024-11-07 23:59:40; Factorio 2.0.14 (build 79988, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Vivian/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Vivian/AppData/Roaming/Factorio [239695/976122MB] 0.001 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin 0.026 System info: [CPU: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz, 12 cores, RAM: 15575/48969 MB, page: 18733/56137 MB, virtual: 4349/134217727 MB, extended virtual: 0 MB] 0.044 Memory info: 0.044 [0]: 029E CMK16GX4M2B3200C16 8192 MB 2133 MHz 1.2 v 0.044 [1]: 029E CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 0.044 [2]: 029E CMK16GX4M2B3200C16 8192 MB 2133 MHz 1.2 v 0.044 [3]: 029E CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 0.073 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.12.9 > 0.11.2). 0.075 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.15.0 > 0.12.9). 0.197 Info ModManager.cpp:255: Found duplicate mod space-exploration-graphics-3, using higher version (0.6.2 > 0.6.1). 0.206 Info ModManager.cpp:255: Found duplicate mod space-exploration-postprocess, using higher version (0.6.26 > 0.6.20). 0.208 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.862 Video driver: windows 0.862 Available displays: 2 0.862 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 2560x1440, 32bit, 59Hz} 0.863 [4]: \\.\DISPLAY5 - Intel(R) UHD Graphics 630 {0x01, [2560,-276], 1080x1920, 32bit, 60Hz} 0.902 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.213 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 31.0.15.4617 1.213 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.213 [Local Video Memory] Budget: 7251MB, CurrentUsage: 23MB, Reservation: 0/3753MB 1.213 [Non-Local Vid.Mem.] Budget: 23716MB, CurrentUsage: 16MB, Reservation: 0/11986MB 1.213 Tiled resources: Tier 2 1.213 Unified Memory Architecture: No 1.213 BGR 565 Supported: Yes 1.213 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.213 Graphics settings preset: very-high 1.213 Dedicated video memory size 8019 MB 1.243 Desktop composition is active. 1.243 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.243 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 1.287 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.462 Logitech LED Controller initialized. 1.493 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 1.493 Info ModManager.cpp:434: FeatureFlag freezing = true 1.493 Info ModManager.cpp:434: FeatureFlag quality = true 1.493 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 1.493 Info ModManager.cpp:434: FeatureFlag segmented-units = true 1.493 Info ModManager.cpp:434: FeatureFlag space-travel = true 1.493 Info ModManager.cpp:434: FeatureFlag spoiling = true 1.496 Loading mod core 0.0.0 (data.lua) 1.514 Loading mod base 2.0.14 (data.lua) 1.690 Loading mod elevated-rails 2.0.14 (data.lua) 1.719 Loading mod quality 2.0.14 (data.lua) 1.733 Loading mod space-age 2.0.14 (data.lua) 2.057 Loading mod base 2.0.14 (data-updates.lua) 2.073 Loading mod quality 2.0.14 (data-updates.lua) 2.094 Loading mod space-age 2.0.14 (data-updates.lua) 2.220 Checksum for core: 3504056361 2.220 Checksum of base: 48730768 2.220 Checksum of elevated-rails: 971617432 2.220 Checksum of quality: 3898255384 2.220 Checksum of space-age: 1545753807 2.610 Prototype list checksum: 124222065 2.678 Loading sounds... 3.108 Info PlayerData.cpp:68: Local player-data.json unavailable 3.108 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1731020048 3.110 Error PlayerData.cpp:278: Failed to load achievement data: Map version 2.0.15-4 cannot be loaded because it is higher than the game version (2.0.14-2). 3.681 Initial atlas bitmap size is 16384 3.703 Created an atlas bitmap (size 16384x16380) [none] 3.728 Created an atlas bitmap (size 16384x16384) [none] 3.763 Created an atlas bitmap (size 16384x16384) [none] 3.764 Created an atlas bitmap (size 16384x15420) [none] 3.765 Created an atlas bitmap (size 16384x8392) [decal] 3.770 Created an atlas bitmap (size 16384x16384) [low-object] 3.771 Created an atlas bitmap (size 4096x960) [low-object] 3.771 Created an atlas bitmap (size 16384x13440) [corpse-decay] 3.772 Created an atlas bitmap (size 16384x5596) [none] 3.772 Created an atlas bitmap (size 1676x79) [not-compressed] 3.772 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.779 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 3.780 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 3.780 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.780 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 3.781 Created an atlas bitmap (size 8192x2576) [mipmap] 3.781 Created an atlas bitmap (size 2048x1520) [mipmap] 3.781 Created an atlas bitmap (size 4096x3152) [mipmap] 3.781 Created an atlas bitmap (size 4096x3152) [mipmap] 3.781 Created an atlas bitmap (size 4096x3152) [mipmap] 3.782 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.784 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.812 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.820 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 3.821 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 3.821 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 3.822 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.967 Loading 3D bitmaps. 3.979 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.997 Parallel sprite loader initialized (threads: 11, bitmaps: 8227) 25.986 Sprites loaded 26.013 Generated mipmaps (4) for atlas [5] of size 16384x16384 26.024 Generated mipmaps (4) for atlas [6] of size 4096x960 26.037 Generated mipmaps (3) for atlas [10] of size 8192x6096 26.060 Generated mipmaps (3) for atlas [11] of size 16384x16320 26.073 Generated mipmaps (3) for atlas [12] of size 16384x4832 26.084 Generated mipmaps (3) for atlas [13] of size 8192x3872 26.107 Generated mipmaps (3) for atlas [14] of size 4096x3104 26.155 Generated mipmaps (3) for atlas [15] of size 8192x2576 26.166 Generated mipmaps (3) for atlas [16] of size 2048x1520 26.177 Generated mipmaps (3) for atlas [17] of size 4096x3152 26.207 Generated mipmaps (3) for atlas [18] of size 4096x3152 26.218 Generated mipmaps (3) for atlas [19] of size 4096x3152 26.229 Generated mipmaps (5) for atlas [20] of size 8192x3792 26.240 Generated mipmaps (3) for atlas [25] of size 8192x2352 26.262 Custom mipmaps uploaded (3203) 26.268 Video memory usage: 3555.24 MB (Atlases: 3424.93 MB, Textures: 130.30 MB) 26.376 Factorio initialised 26.401 Steam Storage Quota: 16445/23841 35.850 Loading map C:\Users\Vivian\AppData\Roaming\Factorio\saves\Space Age Team World82.zip: 49054214 bytes. 35.902 Loading level.dat: 136742352 bytes. 35.906 Info Scenario.cpp:178: Map version 2.0.14-2 37.718 Loading blueprint storage: Local timestamp 1731007171, Cloud timestamp 1731007171 37.924 Loading script.dat: 1222 bytes. 37.929 Checksum for script __level__/control.lua: 2463946943 42.497 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB024F28BF) 00007FFB024F28BF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB024A2554) 00007FFB024A2554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB024F13CE) 00007FFB024F13CE (ntdll): (filename not available): KiUserExceptionDispatcher ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB024F746F) 00007FFB024F746F (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB024747B1) 00007FFB024747B1 (ntdll): (filename not available): RtlFreeHeap minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp(105): _free_base C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\vorbis\src\block.c(330): vorbis_dsp_clear C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\vorbis\src\vorbisfile.c(959): ov_clear C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\SDL_Mixer\src\music_ogg.c(447): OGG_Delete C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\SDL_Mixer\src\music.c(673): Mix_FreeMusic C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\memory(3233): std::unique_ptr >::reset C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Sound\SDL\StreamInstanceSDL.cpp(85): StreamInstanceSDL::stop C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Sound\SoundInstancePool.cpp(154): SoundInstancePool::yieldInstances C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\libraries\CommonUtil\UniquePointer.hpp(87): UniquePointer,1>::reset C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Sound\EnvironmentSoundPlayer.cpp(72): EnvironmentSoundPlayer::~EnvironmentSoundPlayer C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\GameView.cpp(388): GameView::reloadSounds C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\GameView.cpp(774): GameView::update C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Game.cpp(348): Game::processGameViewFlags C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\MainLoop.cpp(598): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\MainLoop.cpp(682): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Main.cpp(1348): fmain C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Main.cpp(1370): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB00E47374) 00007FFB00E47374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB0249CC91) 00007FFB0249CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 44.194 Error CrashHandler.cpp:190: Map tick at moment of crash: 39366637 44.247 Info CrashHandler.cpp:318: Executable CRC: 4096785034 44.247 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 49.174 Uploading log file 49.192 Error CrashHandler.cpp:270: Heap validation: success. 49.193 Creating crash dump. 49.475 CrashDump success