   0.001 2024-10-23 10:29:15; Factorio 2.0.8 (build 79416, win64, steam)
   0.001 Operating system: Windows 11 (build 22000) 
   0.000 Initializing Steam API.
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Config path: C:/Users/egor0/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/egor0/AppData/Roaming/Factorio [20994/476205MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.070 System info: [CPU: AMD Ryzen 7 2700 Eight-Core Processor, 16 cores, RAM: 10961/16335 MB, page: 30320/40911 MB, virtual: 4350/134217727 MB, extended virtual: 0 MB]
   0.141 Memory info:
   0.141  [0]: Unknown 2800 C16 Series 8192 MB 2133 MHz 1.2 v
   0.141  [1]: Unknown 2800 C16 Series 8192 MB 2133 MHz 1.2 v
   0.220 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.854 Video driver: windows
   0.854 Available displays: 3
   0.855  [2]: \\.\DISPLAY3 - NVIDIA RTX A4000 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.855  [0]: \\.\DISPLAY1 - NVIDIA RTX A4000 {0x01, [10,1080], 1920x1080, 32bit, 60Hz}
   0.856  [1]: \\.\DISPLAY2 - NVIDIA RTX A4000 {0x01, [-1910,1085], 1920x1080, 32bit, 60Hz}
   0.939 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   1.193 Initialised Direct3D[0]: NVIDIA RTX A4000; id: 10de-24b0; driver: nvldumdx.dll 31.0.15.2727
   1.193   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   1.193   [Local Video Memory] Budget: 15415MB, CurrentUsage: 4MB, Reservation: 0/7835MB
   1.193   [Non-Local Vid.Mem.] Budget: 7503MB, CurrentUsage: 1MB, Reservation: 0/3879MB
   1.193   Tiled resources: Tier 2
   1.193   Unified Memory Architecture: No
   1.193   BGR 565 Supported: Yes
   1.193   MaximumFrameLatency: 3, GPUThreadPriority: 0
   1.193 Graphics settings preset: very-high
   1.193   Dedicated video memory size 16183 MB
   1.390 Desktop composition is active.
   1.390 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   1.390                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   1.442 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   1.773 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   1.773 Info ModManager.cpp:434: FeatureFlag freezing = true
   1.773 Info ModManager.cpp:434: FeatureFlag quality = true
   1.773 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   1.773 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   1.773 Info ModManager.cpp:434: FeatureFlag space-travel = true
   1.773 Info ModManager.cpp:434: FeatureFlag spoiling = true
   1.830 Loading mod core 0.0.0 (data.lua)
   2.075 Loading mod base 2.0.8 (data.lua)
   4.639 Loading mod elevated-rails 2.0.8 (data.lua)
   5.109 Loading mod quality 2.0.8 (data.lua)
   5.393 Loading mod space-age 2.0.8 (data.lua)
  12.699 Loading mod base 2.0.8 (data-updates.lua)
  12.745 Loading mod quality 2.0.8 (data-updates.lua)
  12.813 Loading mod space-age 2.0.8 (data-updates.lua)
  13.022 Checksum for core: 649243273
  13.022 Checksum of base: 2653731351
  13.022 Checksum of elevated-rails: 1891730324
  13.022 Checksum of quality: 3715527832
  13.022 Checksum of space-age: 3673024646
  13.653 Prototype list checksum: 984080119
  13.722 Loading sounds...
  29.548 Info PlayerData.cpp:68: Local player-data.json unavailable
  29.548 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729627360
  30.046 Initial atlas bitmap size is 16384
  30.073 Created an atlas bitmap (size 16384x16384) [none]
  30.103 Created an atlas bitmap (size 16384x16380) [none]
  30.161 Created an atlas bitmap (size 16384x16384) [none]
  30.163 Created an atlas bitmap (size 16384x15444) [none]
  30.164 Created an atlas bitmap (size 16384x8392) [decal]
  30.171 Created an atlas bitmap (size 16384x16384) [low-object]
  30.172 Created an atlas bitmap (size 4096x1472) [low-object]
  30.173 Created an atlas bitmap (size 16384x13440) [corpse-decay]
  30.174 Created an atlas bitmap (size 16384x5596) [none]
  30.174 Created an atlas bitmap (size 1676x79) [not-compressed]
  30.175 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  30.188 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
  30.189 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
  30.189 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  30.190 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
  30.190 Created an atlas bitmap (size 8192x2576) [mipmap]
  30.191 Created an atlas bitmap (size 2048x1520) [mipmap]
  30.191 Created an atlas bitmap (size 4096x3152) [mipmap]
  30.192 Created an atlas bitmap (size 4096x3152) [mipmap]
  30.192 Created an atlas bitmap (size 4096x3152) [mipmap]
  30.193 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  30.196 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  30.254 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
  30.264 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
  30.265 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
  30.265 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
  30.266 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  30.266 Loading 3D bitmaps.
  30.319 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  30.325 Parallel sprite loader initialized (threads: 13, bitmaps: 8227)
  54.188 Sprites loaded
  54.245 Generated mipmaps (4) for atlas [5] of size 16384x16384   
  54.256 Generated mipmaps (4) for atlas [6] of size 4096x1472   
  54.267 Generated mipmaps (3) for atlas [10] of size 8192x6096   
  54.300 Generated mipmaps (3) for atlas [11] of size 16384x16320   
  54.323 Generated mipmaps (3) for atlas [12] of size 16384x4832   
  54.335 Generated mipmaps (3) for atlas [13] of size 8192x3872   
  54.346 Generated mipmaps (3) for atlas [14] of size 4096x3104   
  54.399 Generated mipmaps (3) for atlas [15] of size 8192x2576   
  54.411 Generated mipmaps (3) for atlas [16] of size 2048x1520   
  54.422 Generated mipmaps (3) for atlas [17] of size 4096x3152   
  54.453 Generated mipmaps (3) for atlas [18] of size 4096x3152   
  54.464 Generated mipmaps (3) for atlas [19] of size 4096x3152   
  54.475 Generated mipmaps (5) for atlas [20] of size 8192x3792   
  54.487 Generated mipmaps (3) for atlas [25] of size 8192x2352   
  54.533 Custom mipmaps uploaded (3203)
  55.051 Factorio initialised
  55.051 Discord overlay detected (DiscordHook64.dll)
  55.057 Steam Storage Quota: 23571/23841
 257.797 Joining game IP ADDR:({192.168.1.49:34197})
 257.797 Info UDPSocket.cpp:38: Opening socket
 257.800 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
 257.832 Connection refused
 257.832 Info ClientMultiplayerManager.cpp:196: Quitting multiplayer connection.
 257.832 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected)
 257.834 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6
 258.502 Info AuthServerConnector.cpp:131: Received key from auth server.
 258.504 Info UDPSocket.cpp:233: Closing socket
 258.504 Info UDPSocket.cpp:263: Socket closed
 258.504 Joining game IP ADDR:({192.168.1.49:34197})
 258.504 Info UDPSocket.cpp:38: Opening socket
 258.504 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
 258.548 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
 258.549 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
 258.549 Info ClientRouter.cpp:228: ConnectionAccepted
 258.916 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
 258.916 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9767129 B, auxiliary 85 B, 19419 blocks)
 258.922 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 259.601 Finished download (0 s, 9.7 MB, 14.3 MB/s)
 259.642 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
 259.653 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 259.654 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9767129 bytes.
 259.733 Loading level.dat: 23439979 bytes.
 259.738 Info Scenario.cpp:178: Map version 2.0.8-1
 260.258 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
 260.331 Loading script.dat: 1222 bytes.
 260.344 Checksum for script __level__/control.lua: 2463946943
 260.367 Info ClientMultiplayerManager.cpp:603: UpdateTick(4539271) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 260.399 Info ClientMultiplayerManager.cpp:603: UpdateTick(4539271) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 260.448 Info ClientMultiplayerManager.cpp:603: UpdateTick(4539271) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 260.448 Info GameActionHandler.cpp:4300: UpdateTick (4539271) processed PlayerJoinGame peerID(15) playerIndex(2) mode(connect) 
 270.932 Info ClientSynchronizer.cpp:319: Latency changed to (6)
 300.933 Info ClientSynchronizer.cpp:319: Latency changed to (4)
 305.932 Info ClientSynchronizer.cpp:319: Latency changed to (3)
 310.932 Info ClientSynchronizer.cpp:319: Latency changed to (4)
 335.931 Info ClientSynchronizer.cpp:319: Latency changed to (3)
 410.932 Info ClientSynchronizer.cpp:319: Latency changed to (4)
 435.933 Info ClientSynchronizer.cpp:319: Latency changed to (3)
 520.927 Info ClientSynchronizer.cpp:319: Latency changed to (4)
 560.925 Info ClientSynchronizer.cpp:319: Latency changed to (5)
 605.924 Info ClientSynchronizer.cpp:319: Latency changed to (4)
 640.915 Info ClientSynchronizer.cpp:319: Latency changed to (3)
 780.916 Info ClientSynchronizer.cpp:319: Latency changed to (2)
 841.203 Info ClientSynchronizer.cpp:319: Latency changed to (3)
 871.202 Info ClientSynchronizer.cpp:319: Latency changed to (2)
1401.209 Info ClientSynchronizer.cpp:319: Latency changed to (3)
1441.515 Info ClientSynchronizer.cpp:319: Latency changed to (2)
1481.507 Info ClientSynchronizer.cpp:319: Latency changed to (3)
1581.515 Info ClientSynchronizer.cpp:319: Latency changed to (2)
1661.520 Info ClientSynchronizer.cpp:319: Latency changed to (3)
1665.605 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
1665.605 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623546) changing state from(InGame) to(DisconnectScheduled)
1665.620 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623546) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1665.687 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623546) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
1665.687 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (15)
1665.687 Info ClientSynchronizer.cpp:220: nextHeartbeatSequenceNumber(490330511) cannot process synchronizer action(SkippedTickClosure)
1665.867 Info UDPSocket.cpp:233: Closing socket
1665.867 Info UDPSocket.cpp:263: Socket closed
1874.742 Joining game IP ADDR:({192.168.1.49:34197})
1874.742 Info UDPSocket.cpp:38: Opening socket
1874.743 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
1874.783 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
1874.783 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
1874.783 Info ClientRouter.cpp:228: ConnectionAccepted
1875.115 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
1875.115 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9784344 B, auxiliary 85 B, 19453 blocks)
1875.117 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1875.795 Finished download (0 s, 9.7 MB, 14.4 MB/s)
1875.826 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
1875.831 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1875.831 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9784344 bytes.
1875.909 Loading level.dat: 23569504 bytes.
1875.914 Info Scenario.cpp:178: Map version 2.0.8-1
1876.440 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
1876.512 Loading script.dat: 1222 bytes.
1876.526 Checksum for script __level__/control.lua: 2463946943
1876.551 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623550) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1876.583 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623550) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1876.631 Info ClientMultiplayerManager.cpp:603: UpdateTick(4623550) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1876.631 Info GameActionHandler.cpp:4300: UpdateTick (4623550) processed PlayerJoinGame peerID(16) playerIndex(2) mode(connect) 
1882.464 Info ClientSynchronizer.cpp:319: Latency changed to (2)
1989.796 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
1989.796 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630340) changing state from(InGame) to(DisconnectScheduled)
1989.798 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630340) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1989.848 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630340) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
1989.848 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (16)
1989.848 Info ClientSynchronizer.cpp:220: nextHeartbeatSequenceNumber(581872006) cannot process synchronizer action(SkippedTickClosure)
1990.011 Info UDPSocket.cpp:233: Closing socket
1990.011 Info UDPSocket.cpp:263: Socket closed
2264.691 Joining game IP ADDR:({192.168.1.49:34197})
2264.692 Info UDPSocket.cpp:38: Opening socket
2264.692 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
2264.747 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
2264.748 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
2264.748 Info ClientRouter.cpp:228: ConnectionAccepted
2265.083 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
2265.083 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9800622 B, auxiliary 85 B, 19486 blocks)
2265.085 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2265.766 Finished download (0 s, 9.8 MB, 14.3 MB/s)
2265.809 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
2265.814 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2265.814 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9800622 bytes.
2265.887 Loading level.dat: 23629594 bytes.
2265.893 Info Scenario.cpp:178: Map version 2.0.8-1
2266.403 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
2266.473 Loading script.dat: 1222 bytes.
2266.487 Checksum for script __level__/control.lua: 2463946943
2266.501 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630343) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2266.533 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630343) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2266.599 Info ClientMultiplayerManager.cpp:603: UpdateTick(4630343) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2266.600 Info GameActionHandler.cpp:4300: UpdateTick (4630343) processed PlayerJoinGame peerID(17) playerIndex(2) mode(connect) 
2274.198 Info ClientSynchronizer.cpp:319: Latency changed to (3)
2383.757 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
2383.757 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637373) changing state from(InGame) to(DisconnectScheduled)
2383.765 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637373) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2383.833 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637373) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
2383.833 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (17)
2383.833 Info ClientSynchronizer.cpp:220: nextHeartbeatSequenceNumber(1972581423) cannot process synchronizer action(SkippedTickClosure)
2383.999 Info UDPSocket.cpp:233: Closing socket
2383.999 Info UDPSocket.cpp:263: Socket closed
2424.089 Joining game IP ADDR:({192.168.1.49:34197})
2424.089 Info UDPSocket.cpp:38: Opening socket
2424.090 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
2424.131 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
2424.131 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
2424.131 Info ClientRouter.cpp:228: ConnectionAccepted
2424.449 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
2424.449 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9751905 B, auxiliary 85 B, 19389 blocks)
2424.451 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2425.123 Finished download (0 s, 9.7 MB, 14.5 MB/s)
2425.157 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
2425.162 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2425.163 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9751905 bytes.
2425.239 Loading level.dat: 23508448 bytes.
2425.244 Info Scenario.cpp:178: Map version 2.0.8-1
2425.771 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
2425.853 Loading script.dat: 1222 bytes.
2425.869 Checksum for script __level__/control.lua: 2463946943
2425.883 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637377) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2425.915 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637377) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2425.965 Info ClientMultiplayerManager.cpp:603: UpdateTick(4637377) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2425.966 Info GameActionHandler.cpp:4300: UpdateTick (4637377) processed PlayerJoinGame peerID(18) playerIndex(2) mode(connect) 
2436.348 Info ClientSynchronizer.cpp:319: Latency changed to (2)
2441.365 Info ClientSynchronizer.cpp:319: Latency changed to (10)
2466.348 Info ClientSynchronizer.cpp:319: Latency changed to (6)
2471.348 Info ClientSynchronizer.cpp:319: Latency changed to (2)
2641.650 Info ClientSynchronizer.cpp:319: Latency changed to (3)
2663.502 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
2663.502 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651611) changing state from(InGame) to(DisconnectScheduled)
2663.517 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651611) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2663.567 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651611) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
2663.567 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (18)
2663.567 Info ClientSynchronizer.cpp:220: nextHeartbeatSequenceNumber(72746158) cannot process synchronizer action(SkippedTickClosure)
2663.731 Info UDPSocket.cpp:233: Closing socket
2663.731 Info UDPSocket.cpp:263: Socket closed
3522.239 Joining game IP ADDR:({192.168.1.49:34197})
3522.239 Info UDPSocket.cpp:38: Opening socket
3522.240 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
3522.282 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
3522.282 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
3522.282 Info ClientRouter.cpp:228: ConnectionAccepted
3522.614 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
3522.614 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9738503 B, auxiliary 85 B, 19362 blocks)
3522.616 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3523.295 Finished download (0 s, 9.7 MB, 14.3 MB/s)
3523.327 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
3523.332 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3523.332 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9738503 bytes.
3523.410 Loading level.dat: 23501759 bytes.
3523.417 Info Scenario.cpp:178: Map version 2.0.8-1
3524.587 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
3524.658 Loading script.dat: 1222 bytes.
3524.672 Checksum for script __level__/control.lua: 2463946943
3524.699 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651615) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3524.731 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651615) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3524.783 Info ClientMultiplayerManager.cpp:603: UpdateTick(4651615) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3524.783 Info GameActionHandler.cpp:4300: UpdateTick (4651615) processed PlayerJoinGame peerID(19) playerIndex(2) mode(connect) 
3532.865 Info ClientSynchronizer.cpp:319: Latency changed to (2)
3607.864 Info ClientSynchronizer.cpp:319: Latency changed to (3)
3632.865 Info ClientSynchronizer.cpp:319: Latency changed to (2)
3727.848 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4073.155 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4168.154 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4283.151 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4303.151 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4363.149 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4378.149 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4378.984 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
4378.985 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702851) changing state from(InGame) to(DisconnectScheduled)
4378.999 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702851) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
4379.049 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702851) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
4379.049 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (19)
4379.232 Info UDPSocket.cpp:233: Closing socket
4379.233 Info UDPSocket.cpp:263: Socket closed
4530.924 Joining game IP ADDR:({192.168.1.49:34197})
4530.924 Info UDPSocket.cpp:38: Opening socket
4530.925 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
4530.966 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
4530.966 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
4530.966 Info ClientRouter.cpp:228: ConnectionAccepted
4531.297 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
4531.297 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9738642 B, auxiliary 85 B, 19363 blocks)
4531.300 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
4531.987 Finished download (0 s, 9.7 MB, 14.1 MB/s)
4532.027 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
4532.037 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
4532.037 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9738642 bytes.
4532.118 Loading level.dat: 23581347 bytes.
4532.123 Info Scenario.cpp:178: Map version 2.0.8-1
4532.648 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
4532.722 Loading script.dat: 1222 bytes.
4532.736 Checksum for script __level__/control.lua: 2463946943
4532.750 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702854) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
4532.782 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702854) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
4532.831 Info ClientMultiplayerManager.cpp:603: UpdateTick(4702854) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
4532.832 Info GameActionHandler.cpp:4300: UpdateTick (4702854) processed PlayerJoinGame peerID(20) playerIndex(2) mode(connect) 
4541.932 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4631.927 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4671.932 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4691.931 Info ClientSynchronizer.cpp:319: Latency changed to (4)
4716.926 Info ClientSynchronizer.cpp:319: Latency changed to (3)
4738.581 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
4738.581 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715199) changing state from(InGame) to(DisconnectScheduled)
4738.581 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715199) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
4738.631 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715199) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
4738.631 Info ClientMultiplayerManager.cpp:869: Disconnect notification for peer (20)
4738.800 Info UDPSocket.cpp:233: Closing socket
4738.800 Info UDPSocket.cpp:263: Socket closed
4799.958 Joining game IP ADDR:({192.168.1.49:34197})
4799.958 Info UDPSocket.cpp:38: Opening socket
4799.959 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
4799.998 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
4799.998 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
4799.999 Info ClientRouter.cpp:228: ConnectionAccepted
4800.332 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
4800.332 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (9636350 B, auxiliary 85 B, 19159 blocks)
4800.334 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
4800.998 Finished download (0 s, 9.6 MB, 14.5 MB/s)
4801.026 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
4801.032 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
4801.033 Loading map C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip: 9636350 bytes.
4801.114 Loading level.dat: 23396104 bytes.
4801.119 Info Scenario.cpp:178: Map version 2.0.8-1
4801.665 Loading blueprint storage: Local timestamp 1729546201, Cloud timestamp 1729546233
4801.740 Loading script.dat: 1222 bytes.
4801.754 Checksum for script __level__/control.lua: 2463946943
4801.783 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715202) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
4801.827 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715202) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
4801.881 Info ClientMultiplayerManager.cpp:603: UpdateTick(4715202) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
4801.881 Info GameActionHandler.cpp:4300: UpdateTick (4715202) processed PlayerJoinGame peerID(21) playerIndex(2) mode(connect) 
4810.182 Info ClientSynchronizer.cpp:319: Latency changed to (2)
4910.488 Info ClientSynchronizer.cpp:319: Latency changed to (3)
5020.481 Info ClientSynchronizer.cpp:319: Latency changed to (2)
5090.485 Info ClientSynchronizer.cpp:319: Latency changed to (3)
5655.765 Info GameActionHandler.cpp:4300: UpdateTick (4766381) processed PlayerJoinGame peerID(22) playerIndex(4) mode(connect) 
5731.072 Info ClientSynchronizer.cpp:319: Latency changed to (2)
5996.067 Info ClientSynchronizer.cpp:319: Latency changed to (15)
6021.364 Info ClientSynchronizer.cpp:319: Latency changed to (9)
6026.364 Info ClientSynchronizer.cpp:319: Latency changed to (3)
6031.365 Info ClientSynchronizer.cpp:319: Latency changed to (2)
6271.366 Info ClientSynchronizer.cpp:319: Latency changed to (4)
6296.365 Info ClientSynchronizer.cpp:319: Latency changed to (2)
6356.360 Info ClientSynchronizer.cpp:319: Latency changed to (3)
6381.364 Info ClientSynchronizer.cpp:319: Latency changed to (2)
6681.670 Info ClientSynchronizer.cpp:319: Latency changed to (3)
6991.665 Info ClientSynchronizer.cpp:319: Latency changed to (2)
7066.664 Info ClientSynchronizer.cpp:319: Latency changed to (3)
7271.981 Info ClientSynchronizer.cpp:319: Latency changed to (16)
7296.965 Info ClientSynchronizer.cpp:319: Latency changed to (3)
7407.054 Info ClientSynchronizer.cpp:319: Latency changed to (9)
7431.966 Info ClientSynchronizer.cpp:319: Latency changed to (6)
7436.966 Info ClientSynchronizer.cpp:319: Latency changed to (3)
7571.969 Info ClientSynchronizer.cpp:319: Latency changed to (2)
8202.606 Info ClientSynchronizer.cpp:319: Latency changed to (3)
8267.597 Info ClientSynchronizer.cpp:319: Latency changed to (2)
8272.598 Info ClientSynchronizer.cpp:319: Latency changed to (8)
8297.597 Info ClientSynchronizer.cpp:319: Latency changed to (5)
8302.599 Info ClientSynchronizer.cpp:319: Latency changed to (2)
8467.881 Info ClientSynchronizer.cpp:319: Latency changed to (28)
8492.881 Info ClientSynchronizer.cpp:319: Latency changed to (3)
8497.881 Info ClientSynchronizer.cpp:319: Latency changed to (2)
8766.314 Error GameActionHandler.cpp:2659: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4952905) serverCRC(4240048399) localCRC(3073499559)
8766.315 Info ClientMultiplayerManager.cpp:603: UpdateTick(4952906) changing state from(InGame) to(DesyncedWaitingForMap)
8766.365 Info ClientMultiplayerManager.cpp:736: updateTick(4952907) received player (21) desynced
8768.481 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
8768.481 Info ClientMultiplayerManager.cpp:603: UpdateTick(4952907) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
8768.518 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
8771.238 Downloading file C:\Users\egor0\AppData\Roaming\Factorio\temp\mp-download.zip (31520963 B, auxiliary 85 B, 62667 blocks)
8771.243 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
8773.329 Finished download (2 s, 31.5 MB, 15.1 MB/s)
8773.415 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
8773.415 Info ClientMultiplayerManager.cpp:603: UpdateTick(18446744073709551615) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
