0.000 2024-10-24 14:41:43; Factorio 2.0.9 (build 79509, linux64, steam, space-age) 0.104 Operating system: Linux (Linuxmint 21.3) 0.000 Initializing Steam API. 0.104 Program arguments: "/mnt/1298378d-45ab-481c-adba-1333cccbf1ed/Games/Linux/Steam/steamapps/common/Factorio/bin/x64/factorio" 0.104 Config path: /home/jan-niklas/.factorio/config/config.ini 0.104 Read data path: /mnt/1298378d-45ab-481c-adba-1333cccbf1ed/Games/Linux/Steam/steamapps/common/Factorio/data 0.104 Write data path: /home/jan-niklas/.factorio [629680/820371MB] 0.104 Binaries path: /mnt/1298378d-45ab-481c-adba-1333cccbf1ed/Games/Linux/Steam/steamapps/common/Factorio/bin 0.135 System info: [CPU: AMD Ryzen 7 1700X Eight-Core Processor, 16 cores, RAM: 64217 MB] 0.135 Environment: DISPLAY=:0 WAYLAND_DISPLAY= DESKTOP_SESSION=cinnamon XDG_SESSION_DESKTOP=cinnamon XDG_CURRENT_DESKTOP=X-Cinnamon SDL_VIDEODRIVER= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD= 0.143 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de] 0.426 Video driver: x11 0.426 Available displays: 2 0.426 [0]: BenQ PD3200U 32" - {[0,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 60Hz} 0.426 [1]: S24B350 24" - {[3840,887], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz} 0.784 Initialised OpenGL:[0] NVIDIA GeForce RTX 3060/PCIe/SSE2; driver: 3.3.0 NVIDIA 535.183.01 0.784 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.784 [Version] 3.3 0.784 Graphics settings preset: very-high 0.784 Dedicated video memory size 12288 MB 0.878 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.878 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.884 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100 0.960 Joystick device connected: instance: 0, Tablet Monitor Pad 0.960 Joystick device connected: instance: 1, Tablet Monitor Touch Strip 0.961 Game controller connected: instance: 0, Tablet Monitor Pad, Tablet Monitor Pad 0.961 Game controller connected: instance: 1, Tablet Monitor Pad, Tablet Monitor Touch Strip 1.124 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 1.124 Info ModManager.cpp:434: FeatureFlag freezing = true 1.124 Info ModManager.cpp:434: FeatureFlag quality = true 1.124 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 1.124 Info ModManager.cpp:434: FeatureFlag segmented-units = true 1.124 Info ModManager.cpp:434: FeatureFlag space-travel = true 1.124 Info ModManager.cpp:434: FeatureFlag spoiling = true 1.126 Loading mod settings squeak-through-2 0.1.0 (settings.lua) 1.127 Loading mod settings ConstructionPlanner 2.0.0 (settings.lua) 1.128 Loading mod settings far-reach 2.0.0 (settings.lua) 1.128 Loading mod settings helmod 2.0.0 (settings.lua) 1.132 Loading mod settings inserter-throughput 0.1.6 (settings.lua) 1.132 Loading mod settings red-quickstart 2.0.2 (settings.lua) 1.133 Loading mod settings show-max-underground-distance 0.1.0 (settings.lua) 1.134 Loading mod settings RateCalculator 3.3.1 (settings.lua) 1.137 Loading mod core 0.0.0 (data.lua) 1.158 Loading mod base 2.0.9 (data.lua) 1.348 Loading mod ConstructionPlanner 2.0.0 (data.lua) 1.359 Loading mod elevated-rails 2.0.9 (data.lua) 1.384 Loading mod flib 0.15.0 (data.lua) 1.392 Loading mod helmod 2.0.0 (data.lua) 1.459 Loading mod inserter-throughput 0.1.6 (data.lua) 1.484 Loading mod quality 2.0.9 (data.lua) 1.512 Loading mod red-quickstart 2.0.2 (data.lua) 1.533 Loading mod factoryplanner 2.0.2 (data.lua) 1.551 Loading mod RateCalculator 3.3.1 (data.lua) 1.570 Loading mod space-age 2.0.9 (data.lua) 1.830 Loading mod base 2.0.9 (data-updates.lua) 1.854 Loading mod quality 2.0.9 (data-updates.lua) 1.887 Loading mod space-age 2.0.9 (data-updates.lua) 1.911 Loading mod squeak-through-2 0.1.0 (data-final-fixes.lua) 1.938 Loading mod show-max-underground-distance 0.1.0 (data-final-fixes.lua) 2.124 Checksum for core: 2820763882 2.124 Checksum of base: 1355320214 2.124 Checksum of keep-inventory: 0 2.124 Checksum of squeak-through-2: 1980024158 2.124 Checksum of ConstructionPlanner: 760098583 2.124 Checksum of elevated-rails: 1891730324 2.124 Checksum of far-reach: 2454916370 2.124 Checksum of flib: 2235140407 2.124 Checksum of helmod: 3168576598 2.124 Checksum of inserter-throughput: 1098628516 2.124 Checksum of quality: 3715527832 2.124 Checksum of red-quickstart: 3407833558 2.124 Checksum of show-max-underground-distance: 1201560390 2.124 Checksum of factoryplanner: 2719536303 2.124 Checksum of RateCalculator: 2191928673 2.124 Checksum of space-age: 440491908 2.759 Prototype list checksum: 2430306561 2.839 Loading sounds... 3.125 Info PlayerData.cpp:68: Local player-data.json unavailable 3.125 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729769957 3.618 Initial atlas bitmap size is 16384 3.639 Created an atlas bitmap (size 16384x16348) [none] 3.668 Created an atlas bitmap (size 16384x16380) [none] 3.711 Created an atlas bitmap (size 16384x16384) [none] 3.712 Created an atlas bitmap (size 16384x16040) [none] 3.712 Created an atlas bitmap (size 16384x8392) [decal] 3.717 Created an atlas bitmap (size 16384x16384) [low-object] 3.717 Created an atlas bitmap (size 4096x1376) [low-object] 3.718 Created an atlas bitmap (size 16384x13456) [corpse-decay] 3.718 Created an atlas bitmap (size 16384x5596) [none] 3.718 Created an atlas bitmap (size 1676x79) [not-compressed] 3.718 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.730 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 3.730 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.731 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification] 3.731 Created an atlas bitmap (size 8192x2576) [mipmap] 3.731 Created an atlas bitmap (size 2048x1520) [mipmap] 3.731 Created an atlas bitmap (size 4096x3152) [mipmap] 3.731 Created an atlas bitmap (size 4096x3152) [mipmap] 3.731 Created an atlas bitmap (size 4096x3152) [mipmap] 3.733 Created an atlas bitmap (size 8192x5184) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.735 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.772 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.779 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 3.779 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask] 3.780 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 3.780 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.780 Loading 3D bitmaps. 3.791 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.864 Parallel sprite loader initialized (threads: 15, bitmaps: 8517) 29.260 Sprites loaded 29.293 Generated mipmaps (4) for atlas [5] of size 16384x16384 29.296 Generated mipmaps (4) for atlas [6] of size 4096x1376 29.300 Generated mipmaps (3) for atlas [10] of size 8192x6096 29.433 Generated mipmaps (3) for atlas [11] of size 16384x16320 29.460 Generated mipmaps (3) for atlas [12] of size 16384x4832 29.471 Generated mipmaps (3) for atlas [13] of size 8192x3872 29.477 Generated mipmaps (3) for atlas [14] of size 4096x3088 29.519 Generated mipmaps (3) for atlas [15] of size 8192x2576 29.522 Generated mipmaps (3) for atlas [16] of size 2048x1520 29.528 Generated mipmaps (3) for atlas [17] of size 4096x3152 29.548 Generated mipmaps (3) for atlas [18] of size 4096x3152 29.553 Generated mipmaps (3) for atlas [19] of size 4096x3152 29.595 Generated mipmaps (5) for atlas [20] of size 8192x5184 29.598 Generated mipmaps (3) for atlas [25] of size 8192x2352 29.688 Custom mipmaps uploaded (3798) 29.755 Custom inputs active: 23 29.827 Factorio initialised 29.840 Steam Storage Quota: 23056/23841 56.416 Joining game IP ADDR:({185.125.36.55:34197}) 56.416 Info UDPSocket.cpp:38: Opening socket 56.416 Verbose RouterBase.cpp:62: Started router thread. 56.419 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 56.476 Info ClientSynchronizer.cpp:25: Initialized Synchronizer local peer(1) latency(32). 56.479 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 56.480 Info ClientRouter.cpp:228: ConnectionAccepted 56.909 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload 56.909 Downloading file /home/jan-niklas/.factorio/temp/mp-download.zip (12055642 B, auxiliary 193 B, 23969 blocks) 56.918 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 59.987 Finished download (3 s, 12.0 MB, 3.9 MB/s) 60.027 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario 60.045 Loading map /home/jan-niklas/.factorio/temp/mp-download.zip: 12055642 bytes. 60.045 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 60.066 Loading level.dat: 33995386 bytes. 60.071 Info Scenario.cpp:178: Map version 2.0.9-1 61.227 Verbose Scenario.cpp:234: Loading level.dat finished: 1.156548 seconds. 61.335 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 61.335 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 61.335 Loading blueprint storage: Local timestamp 1729198047, Cloud timestamp -1 61.336 Verbose BlueprintLibrary.cpp:59: Loaded external blueprint storage: playerIndex=0, nextRecordID=0, timestamp=1729198047, records={} 61.336 Verbose Scenario.cpp:330: Entities setup finished: 0.108330 seconds. 61.336 Loading script.dat: 2115054 bytes. 61.340 Checksum for script __level__/control.lua: 2463946943 61.341 Checksum for script __keep-inventory__/control.lua: 3900398103 61.343 Checksum for script __ConstructionPlanner__/control.lua: 90758066 61.344 Checksum for script __far-reach__/control.lua: 915480886 61.383 Checksum for script __helmod__/control.lua: 3163088639 61.384 Checksum for script __inserter-throughput__/control.lua: 3553088507 61.385 Checksum for script __red-quickstart__/control.lua: 3319490138 61.413 Checksum for script __factoryplanner__/control.lua: 3861966814 61.419 Checksum for script __RateCalculator__/control.lua: 1977779929 61.535 Verbose Scenario.cpp:392: Map setup finished: 1.490030 seconds. 61.550 Info ClientMultiplayerManager.cpp:601: UpdateTick(3480181) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 62.063 Info ClientMultiplayerManager.cpp:601: UpdateTick(3480491) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 62.143 Info ClientMultiplayerManager.cpp:601: UpdateTick(3480491) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 62.193 Info GameActionHandler.cpp:4296: UpdateTick (3480494) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect) 68.893 Info ClientSynchronizer.cpp:319: Latency changed to (7) 73.893 Info ClientSynchronizer.cpp:319: Latency changed to (5) 98.893 Info ClientSynchronizer.cpp:319: Latency changed to (2) 563.894 Info ClientSynchronizer.cpp:319: Latency changed to (3) 603.895 Info ClientSynchronizer.cpp:319: Latency changed to (15) 623.894 Info ClientSynchronizer.cpp:319: Latency changed to (14) 628.895 Info ClientSynchronizer.cpp:319: Latency changed to (2) 788.896 Info ClientSynchronizer.cpp:319: Latency changed to (3) 818.895 Info ClientSynchronizer.cpp:319: Latency changed to (2) 903.894 Info ClientSynchronizer.cpp:319: Latency changed to (16) 928.895 Info ClientSynchronizer.cpp:319: Latency changed to (4) 933.895 Info ClientSynchronizer.cpp:319: Latency changed to (2) 968.895 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1058.896 Info ClientSynchronizer.cpp:319: Latency changed to (2) 1148.895 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1228.896 Info ClientSynchronizer.cpp:319: Latency changed to (2) 1298.896 Info ClientSynchronizer.cpp:319: Latency changed to (4) 1323.896 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1363.897 Info ClientSynchronizer.cpp:319: Latency changed to (24) 1383.896 Info ClientSynchronizer.cpp:319: Latency changed to (23) 1388.896 Info ClientSynchronizer.cpp:319: Latency changed to (6) 1393.896 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1398.897 Info ClientSynchronizer.cpp:319: Latency changed to (2) 1443.897 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1498.893 Info ClientSynchronizer.cpp:319: Latency changed to (4) 1523.897 Info ClientSynchronizer.cpp:319: Latency changed to (3) 1538.898 Info ClientSynchronizer.cpp:319: Latency changed to (8) 1558.898 Info ClientSynchronizer.cpp:319: Latency changed to (7) 1563.897 Info ClientSynchronizer.cpp:319: Latency changed to (4) 1568.893 Info ClientSynchronizer.cpp:319: Latency changed to (3)