0.001 2024-10-21 21:10:55; Factorio 2.0.8 (build 79416, win64, steam) 0.002 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.003 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Config path: C:/Users/USERNAME/AppData/Roaming/Factorio/config/config.ini 0.003 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/USERNAME/AppData/Roaming/Factorio [10979/940080MB] 0.003 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin 0.045 System info: [CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics, 8 cores, RAM: 8956/16332 MB, page: 16701/22582 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB] 0.079 Memory info: 0.079 [0]: Unknown CL16-18-18 D4-2666 8192 MB 1333 MHz 1.2 v 0.079 [1]: Unknown CL16-18-18 D4-2666 8192 MB 1333 MHz 1.2 v 0.359 Info ModManager.cpp:255: Found duplicate mod jetpack, using higher version (0.3.14 > 0.3.13). 0.360 Info ModManager.cpp:255: Found duplicate mod jetpack, using higher version (0.4.2 > 0.3.14). 0.624 Display options: [FullScreen: false] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.903 Video driver: windows 0.904 Available displays: 2 0.904 [0]: \\.\DISPLAY1 - Radeon RX 570 Series {0x80005, [0,0], 1920x1080, 32bit, 144Hz} 0.905 [1]: \\.\DISPLAY2 - Radeon RX 570 Series {0x80001, [-1600,188], 1600x900, 32bit, 60Hz} 0.987 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 1.115 Initialised Direct3D[0]: Radeon RX 570 Series; id: 1002-67df; driver: aticfx64.dll 31.0.14037.1007 1.115 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.115 [Local Video Memory] Budget: 7367MB, CurrentUsage: 0MB, Reservation: 0/3811MB 1.116 [Non-Local Vid.Mem.] Budget: 7501MB, CurrentUsage: 0MB, Reservation: 0/3878MB 1.116 Tiled resources: Tier 2 1.116 Unified Memory Architecture: No 1.116 BGR 565 Supported: Yes 1.116 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.116 Graphics settings preset: very-high 1.116 Dedicated video memory size 8135 MB 1.196 Desktop composition is active. 1.196 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.196 [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 1.237 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 1.349 Info ModManager.cpp:434: FeatureFlag expansion-shaders = false 1.349 Info ModManager.cpp:434: FeatureFlag freezing = false 1.349 Info ModManager.cpp:434: FeatureFlag quality = false 1.349 Info ModManager.cpp:434: FeatureFlag rail-bridges = false 1.349 Info ModManager.cpp:434: FeatureFlag segmented-units = false 1.349 Info ModManager.cpp:434: FeatureFlag space-travel = false 1.349 Info ModManager.cpp:434: FeatureFlag spoiling = false 1.356 Loading mod core 0.0.0 (data.lua) 1.394 Loading mod base 2.0.8 (data.lua) 1.906 Loading mod base 2.0.8 (data-updates.lua) 2.116 Checksum for core: 649243273 2.116 Checksum of base: 2653731351 2.396 Prototype list checksum: 1277818630 2.444 Loading sounds... 2.715 Info PlayerData.cpp:68: Local player-data.json unavailable 2.715 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729570041 2.975 Initial atlas bitmap size is 4096 2.985 Created an atlas bitmap (size 4096x4080) [none] 2.992 Created an atlas bitmap (size 4096x4088) [none] 3.000 Created an atlas bitmap (size 4096x4092) [none] 3.008 Created an atlas bitmap (size 4096x4084) [none] 3.015 Created an atlas bitmap (size 4096x4096) [none] 3.022 Created an atlas bitmap (size 4096x4096) [none] 3.029 Created an atlas bitmap (size 4096x4096) [none] 3.038 Created an atlas bitmap (size 4096x4096) [none] 3.047 Created an atlas bitmap (size 4096x4092) [none] 3.054 Created an atlas bitmap (size 4096x4096) [none] 3.059 Created an atlas bitmap (size 4096x4096) [none] 3.065 Created an atlas bitmap (size 4096x4096) [none] 3.070 Created an atlas bitmap (size 4096x4088) [none] 3.076 Created an atlas bitmap (size 4096x4092) [none] 3.079 Created an atlas bitmap (size 4096x4084) [none] 3.082 Created an atlas bitmap (size 4096x4092) [none] 3.084 Created an atlas bitmap (size 4096x4088) [none] 3.085 Created an atlas bitmap (size 4096x4088) [none] 3.087 Created an atlas bitmap (size 4096x4036) [none] 3.089 Created an atlas bitmap (size 4096x4068) [linear-magnification] 3.091 Created an atlas bitmap (size 4096x4056) [linear-magnification] 3.093 Created an atlas bitmap (size 4096x4088) [none] 3.094 Created an atlas bitmap (size 4096x4096) [none] 3.094 Created an atlas bitmap (size 4096x4044) [none] 3.095 Created an atlas bitmap (size 4096x4092) [none] 3.096 Created an atlas bitmap (size 4096x4052) [none] 3.096 Created an atlas bitmap (size 4096x4036) [none] 3.097 Created an atlas bitmap (size 4096x4020) [none] 3.097 Created an atlas bitmap (size 4096x4020) [none] 3.097 Created an atlas bitmap (size 2048x1460) [none] 3.098 Created an atlas bitmap (size 4096x3992) [decal] 3.098 Created an atlas bitmap (size 4096x4044) [decal] 3.098 Created an atlas bitmap (size 2048x1636) [decal] 3.098 Created an atlas bitmap (size 848x592) [decal] 3.099 Created an atlas bitmap (size 4096x4096) [low-object] 3.100 Created an atlas bitmap (size 4096x4096) [low-object] 3.101 Created an atlas bitmap (size 4096x4000) [low-object] 3.101 Created an atlas bitmap (size 4096x4064) [low-object] 3.102 Created an atlas bitmap (size 4096x4096) [low-object] 3.102 Created an atlas bitmap (size 4096x4032) [low-object] 3.103 Created an atlas bitmap (size 4096x4064) [low-object] 3.103 Created an atlas bitmap (size 4096x2720) [low-object] 3.104 Created an atlas bitmap (size 4096x4044) [corpse-decay] 3.104 Created an atlas bitmap (size 4096x3976) [corpse-decay] 3.105 Created an atlas bitmap (size 4096x4080) [corpse-decay] 3.105 Created an atlas bitmap (size 4096x4036) [corpse-decay] 3.106 Created an atlas bitmap (size 4096x4096) [corpse-decay] 3.106 Created an atlas bitmap (size 4096x4000) [corpse-decay] 3.107 Created an atlas bitmap (size 4096x4092) [corpse-decay] 3.108 Created an atlas bitmap (size 4096x4056) [corpse-decay] 3.108 Created an atlas bitmap (size 4096x4036) [corpse-decay] 3.108 Created an atlas bitmap (size 4096x4080) [corpse-decay] 3.109 Created an atlas bitmap (size 4096x4080) [corpse-decay] 3.109 Created an atlas bitmap (size 4096x2552) [corpse-decay] 3.109 Created an atlas bitmap (size 4096x4080) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.110 Created an atlas bitmap (size 4096x4096) [mipmap] 3.110 Created an atlas bitmap (size 4096x3440) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.111 Created an atlas bitmap (size 4096x4080) [terrain, mipmap, linear-minification, linear-mip-level] 3.112 Created an atlas bitmap (size 4096x4096) [terrain, mipmap, linear-minification, linear-mip-level] 3.112 Created an atlas bitmap (size 4096x3984) [terrain, mipmap, linear-minification, linear-mip-level] 3.112 Created an atlas bitmap (size 4096x4016) [terrain, mipmap, linear-minification, linear-mip-level] 3.113 Created an atlas bitmap (size 4096x4096) [terrain, mipmap, linear-minification, linear-mip-level] 3.114 Created an atlas bitmap (size 4096x3984) [terrain, mipmap, linear-minification, linear-mip-level] 3.114 Created an atlas bitmap (size 4096x2112) [terrain, mipmap, linear-minification, linear-mip-level] 3.114 Created an atlas bitmap (size 4096x2960) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.114 Created an atlas bitmap (size 4096x1792) [smoke, mipmap, linear-minification, linear-magnification] 3.114 Created an atlas bitmap (size 4096x3088) [mipmap] 3.116 Created an atlas bitmap (size 4096x4080) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.116 Created an atlas bitmap (size 4096x1360) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.119 Created an atlas bitmap (size 4096x4088) [alpha-mask] 3.122 Created an atlas bitmap (size 4096x4084) [alpha-mask] 3.122 Created an atlas bitmap (size 4096x2108) [alpha-mask] 3.131 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask] 3.139 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask] 3.144 Created an atlas bitmap (size 4096x4084) [shadow, linear-magnification, alpha-mask] 3.150 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask] 3.154 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask] 3.158 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask] 3.160 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask] 3.162 Created an atlas bitmap (size 4096x4088) [shadow, linear-magnification, alpha-mask] 3.164 Created an atlas bitmap (size 4096x4096) [shadow, linear-magnification, alpha-mask] 3.165 Created an atlas bitmap (size 4096x4076) [shadow, linear-magnification, alpha-mask] 3.166 Created an atlas bitmap (size 4096x4092) [shadow, linear-magnification, alpha-mask] 3.166 Created an atlas bitmap (size 4096x4072) [shadow, linear-magnification, alpha-mask] 3.167 Created an atlas bitmap (size 4096x4088) [shadow, linear-magnification, alpha-mask] 3.167 Created an atlas bitmap (size 4096x4008) [shadow, linear-magnification, alpha-mask] 3.168 Created an atlas bitmap (size 4096x4080) [shadow, linear-magnification, alpha-mask] 3.168 Created an atlas bitmap (size 4096x4044) [shadow, linear-magnification, alpha-mask] 3.168 Created an atlas bitmap (size 4096x3988) [shadow, linear-magnification, alpha-mask] 3.169 Created an atlas bitmap (size 4096x4068) [shadow, linear-magnification, alpha-mask] 3.169 Created an atlas bitmap (size 4096x4080) [shadow, linear-magnification, alpha-mask] 3.169 Created an atlas bitmap (size 4096x4044) [shadow, linear-magnification, alpha-mask] 3.170 Created an atlas bitmap (size 4096x2412) [shadow, linear-magnification, alpha-mask] 3.170 Created an atlas bitmap (size 4096x4096) [shadow, mipmap, linear-magnification, alpha-mask] 3.170 Created an atlas bitmap (size 2048x1264) [shadow, mipmap, linear-magnification, alpha-mask] 3.170 Created an atlas bitmap (size 2048x368) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.363 Loading 3D bitmaps. 4.373 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.376 Parallel sprite loader initialized (threads: 7, bitmaps: 4573) 18.337 Sprites loaded 18.351 Generated mipmaps (4) for atlas [34] of size 4096x4096 18.362 Generated mipmaps (4) for atlas [35] of size 4096x4096 18.373 Generated mipmaps (4) for atlas [36] of size 4096x4000 18.384 Generated mipmaps (4) for atlas [37] of size 4096x4064 18.395 Generated mipmaps (4) for atlas [38] of size 4096x4096 18.406 Generated mipmaps (4) for atlas [39] of size 4096x4032 18.417 Generated mipmaps (4) for atlas [40] of size 4096x4064 18.428 Generated mipmaps (4) for atlas [41] of size 4096x2720 18.439 Generated mipmaps (3) for atlas [54] of size 4096x4080 18.450 Generated mipmaps (3) for atlas [55] of size 4096x4096 18.461 Generated mipmaps (3) for atlas [56] of size 4096x3440 18.472 Generated mipmaps (3) for atlas [57] of size 4096x4080 18.483 Generated mipmaps (3) for atlas [58] of size 4096x4096 18.494 Generated mipmaps (3) for atlas [59] of size 4096x3984 18.505 Generated mipmaps (3) for atlas [60] of size 4096x4016 18.516 Generated mipmaps (3) for atlas [61] of size 4096x4096 18.527 Generated mipmaps (3) for atlas [62] of size 4096x3984 18.538 Generated mipmaps (3) for atlas [63] of size 4096x2112 18.549 Generated mipmaps (3) for atlas [64] of size 4096x2960 18.561 Generated mipmaps (3) for atlas [65] of size 4096x1792 18.597 Generated mipmaps (3) for atlas [66] of size 4096x3088 18.608 Generated mipmaps (5) for atlas [67] of size 4096x4080 18.619 Generated mipmaps (5) for atlas [68] of size 4096x1360 18.631 Generated mipmaps (3) for atlas [93] of size 4096x4096 18.642 Generated mipmaps (3) for atlas [94] of size 2048x1264 18.646 Custom mipmaps uploaded (2122) 18.715 Factorio initialised 18.758 Steam Storage Quota: 23302/23841 24.106 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 24.106 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 24.106 Loading blueprint storage: Local timestamp 1724122147, Cloud timestamp 1724122147 24.794 Loading level.dat: 209117 bytes. 24.794 Info Scenario.cpp:178: Map version 2.0.8-1 24.810 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 24.810 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 24.811 Loading blueprint storage: Local timestamp 1724122147, Cloud timestamp 1724122147 25.206 Checksum for script __level__/control.lua: 3780939624 43.195 Time travel logging: 35.828 Player 0 ran command: character = game.player.surface.create_entity{name="character", position={0,2}} 39.127 Player 0 ran command: ghost = game.player.character.cursor_ghost 43.194 Player 0 ran command: character.cursor_ghost = ghost 43.195 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7b283e740 ModuleBase: 0x00007ff7b2750000, ImageSize: 027e3000, RelativeAddress: 000ee740 43.195 Error CrashHandler.cpp:509: Access Violation: Read at address 0000000000000600 43.195 Error CrashHandler.cpp:523: Exception Context: rax=0000000000000000, rbx=0000000000000000, rcx=00000215257256c0, rdx=0000000000000000, rsi=00000215a09dcb40, rdi=00000215a09dcb58, rip=00007ff7b283e740, rsp=00000076222fbe20, rbp=00000215912a7bf0, r8=00007ff7b42e5678, r9=00000215a1246670, r10=00000215a4e44a10, r11=00000076222fbeb0, r12=0000000000000000, r13=00007ff7b4482168, r14=0000000000000000, r15=00000215a1246640 43.195 Crashed in F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7b2750000 - 0x00007ff7b4f33000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Util\CrashHandler.cpp(185): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE138E3457) 00007FFE138E3457 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15BD5898) 00007FFE15BD5898 (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15BBCE56) 00007FFE15BBCE56 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15BD292F) 00007FFE15BD292F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15B82554) 00007FFE15B82554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15BD143E) 00007FFE15BD143E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\GameStateAdapter.cpp(406): GameStateAdapter::setGhostCursor C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Script\LuaControl.cpp(1488): LuaControl::luaWriteCursorGhost C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Script\LuaObjectTemplate.hpp(19): LuaObjectTemplate::luaNewIndex C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Script\LuaBinder.hpp(281): LuaBinder::callWrapperOnObject C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\ldo.c(352): luaD_precall C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\ldo.c(425): luaD_call C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\lvm.c(104): callTM C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\lvm.c(168): luaV_settable C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\lvm.c(608): luaV_execute C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\lapi.c(1068): f_call C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\ldo.c(137): luaD_rawrunprotected C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\libraries\Lua\ldo.c(625): luaD_pcall C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Script\LuaGameScript.cpp(1877): LuaGameScript::runLuaCommand C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Script\LuaContext.cpp(284): LuaContext::runLuaCommand C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\CommandProcessor.cpp(1604): CommandProcessor::doExecuteCommand C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\CommandProcessor.cpp(325): CommandProcessor::executeCommand C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\CommandProcessor.cpp(254): CommandProcessor::process C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\GameActionHandler.cpp(3748): GameActionHandler::writeToConsole C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\GameActionHandler.cpp(353): GameActionHandler::actionPerformed C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Input\InputSource.cpp(67): InputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Input\PlayerInputSource.cpp(518): PlayerInputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\GameActionHandler.cpp(389): GameActionHandler::update C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\MainLoop.cpp(1340): MainLoop::gameUpdateStep C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\MainLoop.cpp(1206): MainLoop::gameUpdateLoop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::,void>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-ykpkdl\src\Util\WorkerThread.cpp(73): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE14BB7374) 00007FFE14BB7374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE15B7CC91) 00007FFE15B7CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 45.087 Error CrashHandler.cpp:190: Map tick at moment of crash: 1058 45.154 Info CrashHandler.cpp:318: Executable CRC: 1762120216 45.154 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 45.999 Uploading log file 46.022 Error CrashHandler.cpp:270: Heap validation: success. 46.024 Creating crash dump. 46.323 CrashDump success