0.000 2024-10-22 21:03:37; Factorio 2.0.8 (build 79416, win64, steam) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "G:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/McSchaf/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: G:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/McSchaf/AppData/Roaming/Factorio [4945/476401MB] 0.001 Binaries path: G:/SteamLibrary/steamapps/common/Factorio/bin 0.047 System info: [CPU: AMD Ryzen 5 5600G with Radeon Graphics, 12 cores, RAM: 9467/16271 MB, page: 17280/22271 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB] 0.067 Memory info: 0.067 [0]: Unknown CMH16GX4M2D3600C18 8192 MB 2133 MHz 1.2 v 0.067 [1]: Unknown CMH16GX4M2D3600C18 8192 MB 2133 MHz 1.2 v 0.069 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 0] [Special: lmw] [Lang: de] 0.341 Video driver: windows 0.341 Available displays: 2 0.341 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 {0x05, [0,0], 3440x1440, 32bit, 144Hz} 0.342 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 {0x01, [-2560,0], 2560x1440, 32bit, 165Hz} 0.368 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.694 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f08; driver: nvldumdx.dll 32.0.15.6590 0.694 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.694 [Local Video Memory] Budget: 5186MB, CurrentUsage: 22MB, Reservation: 0/2721MB 0.694 [Non-Local Vid.Mem.] Budget: 7473MB, CurrentUsage: 6MB, Reservation: 0/3864MB 0.694 Tiled resources: Tier 2 0.694 Unified Memory Architecture: No 0.694 BGR 565 Supported: Yes 0.694 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.694 Graphics settings preset: very-high 0.694 Dedicated video memory size 5954 MB 0.746 Desktop composition is active. 0.746 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.746 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.814 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 0.936 Error SteelSeriesGameSenseWindowsController.cpp:118: Failed to start SteelSeries GameSense. Error when processing coreProps.json file: GameSense address is empty 0.964 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.964 Info ModManager.cpp:434: FeatureFlag freezing = true 0.964 Info ModManager.cpp:434: FeatureFlag quality = true 0.964 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.964 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.964 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.964 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.969 Loading mod core 0.0.0 (data.lua) 0.994 Loading mod base 2.0.8 (data.lua) 2.023 Loading mod elevated-rails 2.0.8 (data.lua) 2.493 Loading mod quality 2.0.8 (data.lua) 2.729 Loading mod space-age 2.0.8 (data.lua) 7.592 Loading mod base 2.0.8 (data-updates.lua) 7.631 Loading mod quality 2.0.8 (data-updates.lua) 7.713 Loading mod space-age 2.0.8 (data-updates.lua) 8.005 Checksum for core: 649243273 8.005 Checksum of base: 2653731351 8.005 Checksum of elevated-rails: 1891730324 8.005 Checksum of quality: 3715527832 8.005 Checksum of space-age: 3673024646 9.315 Prototype list checksum: 984080119 9.380 Loading sounds... 22.685 Info PlayerData.cpp:68: Local player-data.json unavailable 22.685 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729613227 22.940 Info CropCache.cpp:66: Exception while loading crop cache: The file is from a different game version. This can be probably ignored 23.202 Crop bitmaps. 23.213 Parallel sprite loader initialized (threads: 12, bitmaps: 8227) 106.326 Initial atlas bitmap size is 16384 106.348 Created an atlas bitmap (size 16384x16384) [none] 106.366 Created an atlas bitmap (size 16384x16380) [none] 106.390 Created an atlas bitmap (size 16384x16384) [none] 106.391 Created an atlas bitmap (size 16384x15444) [none] 106.392 Created an atlas bitmap (size 16384x8392) [decal] 106.396 Created an atlas bitmap (size 16384x16384) [low-object] 106.397 Created an atlas bitmap (size 4096x1472) [low-object] 106.398 Created an atlas bitmap (size 16384x13440) [corpse-decay] 106.398 Created an atlas bitmap (size 16384x5596) [none] 106.398 Created an atlas bitmap (size 1676x79) [not-compressed] 106.399 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 106.405 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 106.406 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 106.406 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 106.406 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 106.407 Created an atlas bitmap (size 8192x2576) [mipmap] 106.407 Created an atlas bitmap (size 2048x1520) [mipmap] 106.407 Created an atlas bitmap (size 4096x3152) [mipmap] 106.407 Created an atlas bitmap (size 4096x3152) [mipmap] 106.408 Created an atlas bitmap (size 4096x3152) [mipmap] 106.408 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 106.409 Created an atlas bitmap (size 16384x6120) [alpha-mask] 106.430 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 106.436 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 106.436 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 106.436 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 106.437 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 106.437 Loading 3D bitmaps. 106.619 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 106.624 Parallel sprite loader initialized (threads: 11, bitmaps: 8227) 128.680 Sprites loaded 128.768 Generated mipmaps (4) for atlas [5] of size 16384x16384 128.779 Generated mipmaps (4) for atlas [6] of size 4096x1472 128.801 Generated mipmaps (3) for atlas [10] of size 8192x6096 128.834 Generated mipmaps (3) for atlas [11] of size 16384x16320 128.845 Generated mipmaps (3) for atlas [12] of size 16384x4832 128.856 Generated mipmaps (3) for atlas [13] of size 8192x3872 128.867 Generated mipmaps (3) for atlas [14] of size 4096x3104 128.904 Generated mipmaps (3) for atlas [15] of size 8192x2576 128.915 Generated mipmaps (3) for atlas [16] of size 2048x1520 128.926 Generated mipmaps (3) for atlas [17] of size 4096x3152 128.951 Generated mipmaps (3) for atlas [18] of size 4096x3152 128.962 Generated mipmaps (3) for atlas [19] of size 4096x3152 128.973 Generated mipmaps (5) for atlas [20] of size 8192x3792 128.985 Generated mipmaps (3) for atlas [25] of size 8192x2352 129.011 Custom mipmaps uploaded (3203) 130.046 Factorio initialised 130.050 Steam Storage Quota: 22531/23841 4102.254 Loading map C:\Users\McSchaf\AppData\Roaming\Factorio\saves\test 1.1.110.zip: 54809772 bytes. 4102.300 Loading level.dat: 159953510 bytes. 4102.304 Info Scenario.cpp:178: Map version 1.1.110-0 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/1.2.0 stack inserter rename.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/2.0.0-biter-egg.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/2.0.0-internal.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/2.0.0-internal2.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/2.0.0-internal3.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration base/2.0.0.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/aquilo-tilesets.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/biolab.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/internal.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/jelly-yum-rename.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/shattered-planet.json 4102.308 Info PrototypeMigrationList.cpp:195: Activating migration space-age/tungsten-belt-rename.json 4102.683 Warning CompiledMapGenSettings.cpp:283: Noise expression '0_16-elevation' (attempted to use for 'elevation') is not defined; ignoring 4104.063 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 11 to 1 for: pointer: 0x000001f920a34d48, item pointer: (nil), ID: 318, count: 11, stack size: 1, prototype stack size: 1, prototype type: item. 4104.154 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 18 to 1 for: pointer: 0x000001f9237498f0, item pointer: (nil), ID: 317, count: 18, stack size: 1, prototype stack size: 1, prototype type: item. 4104.638 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 2 to 1 for: pointer: 0x000001f92df3e418, item pointer: (nil), ID: 318, count: 2, stack size: 1, prototype stack size: 1, prototype type: item. 4105.084 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 6 to 1 for: pointer: 0x000001f939c4f020, item pointer: (nil), ID: 318, count: 6, stack size: 1, prototype stack size: 1, prototype type: item. 4105.084 Info ItemStack.cpp:271: Fixing non-stackable ItemStack count from 13 to 1 for: pointer: 0x000001f939c4f038, item pointer: (nil), ID: 317, count: 13, stack size: 1, prototype stack size: 1, prototype type: item. 4108.382 Loading blueprint storage: Local timestamp 1729536577, Cloud timestamp 1729536575 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Entity\Entity.cpp(1873): Entity::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Entity\EntityWithHealth.cpp(146): EntityWithHealth::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Entity\EntityWithOwner.cpp(346): EntityWithOwner::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Entity\ElectricPole.cpp(537): ElectricPole::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Surface\Surface.cpp(135): Surface::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Map\Map.cpp(1716): Map::checkConsistency C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Map\MapSetupHelper.cpp(184): MapSetupHelper::MapSetupHelper C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Map\Map.cpp(825): Map::setupEntities C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Scenario\Scenario.cpp(329): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-wAKEee\src\Scenario\ParallelScenarioLoader.cpp(193): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE20237374) 00007FFE20237374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE21B1CC91) 00007FFE21B1CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 4115.755 Error CircuitWireConnector.cpp:54: shouldHaveNetwork == hasNetwork was not true 4115.755 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 4116.135 Info CrashHandler.cpp:318: Executable CRC: 1185343119 4116.135 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 4152.508 Uploading log file 4152.528 Error CrashHandler.cpp:270: Heap validation: success. 4152.530 Creating crash dump. 4153.374 CrashDump success