0.000 2024-11-03 12:33:13; Factorio 2.0.14 (build 79988, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.000 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/ben/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/ben/AppData/Roaming/Factorio [127661/319217MB] 0.000 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin 0.025 System info: [CPU: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz, 12 cores, RAM: 4684/32689 MB, page: 5638/65457 MB, virtual: 4348/134217727 MB, extended virtual: 0 MB] 0.039 Memory info: 0.039 [0]: 029E CMK32GX4M4A2666C16 8192 MB 2666 MHz 1.2 v 0.039 [1]: 029E CMK32GX4M4A2666C16 8192 MB 2666 MHz 1.2 v 0.039 [2]: 029E CMK32GX4M4A2666C16 8192 MB 2666 MHz 1.2 v 0.039 [3]: 029E CMK32GX4M4A2666C16 8192 MB 2666 MHz 1.2 v 0.067 Info ModManager.cpp:255: Found duplicate mod Dectorio, using higher version (0.12.2 > 0.10.9). 0.075 Info ModManager.cpp:255: Found duplicate mod Dectorio, using higher version (0.12.5 > 0.12.2). 0.083 Info ModManager.cpp:255: Found duplicate mod Dectorio, using higher version (0.12.6 > 0.12.5). 0.124 Info ModManager.cpp:255: Found duplicate mod textplates, using higher version (0.6.10 > 0.5.3). 0.148 Info ModManager.cpp:255: Found duplicate mod textplates, using higher version (0.7.1 > 0.6.10). 0.155 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.275 Video driver: windows 0.275 Available displays: 1 0.275 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4060 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.302 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.527 Initialised Direct3D[0]: NVIDIA GeForce RTX 4060 Ti; id: 10de-2805; driver: nvldumdx.dll 32.0.15.6094 0.527 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.527 [Local Video Memory] Budget: 15341MB, CurrentUsage: 13MB, Reservation: 0/7798MB 0.527 [Non-Local Vid.Mem.] Budget: 15576MB, CurrentUsage: 1MB, Reservation: 0/7916MB 0.527 Tiled resources: Tier 2 0.527 Unified Memory Architecture: No 0.527 BGR 565 Supported: Yes 0.527 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.527 Graphics settings preset: very-high 0.527 Dedicated video memory size 16109 MB 0.551 Desktop composition is active. 0.551 Graphics options: [Graphics quality: high] [Video memory usage: high] [DXT: high-quality] 0.551 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: true] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.596 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.756 Razer Chroma Controller initialized. 0.788 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.788 Info ModManager.cpp:434: FeatureFlag freezing = true 0.788 Info ModManager.cpp:434: FeatureFlag quality = true 0.788 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.788 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.788 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.788 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.794 Loading mod core 0.0.0 (data.lua) 0.817 Loading mod base 2.0.14 (data.lua) 1.015 Loading mod elevated-rails 2.0.14 (data.lua) 1.050 Loading mod quality 2.0.14 (data.lua) 1.068 Loading mod space-age 2.0.14 (data.lua) 1.490 Loading mod base 2.0.14 (data-updates.lua) 1.503 Loading mod quality 2.0.14 (data-updates.lua) 1.521 Loading mod space-age 2.0.14 (data-updates.lua) 1.631 Checksum for core: 3504056361 1.631 Checksum of base: 48730768 1.631 Checksum of elevated-rails: 971617432 1.631 Checksum of quality: 3898255384 1.631 Checksum of space-age: 1545753807 1.978 Prototype list checksum: 124222065 2.023 Loading sounds... 2.352 Info PlayerData.cpp:68: Local player-data.json unavailable 2.352 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730598809 2.659 Crop bitmaps. 2.662 Parallel sprite loader initialized (threads: 12, bitmaps: 8227) 13.613 Initial atlas bitmap size is 16384 13.623 Created an atlas bitmap (size 16384x16380) [none] 13.632 Created an atlas bitmap (size 16384x16368) [none] 13.637 Created an atlas bitmap (size 16384x16376) [none] 13.637 Created an atlas bitmap (size 4096x2280) [none] 13.638 Created an atlas bitmap (size 16384x8392) [decal] 13.639 Created an atlas bitmap (size 16384x16192) [low-object] 13.640 Created an atlas bitmap (size 16384x13440) [corpse-decay] 13.640 Created an atlas bitmap (size 16384x5596) [none] 13.640 Created an atlas bitmap (size 1676x79) [not-compressed] 13.640 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 13.647 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 13.647 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 13.648 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 13.648 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 13.648 Created an atlas bitmap (size 8192x2576) [mipmap] 13.648 Created an atlas bitmap (size 2048x1520) [mipmap] 13.648 Created an atlas bitmap (size 4096x3152) [mipmap] 13.648 Created an atlas bitmap (size 4096x3152) [mipmap] 13.649 Created an atlas bitmap (size 4096x3152) [mipmap] 13.649 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 13.650 Created an atlas bitmap (size 16384x6120) [alpha-mask] 13.676 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 13.682 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 13.682 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 13.682 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 13.682 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 13.688 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification] 13.693 Created a virtual atlas bitmap (size 4096x4096) [none] 13.698 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification] 13.704 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification] 13.710 Created a virtual atlas bitmap (size 4096x4096) [none] 13.716 Created a virtual atlas bitmap (size 4096x4096) [none] 13.721 Created a virtual atlas bitmap (size 4096x4096) [none] 13.726 Created a virtual atlas bitmap (size 4096x4096) [none] 13.731 Created a virtual atlas bitmap (size 4096x4096) [none] 13.736 Created a virtual atlas bitmap (size 4096x4096) [none] 13.740 Created a virtual atlas bitmap (size 4096x4096) [none] 13.744 Created a virtual atlas bitmap (size 4096x4096) [none] 13.747 Created a virtual atlas bitmap (size 4096x4096) [none] 13.749 Created a virtual atlas bitmap (size 4096x4096) [none] 13.752 Created a virtual atlas bitmap (size 4096x4096) [none] 13.753 Created a virtual atlas bitmap (size 4096x1536) [none] 13.753 Created virtual atlas pages 4096x4096x16 13.753 Created virtual atlas of size 16384x16384 with physical texture size 8192x8192 13.753 Loading 3D bitmaps. 13.766 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 13.776 Parallel sprite loader initialized (threads: 11, bitmaps: 8227) 30.231 Sprites loaded 30.255 Generated mipmaps (4) for atlas [5] of size 16384x16192 30.266 Generated mipmaps (3) for atlas [9] of size 8192x6096 30.277 Generated mipmaps (3) for atlas [10] of size 16384x16320 30.288 Generated mipmaps (3) for atlas [11] of size 16384x4832 30.299 Generated mipmaps (3) for atlas [12] of size 8192x3872 30.310 Generated mipmaps (3) for atlas [13] of size 4096x3104 30.353 Generated mipmaps (3) for atlas [14] of size 8192x2576 30.364 Generated mipmaps (3) for atlas [15] of size 2048x1520 30.375 Generated mipmaps (3) for atlas [16] of size 4096x3152 30.401 Generated mipmaps (3) for atlas [17] of size 4096x3152 30.412 Generated mipmaps (3) for atlas [18] of size 4096x3152 30.423 Generated mipmaps (5) for atlas [19] of size 8192x3792 30.435 Generated mipmaps (3) for atlas [24] of size 8192x2352 30.458 Custom mipmaps uploaded (3203) 30.674 Generated mipmaps for virtual atlas of size 16384x16384 30.680 Video memory usage: 3193.18 MB (Atlases: 3062.88 MB, Textures: 130.30 MB) 30.768 Factorio initialised 30.788 Steam Storage Quota: 23281/23841 48.236 Loading map C:\Users\ben\AppData\Roaming\Factorio\saves\g Return to Gleba.zip: 24134935 bytes. 48.268 Loading level.dat: 65534001 bytes. 48.272 Info Scenario.cpp:178: Map version 2.0.13-1 49.970 Loading script.dat: 1222 bytes. 49.973 Checksum for script __level__/control.lua: 2463946943 239.426 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 239.755 Info AppManagerStates.cpp:2069: Saving finished 414.900 Info AppManagerStates.cpp:2069: Saving finished 541.393 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 541.736 Info AppManagerStates.cpp:2069: Saving finished 841.727 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 842.070 Info AppManagerStates.cpp:2069: Saving finished 957.350 Info AppManagerStates.cpp:2069: Saving finished 1027.372 Info AppManagerStates.cpp:2069: Saving finished 1085.541 Info AppManagerStates.cpp:2069: Saving finished 1095.820 Info AppManagerStates.cpp:2069: Saving finished 1136.104 Info AppManagerStates.cpp:2069: Saving finished 1158.509 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 1158.843 Info AppManagerStates.cpp:2069: Saving finished 1293.510 Info AppManagerStates.cpp:2069: Saving finished 1319.828 Info AppManagerStates.cpp:2069: Saving finished 1389.272 Info AppManagerStates.cpp:2069: Saving finished 1464.093 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 1464.429 Info AppManagerStates.cpp:2069: Saving finished 1597.011 Info AppManagerStates.cpp:2069: Saving finished 1905.809 Info AppManagerStates.cpp:2069: Saving finished 1965.714 Info AppManagerStates.cpp:2069: Saving finished 2041.827 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 2042.154 Info AppManagerStates.cpp:2069: Saving finished 2213.476 Info AppManagerStates.cpp:2069: Saving finished 2298.412 Info AppManagerStates.cpp:2069: Saving finished 2345.994 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 2346.326 Info AppManagerStates.cpp:2069: Saving finished 2430.572 Info AppManagerStates.cpp:2069: Saving finished 2604.977 Info AppManagerStates.cpp:2069: Saving finished 2649.477 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 2649.796 Info AppManagerStates.cpp:2069: Saving finished 2719.942 Info AppManagerStates.cpp:2069: Saving finished 2784.187 Info AppManagerStates.cpp:2069: Saving finished 2915.820 Info AppManagerStates.cpp:2069: Saving finished 2954.411 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 2954.740 Info AppManagerStates.cpp:2069: Saving finished 3002.818 Info AppManagerStates.cpp:2069: Saving finished 3074.406 Info AppManagerStates.cpp:2069: Saving finished 3176.357 Info AppManagerStates.cpp:2069: Saving finished 3240.969 Info AppManagerStates.cpp:2069: Saving finished 3260.810 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 3261.133 Info AppManagerStates.cpp:2069: Saving finished 3284.456 Info AppManagerStates.cpp:2069: Saving finished 3322.628 Info AppManagerStates.cpp:2069: Saving finished 3371.164 Info AppManagerStates.cpp:2069: Saving finished 3526.334 Info AppManagerStates.cpp:2069: Saving finished 3542.962 Info AppManagerStates.cpp:2069: Saving finished 3568.894 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 3569.212 Info AppManagerStates.cpp:2069: Saving finished 3591.152 Info AppManagerStates.cpp:2069: Saving finished 3620.722 Info AppManagerStates.cpp:2069: Saving finished 3633.771 Loading map C:\Users\ben\AppData\Roaming\Factorio\saves\g Return to Gleba.zip: 25236645 bytes. 3633.803 Loading level.dat: 69110179 bytes. 3633.807 Info Scenario.cpp:178: Map version 2.0.14-2 3634.707 Loading script.dat: 1222 bytes. 3634.710 Checksum for script __level__/control.lua: 2463946943 3655.022 Loading map C:\Users\ben\AppData\Roaming\Factorio\saves\g Return to Gleba.zip: 25236645 bytes. 3655.063 Loading level.dat: 69110179 bytes. 3655.067 Info Scenario.cpp:178: Map version 2.0.14-2 3655.971 Loading script.dat: 1222 bytes. 3655.974 Checksum for script __level__/control.lua: 2463946943 3749.044 Info AppManagerStates.cpp:2069: Saving finished 3883.651 Info AppManagerStates.cpp:2069: Saving finished 3910.678 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 3911.021 Info AppManagerStates.cpp:2069: Saving finished 3944.440 Info AppManagerStates.cpp:2069: Saving finished 4115.403 Info AppManagerStates.cpp:2069: Saving finished 4171.106 Info AppManagerStates.cpp:2069: Saving finished 4215.442 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 4215.779 Info AppManagerStates.cpp:2069: Saving finished 4237.485 Info AppManagerStates.cpp:2069: Saving finished 4432.164 Info AppManagerStates.cpp:2069: Saving finished 4519.010 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 4519.360 Info AppManagerStates.cpp:2069: Saving finished 4589.281 Info AppManagerStates.cpp:2069: Saving finished 4639.129 Loading map C:\Users\ben\AppData\Roaming\Factorio\saves\g Return to Gleba.zip: 26648293 bytes. 4639.175 Loading level.dat: 71452983 bytes. 4639.179 Info Scenario.cpp:178: Map version 2.0.14-2 4640.114 Loading script.dat: 1222 bytes. 4640.117 Checksum for script __level__/control.lua: 2463946943 4701.597 Info AppManagerStates.cpp:2069: Saving finished 4721.486 Info AppManagerStates.cpp:2069: Saving finished 4766.756 Info AppManagerStates.cpp:2069: Saving finished 4910.626 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 4910.967 Info AppManagerStates.cpp:2069: Saving finished 5085.993 Info AppManagerStates.cpp:2069: Saving finished 5126.313 Info AppManagerStates.cpp:2069: Saving finished 5187.565 Info AppManagerStates.cpp:2069: Saving finished 5219.812 Info AppManagerStates.cpp:2069: Saving finished 5254.761 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 5255.100 Info AppManagerStates.cpp:2069: Saving finished 5410.562 Info AppManagerStates.cpp:2069: Saving finished 5438.180 Info AppManagerStates.cpp:2069: Saving finished 5519.834 Info AppManagerStates.cpp:2069: Saving finished 5559.543 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 5559.886 Info AppManagerStates.cpp:2069: Saving finished 5656.270 Info AppManagerStates.cpp:2069: Saving finished 5752.144 Info AppManagerStates.cpp:2069: Saving finished 5863.593 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 5863.944 Info AppManagerStates.cpp:2069: Saving finished 5938.008 Info AppManagerStates.cpp:2069: Saving finished 6165.527 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 6165.895 Info AppManagerStates.cpp:2069: Saving finished 6267.046 Info AppManagerStates.cpp:2069: Saving finished 6310.028 Info AppManagerStates.cpp:2069: Saving finished 6469.009 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 6469.351 Info AppManagerStates.cpp:2069: Saving finished 6687.800 Info AppManagerStates.cpp:2069: Saving finished 6770.977 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 6771.307 Info AppManagerStates.cpp:2069: Saving finished 7032.779 Info BlueprintShelf.cpp:713: Saving blueprint storage. 7032.886 Info AppManagerStates.cpp:2069: Saving finished 7063.130 Info AppManagerStates.cpp:2069: Saving finished 7075.143 Info AppManager.cpp:310: Saving to _autosave2 (blocking). 7075.479 Info AppManagerStates.cpp:2069: Saving finished 7124.410 Info AppManagerStates.cpp:2069: Saving finished 7262.664 Info AppManagerStates.cpp:2069: Saving finished 7305.449 Info AppManagerStates.cpp:2069: Saving finished 7394.877 Info AppManager.cpp:310: Saving to _autosave3 (blocking). 7395.124 Time travel logging: 3084.811 Deleting surface platform-5 index 8. 6820.624 Popped blueprint record (player-index: 0, ID: 505) 6821.958 Popped blueprint record (player-index: 0, ID: 504) 6823.274 Popped blueprint record (player-index: 0, ID: 503) 6825.691 Popped blueprint record (player-index: 0, ID: 507) 6827.641 Popped blueprint record (player-index: 0, ID: 506) 6829.258 Popped blueprint record (player-index: 0, ID: 510) 6829.941 Popped blueprint record (player-index: 0, ID: 510) 6833.924 Popped blueprint record (player-index: 0, ID: 509) 6840.524 Popped blueprint record (player-index: 0, ID: 508) 6900.225 Popped blueprint record (player-index: 0, ID: 502) 6900.940 Popped blueprint record (player-index: 0, ID: 511) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Entity\ConstructionRobot.cpp(113): ConstructionRobot::save C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Surface\Chunk.cpp(179): Chunk::saveNonRecursive C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Surface\Chunk.cpp(77): Chunk::save C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Surface\Surface.cpp(1178): Surface::save C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Map\Map.cpp(1115): Map::save C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Scenario\Scenario.cpp(1037): Scenario::saveMap C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Scenario\Scenario.cpp(931): Scenario::saveAs C:\Users\build\AppData\Local\Temp\factorio-build-OBGG9f\src\Scenario\ParallelScenarioSaver.cpp(131): ParallelScenarioSaver::doSave C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC6B287374) 00007FFC6B287374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC6B75CC91) 00007FFC6B75CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 7396.779 Error ConstructionRobot.cpp:113: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true 7396.779 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 7396.779 Error CrashHandler.cpp:190: Map tick at moment of crash: 15768001 7396.824 Info CrashHandler.cpp:318: Executable CRC: 4096785034 7396.825 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 7400.750 Error CrashHandler.cpp:270: Heap validation: success. 7400.751 Creating crash dump. 7401.014 CrashDump success