0.000 2024-11-04 11:33:51; Factorio 2.0.14 (build 79988, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 22631) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/msqua/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/msqua/AppData/Roaming/Factorio [721633/953042MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.034 System info: [CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz, 12 cores, RAM: 5057/16286 MB, page: 5959/17310 MB, virtual: 4357/134217727 MB, extended virtual: 0 MB] 0.060 Memory info: 0.060 [0]: Team Group Inc. TEAMGROUP-UD4-3200 16384 MB 2666 MHz 1.2 v 0.083 Display options: [FullScreen: false] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.187 Video driver: windows 0.187 Available displays: 1 0.188 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3060 {0x05, [0,0], 3840x1080, 32bit, 59Hz} 0.225 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.448 Initialised Direct3D[0]: NVIDIA GeForce RTX 3060; id: 10de-2504; driver: nvldumdx.dll 32.0.15.6094 0.448 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.448 [Local Video Memory] Budget: 11347MB, CurrentUsage: 6MB, Reservation: 0/5801MB 0.448 [Non-Local Vid.Mem.] Budget: 7480MB, CurrentUsage: 0MB, Reservation: 0/3868MB 0.448 Tiled resources: Tier 2 0.448 Unified Memory Architecture: No 0.448 BGR 565 Supported: Yes 0.448 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.448 Graphics settings preset: very-high 0.448 Dedicated video memory size 12115 MB 0.477 Desktop composition is active. 0.477 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.477 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:1,C:5,S:100] 0.576 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.740 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.740 Info ModManager.cpp:434: FeatureFlag freezing = true 0.740 Info ModManager.cpp:434: FeatureFlag quality = true 0.740 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.740 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.740 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.740 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.745 Loading mod core 0.0.0 (data.lua) 0.768 Loading mod base 2.0.14 (data.lua) 1.046 Loading mod elevated-rails 2.0.14 (data.lua) 1.120 Loading mod quality 2.0.14 (data.lua) 1.157 Loading mod space-age 2.0.14 (data.lua) 2.060 Loading mod base 2.0.14 (data-updates.lua) 2.083 Loading mod quality 2.0.14 (data-updates.lua) 2.106 Loading mod space-age 2.0.14 (data-updates.lua) 2.244 Checksum for core: 3504056361 2.244 Checksum of base: 48730768 2.244 Checksum of elevated-rails: 971617432 2.244 Checksum of quality: 3898255384 2.244 Checksum of space-age: 1545753807 2.642 Prototype list checksum: 124222065 2.805 Loading sounds... 4.687 Info PlayerData.cpp:68: Local player-data.json unavailable 4.687 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730669167 5.695 Initial atlas bitmap size is 16384 5.723 Created an atlas bitmap (size 16384x16380) [none] 5.763 Created an atlas bitmap (size 16384x16384) [none] 5.813 Created an atlas bitmap (size 16384x16384) [none] 5.814 Created an atlas bitmap (size 16384x15420) [none] 5.815 Created an atlas bitmap (size 16384x8392) [decal] 5.821 Created an atlas bitmap (size 16384x16384) [low-object] 5.821 Created an atlas bitmap (size 4096x960) [low-object] 5.822 Created an atlas bitmap (size 16384x13440) [corpse-decay] 5.822 Created an atlas bitmap (size 16384x5596) [none] 5.822 Created an atlas bitmap (size 1676x79) [not-compressed] 5.823 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.832 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 5.833 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 5.833 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.833 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 5.833 Created an atlas bitmap (size 8192x2576) [mipmap] 5.833 Created an atlas bitmap (size 2048x1520) [mipmap] 5.834 Created an atlas bitmap (size 4096x3152) [mipmap] 5.834 Created an atlas bitmap (size 4096x3152) [mipmap] 5.834 Created an atlas bitmap (size 4096x3152) [mipmap] 5.834 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.837 Created an atlas bitmap (size 16384x6120) [alpha-mask] 5.893 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 5.902 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 5.902 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 5.902 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 5.903 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.903 Loading 3D bitmaps. 5.921 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 5.949 Parallel sprite loader initialized (threads: 11, bitmaps: 8227) 37.305 Sprites loaded 37.367 Generated mipmaps (4) for atlas [5] of size 16384x16384 37.378 Generated mipmaps (4) for atlas [6] of size 4096x960 37.400 Generated mipmaps (3) for atlas [10] of size 8192x6096 37.435 Generated mipmaps (3) for atlas [11] of size 16384x16320 37.448 Generated mipmaps (3) for atlas [12] of size 16384x4832 37.460 Generated mipmaps (3) for atlas [13] of size 8192x3872 37.471 Generated mipmaps (3) for atlas [14] of size 4096x3104 37.543 Generated mipmaps (3) for atlas [15] of size 8192x2576 37.554 Generated mipmaps (3) for atlas [16] of size 2048x1520 37.565 Generated mipmaps (3) for atlas [17] of size 4096x3152 37.597 Generated mipmaps (3) for atlas [18] of size 4096x3152 37.608 Generated mipmaps (3) for atlas [19] of size 4096x3152 37.628 Generated mipmaps (5) for atlas [20] of size 8192x3792 37.639 Generated mipmaps (3) for atlas [25] of size 8192x2352 37.666 Custom mipmaps uploaded (3203) 37.675 Video memory usage: 3555.24 MB (Atlases: 3424.93 MB, Textures: 130.30 MB) 37.773 Factorio initialised 37.773 Discord overlay detected (DiscordHook64.dll) 37.776 Game is running on selected version branch on Steam. 37.776 Steam Storage Quota: 23261/23841 43.146 Loading map C:\Users\msqua\AppData\Roaming\Factorio\saves\∞.zip: 6879104 bytes. 43.210 Loading level.dat: 16828979 bytes. 43.213 Info Scenario.cpp:178: Map version 2.0.14-2 43.521 Loading script.dat: 1222 bytes. 43.525 Checksum for script __level__/control.lua: 2463946943 57.359 Quitting: window closed. 57.707 Steam API shutdown. 57.718 Goodbye