0.000 2024-10-22 09:21:39; Factorio 2.0.8 (build 79416, mac-arm64, steam) 0.000 Operating system: OS X 13.1.0 0.000 Initializing Steam API. 0.000 Program arguments: "/Users/rjja/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.000 Config path: /Users/rjja/Library/Application Support/factorio/config/config.ini 0.000 Read data path: /Users/rjja/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.000 Write data path: /Users/rjja/Library/Application Support/factorio [101498/3811196MB] 0.000 Binaries path: /Users/rjja/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.053 System info: [CPU: arm64, 10 cores, RAM: 32768 MB] 0.359 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.138 > 0.6.137). 0.410 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en] 0.480 Video driver: cocoa 0.480 Available displays: 1 0.481 [0]: 0 - {[0,0], 2056x1329, SDL_PIXELFORMAT_ARGB8888, 120Hz, 0x0001(0x01)} 0.505 Initialised OpenGL:[0] Apple M1 Max; driver: 4.1 Metal - 83 0.505 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO, ARB_pipeline_statistics_query:NO, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes 0.505 [Version] 4.1 0.505 Graphics settings preset: very-high 0.505 Dedicated video memory size 21845 MB (detected from Apple M1 Max; VendorID: 0x1027f00) 0.720 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.720 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.854 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100 1.270 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 1.270 Info ModManager.cpp:434: FeatureFlag freezing = true 1.270 Info ModManager.cpp:434: FeatureFlag quality = true 1.270 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 1.270 Info ModManager.cpp:434: FeatureFlag segmented-units = true 1.270 Info ModManager.cpp:434: FeatureFlag space-travel = true 1.270 Info ModManager.cpp:434: FeatureFlag spoiling = true 1.274 Loading mod core 0.0.0 (data.lua) 1.304 Loading mod base 2.0.8 (data.lua) 1.474 Loading mod elevated-rails 2.0.8 (data.lua) 1.499 Loading mod quality 2.0.8 (data.lua) 1.514 Loading mod space-age 2.0.8 (data.lua) 1.812 Loading mod base 2.0.8 (data-updates.lua) 1.822 Loading mod quality 2.0.8 (data-updates.lua) 1.836 Loading mod space-age 2.0.8 (data-updates.lua) 1.902 Checksum for core: 649243273 1.902 Checksum of base: 2653731351 1.902 Checksum of elevated-rails: 1891730324 1.902 Checksum of quality: 3715527832 1.902 Checksum of space-age: 3673024646 2.118 Prototype list checksum: 984080119 2.150 Loading sounds... 2.722 Info PlayerData.cpp:68: Local player-data.json unavailable 2.722 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729535879 2.970 Crop bitmaps. 2.972 Parallel sprite loader initialized (threads: 10, bitmaps: 8227) 17.346 Initial atlas bitmap size is 16384 17.355 Created an atlas bitmap (size 16384x16372) [none] 17.365 Created an atlas bitmap (size 16384x16380) [none] 17.382 Created an atlas bitmap (size 16384x16384) [none] 17.383 Created an atlas bitmap (size 16384x15412) [none] 17.383 Created an atlas bitmap (size 16384x8376) [decal] 17.385 Created an atlas bitmap (size 16384x16352) [low-object] 17.385 Created an atlas bitmap (size 4096x1472) [low-object] 17.385 Created an atlas bitmap (size 16384x13472) [corpse-decay] 17.385 Created an atlas bitmap (size 16384x5580) [none] 17.385 Created an atlas bitmap (size 1676x79) [not-compressed] 17.385 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 17.389 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 17.389 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 17.389 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 17.389 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification] 17.389 Created an atlas bitmap (size 8192x2576) [mipmap] 17.389 Created an atlas bitmap (size 2048x1520) [mipmap] 17.389 Created an atlas bitmap (size 4096x3152) [mipmap] 17.389 Created an atlas bitmap (size 4096x3152) [mipmap] 17.389 Created an atlas bitmap (size 4096x3152) [mipmap] 17.389 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 17.389 Created an atlas bitmap (size 16384x6120) [alpha-mask] 17.403 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 17.406 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 17.406 Created an atlas bitmap (size 16384x8376) [shadow, linear-magnification, alpha-mask] 17.406 Created an atlas bitmap (size 8192x2336) [shadow, mipmap, linear-magnification, alpha-mask] 17.406 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 17.406 Loading 3D bitmaps. 17.422 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 36.09, BC3 PSNR: 33.82 17.426 Parallel sprite loader initialized (threads: 9, bitmaps: 8227) 42.292 Sprites loaded 42.336 Generated mipmaps (4) for atlas [5] of size 16384x16352 42.343 Generated mipmaps (4) for atlas [6] of size 4096x1472 42.350 Generated mipmaps (3) for atlas [10] of size 8192x6112 42.365 Generated mipmaps (3) for atlas [11] of size 16384x16320 42.374 Generated mipmaps (3) for atlas [12] of size 16384x4832 42.379 Generated mipmaps (3) for atlas [13] of size 8192x3872 42.382 Generated mipmaps (3) for atlas [14] of size 4096x3088 42.434 Generated mipmaps (3) for atlas [15] of size 8192x2576 42.436 Generated mipmaps (3) for atlas [16] of size 2048x1520 42.438 Generated mipmaps (3) for atlas [17] of size 4096x3152 42.468 Generated mipmaps (3) for atlas [18] of size 4096x3152 42.471 Generated mipmaps (3) for atlas [19] of size 4096x3152 42.503 Generated mipmaps (5) for atlas [20] of size 8192x3792 42.509 Generated mipmaps (3) for atlas [25] of size 8192x2336 42.521 Custom mipmaps uploaded (3203) 42.581 Factorio initialised 42.593 Steam Storage Quota: 20973/23841 155.081 Loading blueprint storage: Local timestamp 1729535875, Cloud timestamp 1729535875 156.096 Loading level.dat: 1044188 bytes. 156.096 Info Scenario.cpp:178: Map version 2.0.8-1 156.113 Loading blueprint storage: Local timestamp 1729535875, Cloud timestamp 1729535875 156.123 Checksum for script __level__/control.lua: 2463946943 458.440 Info AppManager.cpp:310: Saving to _autosave1 (blocking). 458.570 Info AppManagerStates.cpp:2045: Saving finished 646.090 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (183): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x197d0b2a3 src/Fluid/FluidBox.cpp (607): disconnect src/Fluid/FluidBox.cpp (631): connect src/Fluid/FluidBox.cpp (607): disconnect src/Fluid/FluidBox.cpp (631): connect src/Fluid/FluidBox.cpp (653): setupConnection src/Fluid/FluidBox.cpp (1603): onDestroy src/Graphics/EntityToBeBuiltSettings.cpp (76): destroy src/Graphics/DrawBlueprintToBeBuiltLogic.cpp (214): drawEntitiesCore src/Graphics/DrawBlueprintToBeBuiltLogic.cpp (146): drawEntities src/Graphics/DrawBlueprintToBeBuiltLogic.cpp (66): executeInternal src/Graphics/DrawBlueprintToBeBuiltLogic.cpp (319): execute src/Graphics/BuildingRenderer.cpp (253): drawBlueprintToBeBuilt src/Graphics/BuildingRenderer.cpp (148): prepareBuildingInGame src/Graphics/BuildingRenderer.cpp (102): prepare src/Graphics/GameRenderer.cpp (112): prepareRenderers src/Graphics/GameRenderer.cpp (100): prepare src/GameView.cpp (1474): prepareRender src/Game.cpp (319): prepareRender src/MainLoop.cpp (1137): prepare src/MainLoop.cpp (705): mainLoopStep src/MainLoop.cpp (412): run src/Main.cpp (1325): fmain src/Main.cpp (1347): main Stack trace logging done 648.184 Error CrashHandler.cpp:190: Map tick at moment of crash: 29251 648.184 Uploading log file 648.245 Info SystemUtil.cpp:877: Started /Users/rjja/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 29970 648.245 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.